- 34dd484 Initial multitexturing support. Old behaviour can be re-enabled by changing ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update. by Ben Skeggs · 20 years ago
- 7457a64 If setting GL_PACK_INVERT_MESA results in a GL error, log it. by Ian Romanick · 20 years ago
- bd5bba8 When timestamping textures, need to emit the event with SAVAGE_WAIT_3D by Felix Kuehling · 20 years ago
- e2e4a5c Stencil support by Peter Zubaj · 20 years ago
- 02eb36f re-enable slang sources by Michal Krol · 20 years ago
- 0c7d2ff make it compile under linux by Michal Krol · 20 years ago
- 5c9d21d make it compile under gcc 3.3.2 by Michal Krol · 20 years ago
- 8998de5 fix enum comma by Michal Krol · 20 years ago
- 278c602 Replacing alpha test bits with values that give desired results as compaired to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games. by Aapo Tahkola · 20 years ago
- 4f05e61 Updated savage_dri.h from Xorg CVS. This removes definitions that are by Felix Kuehling · 20 years ago
- 45f26f9 Removed savagedma.[ch]. They have been unused for a while and were only by Felix Kuehling · 20 years ago
- 203bd3e Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes. by Aapo Tahkola · 20 years ago
- 91c219d Add support for ARB_draw_buffers and ARB_occlusion_query. The GLX protocol by Ian Romanick · 20 years ago
- 522ea42 add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696) by Brian Paul · 20 years ago
- e24a9c1 Add suitable definitions for the _REV formats, plus a comment by Paul Mackerras · 20 years ago
- 96035d5 - Flush before updating the timestamp of a texture heap from a bound texture. by Felix Kuehling · 20 years ago
- 746df56 If the texture image changed force emitting the texture address, even by Felix Kuehling · 20 years ago
- 5737fda Don't use R200 texture constants - R300 fields are all different. by Vladimir Dergachev · 20 years ago
- 439f7fe Deal with texture formats in a more robust way. by Vladimir Dergachev · 20 years ago
- f0d484f Replacing some RADEON cmd types with r300 counterparts. by Aapo Tahkola · 20 years ago
- 2579c32 Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed. by Aapo Tahkola · 20 years ago
- 0bd5373 Actually *use* the count_scale value associated with a parameter. by Ian Romanick · 20 years ago
- 9d05d3d Don't synchronize after each frame. Allow the GPU to be one frame by Felix Kuehling · 20 years ago
- e6aa211 - Fixed two bugs related to DMA buffer handling that showed up with the by Felix Kuehling · 20 years ago
- a30402b Add format 15. It turned out to be X,X,X,X,X8. by Vladimir Dergachev · 20 years ago
- 07561c6 Fixing memset on ia64 & other archs From: Stephane Marchesin by Dave Airlie · 20 years ago
- a429623 Enable VB mode rendering by default. If anyone thinks this is wrong, *please* feel free to change it back. by Vladimir Dergachev · 20 years ago
- 3f9467c Do properly initialize ALPHA_TEST register instead of carefully preserving bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance.. by Vladimir Dergachev · 20 years ago
- 1bb14ad fix for solo to set the mode, and make solo gcc2 friendly... by Dave Airlie · 20 years ago
- 87030f6 remove one of the two _tnl_isolate_materials function calls by Roland Scheidegger · 20 years ago
- 8ff72e9 Add preliminary EGL headers. by Adam Jackson · 20 years ago
- b47731f Import fixes from X.org tree (Søren Sandmann <sandmann@redhat.com>). by Ian Romanick · 20 years ago
- bc6bf40 Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r420 cards with less than 16 pipes. by Rune Petersen · 20 years ago
- 984d527 Add a couple of helper functions for completeness. by Vladimir Dergachev · 20 years ago
- fdb5a87 Fix some errors in the parameter descriptions in serveral vertex / fragment by Ian Romanick · 20 years ago
- ce77d37 Check for some common function parameter description errors in the by Ian Romanick · 20 years ago
- 6e776f2 When building in the X-Server, attr.depth doesn't exist. Instead, use by Ian Romanick · 20 years ago
- c1f2f90 change gl_buffer_object's Size field to GLsizeiptrARB type by Brian Paul · 20 years ago
- 7644bfb Added linux-x86-32 config to force building 32-bit objects in a 64-bit environment. by Brian Paul · 20 years ago
- 3e19618 if building 32-bit objects in 64-bit environment, use -m32 flag by Brian Paul · 20 years ago
- fff3b2f use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V by Alan Hourihane · 20 years ago
- b960c14 Added a bunch of new comments, minor code clean-ups. by Brian Paul · 20 years ago
- 3db7ae3 Using glColor3 commands to update materials could result in an undefined by Brian Paul · 20 years ago
- 7cd2ae9 added stub functions for GLX_MESA_allocate_memory by Brian Paul · 20 years ago
- 03dc437 Clean-up some warnings caused by the addition of vertex / fragment program by Ian Romanick · 20 years ago
- 8087525 additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle) by Brian Paul · 20 years ago
- d1e40c9 fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise. by Aapo Tahkola · 20 years ago
- 6c0c917 silence warnings by Brian Paul · 20 years ago
- 87a2f3d by hmarson · 20 years ago
- ab7312e precedence precedence precedence.. add some brackets by Dave Airlie · 20 years ago
- 6774238 Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do by Brian Paul · 20 years ago
- 4932ba2 Add a dri config option to enable the max texture level hack by Dave Airlie · 20 years ago
- 8ca5150 use girl2.rgb by default by Dave Airlie · 20 years ago
- c68233c Add glXAllocateMemoryMESA demo app using ycbcr... by Dave Airlie · 20 years ago
- 9bfd958 bring over structs from Xorg glx.h to make Mesa glx.h the one true glx.h by Dave Airlie · 20 years ago
- 24dcc6b Add GLX_MESA_allocate_memory from Xorg glx.h by Dave Airlie · 20 years ago
- f3a6e4f Fairly significant changes to enums.c and the way it is generated. enums.c by Ian Romanick · 20 years ago
- 4e262cf Accidentally committed wrong version with the previous commit set. by Ian Romanick · 20 years ago
- 40af76b Add GLX protocol support for ARB_fragement_program, by Ian Romanick · 20 years ago
- 1fd3bbc Convert the static functions read_pixel_reply, read_reply, by Ian Romanick · 20 years ago
- ac8020e Another nasty struct size bug found. by Aapo Tahkola · 20 years ago
- 2c6f911 More GL_EXT_framebuffer_object: rename some things, added device driver hooks. by Brian Paul · 20 years ago
- 7b7d00c Don't forget to update a heap's timestamp when a texture image is by Felix Kuehling · 20 years ago
- 365a0a7 Missed the commit of glxext.c yesterday. by Ian Romanick · 20 years ago
- 2b1ec68 Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work. by Ian Romanick · 20 years ago
- ba0fe18 minor changes to aid debugging, and a new comment by Brian Paul · 20 years ago
- 540b260 With Savage DRM version 2.3.x or later use event counters for texture by Felix Kuehling · 20 years ago
- 8f5f6b3 Sort the enums in the Python code, instead of at runtime. (Zack Rusin) by Brian Paul · 20 years ago
- 6614766 Corrected the value for X_GLrop_SecondaryColor3svEXT. by Ian Romanick · 20 years ago
- 57b5e85 Missed the Makefile with the previous commit. by Ian Romanick · 20 years ago
- fdb0763 Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This by Ian Romanick · 20 years ago
- cb83f62 now generated with Python script by Brian Paul · 20 years ago
- 78123bb generate enums.c file (Zack Rusin) by Brian Paul · 20 years ago
- 3c69df8 New elt buffer code should be fairly stable. by Aapo Tahkola · 20 years ago
- e00b729 Add code to autogenerate vertex shaders. by Vladimir Dergachev · 20 years ago
- a2990a9 Add DESTDIR install target by Dave Airlie · 20 years ago
- dee1c79 add more functionality to miniglx for glitz by Dave Airlie · 20 years ago
- eb6560b Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff. by Aapo Tahkola · 20 years ago
- 35bc4ac Minor fix to border and blend color. by Aapo Tahkola · 20 years ago
- ff3ce3d Disabling some fallbacks as they cause misc programs not to start and adding some comments. by Aapo Tahkola · 20 years ago
- 42896b2 Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it. by Aapo Tahkola · 20 years ago
- 10b892a Print an error if idling the engine before the buffer copy fails. by Nicolai Haehnle · 20 years ago
- 9605806 fd.o bug #2576: Add support for ATI RN50/ES1000. (ATI Technologies Inc.) by Michel Dänzer · 20 years ago
- 3f22c09 r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after by Nicolai Haehnle · 20 years ago
- 8281cca Always submit command buffers, even when there are no cliprects, by Nicolai Haehnle · 20 years ago
- 4d73f1a We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_num_verts returns 0). by Aapo Tahkola · 20 years ago
- 26d812a Reset nr_released_bufs to 0 after the command buffer has been submitted. by Nicolai Haehnle · 20 years ago
- f448e63 XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz) by Brian Paul · 20 years ago
- 49f7430 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- d73b929 Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not == by Nicolai Haehnle · 20 years ago
- 6f37e76 Fixing *lots* of warning messages, especially concerning unportable by Nicolai Haehnle · 20 years ago
- 74477b2 RADEON_DEBUG is a bitfield, so use & instead of ==. by Nicolai Haehnle · 20 years ago
- 78152f8 Switching to start_index32_packet. by Aapo Tahkola · 20 years ago
- 002a64c magic_1 handling... by Aapo Tahkola · 20 years ago
- ca4116b oops. by Ben Skeggs · 20 years ago
- 0846e52 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- 6e2fd96 remove extern (Jeff Muizelaar) by Brian Paul · 20 years ago
- a9eb712 Make immediate code do a LOAD_VBPNTR again by Ben Skeggs · 20 years ago
- 934be32 fix some 0->NULLs by Dave Airlie · 20 years ago
- c8af2b5 Cleanup formatting a little bit. by Vladimir Dergachev · 20 years ago