1. 2d10924 Port of r200 VB code. VB path should be as fast as the immediate path now, tuxracer should render correctly. Immediate path was left enabled. by Ben Skeggs · 20 years ago
  2. 4837ea3 add texture micro and macro tiling to radeon/r200 driver. This can improve performance up to 15% in texture-intensive applications. Convert the driver to use the correct blit format and blit width instead of fixed blit format and blit width when uploading textures to make it work. by Roland Scheidegger · 20 years ago
  3. 26d3159 add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and r200) sanity code by Roland Scheidegger · 20 years ago
  4. b66251f (Andreas Stenglein) fix projected textures with swtcl, they need the w coordinate of the vertex (bugzilla #1648) by Roland Scheidegger · 20 years ago
  5. d9468c9 new comments, fix zoffset error test by Brian Paul · 20 years ago
  6. f901072 lots of updates by Brian Paul · 20 years ago
  7. 1982a66 Added kindly note about single buffer mode. by Aapo Tahkola · 20 years ago
  8. 3f9bae9 Updating master copy of r300_reg.h and turning immediate mode back on by Aapo Tahkola · 20 years ago
  9. b97e478 mesa-tnl-0-to-NULL.patch from Jeff Muizelaar by Keith Whitwell · 20 years ago
  10. a9a4c54 Catch no-op vertex buffers consisting only of vertices which will by Keith Whitwell · 20 years ago
  11. a85eb9c Removing some regs that are wrong and adding some comments to r300_reg.h . by Aapo Tahkola · 20 years ago
  12. dd951e6 Support for PolygonMode. Not too far from working even though i almost gave up once already. by Aapo Tahkola · 20 years ago
  13. d190734 Fix copy'n'paste errors. by Vladimir Dergachev · 20 years ago
  14. 4afa1d7 Turns out unknown5 was border color. texwrap looks good now. by Aapo Tahkola · 20 years ago
  15. 58010eb Adding support for selecting line width. Stipple patterns still cause lots of trouble. by Aapo Tahkola · 20 years ago
  16. 816c0c9 Simple test for ARB_texture_env_crossbar functionality. It is difficult by Ian Romanick · 20 years ago
  17. 4f1f5e3 glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding. by Brian Paul · 20 years ago
  18. a8d5b17 Added a test/clamp in the scale_internal_*() functions to prevent reading by Brian Paul · 20 years ago
  19. fe7aa08 Enabled user-defined point size, enabled zbiases for rest of the primitives and fixed bad vertex number checks triggered by nurb. by Aapo Tahkola · 20 years ago
  20. 1f6735a initial support for GL_EXT_framebuffer_object by Brian Paul · 20 years ago
  21. f0bbbf6 implement the 'completeness' tests by Brian Paul · 20 years ago
  22. d863424 Generate GLX protocol for pixel single commands. by Ian Romanick · 20 years ago
  23. 799bc13 Fixed stride of incomplete tiles. by Felix Kuehling · 20 years ago
  24. 4754fc6 SUBPIXEL fixes from Dieter by Keith Whitwell · 20 years ago
  25. 8519945 Remove #ifdef's around PolygonOffset function. by Vladimir Dergachev · 20 years ago
  26. a91e021 Correct a couple problems / omissions in the DTD. by Ian Romanick · 20 years ago
  27. 5e4a758 Typo.. by Aapo Tahkola · 20 years ago
  28. 6a04cff Fix the bug and get zbias back into shape. There might still be some problems with initial zbias... by Aapo Tahkola · 20 years ago
  29. 3dec3c7 Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering by Michel Dänzer · 20 years ago
  30. 8e5f0e6 clamp anisotropy against max value by Brian Paul · 20 years ago
  31. 46cde17 BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) by Aapo Tahkola · 20 years ago
  32. d084982 Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden. by Adam Jackson · 20 years ago
  33. 4885a9e Better fix to get tuxracer working. by Aapo Tahkola · 20 years ago
  34. 1764b78 fog + immediate mode = bad things by Aapo Tahkola · 20 years ago
  35. 315afce Implemented checks that prevent r300 from locking up when bad number of verts are given. Also tweaked WARN_ONCE a bit to handle va-args. by Aapo Tahkola · 20 years ago
  36. 3f847b7 Let Polygon Offset be turned on and off. by Vladimir Dergachev · 20 years ago
  37. 923b6fc just some comments by Brian Paul · 20 years ago
  38. 1864c7d a bunch of assorted fixes by Brian Paul · 20 years ago
  39. 386e997 plug in GL_EXT_framebuffer_object functions by Brian Paul · 20 years ago
  40. 3d2e105 removed GL_EXT_framebuffer_object tokens by Brian Paul · 20 years ago
  41. cf69e05 added GL_EXT_framebuffer_object enums/funcs. Remove when glext.h is updated by Brian Paul · 20 years ago
  42. 78e6e59 Add new entrypoints for GL_EXT_framebuffer_object. by Brian Paul · 20 years ago
  43. 87440f5 Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml by Ian Romanick · 20 years ago
  44. 6cfd4f7 Add the ability to include other XML files by using a by Ian Romanick · 20 years ago
  45. 463642c checkpoint latest work by Brian Paul · 20 years ago
  46. d1b1b37 added missing prototype by Brian Paul · 20 years ago
  47. 0d22b90 indentation fix by Brian Paul · 20 years ago
  48. 27f75a8 To cut the long and boring story short, polygon offsets should now work. vb mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? by Aapo Tahkola · 20 years ago
  49. 049290c improved warning message by Brian Paul · 20 years ago
  50. 71699df argb8888 optimizations from via branch by Keith Whitwell · 20 years ago
  51. 8d621b3 More texture enums (Andreas Stenglein) by Keith Whitwell · 20 years ago
  52. 1f2b715 GL_ARB_texture_rectangle enums (Andreas Stenglein) by Keith Whitwell · 20 years ago
  53. 3deaa01 additional work on GL_EXT_framebuffer_object by Brian Paul · 20 years ago
  54. 1e42244 Added PCI id (0x4152). by Jerome Glisse · 20 years ago
  55. 66b48d6 Disable vertex DMA on SuperSavages. by Felix Kuehling · 20 years ago
  56. 5bdf2bc - Fixed scissor rectangle not moving with the window (Xorg bug #1731). by Felix Kuehling · 20 years ago
  57. d9d972a added fbobject.c to sources by Brian Paul · 20 years ago
  58. ddc82ee Some initial work on GL_EXT_framebuffer_object. by Brian Paul · 20 years ago
  59. 2886579 Added PCI id (0x4152). by Jerome Glisse · 20 years ago
  60. bb7d5f8 Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. by Brian Paul · 20 years ago
  61. 8c3ddf4 add a few comments by Brian Paul · 20 years ago
  62. f955218 Modified hw state for big endian computers. by Jerome Glisse · 20 years ago
  63. 7aafcc8 remove dependency on Shared->TexObjectList by Brian Paul · 20 years ago
  64. ce657cf remove unneeded code by Brian Paul · 20 years ago
  65. cf899d4 removed need for Shared->TexObjectList, walk over texture hash table entries instead by Brian Paul · 20 years ago
  66. 557dce9 Fixed a typo in an assertion. (Don't understand how this ever compiled.) by Felix Kuehling · 20 years ago
  67. b64d4a2 Warn of unknown texture formats. by Vladimir Dergachev · 20 years ago
  68. a02b831 Fix some mixed spaces / tabs issues in generated code. Commit generated by Ian Romanick · 20 years ago
  69. 0a755ad Enable client-side GLX support for texture compression extensions. by Ian Romanick · 20 years ago
  70. 19064f8 Added an option texture_heaps that allows selecting which texture heaps by Felix Kuehling · 20 years ago
  71. cbff5db Made subtile upload a template. This speeds up tiled texture uploads by by Felix Kuehling · 20 years ago
  72. 64b85b4 Use all texture heaps in a fair way when textures need to be kicked in by Felix Kuehling · 20 years ago
  73. 9ea600f Removing some trash and disabling fog fallback as it seem its causing more harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway... by Aapo Tahkola · 20 years ago
  74. fe58074 Changing vb code to handle inputs correctly. by Aapo Tahkola · 20 years ago
  75. c326f9f Start beginning of pixel shader generator.. by Vladimir Dergachev · 20 years ago
  76. 54b03ee Forgot to increase the length. by Vladimir Dergachev · 20 years ago
  77. d26e464 Looks like we need at least one instruction for pixel shader. by Vladimir Dergachev · 20 years ago
  78. 4c56261 Get vertex programs supplied by the user work properly with immediate mode - vertex buffer mode worked by accident. by Vladimir Dergachev · 20 years ago
  79. 19b2601 Since high bits can be used for flags, mask them out. by Vladimir Dergachev · 20 years ago
  80. 3f0926b Remove redundant instructions from fixed pipelines, looks like they do not do anything, at least on my hardware. by Vladimir Dergachev · 20 years ago
  81. cb08504 Mark ZBIAS definitions. by Vladimir Dergachev · 20 years ago
  82. f350617 This was too optimistic sorry - all that register does is something weird with polygon culling. by Vladimir Dergachev · 20 years ago
  83. f46de6f Get Polygon offset fill to work. Make WARN_ONCE message more informative. by Vladimir Dergachev · 20 years ago
  84. 94a20cb Added a bunch of extensions that were previously supported but weren't by Ian Romanick · 20 years ago
  85. eba5b61 Check for heap == NULL before driSetTextureSwapCounterLocation. by Felix Kuehling · 20 years ago
  86. 2eb9e67 Don't try to kick textures from a NULL tex heap. by Felix Kuehling · 20 years ago
  87. 8b21166 Fixed flushing of client-side vertex buffers. by Felix Kuehling · 20 years ago
  88. 1a141b9 Fixed some debug output that was unconditionally enabled. by Felix Kuehling · 20 years ago
  89. 6286dda clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDTH/HEIGHT by Brian Paul · 20 years ago
  90. 1a1c49f Changed parts of r300_setup_routing to use WARN_ONCE. by Aapo Tahkola · 20 years ago
  91. 3fec8c2 Small refactor. Add glXFunctionIterator, which derrives from by Ian Romanick · 20 years ago
  92. 6b158a7 Add a missing break and a reminder. by Aapo Tahkola · 20 years ago
  93. b5c90ca Implement appropriate src checks for attribs/params. by Aapo Tahkola · 20 years ago
  94. b5128c6 Implemented bunch of ops. by Aapo Tahkola · 20 years ago
  95. 7bccfa1 Vertex programs work now with some restrictions. I expect arbvptorus to work by Aapo Tahkola · 20 years ago
  96. 5dd4030 Make WARN_ONCE messages more informative. by Vladimir Dergachev · 20 years ago
  97. 6d419fe Reduce noiseness of the driver. by Vladimir Dergachev · 20 years ago
  98. 88e155e Get alpha in textures to work properly. by Vladimir Dergachev · 20 years ago
  99. d4697b0 Properly set ABLEND and CBLEND registers. The older code worked, but by accident. by Vladimir Dergachev · 20 years ago
  100. 4a3c609 Looks like we can define FIRE_VERTICES correctly. by Vladimir Dergachev · 20 years ago