- 7644bfb Added linux-x86-32 config to force building 32-bit objects in a 64-bit environment. by Brian Paul · 20 years ago
- 3e19618 if building 32-bit objects in 64-bit environment, use -m32 flag by Brian Paul · 20 years ago
- fff3b2f use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V by Alan Hourihane · 20 years ago
- b960c14 Added a bunch of new comments, minor code clean-ups. by Brian Paul · 20 years ago
- 3db7ae3 Using glColor3 commands to update materials could result in an undefined by Brian Paul · 20 years ago
- 7cd2ae9 added stub functions for GLX_MESA_allocate_memory by Brian Paul · 20 years ago
- 03dc437 Clean-up some warnings caused by the addition of vertex / fragment program by Ian Romanick · 20 years ago
- 8087525 additional parenthesis in TNL_CONTEXT macro (Nicolai Haehnle) by Brian Paul · 20 years ago
- d1e40c9 fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise. by Aapo Tahkola · 20 years ago
- 6c0c917 silence warnings by Brian Paul · 20 years ago
- 87a2f3d by hmarson · 20 years ago
- ab7312e precedence precedence precedence.. add some brackets by Dave Airlie · 20 years ago
- 6774238 Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and do by Brian Paul · 20 years ago
- 4932ba2 Add a dri config option to enable the max texture level hack by Dave Airlie · 20 years ago
- 8ca5150 use girl2.rgb by default by Dave Airlie · 20 years ago
- c68233c Add glXAllocateMemoryMESA demo app using ycbcr... by Dave Airlie · 20 years ago
- 9bfd958 bring over structs from Xorg glx.h to make Mesa glx.h the one true glx.h by Dave Airlie · 20 years ago
- 24dcc6b Add GLX_MESA_allocate_memory from Xorg glx.h by Dave Airlie · 20 years ago
- f3a6e4f Fairly significant changes to enums.c and the way it is generated. enums.c by Ian Romanick · 20 years ago
- 4e262cf Accidentally committed wrong version with the previous commit set. by Ian Romanick · 20 years ago
- 40af76b Add GLX protocol support for ARB_fragement_program, by Ian Romanick · 20 years ago
- 1fd3bbc Convert the static functions read_pixel_reply, read_reply, by Ian Romanick · 20 years ago
- ac8020e Another nasty struct size bug found. by Aapo Tahkola · 20 years ago
- 2c6f911 More GL_EXT_framebuffer_object: rename some things, added device driver hooks. by Brian Paul · 20 years ago
- 7b7d00c Don't forget to update a heap's timestamp when a texture image is by Felix Kuehling · 20 years ago
- 365a0a7 Missed the commit of glxext.c yesterday. by Ian Romanick · 20 years ago
- 2b1ec68 Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work. by Ian Romanick · 20 years ago
- ba0fe18 minor changes to aid debugging, and a new comment by Brian Paul · 20 years ago
- 540b260 With Savage DRM version 2.3.x or later use event counters for texture by Felix Kuehling · 20 years ago
- 8f5f6b3 Sort the enums in the Python code, instead of at runtime. (Zack Rusin) by Brian Paul · 20 years ago
- 6614766 Corrected the value for X_GLrop_SecondaryColor3svEXT. by Ian Romanick · 20 years ago
- 57b5e85 Missed the Makefile with the previous commit. by Ian Romanick · 20 years ago
- fdb0763 Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This by Ian Romanick · 20 years ago
- cb83f62 now generated with Python script by Brian Paul · 20 years ago
- 78123bb generate enums.c file (Zack Rusin) by Brian Paul · 20 years ago
- 3c69df8 New elt buffer code should be fairly stable. by Aapo Tahkola · 20 years ago
- e00b729 Add code to autogenerate vertex shaders. by Vladimir Dergachev · 20 years ago
- a2990a9 Add DESTDIR install target by Dave Airlie · 20 years ago
- dee1c79 add more functionality to miniglx for glitz by Dave Airlie · 20 years ago
- eb6560b Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff. by Aapo Tahkola · 20 years ago
- 35bc4ac Minor fix to border and blend color. by Aapo Tahkola · 20 years ago
- ff3ce3d Disabling some fallbacks as they cause misc programs not to start and adding some comments. by Aapo Tahkola · 20 years ago
- 42896b2 Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it. by Aapo Tahkola · 20 years ago
- 10b892a Print an error if idling the engine before the buffer copy fails. by Nicolai Haehnle · 20 years ago
- 9605806 fd.o bug #2576: Add support for ATI RN50/ES1000. (ATI Technologies Inc.) by Michel Dänzer · 20 years ago
- 3f22c09 r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after by Nicolai Haehnle · 20 years ago
- 8281cca Always submit command buffers, even when there are no cliprects, by Nicolai Haehnle · 20 years ago
- 4d73f1a We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_num_verts returns 0). by Aapo Tahkola · 20 years ago
- 26d812a Reset nr_released_bufs to 0 after the command buffer has been submitted. by Nicolai Haehnle · 20 years ago
- f448e63 XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz) by Brian Paul · 20 years ago
- 49f7430 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- d73b929 Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not == by Nicolai Haehnle · 20 years ago
- 6f37e76 Fixing *lots* of warning messages, especially concerning unportable by Nicolai Haehnle · 20 years ago
- 74477b2 RADEON_DEBUG is a bitfield, so use & instead of ==. by Nicolai Haehnle · 20 years ago
- 78152f8 Switching to start_index32_packet. by Aapo Tahkola · 20 years ago
- 002a64c magic_1 handling... by Aapo Tahkola · 20 years ago
- ca4116b oops. by Ben Skeggs · 20 years ago
- 0846e52 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- 6e2fd96 remove extern (Jeff Muizelaar) by Brian Paul · 20 years ago
- a9eb712 Make immediate code do a LOAD_VBPNTR again by Ben Skeggs · 20 years ago
- 934be32 fix some 0->NULLs by Dave Airlie · 20 years ago
- c8af2b5 Cleanup formatting a little bit. by Vladimir Dergachev · 20 years ago
- f321f16 fix non-Win32 definition of GLUTAPIENTRY, remove some cruft by Brian Paul · 20 years ago
- 41d180c Support for idx buffers. Leaving it on by default as it doesnt seem to cause any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\! by Aapo Tahkola · 20 years ago
- 8eeef42 small cleanup, remove some warnings by Rune Petersen · 20 years ago
- 1ff8f50 fixed problems with parse_float() (fd.o bug 2520) by Brian Paul · 20 years ago
- 2c28dd8 s/0/NULL/ (Jeff Muizelaar) by Brian Paul · 20 years ago
- 5c2f3d5 get two textures to work by reist · 20 years ago
- d588311 Don't enable fog. It's broken by Ben Skeggs · 20 years ago
- f446027 Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. by Ben Skeggs · 20 years ago
- 233d93d Add missing texture formats for completeness by Dave Airlie · 20 years ago
- 70f2be9 add some missing texture formats and bits from r200 docs by Dave Airlie · 20 years ago
- 9e5a0b8 Added texture format table for big endian (this is a tempory hack). by Jerome Glisse · 20 years ago
- 0929822 add EnableExtension so r200 enables all its extensions, add mesa memory by Dave Airlie · 20 years ago
- e82cb78 remove accidentally commited printf for tiling support by Roland Scheidegger · 20 years ago
- 4ea4589 Simple test for GL_MESA_pack_invert. by Ian Romanick · 20 years ago
- a5f2dcb updated doc by Daniel Borca · 20 years ago
- 72b2af6 removed detritus by Daniel Borca · 20 years ago
- 84396a7 separated DOS GLUT from GLX GLUT. added a few FreeGLUT specific functions. by Daniel Borca · 20 years ago
- 0340663 Support for blend color(not tested), "proper line width/point size" clamps and fix for glxinfo problem. by Aapo Tahkola · 20 years ago
- 8352666 mesa-fix-one-bit-signed-bitfield.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago
- 8d12a6d fix some signed vs unsigned warnings by Dave Airlie · 20 years ago
- fbdd7a5 fix signed vs unsigned comparison warnings in tnl_dd by Dave Airlie · 20 years ago
- aeee36a killed a few warnings by Daniel Borca · 20 years ago
- 2f99f65 added a bunch of const in the decoder by Daniel Borca · 20 years ago
- b6082fd `static const' instead of `const static' by Daniel Borca · 20 years ago
- 0a13ceb ProgramCallbackMesa must match the prototype by Daniel Borca · 20 years ago
- baa832d Change another usage of __AMD64__ to the standard __amd64__, and remove by Eric Anholt · 20 years ago
- 1718e34 Don't forget to -L/usr/local/lib to grab expat. by Eric Anholt · 20 years ago
- d5e008b Typo fix. by Michel Dänzer · 20 years ago
- 3271390 initial r400 support: r400 cards are treated as RV350 for now. by Rune Petersen · 20 years ago
- 37cbb52 MMIO endianness fixes for Radeon drivers. by Michel Dänzer · 20 years ago
- 2752177 unlock mutex upon error return (Jeff Muizelaar) by Brian Paul · 20 years ago
- f640ee2 Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY. by Felix Kuehling · 20 years ago
- 25817dc Offset LOD bias by about 0.3 to match software rendering more closely. by Felix Kuehling · 20 years ago
- ed9119b Make glean's masked clear test pass. by Felix Kuehling · 20 years ago
- 0872b85 Savage3D-based chips seem so use a constant tile stride of 2048 for by Felix Kuehling · 20 years ago
- 6125515 Enabled vertex buffer mode as default. by Ben Skeggs · 20 years ago
- cc70176 Turn _via_fastrender_stage back on. by Keith Whitwell · 20 years ago
- a0c8524 mesa-main-0-NULL.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago