| Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame^] | 1 | /* $Id: fog.c,v 1.4 1999/11/11 01:22:26 brianp Exp $ */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame^] | 5 | * Version: 3.3 |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 6 | * |
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
| 28 | #ifdef PC_HEADER |
| 29 | #include "all.h" |
| 30 | #else |
| Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame^] | 31 | #include "glheader.h" |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 32 | #include "context.h" |
| 33 | #include "fog.h" |
| 34 | #include "macros.h" |
| 35 | #include "mmath.h" |
| 36 | #include "types.h" |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 37 | #endif |
| 38 | |
| 39 | |
| 40 | |
| Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame^] | 41 | void |
| 42 | _mesa_Fogf(GLenum pname, GLfloat param) |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 43 | { |
| Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame^] | 44 | _mesa_Fogfv(pname, ¶m); |
| 45 | } |
| 46 | |
| 47 | |
| 48 | void |
| 49 | _mesa_Fogi(GLenum pname, GLint param ) |
| 50 | { |
| 51 | GLfloat fparam = (GLfloat) param; |
| 52 | _mesa_Fogfv(pname, &fparam); |
| 53 | } |
| 54 | |
| 55 | |
| 56 | void |
| 57 | _mesa_Fogiv(GLenum pname, const GLint *params ) |
| 58 | { |
| 59 | GLfloat p[4]; |
| 60 | switch (pname) { |
| 61 | case GL_FOG_MODE: |
| 62 | case GL_FOG_DENSITY: |
| 63 | case GL_FOG_START: |
| 64 | case GL_FOG_END: |
| 65 | case GL_FOG_INDEX: |
| 66 | p[0] = (GLfloat) *params; |
| 67 | break; |
| 68 | case GL_FOG_COLOR: |
| 69 | p[0] = INT_TO_FLOAT( params[0] ); |
| 70 | p[1] = INT_TO_FLOAT( params[1] ); |
| 71 | p[2] = INT_TO_FLOAT( params[2] ); |
| 72 | p[3] = INT_TO_FLOAT( params[3] ); |
| 73 | break; |
| 74 | default: |
| 75 | /* Error will be caught later in gl_Fogfv */ |
| 76 | ; |
| 77 | } |
| 78 | _mesa_Fogfv(pname, p); |
| 79 | } |
| 80 | |
| 81 | |
| 82 | void |
| 83 | _mesa_Fogfv( GLenum pname, const GLfloat *params ) |
| 84 | { |
| 85 | GET_CURRENT_CONTEXT(ctx); |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 86 | GLenum m; |
| 87 | |
| 88 | switch (pname) { |
| 89 | case GL_FOG_MODE: |
| 90 | m = (GLenum) (GLint) *params; |
| 91 | if (m==GL_LINEAR || m==GL_EXP || m==GL_EXP2) { |
| 92 | ctx->Fog.Mode = m; |
| 93 | } |
| 94 | else { |
| 95 | gl_error( ctx, GL_INVALID_ENUM, "glFog" ); |
| 96 | return; |
| 97 | } |
| 98 | break; |
| 99 | case GL_FOG_DENSITY: |
| 100 | if (*params<0.0) { |
| 101 | gl_error( ctx, GL_INVALID_VALUE, "glFog" ); |
| 102 | return; |
| 103 | } |
| 104 | else { |
| 105 | ctx->Fog.Density = *params; |
| 106 | } |
| 107 | break; |
| 108 | case GL_FOG_START: |
| 109 | #if 0 |
| 110 | /* Prior to OpenGL 1.1, this was an error */ |
| 111 | if (*params<0.0F) { |
| 112 | gl_error( ctx, GL_INVALID_VALUE, "glFog(GL_FOG_START)" ); |
| 113 | return; |
| 114 | } |
| 115 | #endif |
| 116 | ctx->Fog.Start = *params; |
| 117 | break; |
| 118 | case GL_FOG_END: |
| 119 | #if 0 |
| 120 | /* Prior to OpenGL 1.1, this was an error */ |
| 121 | if (*params<0.0F) { |
| 122 | gl_error( ctx, GL_INVALID_VALUE, "glFog(GL_FOG_END)" ); |
| 123 | return; |
| 124 | } |
| 125 | #endif |
| 126 | ctx->Fog.End = *params; |
| 127 | break; |
| 128 | case GL_FOG_INDEX: |
| 129 | ctx->Fog.Index = *params; |
| 130 | break; |
| 131 | case GL_FOG_COLOR: |
| 132 | ctx->Fog.Color[0] = params[0]; |
| 133 | ctx->Fog.Color[1] = params[1]; |
| 134 | ctx->Fog.Color[2] = params[2]; |
| 135 | ctx->Fog.Color[3] = params[3]; |
| 136 | break; |
| 137 | default: |
| 138 | gl_error( ctx, GL_INVALID_ENUM, "glFog" ); |
| 139 | return; |
| 140 | } |
| 141 | |
| 142 | if (ctx->Driver.Fogfv) { |
| 143 | (*ctx->Driver.Fogfv)( ctx, pname, params ); |
| 144 | } |
| 145 | |
| 146 | ctx->NewState |= NEW_FOG; |
| 147 | } |
| 148 | |
| 149 | |
| 150 | typedef void (*fog_func)( struct vertex_buffer *VB, GLuint side, |
| 151 | GLubyte flag ); |
| 152 | |
| 153 | |
| 154 | static fog_func fog_ci_tab[2]; |
| 155 | static fog_func fog_rgba_tab[2]; |
| 156 | |
| 157 | /* |
| 158 | * Compute the fogged color for an array of vertices. |
| 159 | * Input: n - number of vertices |
| 160 | * v - array of vertices |
| 161 | * color - the original vertex colors |
| 162 | * Output: color - the fogged colors |
| 163 | * |
| 164 | */ |
| 165 | #define TAG(x) x##_raw |
| 166 | #define CULLCHECK |
| 167 | #define IDX 0 |
| 168 | #include "fog_tmp.h" |
| 169 | |
| 170 | #define TAG(x) x##_masked |
| 171 | #define CULLCHECK if (cullmask[i]&flag) |
| 172 | #define IDX 1 |
| 173 | #include "fog_tmp.h" |
| 174 | |
| 175 | void gl_init_fog( void ) |
| 176 | { |
| 177 | init_fog_tab_masked(); |
| 178 | init_fog_tab_raw(); |
| 179 | } |
| 180 | |
| 181 | /* |
| 182 | * Compute fog for the vertices in the vertex buffer. |
| 183 | */ |
| 184 | void gl_fog_vertices( struct vertex_buffer *VB ) |
| 185 | { |
| 186 | GLcontext *ctx = VB->ctx; |
| 187 | GLuint i = VB->CullMode & 1; |
| 188 | |
| 189 | if (ctx->Visual->RGBAflag) { |
| 190 | /* Fog RGB colors */ |
| 191 | if (ctx->TriangleCaps & DD_TRI_LIGHT_TWOSIDE) { |
| 192 | fog_rgba_tab[i]( VB, 0, VERT_FACE_FRONT ); |
| 193 | fog_rgba_tab[i]( VB, 1, VERT_FACE_REAR ); |
| 194 | } else { |
| 195 | fog_rgba_tab[i]( VB, 0, VERT_FACE_FRONT|VERT_FACE_REAR ); |
| 196 | } |
| 197 | } |
| 198 | else { |
| 199 | /* Fog color indexes */ |
| 200 | if (ctx->TriangleCaps & DD_TRI_LIGHT_TWOSIDE) { |
| 201 | fog_ci_tab[i]( VB, 0, VERT_FACE_FRONT ); |
| 202 | fog_ci_tab[i]( VB, 1, VERT_FACE_REAR ); |
| 203 | } else { |
| 204 | fog_ci_tab[i]( VB, 0, VERT_FACE_FRONT|VERT_FACE_REAR ); |
| 205 | } |
| 206 | } |
| 207 | } |
| 208 | |
| 209 | /* |
| 210 | * Apply fog to an array of RGBA pixels. |
| 211 | * Input: n - number of pixels |
| 212 | * z - array of integer depth values |
| 213 | * red, green, blue, alpha - pixel colors |
| 214 | * Output: red, green, blue, alpha - fogged pixel colors |
| 215 | */ |
| 216 | void gl_fog_rgba_pixels( const GLcontext *ctx, |
| 217 | GLuint n, const GLdepth z[], GLubyte rgba[][4] ) |
| 218 | { |
| 219 | GLfloat c = ctx->ProjectionMatrix.m[10]; |
| 220 | GLfloat d = ctx->ProjectionMatrix.m[14]; |
| 221 | GLuint i; |
| 222 | |
| 223 | GLfloat rFog = ctx->Fog.Color[0] * 255.0F; |
| 224 | GLfloat gFog = ctx->Fog.Color[1] * 255.0F; |
| 225 | GLfloat bFog = ctx->Fog.Color[2] * 255.0F; |
| 226 | |
| 227 | GLfloat tz = ctx->Viewport.WindowMap.m[MAT_TZ]; |
| 228 | GLfloat szInv = 1.0F / ctx->Viewport.WindowMap.m[MAT_SZ]; |
| 229 | |
| 230 | switch (ctx->Fog.Mode) { |
| 231 | case GL_LINEAR: |
| 232 | { |
| 233 | GLfloat fogEnd = ctx->Fog.End; |
| 234 | GLfloat fogScale = 1.0F / (ctx->Fog.End - ctx->Fog.Start); |
| 235 | for (i=0;i<n;i++) { |
| 236 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 237 | GLfloat eyez = -d / (c+ndcz); |
| 238 | GLfloat f, g; |
| 239 | if (eyez < 0.0) eyez = -eyez; |
| 240 | f = (fogEnd - eyez) * fogScale; |
| 241 | f = CLAMP( f, 0.0F, 1.0F ); |
| 242 | g = 1.0F - f; |
| 243 | rgba[i][RCOMP] = (GLint) (f * rgba[i][RCOMP] + g * rFog); |
| 244 | rgba[i][GCOMP] = (GLint) (f * rgba[i][GCOMP] + g * gFog); |
| 245 | rgba[i][BCOMP] = (GLint) (f * rgba[i][BCOMP] + g * bFog); |
| 246 | } |
| 247 | } |
| 248 | break; |
| 249 | case GL_EXP: |
| 250 | for (i=0;i<n;i++) { |
| 251 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 252 | GLfloat eyez = d / (c+ndcz); |
| 253 | GLfloat f, g; |
| 254 | if (eyez < 0.0) |
| 255 | eyez = -eyez; |
| 256 | f = exp( -ctx->Fog.Density * eyez ); |
| 257 | g = 1.0F - f; |
| 258 | rgba[i][RCOMP] = (GLint) (f * rgba[i][RCOMP] + g * rFog); |
| 259 | rgba[i][GCOMP] = (GLint) (f * rgba[i][GCOMP] + g * gFog); |
| 260 | rgba[i][BCOMP] = (GLint) (f * rgba[i][BCOMP] + g * bFog); |
| 261 | } |
| 262 | break; |
| 263 | case GL_EXP2: |
| 264 | { |
| 265 | GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density; |
| 266 | for (i=0;i<n;i++) { |
| 267 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 268 | GLfloat eyez = d / (c+ndcz); |
| 269 | GLfloat f, g; |
| 270 | GLfloat tmp = negDensitySquared * eyez * eyez; |
| 271 | #ifdef __alpha__ |
| 272 | /* XXX this underflow check may be needed for other systems */ |
| 273 | if (tmp < FLT_MIN_10_EXP) |
| 274 | f = exp( FLT_MIN_10_EXP ); |
| 275 | else |
| 276 | #endif |
| 277 | f = exp( tmp ); |
| 278 | g = 1.0F - f; |
| 279 | rgba[i][RCOMP] = (GLint) (f * rgba[i][RCOMP] + g * rFog); |
| 280 | rgba[i][GCOMP] = (GLint) (f * rgba[i][GCOMP] + g * gFog); |
| 281 | rgba[i][BCOMP] = (GLint) (f * rgba[i][BCOMP] + g * bFog); |
| 282 | } |
| 283 | } |
| 284 | break; |
| 285 | default: |
| 286 | gl_problem(ctx, "Bad fog mode in gl_fog_rgba_pixels"); |
| 287 | return; |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | |
| 292 | |
| 293 | |
| 294 | /* |
| 295 | * Apply fog to an array of color index pixels. |
| 296 | * Input: n - number of pixels |
| 297 | * z - array of integer depth values |
| 298 | * index - pixel color indexes |
| 299 | * Output: index - fogged pixel color indexes |
| 300 | */ |
| 301 | void gl_fog_ci_pixels( const GLcontext *ctx, |
| 302 | GLuint n, const GLdepth z[], GLuint index[] ) |
| 303 | { |
| 304 | GLfloat c = ctx->ProjectionMatrix.m[10]; |
| 305 | GLfloat d = ctx->ProjectionMatrix.m[14]; |
| 306 | GLuint i; |
| 307 | |
| 308 | GLfloat tz = ctx->Viewport.WindowMap.m[MAT_TZ]; |
| 309 | GLfloat szInv = 1.0F / ctx->Viewport.WindowMap.m[MAT_SZ]; |
| 310 | |
| 311 | switch (ctx->Fog.Mode) { |
| 312 | case GL_LINEAR: |
| 313 | { |
| 314 | GLfloat fogEnd = ctx->Fog.End; |
| 315 | GLfloat fogScale = 1.0F / (ctx->Fog.End - ctx->Fog.Start); |
| 316 | for (i=0;i<n;i++) { |
| 317 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 318 | GLfloat eyez = -d / (c+ndcz); |
| 319 | GLfloat f; |
| 320 | if (eyez < 0.0) eyez = -eyez; |
| 321 | f = (fogEnd - eyez) * fogScale; |
| 322 | f = CLAMP( f, 0.0F, 1.0F ); |
| 323 | index[i] = (GLuint) ((GLfloat) index[i] + (1.0F-f) * ctx->Fog.Index); |
| 324 | } |
| 325 | } |
| 326 | break; |
| 327 | case GL_EXP: |
| 328 | for (i=0;i<n;i++) { |
| 329 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 330 | GLfloat eyez = -d / (c+ndcz); |
| 331 | GLfloat f; |
| 332 | if (eyez < 0.0) |
| 333 | eyez = -eyez; |
| 334 | f = exp( -ctx->Fog.Density * eyez ); |
| 335 | f = CLAMP( f, 0.0F, 1.0F ); |
| 336 | index[i] = (GLuint) ((GLfloat) index[i] + (1.0F-f) * ctx->Fog.Index); |
| 337 | } |
| 338 | break; |
| 339 | case GL_EXP2: |
| 340 | { |
| 341 | GLfloat negDensitySquared = -ctx->Fog.Density * ctx->Fog.Density; |
| 342 | for (i=0;i<n;i++) { |
| 343 | GLfloat ndcz = ((GLfloat) z[i] - tz) * szInv; |
| 344 | GLfloat eyez = -d / (c+ndcz); |
| 345 | GLfloat tmp, f; |
| 346 | if (eyez < 0.0) |
| 347 | eyez = -eyez; |
| 348 | tmp = negDensitySquared * eyez * eyez; |
| 349 | #ifdef __alpha__ |
| 350 | /* XXX this underflow check may be needed for other systems */ |
| 351 | if (tmp < FLT_MIN_10_EXP) |
| 352 | f = exp( FLT_MIN_10_EXP ); |
| 353 | else |
| 354 | #endif |
| 355 | f = exp( tmp ); |
| 356 | f = CLAMP( f, 0.0F, 1.0F ); |
| 357 | index[i] = (GLuint) ((GLfloat) index[i] + (1.0F-f) * ctx->Fog.Index); |
| 358 | } |
| 359 | } |
| 360 | break; |
| 361 | default: |
| 362 | gl_problem(ctx, "Bad fog mode in gl_fog_ci_pixels"); |
| 363 | return; |
| 364 | } |
| 365 | } |
| 366 | |