1. 0a8b528 switch to X86_SOURCES by Dave Airlie · 21 years ago
  2. 4d6f05c Skeletal fallback-only DRI driver. Initial checkin, not quite working yet. by Adam Jackson · 21 years ago
  3. e25dd06 remove this use the one from the DRM by Dave Airlie · 21 years ago
  4. 898c03a add linux-dri-x86 target by Dave Airlie · 21 years ago
  5. e8e5b41 the config is included by the Makefiles that includes this file... by Dave Airlie · 21 years ago
  6. 47244a8 add asm sources by Dave Airlie · 21 years ago
  7. d388f64 clean up the common objects.. by Dave Airlie · 21 years ago
  8. 5f0b6c9 unbloat namespace by Daniel Borca · 21 years ago
  9. aa9767c get rid of last few XF86DRIClipRect by Dave Airlie · 21 years ago
  10. f7423f4 fix up build for solo/dri by Dave Airlie · 21 years ago
  11. 79518b6 DRM_SOURCE_PATH is in default by Dave Airlie · 21 years ago
  12. edc0900 fix StoreImage calls, remove dead code (Adam Jackson) by Brian Paul · 21 years ago
  13. 80fc5ea restored _mesa_rescale_teximage2d() by Brian Paul · 21 years ago
  14. 883e7a5 minor vertex/fragment program tweaks by Brian Paul · 21 years ago
  15. c5cb215 FXT1: getting warmer by Daniel Borca · 21 years ago
  16. ef5c82b If we can't allocate the rowimage - bail by Alan Hourihane · 21 years ago
  17. 739f50f Define GLX_DIRECT_RENDERING in Makefile.template by Keith Whitwell · 21 years ago
  18. 69ab4fe AMD64 changes from Ronny V. Vindenes. by Keith Whitwell · 21 years ago
  19. 4d46e4b Remove several files that are only used in the XFree86 / Xorg libGL.so. by Ian Romanick · 21 years ago
  20. 74d563c Allow *_dri.so to build in Mesa tree with the 'linux-dri' target. by Keith Whitwell · 21 years ago
  21. c35dcfc FXT1 preparations by Daniel Borca · 21 years ago
  22. af503f3 updated makefiles by Daniel Borca · 21 years ago
  23. eb2281f Use the dispatch table directly instead of calling GL functions. by Ian Romanick · 21 years ago
  24. d100dfb Remove include of texutil.h to get build working. by Ian Romanick · 21 years ago
  25. 65fdeac updated other makefiles by Brian Paul · 21 years ago
  26. 8f04c12 Removed the old teximage code. by Brian Paul · 21 years ago
  27. 186d4d8 added pointer to Vincent (OpenGL ES implementation) by Brian Paul · 21 years ago
  28. bc04d04 transfer routines for compressed formats (avoid SEGFAULT, also prepare for external packers) by Daniel Borca · 21 years ago
  29. 5be4c27 accomodate newtexstore fixed wgl interface for fxMesa by Daniel Borca · 21 years ago
  30. 1851450 remove DitherValues by Alan Hourihane · 21 years ago
  31. 462183f bring over build fixes from stable branch by Alan Hourihane · 21 years ago
  32. 08fa6de s/-mv8/-mcpu=ultrasparc/ (bug 941338) by Brian Paul · 21 years ago
  33. ac0cfee fix HP-UX typo (bug 941576) by Brian Paul · 21 years ago
  34. 4131893 call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) by Brian Paul · 21 years ago
  35. f7b4e0d minor fixes for entrypoint name mangling by Brian Paul · 21 years ago
  36. e946688 Convert R200 driver to use the t_vertex interface. by Ian Romanick · 21 years ago
  37. 199972c move #define for GL_DOUBLE, to put enums in right order by Brian Paul · 21 years ago
  38. f2f3350 GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) by Brian Paul · 21 years ago
  39. 948dff8 init mgaScreen->irq (Tilman Sauerbeck) by Brian Paul · 21 years ago
  40. 6d460af Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment by Brian Paul · 21 years ago
  41. 384800f assorted fixes by Brian Paul · 21 years ago
  42. 180e28e Add fps output by Keith Whitwell · 21 years ago
  43. 031e86b remove some errant code from previous check-in by Brian Paul · 21 years ago
  44. fe4b966 new CYGWIN docs from Eric Lassauge by Brian Paul · 21 years ago
  45. 6e16715 s,CHAN_BITS/8,sizeof(GLchan), by Brian Paul · 21 years ago
  46. 6d3dc3b fix bracket at wrong place by Roland Scheidegger · 21 years ago
  47. 580548d added CYGWIN support by Brian Paul · 21 years ago
  48. 7bd5343 Fix order of EMIT_4UB_4F declarations by Keith Whitwell · 21 years ago
  49. 66fdc3c added floattex.c to test floating point textures by Brian Paul · 21 years ago
  50. 5b45c11 use FetchTexelf() in GetTexImage() to return float textures correctly by Brian Paul · 21 years ago
  51. 3623733 fix some include file glitches by Brian Paul · 21 years ago
  52. 2fae1bb minor clean-ups by Brian Paul · 21 years ago
  53. 362f1df obsolete by Brian Paul · 21 years ago
  54. f959f6e New glTexImage code. by Brian Paul · 21 years ago
  55. 05a6f2f Fix up some assorted issues with initialization of vertex program registers. by Brian Paul · 21 years ago
  56. 6164ae2 only init temp regs to zero if executing NV fragment program by Brian Paul · 21 years ago
  57. c45b736 check return values of _swrast_CreateContext, etc by Brian Paul · 21 years ago
  58. f693b1d removed non-existant arbfpwpos.c, added UTIL_FILES target by Brian Paul · 21 years ago
  59. 74339bf Add printing for recently added opcodes. by Keith Whitwell · 21 years ago
  60. 485438e add SciTech's GLDirect driver for Windows. by Alan Hourihane · 21 years ago
  61. 319f5fd Simplify last fix slightly, apply to vtx paths as well. by Keith Whitwell · 21 years ago
  62. 30a8a0b When upgrading copied vertices, distinguish between an attribute by Keith Whitwell · 21 years ago
  63. 8be72c5 apply texgen/texture matrix in glRasterPos by Brian Paul · 21 years ago
  64. adcb228 linux-solo-ia64 config (Stephane Marchesin) by Brian Paul · 21 years ago
  65. 1fc35a4 glTexEnviv bug fix by Brian Paul · 21 years ago
  66. ac96356 in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropriate number of param values by Brian Paul · 21 years ago
  67. e63cb85 do texcoord projective division in _swrast_span_default_texcoords() by Brian Paul · 21 years ago
  68. 4697419 bug fixes for ARB/NV fragment program texture instructions by Brian Paul · 21 years ago
  69. 8e048e7 check for __ia64__ when setting USE_IEEE by Brian Paul · 21 years ago
  70. f4b909b updated instructions for new directory tree and makefile system by Brian Paul · 21 years ago
  71. eca88f8 added missing SHADER_SOURCES to ALL_SOURCES by Brian Paul · 21 years ago
  72. 51060af hack to use glTexCoord4f and Q variable to test projective texcoords by Brian Paul · 21 years ago
  73. d8b8214 Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions. by Brian Paul · 21 years ago
  74. c83d09e Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. by Keith Whitwell · 21 years ago
  75. aa90495 Make _SAT instructions compile correctly. by Keith Whitwell · 21 years ago
  76. 4d914b8 make sure matypes is built by Dave Airlie · 21 years ago
  77. 5772d99 add drm source dir for solo includes by Dave Airlie · 21 years ago
  78. 85dc9fe get the libraries the right way round.. by Dave Airlie · 21 years ago
  79. ab37fdd Correct the comments about when the bindContext3 / unbindContext3 by Ian Romanick · 21 years ago
  80. a7abda5 set default page flipping to zero can be changed in header file by Dave Airlie · 21 years ago
  81. 643020d wrap file in #ifdef USE_TCC, otherwise compilation failes by Brian Paul · 21 years ago
  82. 06535d2 set CONFIG_NAME = linux-tcc by Brian Paul · 21 years ago
  83. 9a543e5 new file by Keith Whitwell · 21 years ago
  84. 6fb2356 Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile by Keith Whitwell · 21 years ago
  85. e3b0dde Fail if any subdir fails. by Keith Whitwell · 21 years ago
  86. f2b3d08 Hack to get things compiling - include "drm.h" instead of "xf86drm.h". by Keith Whitwell · 21 years ago
  87. 6b3780c Link against GL_LIB_DEPS by Keith Whitwell · 21 years ago
  88. 01e6ff3 Remove mesa.a when making clean by Keith Whitwell · 21 years ago
  89. e61df58 First attempt at building a dri module in this tree by Keith Whitwell · 21 years ago
  90. 680ec7f First pass at support for building DRI drivers in mesa tree. by Keith Whitwell · 21 years ago
  91. 00e0109 Don't try to use .c=.o rule on .S files when building mesa.a by Keith Whitwell · 21 years ago
  92. 3a59080 disable under _SOLO build by Alan Hourihane · 21 years ago
  93. edf4f53 documentation updates Glide3 driver: POINTCAST palette fixes by Daniel Borca · 21 years ago
  94. 377ced2 Add agpmode to the example config file by Dave Airlie · 21 years ago
  95. f833df0 get agpmode from config file by Dave Airlie · 21 years ago
  96. 50a8b7b Add shader sources for solo build by Dave Airlie · 21 years ago
  97. ec5f71d make solo work like before new makefile merge by Dave Airlie · 21 years ago
  98. 5d8f7b1 add agpmode to miniglx config file by Dave Airlie · 21 years ago
  99. c50d77a minor tweak for Darwin by Brian Paul · 21 years ago
  100. e4e323f check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes) by Brian Paul · 21 years ago