1. 359bbe7 gallivm: Explicitly specify the LLVM components we need. by Michel Dänzer · 16 years ago
  2. f586c31 gallivm: Adapt to header file move in LLVM 2.4. by Michel Dänzer · 16 years ago
  3. 7a90ace nv50: make rtt work again by Ben Skeggs · 16 years ago
  4. ac65161 nv50: fix handling of depth textures by Ben Skeggs · 16 years ago
  5. 39bcc39 nv50: another typo.. by Ben Skeggs · 16 years ago
  6. ecb2eb4 nouveau: fix warning by Ben Skeggs · 16 years ago
  7. 73f1857 nv50: fix assertion failure by Ben Skeggs · 16 years ago
  8. f935f35 nv50: remove previous hack to manage tiled surfaces by Ben Skeggs · 16 years ago
  9. 515c3d9 nv50: fix a typo and a thinko by Ben Skeggs · 16 years ago
  10. ed8f0b7 nv50: enable npot textures by Ben Skeggs · 16 years ago
  11. b01d007 nv50: disable shader debug by Ben Skeggs · 16 years ago
  12. 08b6534 nv50: any cpu access to a texture is done on its backing images by Ben Skeggs · 16 years ago
  13. 103020f nv50: create buffers for each image that makes up a texture by Ben Skeggs · 16 years ago
  14. df26647 nouveau: return buffer map to something sane. by Ben Skeggs · 16 years ago
  15. 7b6fb34 nouveau: use usage, not uninitialised flags value... by Ben Skeggs · 16 years ago
  16. 516dd9b cell: optimize unpack_colors() function, saving 12 cycles by Brian Paul · 16 years ago
  17. 6324c77 cell: move color unpacking code into separate function by Brian Paul · 16 years ago
  18. b27eb7c cell: re-order the z/stencil fetch/extract/convert instructions for better perf by Brian Paul · 16 years ago
  19. c4a7820 cell: datatype clean-ups in SPE rtasm by Brian Paul · 16 years ago
  20. c73b8c4 cell: simplify the 'optional register' code by Brian Paul · 16 years ago
  21. 91fac69 cell: asst datatype clean-ups by Brian Paul · 16 years ago
  22. 097da27 cell: move depth/stencil code into separate function by Brian Paul · 16 years ago
  23. 33ba88a cell: clean-up, re-indent, comments by Brian Paul · 16 years ago
  24. 83a525a cell: use tgsi_dump_instruction() instead of spe_comment() by Brian Paul · 16 years ago
  25. 2acf079 gallium: use tgsi_dump_instruction() instead of ppc_comment() by Brian Paul · 16 years ago
  26. d4394bb gallium: remove unused struct type by Brian Paul · 16 years ago
  27. 0c71313 gallium: fix register clobber bug in TGSI->PPC codegen by Brian Paul · 16 years ago
  28. 1922ea9 gallium: emit comments in TGSI->PPC codegen by Brian Paul · 16 years ago
  29. 2ebd969 gallium: code to dump/debug PPC code (disabled) by Brian Paul · 16 years ago
  30. 7acaeb8 gallium: added comment/annotation support to PPC rtasm by Brian Paul · 16 years ago
  31. fba6dac cell: added rule to produce .s assembly files by Brian Paul · 16 years ago
  32. 2b26a92 gallium: s/false/FALSE/ by Brian Paul · 16 years ago
  33. 6cee4b8 mesa: Update .gitignore by Younes Manton · 16 years ago
  34. 0b03cd4 nouveau: Update nv30 swizzling. by Younes Manton · 16 years ago
  35. 8ee238b nouveau: Factor out common winsys bits into libnouveaudrm.a by Younes Manton · 16 years ago
  36. 734b3cb g3dvl: Use Gallium thread wrappers. by Younes Manton · 16 years ago
  37. 1e9c3ef g3dvl: Use Gallium MALLOC wrappers. by Younes Manton · 16 years ago
  38. db1021a g3dvl: Get rid of old unbuffered motion compensation code. by Younes Manton · 16 years ago
  39. 3c1b790 g3dvl: Map vertex bufs once per frame/flush. by Younes Manton · 16 years ago
  40. 9beb004 nouveau: Catch some more leaks. by Younes Manton · 16 years ago
  41. c10db52 g3dvl: Fix some memory leaks. by Younes Manton · 16 years ago
  42. 87e3946 g3dvl: Allocate one set of bufs, let winsys rename them as necessary. by Younes Manton · 16 years ago
  43. af2a856 nouveau: Add busy() query, determines if BOs can be mapped immediately. by Younes Manton · 16 years ago
  44. 7289c38 nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom. by Younes Manton · 16 years ago
  45. 0e1301e g3dvl: Expand YCbCr to full RGB range by default. by Younes Manton · 16 years ago
  46. 9cbcdd8 g3dvl: Work around mplayer weirdness in XvMCPutSurface(). by Younes Manton · 16 years ago
  47. ebd38dd g3dvl: Flag textures holding incoming data as dynamic. by Younes Manton · 16 years ago
  48. 34c0281 nouveau: Put dynamic textures in GART for CPU access and don't swizzle. by Younes Manton · 16 years ago
  49. fbf418d gallium: Define PIPE_TEXTURE_USAGE_DYNAMIC. by Younes Manton · 16 years ago
  50. 72aa42e nouveau: Swizzle textures larger than nv04 SIFM limit in parts. by Younes Manton · 16 years ago
  51. 7844b4e draw: Add missing include. by José Fonseca · 16 years ago
  52. 834c936 st: build fix by Alan Hourihane · 16 years ago
  53. ffe7bda mesa: 7.3-rc-1 Makefile changes by Brian Paul · 16 years ago
  54. 4441e0a mesa: latest glxext.h header, no version change by Brian Paul · 16 years ago
  55. 258c55d mesa: import glext.h version 44 by Brian Paul · 16 years ago
  56. bd03d9b docs: dri2proto, libdrm tweaks by Brian Paul · 16 years ago
  57. 233a58f glsl: fix typo in the vec2 += operator function by Brian Paul · 16 years ago
  58. f75910e mesa: set version string to 7.3-rc1 by Brian Paul · 16 years ago
  59. da37940 docs: more 7.3 doc updates by Brian Paul · 16 years ago
  60. 178f1ff docs: import 7.2 relnotes, start on 7.3 relnotes by Brian Paul · 16 years ago
  61. ebccb25 glsl: fix broken +=, -=, *=, /= operators by Brian Paul · 16 years ago
  62. 5273a5f mesa: fix off-by-one bug in _mesa_delete_instructions() by Brian Paul · 16 years ago
  63. 28c503d i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. by Eric Anholt · 16 years ago
  64. 739d38c i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. by Eric Anholt · 16 years ago
  65. 510916f mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. by Eric Anholt · 16 years ago
  66. 5e116e5 i965: Remove dead brw_vs_tnl.c by Eric Anholt · 16 years ago
  67. ac984c9 i965: allow gl_FragData[0] usage when there's only one color buffer by Brian Paul · 16 years ago
  68. efd1208 mesa: additional case in file_string() by Brian Paul · 16 years ago
  69. d33b0f1 glsl: pass GLcontext::Extension info down into GLSL preprocessor by Brian Paul · 16 years ago
  70. 1169457 glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY by Brian Paul · 16 years ago
  71. f8a4ad1 glsl: check that the fragment shader does not write both gl_FragColor and gl_FragData[] by Brian Paul · 16 years ago
  72. 5727ed1 i965: init dst reg RelAddr field to zero by Brian Paul · 16 years ago
  73. 735bdcf i965: Note when we drop saturate mode on the floor in a VP. by Eric Anholt · 16 years ago
  74. 8ea48b9 i965: Add support for LRP in VPs. by Eric Anholt · 16 years ago
  75. bc5450f glsl: disable some unused functions (but don't remove just yet) by Brian Paul · 16 years ago
  76. 3ebc79c glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." by Brian Paul · 16 years ago
  77. 5dfd429 glsl: remove dead code by Brian Paul · 16 years ago
  78. 89c078a mesa: OSMesa Makefile fixes (use LIB_DIR) by Brian Paul · 16 years ago
  79. ac8a336 glsl: loop unroll adjustments by Brian Paul · 16 years ago
  80. 12fe642 glsl: implement loop unrolling for simple 'for' loops by Brian Paul · 16 years ago
  81. aed1bb6 mesa: Move var declaration to top of scope. by Brian Paul · 16 years ago
  82. 5cad143 glut: Unlist file. by José Fonseca · 16 years ago
  83. 500e05d gdi: Add newline at end of file. by José Fonseca · 16 years ago
  84. ab3a9f1 gallium: Replace uint64 by standard uint64_t. by José Fonseca · 16 years ago
  85. 395edbc draw: Predeclare struct. by José Fonseca · 16 years ago
  86. a3ee0aa Merge commit 'origin/gallium-0.1' into gallium-0.2 by José Fonseca · 16 years ago
  87. 2d3953f mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
  88. b57797f mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
  89. 0f5c71a mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) by Brian Paul · 16 years ago
  90. a86776d mesa: Move var declaration to top of scope. by José Fonseca · 16 years ago
  91. 73d02d7 wgl: Do not provide DllMain inside the state tracker. by José Fonseca · 16 years ago
  92. e59eb5f gdi: Fix warning. by José Fonseca · 16 years ago
  93. 19641a9 wgl: Ensure public symbols get the proper DLL linkage attributes. by José Fonseca · 16 years ago
  94. 8c0d8d8 glut: Fix build. by José Fonseca · 16 years ago
  95. 2105b61 mesa: Ensure gl* symbols are marked as dllexport on windows. by José Fonseca · 16 years ago
  96. 1781d7f scons: Choose the appropriate MSVC CRT. by José Fonseca · 16 years ago
  97. 0db6804 mesa: Use explicit casts when precision is lost. by José Fonseca · 16 years ago
  98. ca33707 mesa: Fix windows build when UNICODE is defined. by José Fonseca · 16 years ago
  99. f8f9a1b mesa: Add _mesa_snprintf. by José Fonseca · 16 years ago
  100. a055520 add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file by Brian Paul · 16 years ago