1. 866e685 llvmpipe: execute shaders on 4x4 blocks instead of 8x2 by Brian Paul · 15 years ago
  2. 5750a64 llvmpipe: whitespace for readability by Brian Paul · 15 years ago
  3. 63fe997 llvmpipe: added assertions by Brian Paul · 15 years ago
  4. 9c48677 llvmpipe: simplify mask computation by Brian Paul · 15 years ago
  5. 6bde3e0 llvmpipe: replace shifts with multiplies to be clearer by Brian Paul · 15 years ago
  6. 938acf0 llvmpipe: make nr_blocks unsigned by Brian Paul · 15 years ago
  7. 63b1f23 llvmpipe: comments, reformatting and assertions in tri rast code by Brian Paul · 15 years ago
  8. 344a2a9 progs/trivial: added two simple texture tests by Brian Paul · 15 years ago
  9. 7505510 llvmpipe: add a bunch of comments by Brian Paul · 15 years ago
  10. 7d042ac llvmpipe: minor refactoring of bin rasterization code by Brian Paul · 15 years ago
  11. bfa1a76 llvmpipe: update C_SOURCES by Brian Paul · 15 years ago
  12. 280c8ac llvmpipe: fix the worst of the depth regressions since switch to 4x4 by Keith Whitwell · 15 years ago
  13. 694f05a llvmpipe: remove one of two definitions of TILESIZE by Keith Whitwell · 15 years ago
  14. 341edde llvmpipe: remove dead code by Keith Whitwell · 15 years ago
  15. cccb184 llvmpipe: minor opts to setup_tri by Keith Whitwell · 15 years ago
  16. 3199c6e llvmpipe: move block list into rast struct by Keith Whitwell · 15 years ago
  17. 8d752a2 llvmpipe: build list of 4x4 blocks to be shaded by Keith Whitwell · 15 years ago
  18. 1735325 llvmpipe: recursive rasterization within a tile by Keith Whitwell · 15 years ago
  19. 7b116e1 llvmpipe: pass mask as a linear encoding of the 4x4 block by Keith Whitwell · 15 years ago
  20. 7670628 llvmpipe: precalculate some offsets by Keith Whitwell · 15 years ago
  21. 5b07d4d llvmpipe: remove a leftover 8x2 usage by Keith Whitwell · 15 years ago
  22. b0828b0 llvmpipe: calculate masks in format desired by shader by Keith Whitwell · 15 years ago
  23. 3fd6b72 llvmpipe: pre-multiply some constants by fixed_one by Keith Whitwell · 15 years ago
  24. 2f5f357 llvmpipe: Reshape the shader input from 8x2 to 4x4. by José Fonseca · 15 years ago
  25. 0580079 llvmpipe: fixed-point rasterization by Keith Whitwell · 15 years ago
  26. 301c149 llvmpipe: Reset the pointer to stored jit context. by José Fonseca · 15 years ago
  27. f2be08a llvmpipe: Allocate the blend color from the data store, and ensure it's aligned. by José Fonseca · 15 years ago
  28. 269342d llvmpipe: correctly scale top/left fill adjustments by Keith Whitwell · 15 years ago
  29. d9f44ab llvmpipe: fix typo correcting for fill convention by Keith Whitwell · 15 years ago
  30. 2e3580d llvmpipe: Maintain a copy of the shader constants to prevent clobbering. by José Fonseca · 15 years ago
  31. 0177c6e llvmpipe: Only invoke the shader if necessary. by José Fonseca · 15 years ago
  32. 7908c23 llvmpipe: Additional checks for binner block lists. by José Fonseca · 15 years ago
  33. 61f3eeb llvmpipe: Use framebuffer coords consistently. by José Fonseca · 15 years ago
  34. 8c80413 llvmpipe: Fix type in tri bounding box check. by José Fonseca · 15 years ago
  35. b4924d6 llvmpipe: fill in tri min/max values by Keith Whitwell · 15 years ago
  36. 6464ec4 llvmpipe: Remove partial tile override. by José Fonseca · 15 years ago
  37. 8c34c86 llvmpipe: Undo debug override. by José Fonseca · 15 years ago
  38. 05131f7 llvmpipe: properly clip tile writes by Keith Whitwell · 15 years ago
  39. c2e926b llvmpipe: Pass framebuffer coords to shader. by José Fonseca · 15 years ago
  40. b0cd386 llvmpipe: Tell setup shader inputs. by José Fonseca · 15 years ago
  41. 82ec7f0 llvmpipe: correct binning maths for iterating over whole tiles by Keith Whitwell · 15 years ago
  42. 8599969 llvmpipe: Get jit_context/jit_function across the rasterizer. by José Fonseca · 15 years ago
  43. f406ffa llvmpipe: set block count/used values back to zero on reset by Keith Whitwell · 15 years ago
  44. da1808c llvmpipe: just bin whole tiles for now by Keith Whitwell · 15 years ago
  45. 402c189 llvmpipe: always call begin_binning on transition to active state by Keith Whitwell · 15 years ago
  46. dec35d0 llvmpipe: add LP_DEBUG env var by Keith Whitwell · 15 years ago
  47. 082b3b0 llvmpipe: initialize setup data store by Keith Whitwell · 15 years ago
  48. 163a319 llvmpipe: initialize setup line/tri/point funcs by Keith Whitwell · 15 years ago
  49. 608c222 llvmpipe: Put jit_context in store. by José Fonseca · 15 years ago
  50. e0e2008 llvmpipe: trivial/clear works by Keith Whitwell · 15 years ago
  51. 295aea0 llvmpipe: more debug by Keith Whitwell · 15 years ago
  52. 659609e llvmpipe: Replace util_pack_color with straight float_to_ubyte. by José Fonseca · 15 years ago
  53. 4e1334c llvmpipe: debug, crash fixes by Keith Whitwell · 15 years ago
  54. b0475a4 llvmpipe: fix crash on init by Keith Whitwell · 15 years ago
  55. 1928c96 llvmpipe: fix a couple of warnings by Keith Whitwell · 15 years ago
  56. c0e3e35 llvmpipe: Add stub lp_setup_is_texture_referenced. by José Fonseca · 15 years ago
  57. d904ed8 llvmpipe: Pass state to setup. by José Fonseca · 15 years ago
  58. 00ffef3 util: Force ESI register for cpuid's ebx result. by José Fonseca · 15 years ago
  59. c4d54b6 llvmpipe: Eliminate constant mapping/unmapping. by José Fonseca · 15 years ago
  60. c1013f5 llvmpipe: remove dead code by Keith Whitwell · 15 years ago
  61. e215f94 llvmpipe: get lp_setup_tri building by Keith Whitwell · 15 years ago
  62. 4cdd10c llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointer by Keith Whitwell · 15 years ago
  63. 415b271 llvmpipe: hook up some state, add stub line and point functions by Keith Whitwell · 15 years ago
  64. 4751004 llvmpipe: Follow write_color/write_zstencil. by José Fonseca · 15 years ago
  65. 84ab7dc llvmpipe: calculate overall width and height, pass to rasterizer by Keith Whitwell · 15 years ago
  66. de902d3 llvmpipe: more wip on coefficients by Keith Whitwell · 15 years ago
  67. 253dfed llvmpipe: get lp_setup compiling by Keith Whitwell · 15 years ago
  68. 1814395 llvmpipe: triangle struct owns its copy of shader inputs by Keith Whitwell · 15 years ago
  69. 0718c77 llvmpipe: work on clears and coefficients by Keith Whitwell · 15 years ago
  70. 21489d2 llvmpipe: Remove quad headers. by José Fonseca · 15 years ago
  71. df8cedf llvmpipe: Adjust interpolation coeffs declaration. by José Fonseca · 15 years ago
  72. 7ef3617 llvmpipe: Call lp_rast_shade_quads from tri rasterizer. by José Fonseca · 15 years ago
  73. 07ee87e llvmpipe: Fix typo. by José Fonseca · 15 years ago
  74. c7227f4 llvmpipe: rast_tri updates by Keith Whitwell · 15 years ago
  75. 86dba3e llvmpipe: Final adjustments to rasterizer methods. by José Fonseca · 15 years ago
  76. f927876 llvmpipe: More assorted build fixes. by José Fonseca · 15 years ago
  77. ab76b2a llvmpipe: Complete more rasterizer methods.. by José Fonseca · 15 years ago
  78. 35a90e6 llvmpipe: Assorted build fixes. by José Fonseca · 15 years ago
  79. 37b86aa llvmpipe: Implement some of the rasterizer functions. by José Fonseca · 15 years ago
  80. 1caa262 llvmpipe: start cleaning up by Keith Whitwell · 15 years ago
  81. d0c918b llvmpipe: remove some old sampler support structs by Keith Whitwell · 15 years ago
  82. 9215841 llvmpipe: Fix up lp_rast_shade_quads. by José Fonseca · 15 years ago
  83. 5974b80 llvmpipe: Remove dead files from SConscript. by José Fonseca · 15 years ago
  84. ce7ac8e llvmpipe: Update lp_setup_clear invocation. by José Fonseca · 15 years ago
  85. ee3383b llvmpipe: Update more copyright headers. by José Fonseca · 15 years ago
  86. 6b65685 llvmpipe: remove tex tile cache and related code by Keith Whitwell · 15 years ago
  87. d2e2b75 llvmpipe: rewrite llvmpipe_clear() by Keith Whitwell · 15 years ago
  88. 9312104 llvmpipe: wip me harder by Keith Whitwell · 15 years ago
  89. d614ced llvmpipe: Update includes and copyright headers. by José Fonseca · 15 years ago
  90. 46df37e llvmpipe: Update SConscript. by José Fonseca · 15 years ago
  91. a6676d8 llvmpipe: Add the rast -> jit shader glue. by José Fonseca · 15 years ago
  92. 5e13dfe llvmpipe: whip out the intra-tile code from lp_setup_tri.c by Keith Whitwell · 15 years ago
  93. e529170 llvmpipe: more wipping by Keith Whitwell · 15 years ago
  94. 89498d0 llvmpipe: import experimental softpipe rasterizer code, wip binning code by Keith Whitwell · 15 years ago
  95. 0083d2e i915g: Fix MSVC build. by Vinson Lee · 15 years ago
  96. 2b9418b softpipe: new comments by Brian Paul · 15 years ago
  97. 0fb71be softpipe: whitespace and comment fixes by Brian Paul · 15 years ago
  98. 9a0ff33 softpipe: prefix non-static functions with sp_ by Brian Paul · 15 years ago
  99. cf6209b r300compiler: fix scons build again by Joakim Sindholt · 15 years ago
  100. 7ca7220 Merge branch 'master' into r300g-glsl by Nicolai Hähnle · 15 years ago