- 29f603a autoconf: Only _GNU_SOURCE feature test macro needed on gnu systems by Dan Nicholson · 16 years ago
- 7f7fc3e mesa: match against *-gnu* instead of *-gnu in configure.ac by Julien Cristau · 16 years ago
- a0318d7 windows: updated VC8 project files by Thomas Henn · 16 years ago
- 06fdb6a glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0) by Brian Paul · 16 years ago
- 88fdddc windows: added new sources for 7.3 (may be more, needs testing) by Brian Paul · 16 years ago
- 1598be5 mesa: add osmesa.pc.in to tarball list by Brian Paul · 16 years ago
- 4360245 Build fixes for gcc 2.95 by Matthieu Herrb · 16 years ago
- 0f0922f Big endian fixes. by Matthieu Herrb · 16 years ago
- 33f6dc3 build fix on big endian OpenBSD architectures. by Matthieu Herrb · 16 years ago
- 356428d replace nearbyint() by rint() for now. by Matthieu Herrb · 16 years ago
- b4866f8 Fix build with GCC 2.95. by Owain G. Ainsworth · 16 years ago
- 297a960 __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95. by Matthieu Herrb · 16 years ago
- 44557bf mesa: require libdrm 2.4.3 in configure.ac by Brian · 16 years ago
- f1455ca mesa: omit old headers from tarball by Brian Paul · 16 years ago
- 834db82 docs: document deprecated/removed headers/interfaces by Brian Paul · 16 years ago
- ef193c1 mesa: remove old GLView.h header for BeOS by Brian Paul · 16 years ago
- c3a00a7 mesa: remove deprecated headers from Makefile.am by Brian Paul · 16 years ago
- 287102d mesa: deprecate GL/amesa.h header (allegro driver) by Brian Paul · 16 years ago
- f5979b0 mesa: deprecate the GL/fxmesa.h header by Brian Paul · 16 years ago
- d25cc16 mesa: remove the ancient include/GL/ugl*.h headers by Brian Paul · 16 years ago
- 1636328 xmesa: deprecate the "XMesa" interface by Brian Paul · 16 years ago
- 2c56dd7 docs: prerequisite updates by Brian Paul · 16 years ago
- 6333005 glsl: force creation of new scope for for-loop body by Brian Paul · 16 years ago
- 1d352b4 glsl: replace 0/1 with GL_FALSE/GL_TRUE by Brian Paul · 16 years ago
- 9939a30 swrast: Fix GL_ATI_separate_stencil by Ian Romanick · 16 years ago
- ca03e88 glsl: make minimum struct size = 2, not 1 by Brian Paul · 16 years ago
- 4497a5a mesa: 7.3-rc-1 Makefile changes by Brian Paul · 16 years ago
- f7b4c2c mesa: latest glxext.h header, no version change by Brian Paul · 16 years ago
- 08fdc74 mesa: import glext.h version 44 by Brian Paul · 16 years ago
- d0c2cbd docs: dri2proto, libdrm tweaks by Brian Paul · 16 years ago
- acd99f6 glsl: fix typo in the vec2 += operator function by Brian Paul · 16 years ago
- 0713e9d mesa: set version string to 7.3-rc1 by Brian Paul · 16 years ago
- 2c0ce92 docs: updated Cell docs, from gallium-0.2 branch by Brian Paul · 16 years ago
- 1ed9b1e docs: more 7.3 doc updates by Brian Paul · 16 years ago
- 11ade9a docs: import 7.2 relnotes, start on 7.3 relnotes by Brian Paul · 16 years ago
- 730a407 glsl: fix broken +=, -=, *=, /= operators by Brian Paul · 16 years ago
- 19c877c mesa: fix off-by-one bug in _mesa_delete_instructions() by Brian Paul · 16 years ago
- 83a7452 i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. by Eric Anholt · 16 years ago
- 6d2cf39 i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. by Eric Anholt · 16 years ago
- 8fb7275 mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. by Eric Anholt · 16 years ago
- b9b482b i965: Remove dead brw_vs_tnl.c by Eric Anholt · 16 years ago
- f68f94c i965: allow gl_FragData[0] usage when there's only one color buffer by Brian Paul · 16 years ago
- bc7d2c4 mesa: additional case in file_string() by Brian Paul · 16 years ago
- 9629be5 glsl: pass GLcontext::Extension info down into GLSL preprocessor by Brian Paul · 16 years ago
- 176464b glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY by Brian Paul · 16 years ago
- d1860bc glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[] by Brian Paul · 16 years ago
- 95fa98d i965: init dst reg RelAddr field to zero by Brian Paul · 16 years ago
- 8112c9e i965: Note when we drop saturate mode on the floor in a VP. by Eric Anholt · 16 years ago
- f53d991 i965: Add support for LRP in VPs. by Eric Anholt · 16 years ago
- b3c7f74 mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
- 510ed7f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
- a854220 glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
- cea7f7b glsl: remove dead code by Brian Paul · 16 years ago
- 1a414a4 mesa: OSMesa Makefile fixes (use LIB_DIR) by Brian Paul · 16 years ago
- 0b0d0dc glsl: loop unroll adjustments by Brian Paul · 16 years ago
- 1fa978c glsl: implement loop unrolling for simple 'for' loops by Brian Paul · 16 years ago
- 338ae34 mesa: Move var declaration to top of scope. by Brian Paul · 16 years ago
- 814bc5c mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
- a8ee35c mesa: remove dri_sarea.h, add glcore.h in Makefile by Brian Paul · 16 years ago
- f1f022d mesa: Fix the size per pixel for packed pixel format data type. by Xiang, Haihao · 16 years ago
- 241c0bf mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #19390) by Xiang, Haihao · 16 years ago
- 7627c7f dri: correct the damage. by Xiang, Haihao · 16 years ago
- c5c9241 mesa: add GLushort cases for render to texture (Z-buffers) by Brian Paul · 16 years ago
- 9736d8f mesa: fix a GLSL swizzled writemask bug by Brian Paul · 16 years ago
- 0d79736 i965: implement OPCODE_TRUNC (round toward zero) on vertex path. by Brian Paul · 16 years ago
- 4469355 glu: Add mangled symbols to export list by Tom Fogal · 16 years ago
- 724ed5b mesa: fix warning about possibly undefined var in GLSL compiler by Brian Paul · 16 years ago
- 1fad6cc mesa: fix another "out of samplers" problem by Brian Paul · 16 years ago
- 4a6ad99 i965: increase number of texture samplers to 16 by Brian Paul · 16 years ago
- 3b891a5 i965: comments, clean-ups, re-order some functions by Brian Paul · 16 years ago
- 32e03c4 i965: added OPCODE_NRM3/4 by Brian Paul · 16 years ago
- e262da8 i965: fix comment by Brian Paul · 16 years ago
- 914fcba i965: indentation and formatting fixes by Brian Paul · 16 years ago
- 131ac5b i965: implement OPCODE_NRM3/NRM4 by Brian Paul · 16 years ago
- 23b0ad4 i965: whitespace, comment changes by Brian Paul · 16 years ago
- 1d03f28 mesa: comments, whitespace changes by Brian Paul · 16 years ago
- 46b8fe0 demos: added progs/glsl/samplers.c to test all available texture samplers by Brian Paul · 16 years ago
- dfada45 mesa: updated comments about GLSL constants by Brian Paul · 16 years ago
- e9b3488 mesa: increase max texture image units and GLSL samplers to 16 by Brian Paul · 16 years ago
- bfebeff intel: Share passthrough transform setup between glBitmap and glDrawPixels. by Eric Anholt · 16 years ago
- e1a9217 intel: Add support for glBitmap as metaops using GL calls. by Eric Anholt · 16 years ago
- e8d7db3 mesa: fix bug in evaluation of structure fields by Brian Paul · 16 years ago
- c6537ac mesa: allow variable indexing into the predefined uniform variable arrays by Brian Paul · 16 years ago
- ca0540e mesa: better error message when running out of GLSL samplers by Brian Paul · 16 years ago
- 6f346ec mesa: comments for some state vars by Brian Paul · 16 years ago
- 432e9fa mesa: increase max constants/uniforms to 256 (vec4 vectors) by Brian Paul · 16 years ago
- 49a3fab mesa: updated compilation documentation by Brian Paul · 16 years ago
- c912207 demos: minor fixes to twoside.c glsl demo by Brian Paul · 16 years ago
- 0c4346e intel: disable ATI_texture_env_combine3 for i830( and related device). by Xiang, Haihao · 16 years ago
- 6c01500 dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0. by Eric Anholt · 16 years ago
- c40cd2c R300: missing semicolon by Alex Deucher · 16 years ago
- 0674a23 intel: enable ATI_texture_env_combine3. Fixes #17707 by Xiang, Haihao · 16 years ago
- 0d1f90c r300: remove the unknowns from the indx_buffer code by Dave Airlie · 16 years ago
- 129b6bc i915: separate the fog term from the specular color term. by Xiang, Haihao · 16 years ago
- 15b2e0d intel: Fix glBitmap clipping for DRI1. by Eric Anholt · 16 years ago
- b359350 Remove third buffer support from Mesa. by Dave Airlie · 16 years ago
- f83f5ec Add do_row_3d for mipmapping 3D textures by Ian Romanick · 16 years ago
- a330933 Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV by Ian Romanick · 16 years ago
- 7e04272 965 / GLSL: Use full precision for EXP instruction by Ian Romanick · 16 years ago
- 962fa6b GLSL: The LOG2 macro doesn't have enough precision by Ian Romanick · 16 years ago