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Andreas Boll207d52e2012-06-16 10:51:06 +02001<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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Brian Pauld2ab9302009-01-22 10:29:24 -07009
Andreas Boll207d52e2012-06-16 10:51:06 +020010<h1>Mesa 7.5 Release Notes / 17 July 2009</h1>
Brian Pauld2ab9302009-01-22 10:29:24 -070011
12<p>
13Mesa 7.5 is a new development release.
Brian Paulce01de52009-04-07 18:23:21 -060014People who are concerned with stability and reliability should stick
Brian Paule4e7ecc2009-04-30 17:17:31 -060015with the 7.4.x branch or wait for Mesa 7.5.1.
Brian Paulce01de52009-04-07 18:23:21 -060016</p>
17<p>
18The main new feature of Mesa 7.5 is the
Brian Paul8c6e81f2009-07-17 09:40:28 -060019<a href="http://wiki.freedesktop.org/wiki/Software/gallium"
Brian Paulce01de52009-04-07 18:23:21 -060020target="_parent">Gallium3D</a> infrastructure.
Brian Pauld2ab9302009-01-22 10:29:24 -070021</p>
22<p>
23Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by
24glGetString(GL_VERSION) depends on the particular driver being used.
25Some drivers don't support all the features required in OpenGL 2.1.
26</p>
27<p>
28See the <a href="install.html">Compiling/Installing page</a> for prerequisites
Brian Paul675b1ca2009-04-30 17:11:20 -060029for DRI hardware acceleration.
30</p>
31<p>
32Note that the Mesa project is no longer using odd/even version numbers
33to indicate development/stable releases.
34The so-called development releases have been fairly stable.
35If you're especially concerned with stability you should probably look for
36"point" releases such as 7.5.1 which will be a bug-fix release.
Brian Pauld2ab9302009-01-22 10:29:24 -070037</p>
38
39
40<h2>MD5 checksums</h2>
41<pre>
Brian Paul25e371f2009-07-17 16:58:27 -060042553fd956e544727f30fbe249619b6286 MesaLib-7.5.tar.gz
43459f332551f6ebb86f384d21dd15e1f0 MesaLib-7.5.tar.bz2
448c02c0e17a9025250d20424ae32f5163 MesaLib-7.5.zip
45a188da2886fa5496ea0c2cda602b2eeb MesaDemos-7.5.tar.gz
46398ee8801814a00e47f6c2314e3dfddc MesaDemos-7.5.tar.bz2
4715a0c8ae013c54335a26335e1a98d609 MesaDemos-7.5.zip
4881010147def5a644ba14f9bbb7a49a2a MesaGLUT-7.5.tar.gz
49baa7a1e850b6e39bae58868fd0684004 MesaGLUT-7.5.tar.bz2
50265228418e4423fa328f2f5b7970cf08 MesaGLUT-7.5.zip
Brian Pauld2ab9302009-01-22 10:29:24 -070051</pre>
52
53
54<h2>New features</h2>
55<ul>
Brian Paulda0d4e12009-05-18 07:17:36 -060056<li>Gallium3D - this is the new architecture for OS-independent and
Brian Paulce01de52009-04-07 18:23:21 -060057 API-independent 3D drivers.
58 Gallium3D is intended for GPUs that fully support vertex/fragment shaders.
59 The Gallium3D drivers currently included are:
60 <ul>
61 <li>softpipe - a software/reference driver
62 <li>i915 - Intel 915/945 driver
Kai Wasserbächccd4d432011-11-29 18:17:47 +010063 <li>Cell - IBM/Sony/Toshiba Cell processor driver
Brian Paulda0d4e12009-05-18 07:17:36 -060064 <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300).
65 <b>PLEASE NOTE: these drivers are incomplete and still under development.
66 It's probably NOT worthwhile to report any bugs unless you have patches.
67 </b>
Brian Paulce01de52009-04-07 18:23:21 -060068 </ul>
Brian Paulfb88b6d2009-01-22 15:51:12 -070069<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver)
Brian Paul6f8896c2009-01-23 11:36:57 -070070<li>Reworked two-sided stencil support.
71This allows a driver to support all three variations of two-sided stencil
72including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
73<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver)
Brian Paulf5847522009-01-28 15:06:54 -070074<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers)
75<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver)
Brian Paul7d399bf2009-02-26 18:37:26 -070076<li>Updated SPARC assembly optimizations (David S. Miller)
Brian Paula902b6b2009-04-16 10:28:15 -060077<li>Initial support for separate compilation units in GLSL compiler.
Brian Pauldd585db2009-06-26 16:41:54 -060078<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
Brian Paul418987f2009-06-26 16:54:44 -060079<li>GLSL linker now detects when too many varying variables are used.
Brian Paul36e906a2009-07-08 14:14:03 -060080<li>Optimize-out redundant glMaterial and glShadeModel calls in display lists
Brian Paul78af70b2009-07-09 08:04:07 -060081<li>Fixed gl_TextureMatrix[i][j] array indexing bug in GLSL compiler.
Brian Pauld2ab9302009-01-22 10:29:24 -070082</ul>
83
84
85<h2>Bug fixes</h2>
86<ul>
Brian Paulce01de52009-04-07 18:23:21 -060087<li>Lots of i965 driver bug fixes
Brian Paul54502812009-06-09 11:56:12 -060088<li>Fixed some GLSL preprocessor bugs
Brian Paul62ad6062009-06-26 13:15:17 -060089<li>GLSL: continue inside of a for-loop didn't work
Brian Pauld2ab9302009-01-22 10:29:24 -070090</ul>
91
Brian Paulce01de52009-04-07 18:23:21 -060092
Brian Pauld2ab9302009-01-22 10:29:24 -070093<h2>Changes</h2>
94<ul>
Brian Paul26da28c2009-01-28 16:49:28 -070095<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and
96GL_SGIX_depth_texture extensions. Superseded by the ARB versions.
Brian Pauledd2bbe2009-04-30 17:27:51 -060097<li>Omitted some old Mesa demos from the release tarballs, added some others.
Brian Pauld2ab9302009-01-22 10:29:24 -070098</ul>
99
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