1. d14d494 mesa: fix GL_DEPTH_CLEAR_VALUE casting by Brian Paul · 16 years ago
  2. c3be5e4 mesa: fix cast/conversion for optional code by Brian · 16 years ago
  3. bec14eb mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) by Brian Paul · 16 years ago
  4. 22ff5a7 mesa: pass ctx to link_uniform_vars() to fix build error by Brian Paul · 16 years ago
  5. 3740a06 mesa: Move var declaration to top of scope. by José Fonseca · 16 years ago
  6. 5da0401 wgl: Do not provide DllMain inside the state tracker. by José Fonseca · 16 years ago
  7. a40ad7d gdi: Fix warning. by José Fonseca · 16 years ago
  8. c3ead57 wgl: Ensure public symbols get the proper DLL linkage attributes. by José Fonseca · 16 years ago
  9. f98f553 glut: Fix build. by José Fonseca · 16 years ago
  10. 3f46389 mesa: Ensure gl* symbols are marked as dllexport on windows. by José Fonseca · 16 years ago
  11. 26ba5ce scons: Choose the appropriate MSVC CRT. by José Fonseca · 16 years ago
  12. 4ebb8f7 mesa: Use explicit casts when precision is lost. by José Fonseca · 16 years ago
  13. fb45ade mesa: fix a GLSL swizzled writemask bug by Brian Paul · 16 years ago
  14. 0e25c36 mesa: fix warning about possibly undefined var in GLSL compiler by Brian Paul · 16 years ago
  15. 8e0b601 mesa: fix another "out of samplers" problem by Brian Paul · 16 years ago
  16. 7bfe6a9 mesa: updated comments about GLSL constants by Brian Paul · 16 years ago
  17. 158d3fe mesa: fix bug in evaluation of structure fields by Brian Paul · 16 years ago
  18. b66fe32 mesa: allow variable indexing into the predefined uniform variable arrays by Brian Paul · 16 years ago
  19. efe91b0 mesa: better error message when running out of GLSL samplers by Brian Paul · 16 years ago
  20. 681ff41 mesa: disable debug output by Brian Paul · 16 years ago
  21. c200911 mesa: fix some GLSL array regressions by Brian Paul · 16 years ago
  22. 2ced264 mesa: updated GLSL docs by Brian Paul · 16 years ago
  23. c18860a mesa: bump glsl grammar revision by Brian Paul · 16 years ago
  24. 6045a6a mesa: more re-org of variable declarations in glsl compiler by Brian Paul · 16 years ago
  25. ceb800a mesa: more comments, clean up by Brian Paul · 16 years ago
  26. 5b5b05c mesa: added comments, remove unused code by Brian Paul · 16 years ago
  27. be620a6 mesa: checkpoint: handle uniform vars in _slang_gen_var_decl() by Brian Paul · 16 years ago
  28. d0a39f3 mesa: place glsl constant arrays in constant memory by Brian Paul · 16 years ago
  29. 7f0462a mesa: remove old size=4 limit by Brian Paul · 16 years ago
  30. e153275 mesa: code clean-up in glsl compiler by Brian Paul · 16 years ago
  31. 7005019 mesa: remove unneeded swizzle init code in glsl compiler by Brian Paul · 16 years ago
  32. 9d6804b mesa: disable glsl debug output by Brian Paul · 16 years ago
  33. ceaf575 mesa: remove unused varpool code in glsl compiler by Brian Paul · 16 years ago
  34. 71ef9e3 mesa: basic array constructors work now by Brian Paul · 16 years ago
  35. ae701a1 mesa: copy array_len in slang_fully_specified_type_copy() by Brian Paul · 16 years ago
  36. 91535b8 mesa: remove incorrect array_len assignment by Brian Paul · 16 years ago
  37. a2ca0c0 mesa: array size fix in _slang_typeof_operation() by Brian Paul · 16 years ago
  38. 4733184 mesa: fix some more GLSL 1.20 array things. by Brian Paul · 16 years ago
  39. 3d7d6cf mesa: more glsl function renaming by Brian Paul · 16 years ago
  40. 18dd05f mesa: use _slang_alloc() by Brian Paul · 16 years ago
  41. c228018 mesa: glsl compiler function renaming by Brian Paul · 16 years ago
  42. 9fc529b mesa: more glsl type/function movement by Brian Paul · 16 years ago
  43. a5cd8fe mesa: move some glsl compiler functions to different files to be more consistant by Brian Paul · 16 years ago
  44. fbc55bf mesa: move _slang_locate_function() to different file by Brian Paul · 16 years ago
  45. a7e3f85 mesa: remove unused fixup table code in glsl compiler by Brian Paul · 16 years ago
  46. 593073a mesa: checkpoint: GLSL 1.20 array constructors by Brian Paul · 16 years ago
  47. 0d293f6 mesa: consolidate variable declaration initializer code for globals too by Brian Paul · 16 years ago
  48. 6bc2fa0 mesa: move variable initializer IR generation into _slang_gen_var_decl() by Brian Paul · 16 years ago
  49. de4f208 mesa: simplify some glsl variable declaration code by Brian Paul · 16 years ago
  50. 6095b7e mesa: glsl clean-ups by Brian Paul · 16 years ago
  51. 9b28d5e mesa: checkpoint commit of GLSL 1.20 array syntax. by Brian Paul · 16 years ago
  52. 1f8109d mesa: in slang linker, replace assertion with link error when max samplers exceeded by Brian Paul · 16 years ago
  53. 525145a mesa: fix conditional in save_Lightfv(), bug 18838 by Brian · 16 years ago
  54. aeb3cae mesa: add missing type check for function calls by Brian Paul · 16 years ago
  55. e42ed1e mesa: add missing size check for assignment optimization by Brian Paul · 16 years ago
  56. 96cab36 mesa: remove debug code by Brian Paul · 16 years ago
  57. b8cf2f0 gallium: added centroid/invarient fields to declarations by Brian Paul · 16 years ago
  58. 06f2139 mesa: added support for GLSL 1.20 array.length() method by Brian Paul · 16 years ago
  59. d450ede mesa: support for GLSL 1.20 array types by Brian Paul · 16 years ago
  60. 89acfec mesa: pass shader centroid/invariant info through to the TGSI shader by Brian Paul · 16 years ago
  61. dc48ae9 tgsi: add tgsi_declaration fields for centroid sampling, invariant optimization by Brian Paul · 16 years ago
  62. a48b004 mesa: add gl_program::Input/OutputFlags[] array by Brian Paul · 16 years ago
  63. 71c900a mesa: copy centroid/invariance/precision info in parse_init_declarator() by Brian Paul · 16 years ago
  64. 674d718 mesa: check that varying variable qualifiers agree by Brian Paul · 16 years ago
  65. 19111c5 mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy() by Brian Paul · 16 years ago
  66. c249ac6 mesa: set flags for varying vars by Brian Paul · 16 years ago
  67. af98826 mesa: rename program parameter flags to match other Mesa conventions by Brian Paul · 16 years ago
  68. 64de787 mesa: copy Flags in _mesa_clone_parameter_list() by Brian Paul · 16 years ago
  69. a92af00 mesa: dump/debug varying vars list by Brian Paul · 16 years ago
  70. 36f9d3f mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation by Brian Paul · 16 years ago
  71. ee3da89 mesa: add Flags field to gl_program_parameter by Brian Paul · 16 years ago
  72. 716ccb1 mesa: issue error, don't crash, when calling a prototyped, but undefined function by Brian Paul · 16 years ago
  73. db2cde4 mesa: better variable name: s/aux/store/ by Brian Paul · 16 years ago
  74. 515a43d mesa: minor comment reformattting by Brian Paul · 16 years ago
  75. 620a2ba mesa: glsl compiler debug code by Brian Paul · 16 years ago
  76. e779e33 mesa: rework GLSL array code generation by Brian Paul · 16 years ago
  77. ef4bd18 mesa: don't realloc instruction buffer so often by Brian Paul · 16 years ago
  78. 2a6c12c mesa: updated comment by Brian Paul · 16 years ago
  79. def84fa mesa: fix merge conflict left-overs by Brian Paul · 16 years ago
  80. ebcf067 mesa: no longer need Writemask field in GLSL IR nodes by Brian Paul · 16 years ago
  81. 9681119 mesa: revamp GLSL instruction emit code by Brian Paul · 16 years ago
  82. e8fa7e5 mesa: make writemask_string() non-static by Brian Paul · 16 years ago
  83. 2bdf076 mesa: remove some do-nothing GLSL code by Brian Paul · 16 years ago
  84. ed8f857 mesa: fix accidental regression in GLSL built-in texture matrix lookup by Brian Paul · 16 years ago
  85. 5b66bc1 mesa: remove unused/obsolete __NormalMatrixTranspose matrix by Brian Paul · 16 years ago
  86. 1ad6daf mesa: tweak program register printing for RelAddr case by Brian Paul · 16 years ago
  87. 20156ce mesa: allow relative indexing into all register files and indirect dst register indexing by Brian Paul · 16 years ago
  88. 6b05708 mesa: track initialization status of uniform variables. Plus, asst clean-ups. by Brian Paul · 16 years ago
  89. de44547 mesa: initial support for uniform variable initializers. by Brian Paul · 16 years ago
  90. c478a1b mesa: allows 'f' suffix on GLSL float literals by Brian Paul · 16 years ago
  91. 45c8d99 mesa: add support for 'centroid' qualifier in GLSL 1.20 by Brian Paul · 16 years ago
  92. 2e77a39 mesa: add support for 'invariant' keyword for GLSL 1.20 by Brian Paul · 16 years ago
  93. 4adeac5 mesa: reformat comments, rewrap lines, etc for a little better readability by Brian Paul · 16 years ago
  94. 374cf77 Merge commit 'origin/master' into gallium-0.2 by Brian Paul · 16 years ago
  95. 62bf6cf gallium: Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV by Brian Paul · 16 years ago
  96. 52d5d25 cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES query by Jonathan Adamczewski · 16 years ago
  97. a8ee35c mesa: remove dri_sarea.h, add glcore.h in Makefile by Brian Paul · 16 years ago
  98. f1f022d mesa: Fix the size per pixel for packed pixel format data type. by Xiang, Haihao · 16 years ago
  99. 241c0bf mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #19390) by Xiang, Haihao · 16 years ago
  100. 7627c7f dri: correct the damage. by Xiang, Haihao · 16 years ago