- 359bbe7 gallivm: Explicitly specify the LLVM components we need. by Michel Dänzer · 16 years ago
- f586c31 gallivm: Adapt to header file move in LLVM 2.4. by Michel Dänzer · 16 years ago
- 7a90ace nv50: make rtt work again by Ben Skeggs · 16 years ago
- ac65161 nv50: fix handling of depth textures by Ben Skeggs · 16 years ago
- 39bcc39 nv50: another typo.. by Ben Skeggs · 16 years ago
- ecb2eb4 nouveau: fix warning by Ben Skeggs · 16 years ago
- 73f1857 nv50: fix assertion failure by Ben Skeggs · 16 years ago
- f935f35 nv50: remove previous hack to manage tiled surfaces by Ben Skeggs · 16 years ago
- 515c3d9 nv50: fix a typo and a thinko by Ben Skeggs · 16 years ago
- ed8f0b7 nv50: enable npot textures by Ben Skeggs · 16 years ago
- b01d007 nv50: disable shader debug by Ben Skeggs · 16 years ago
- 08b6534 nv50: any cpu access to a texture is done on its backing images by Ben Skeggs · 16 years ago
- 103020f nv50: create buffers for each image that makes up a texture by Ben Skeggs · 16 years ago
- df26647 nouveau: return buffer map to something sane. by Ben Skeggs · 16 years ago
- 7b6fb34 nouveau: use usage, not uninitialised flags value... by Ben Skeggs · 16 years ago
- 516dd9b cell: optimize unpack_colors() function, saving 12 cycles by Brian Paul · 16 years ago
- 6324c77 cell: move color unpacking code into separate function by Brian Paul · 16 years ago
- b27eb7c cell: re-order the z/stencil fetch/extract/convert instructions for better perf by Brian Paul · 16 years ago
- c4a7820 cell: datatype clean-ups in SPE rtasm by Brian Paul · 16 years ago
- c73b8c4 cell: simplify the 'optional register' code by Brian Paul · 16 years ago
- 91fac69 cell: asst datatype clean-ups by Brian Paul · 16 years ago
- 097da27 cell: move depth/stencil code into separate function by Brian Paul · 16 years ago
- 33ba88a cell: clean-up, re-indent, comments by Brian Paul · 16 years ago
- 83a525a cell: use tgsi_dump_instruction() instead of spe_comment() by Brian Paul · 16 years ago
- 2acf079 gallium: use tgsi_dump_instruction() instead of ppc_comment() by Brian Paul · 16 years ago
- d4394bb gallium: remove unused struct type by Brian Paul · 16 years ago
- 0c71313 gallium: fix register clobber bug in TGSI->PPC codegen by Brian Paul · 16 years ago
- 1922ea9 gallium: emit comments in TGSI->PPC codegen by Brian Paul · 16 years ago
- 2ebd969 gallium: code to dump/debug PPC code (disabled) by Brian Paul · 16 years ago
- 7acaeb8 gallium: added comment/annotation support to PPC rtasm by Brian Paul · 16 years ago
- fba6dac cell: added rule to produce .s assembly files by Brian Paul · 16 years ago
- 2b26a92 gallium: s/false/FALSE/ by Brian Paul · 16 years ago
- 6cee4b8 mesa: Update .gitignore by Younes Manton · 16 years ago
- 0b03cd4 nouveau: Update nv30 swizzling. by Younes Manton · 16 years ago
- 8ee238b nouveau: Factor out common winsys bits into libnouveaudrm.a by Younes Manton · 16 years ago
- 734b3cb g3dvl: Use Gallium thread wrappers. by Younes Manton · 16 years ago
- 1e9c3ef g3dvl: Use Gallium MALLOC wrappers. by Younes Manton · 16 years ago
- db1021a g3dvl: Get rid of old unbuffered motion compensation code. by Younes Manton · 16 years ago
- 3c1b790 g3dvl: Map vertex bufs once per frame/flush. by Younes Manton · 16 years ago
- 9beb004 nouveau: Catch some more leaks. by Younes Manton · 16 years ago
- c10db52 g3dvl: Fix some memory leaks. by Younes Manton · 16 years ago
- 87e3946 g3dvl: Allocate one set of bufs, let winsys rename them as necessary. by Younes Manton · 16 years ago
- af2a856 nouveau: Add busy() query, determines if BOs can be mapped immediately. by Younes Manton · 16 years ago
- 7289c38 nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. by Younes Manton · 16 years ago
- 0e1301e g3dvl: Expand YCbCr to full RGB range by default. by Younes Manton · 16 years ago
- 9cbcdd8 g3dvl: Work around mplayer weirdness in XvMCPutSurface(). by Younes Manton · 16 years ago
- ebd38dd g3dvl: Flag textures holding incoming data as dynamic. by Younes Manton · 16 years ago
- 34c0281 nouveau: Put dynamic textures in GART for CPU access and don't swizzle. by Younes Manton · 16 years ago
- fbf418d gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC. by Younes Manton · 16 years ago
- 72aa42e nouveau: Swizzle textures larger than nv04 SIFM limit in parts. by Younes Manton · 16 years ago
- 7844b4e draw: Add missing include. by José Fonseca · 16 years ago
- 834c936 st: build fix by Alan Hourihane · 16 years ago
- ffe7bda mesa: 7.3-rc-1 Makefile changes by Brian Paul · 16 years ago
- 4441e0a mesa: latest glxext.h header, no version change by Brian Paul · 16 years ago
- 258c55d mesa: import glext.h version 44 by Brian Paul · 16 years ago
- bd03d9b docs: dri2proto, libdrm tweaks by Brian Paul · 16 years ago
- 233a58f glsl: fix typo in the vec2 += operator function by Brian Paul · 16 years ago
- f75910e mesa: set version string to 7.3-rc1 by Brian Paul · 16 years ago
- da37940 docs: more 7.3 doc updates by Brian Paul · 16 years ago
- 178f1ff docs: import 7.2 relnotes, start on 7.3 relnotes by Brian Paul · 16 years ago
- ebccb25 glsl: fix broken +=, -=, *=, /= operators by Brian Paul · 16 years ago
- 5273a5f mesa: fix off-by-one bug in _mesa_delete_instructions() by Brian Paul · 16 years ago
- 28c503d i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. by Eric Anholt · 16 years ago
- 739d38c i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. by Eric Anholt · 16 years ago
- 510916f mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. by Eric Anholt · 16 years ago
- 5e116e5 i965: Remove dead brw_vs_tnl.c by Eric Anholt · 16 years ago
- ac984c9 i965: allow gl_FragData[0] usage when there's only one color buffer by Brian Paul · 16 years ago
- efd1208 mesa: additional case in file_string() by Brian Paul · 16 years ago
- d33b0f1 glsl: pass GLcontext::Extension info down into GLSL preprocessor by Brian Paul · 16 years ago
- 1169457 glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY by Brian Paul · 16 years ago
- f8a4ad1 glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[] by Brian Paul · 16 years ago
- 5727ed1 i965: init dst reg RelAddr field to zero by Brian Paul · 16 years ago
- 735bdcf i965: Note when we drop saturate mode on the floor in a VP. by Eric Anholt · 16 years ago
- 8ea48b9 i965: Add support for LRP in VPs. by Eric Anholt · 16 years ago
- bc5450f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
- 3ebc79c glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
- 5dfd429 glsl: remove dead code by Brian Paul · 16 years ago
- 89c078a mesa: OSMesa Makefile fixes (use LIB_DIR) by Brian Paul · 16 years ago
- ac8a336 glsl: loop unroll adjustments by Brian Paul · 16 years ago
- 12fe642 glsl: implement loop unrolling for simple 'for' loops by Brian Paul · 16 years ago
- aed1bb6 mesa: Move var declaration to top of scope. by Brian Paul · 16 years ago
- 5cad143 glut: Unlist file. by José Fonseca · 16 years ago
- 500e05d gdi: Add newline at end of file. by José Fonseca · 16 years ago
- ab3a9f1 gallium: Replace uint64 by standard uint64_t. by José Fonseca · 16 years ago
- 395edbc draw: Predeclare struct. by José Fonseca · 16 years ago
- a3ee0aa Merge commit 'origin/gallium-0.1' into gallium-0.2 by José Fonseca · 16 years ago
- 2d3953f mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
- b57797f mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
- 0f5c71a mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) by Brian Paul · 16 years ago
- a86776d mesa: Move var declaration to top of scope. by José Fonseca · 16 years ago
- 73d02d7 wgl: Do not provide DllMain inside the state tracker. by José Fonseca · 16 years ago
- e59eb5f gdi: Fix warning. by José Fonseca · 16 years ago
- 19641a9 wgl: Ensure public symbols get the proper DLL linkage attributes. by José Fonseca · 16 years ago
- 8c0d8d8 glut: Fix build. by José Fonseca · 16 years ago
- 2105b61 mesa: Ensure gl* symbols are marked as dllexport on windows. by José Fonseca · 16 years ago
- 1781d7f scons: Choose the appropriate MSVC CRT. by José Fonseca · 16 years ago
- 0db6804 mesa: Use explicit casts when precision is lost. by José Fonseca · 16 years ago
- ca33707 mesa: Fix windows build when UNICODE is defined. by José Fonseca · 16 years ago
- f8f9a1b mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
- a055520 add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file by Brian Paul · 16 years ago