Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 3 | <head> |
Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Mesa Release Notes</title> |
| 6 | <link rel="stylesheet" type="text/css" href="mesa.css"> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 7 | </head> |
Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 8 | <body> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 9 | |
Andreas Boll | 207d52e | 2012-06-16 10:51:06 +0200 | [diff] [blame] | 10 | <h1>Mesa 7.10.2 Release Notes / April 6, 2011</h1> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 11 | |
| 12 | <p> |
| 13 | Mesa 7.10.2 is a bug fix release which fixes bugs found since the 7.10 release. |
| 14 | </p> |
| 15 | <p> |
| 16 | Mesa 7.10.2 implements the OpenGL 2.1 API, but the version reported by |
| 17 | glGetString(GL_VERSION) depends on the particular driver being used. |
| 18 | Some drivers don't support all the features required in OpenGL 2.1. |
| 19 | </p> |
| 20 | <p> |
| 21 | See the <a href="install.html">Compiling/Installing page</a> for prerequisites |
| 22 | for DRI hardware acceleration. |
| 23 | </p> |
| 24 | |
| 25 | |
| 26 | <h2>MD5 checksums</h2> |
| 27 | <pre> |
| 28 | 2f9f444265534a2cfd9a99d1a8291089 MesaLib-7.10.2.tar.gz |
| 29 | f5de82852f1243f42cc004039e10b771 MesaLib-7.10.2.tar.bz2 |
| 30 | 47836e37bab6fcafe3ac90c9544ba0e9 MesaLib-7.10.2.zip |
| 31 | 175120325828f313621cc5bc6c504803 MesaGLUT-7.10.2.tar.gz |
| 32 | 8c71d273f5f8d6c5eda4ffc39e0fe03e MesaGLUT-7.10.2.tar.bz2 |
| 33 | 03036c8efe7b791a90fa0f2c41b43f43 MesaGLUT-7.10.2.zip |
| 34 | </pre> |
| 35 | |
| 36 | |
| 37 | <h2>New features</h2> |
| 38 | <p>None.</p> |
| 39 | |
| 40 | <h2>Bug fixes</h2> |
| 41 | <p>This list is likely incomplete.</p> |
| 42 | <ul> |
| 43 | |
| 44 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29172">Bug 29172</a> - Arrandale - Pill Popper Pops Pills</li> |
| 45 | |
| 46 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31159">Bug 31159</a> - shadow problem in 0ad game</li> |
| 47 | |
| 48 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32688">Bug 32688</a> - [RADEON:KMS:R300G] some games have a wireframe or outline visible</li> |
| 49 | |
| 50 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32949">Bug 32949</a> - [glsl wine] Need for Speed renders incorrectly with GLSL enabled</li> |
| 51 | |
| 52 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34203">Bug 34203</a> - [GLSL] fail to call long chains across shaders</li> |
| 53 | |
| 54 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34376">Bug 34376</a> - [GLSL] allowing assignment to unsized array |
| 55 | <ul> |
| 56 | <li>The commit message incorrectly |
| 57 | lists <a href="https://bugs.freedesktop.org/show_bug.cgi?id=34367">bug |
| 58 | 34367</a>.</li> |
| 59 | </ul> |
| 60 | </li> |
| 61 | |
| 62 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34370">Bug 34370</a> - [GLSL] "i<5 && i<4" in for loop fails</li> |
| 63 | |
| 64 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34374">Bug 34374</a> - [GLSL] fail to redeclare an array using initializer</li> |
| 65 | |
| 66 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35073">Bug 35073</a> - [GM45] Alpha test is broken when rendering to FBO with no color attachment</li> |
| 67 | |
| 68 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=35483">Bug 35483</a> - util_blit_pixels_writemask: crash in line 322 of src/gallium/auxiliary/util/u_blit.c</li> |
| 69 | |
| 70 | <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> |
| 71 | |
| 72 | </ul> |
| 73 | |
| 74 | |
| 75 | <h2>Changes</h2> |
| 76 | <p>The full set of changes can be viewed by using the following GIT command:</p> |
| 77 | |
| 78 | <pre> |
| 79 | git log mesa-7.10.1..mesa-7.10.2 |
| 80 | </pre> |
| 81 | |
| 82 | <p><em>Note:</em> Reverted commits and the reverts are not included in this list.</p> |
| 83 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 84 | <p>Alex Deucher (2):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 85 | <ul> |
| 86 | <li>r600c: add new ontario pci ids</li> |
| 87 | <li>r600g: add some additional ontario pci ids</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 88 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 89 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 90 | <p>Benjamin Franzke (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 91 | <ul> |
| 92 | <li>st/dri: Fix surfaceless gl using contexts with previous bound surfaces</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 93 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 94 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 95 | <p>Brian Paul (9):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 96 | <ul> |
| 97 | <li>docs: pull 7.9.2 release notes into 7.10 branch</li> |
| 98 | <li>docs: update news.html with 7.10.1 and 7.9.2 releases</li> |
| 99 | <li>docs: fill in 7.10.1 release data</li> |
| 100 | <li>docs: add, fix release notes links</li> |
| 101 | <li>docs: update info about Mesa packaging/contents</li> |
| 102 | <li>docs: update prerequisites, remove old demo info</li> |
| 103 | <li>mesa: Guard against null pointer deref in fbo validation</li> |
| 104 | <li>st/mesa: Apply LOD bias from correct texture unit</li> |
| 105 | <li>glsl: silence warning in printf() with a cast</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 106 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 107 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 108 | <p>Chad Versace (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 109 | <ul> |
| 110 | <li>i965: Fix tex_swizzle when depth mode is GL_RED</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 111 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 112 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 113 | <p>Dave Airlie (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 114 | <ul> |
| 115 | <li>r600: don't close fd on failed load</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 116 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 117 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 118 | <p>Eric Anholt (2):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 119 | <ul> |
| 120 | <li>i965: Apply a workaround for the Ironlake "vertex flashing".</li> |
| 121 | <li>i965: Fix alpha testing when there is no color buffer in the FBO.</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 122 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 123 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 124 | <p>Fabian Bieler (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 125 | <ul> |
| 126 | <li>st/mesa: Apply LOD from texture object</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 127 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 128 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 129 | <p>Henri Verbeet (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 130 | <ul> |
| 131 | <li>st/mesa: Validate state before doing blits.</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 132 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 133 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 134 | <p>Ian Romanick (13):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 135 | <ul> |
| 136 | <li>docs: Add 7.10.1 md5sums</li> |
| 137 | <li>glsl: Refactor AST-to-HIR code handling variable initializers</li> |
| 138 | <li>glsl: Refactor AST-to-HIR code handling variable redeclarations</li> |
| 139 | <li>glsl: Process redeclarations before initializers</li> |
| 140 | <li>glsl: Function signatures cannot have NULL return type</li> |
| 141 | <li>glsl: Add several function / call related validations</li> |
| 142 | <li>linker: Add imported functions to the linked IR</li> |
| 143 | <li>glsl: Use insert_before for lists instead of open coding it</li> |
| 144 | <li>glsl: Only allow unsized array assignment in an initializer</li> |
| 145 | <li>glcpp: Refresh autogenerated lexer files</li> |
| 146 | <li>docs: Initial bits of 7.10.2 release notes</li> |
| 147 | <li>mesa: set version string to 7.10.2</li> |
| 148 | <li>mesa: Remove nonexistant files from _FILES lists</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 149 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 150 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 151 | <p>Jerome Glisse (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 152 | <ul> |
| 153 | <li>r600g: move user fence into base radeon structure</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 154 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 155 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 156 | <p>José Fonseca (2):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 157 | <ul> |
| 158 | <li>mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).</li> |
| 159 | <li>mesa: More glGet* fixes.</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 160 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 161 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 162 | <p>Kenneth Graunke (4):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 163 | <ul> |
| 164 | <li>glcpp: Rework lexer to use a SKIP state rather than REJECT.</li> |
| 165 | <li>glcpp: Remove trailing contexts from #if rules.</li> |
| 166 | <li>i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.</li> |
| 167 | <li>glsl: Accept precision qualifiers on sampler types, but only in ES.</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 168 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 169 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 170 | <p>Marek Olšák (15):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 171 | <ul> |
| 172 | <li>st/mesa: fix crash when DrawBuffer->_ColorDrawBuffers[0] is NULL</li> |
| 173 | <li>st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails</li> |
| 174 | <li>r300/compiler: fix the saturate modifier when applied to TEX instructions</li> |
| 175 | <li>r300/compiler: fix translating the src negate bits in pair_translate</li> |
| 176 | <li>r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)</li> |
| 177 | <li>r300/compiler: TEX instructions don't support negation on source arguments</li> |
| 178 | <li>r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500</li> |
| 179 | <li>r300/compiler: saturate Z before the shadow comparison</li> |
| 180 | <li>r300/compiler: fix equal and notequal shadow compare functions</li> |
| 181 | <li>r300/compiler: remove unused variables</li> |
| 182 | <li>st/mesa: fix crash when using both user and vbo buffers with the same stride</li> |
| 183 | <li>r300g: fix alpha-test with no colorbuffer</li> |
| 184 | <li>r300g: tell the GLSL compiler to lower the continue opcode</li> |
| 185 | <li>r300/compiler: propagate SaturateMode down to the result of shadow comparison</li> |
| 186 | <li>r300/compiler: apply the texture swizzle to shadow pass and fail values too</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 187 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 188 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 189 | <p>Michel Dänzer (1):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 190 | <ul> |
| 191 | <li>Use proper source row stride when getting depth/stencil texels.</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 192 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 193 | |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 194 | <p>Tom Stellard (4):</p> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 195 | <ul> |
| 196 | <li>r300/compiler: Use a 4-bit writemask in pair instructions</li> |
| 197 | <li>prog_optimize: Fix reallocating registers for shaders with loops</li> |
| 198 | <li>r300/compiler: Fix vertex shader MAD instructions with constant swizzles</li> |
| 199 | <li>r300/compiler: Don't try to convert RGB to Alpha in full instructions</li> |
Andreas Boll | b9fad90 | 2012-06-16 10:51:14 +0200 | [diff] [blame] | 200 | </ul> |
Ian Romanick | 2c8ba76 | 2011-04-06 13:46:20 -0700 | [diff] [blame] | 201 | |
| 202 | </body> |
| 203 | </html> |