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866e685
llvmpipe: execute shaders on 4x4 blocks instead of 8x2
by Brian Paul
· 15 years ago
5750a64
llvmpipe: whitespace for readability
by Brian Paul
· 15 years ago
63fe997
llvmpipe: added assertions
by Brian Paul
· 15 years ago
9c48677
llvmpipe: simplify mask computation
by Brian Paul
· 15 years ago
6bde3e0
llvmpipe: replace shifts with multiplies to be clearer
by Brian Paul
· 15 years ago
938acf0
llvmpipe: make nr_blocks unsigned
by Brian Paul
· 15 years ago
63b1f23
llvmpipe: comments, reformatting and assertions in tri rast code
by Brian Paul
· 15 years ago
344a2a9
progs/trivial: added two simple texture tests
by Brian Paul
· 15 years ago
7505510
llvmpipe: add a bunch of comments
by Brian Paul
· 15 years ago
7d042ac
llvmpipe: minor refactoring of bin rasterization code
by Brian Paul
· 15 years ago
bfa1a76
llvmpipe: update C_SOURCES
by Brian Paul
· 15 years ago
280c8ac
llvmpipe: fix the worst of the depth regressions since switch to 4x4
by Keith Whitwell
· 15 years ago
694f05a
llvmpipe: remove one of two definitions of TILESIZE
by Keith Whitwell
· 15 years ago
341edde
llvmpipe: remove dead code
by Keith Whitwell
· 15 years ago
cccb184
llvmpipe: minor opts to setup_tri
by Keith Whitwell
· 15 years ago
3199c6e
llvmpipe: move block list into rast struct
by Keith Whitwell
· 15 years ago
8d752a2
llvmpipe: build list of 4x4 blocks to be shaded
by Keith Whitwell
· 15 years ago
1735325
llvmpipe: recursive rasterization within a tile
by Keith Whitwell
· 15 years ago
7b116e1
llvmpipe: pass mask as a linear encoding of the 4x4 block
by Keith Whitwell
· 15 years ago
7670628
llvmpipe: precalculate some offsets
by Keith Whitwell
· 15 years ago
5b07d4d
llvmpipe: remove a leftover 8x2 usage
by Keith Whitwell
· 15 years ago
b0828b0
llvmpipe: calculate masks in format desired by shader
by Keith Whitwell
· 15 years ago
3fd6b72
llvmpipe: pre-multiply some constants by fixed_one
by Keith Whitwell
· 15 years ago
2f5f357
llvmpipe: Reshape the shader input from 8x2 to 4x4.
by José Fonseca
· 15 years ago
0580079
llvmpipe: fixed-point rasterization
by Keith Whitwell
· 15 years ago
301c149
llvmpipe: Reset the pointer to stored jit context.
by José Fonseca
· 15 years ago
f2be08a
llvmpipe: Allocate the blend color from the data store, and ensure it's aligned.
by José Fonseca
· 15 years ago
269342d
llvmpipe: correctly scale top/left fill adjustments
by Keith Whitwell
· 15 years ago
d9f44ab
llvmpipe: fix typo correcting for fill convention
by Keith Whitwell
· 15 years ago
2e3580d
llvmpipe: Maintain a copy of the shader constants to prevent clobbering.
by José Fonseca
· 15 years ago
0177c6e
llvmpipe: Only invoke the shader if necessary.
by José Fonseca
· 15 years ago
7908c23
llvmpipe: Additional checks for binner block lists.
by José Fonseca
· 15 years ago
61f3eeb
llvmpipe: Use framebuffer coords consistently.
by José Fonseca
· 15 years ago
8c80413
llvmpipe: Fix type in tri bounding box check.
by José Fonseca
· 15 years ago
b4924d6
llvmpipe: fill in tri min/max values
by Keith Whitwell
· 15 years ago
6464ec4
llvmpipe: Remove partial tile override.
by José Fonseca
· 15 years ago
8c34c86
llvmpipe: Undo debug override.
by José Fonseca
· 15 years ago
05131f7
llvmpipe: properly clip tile writes
by Keith Whitwell
· 15 years ago
c2e926b
llvmpipe: Pass framebuffer coords to shader.
by José Fonseca
· 15 years ago
b0cd386
llvmpipe: Tell setup shader inputs.
by José Fonseca
· 15 years ago
82ec7f0
llvmpipe: correct binning maths for iterating over whole tiles
by Keith Whitwell
· 15 years ago
8599969
llvmpipe: Get jit_context/jit_function across the rasterizer.
by José Fonseca
· 15 years ago
f406ffa
llvmpipe: set block count/used values back to zero on reset
by Keith Whitwell
· 15 years ago
da1808c
llvmpipe: just bin whole tiles for now
by Keith Whitwell
· 15 years ago
402c189
llvmpipe: always call begin_binning on transition to active state
by Keith Whitwell
· 15 years ago
dec35d0
llvmpipe: add LP_DEBUG env var
by Keith Whitwell
· 15 years ago
082b3b0
llvmpipe: initialize setup data store
by Keith Whitwell
· 15 years ago
163a319
llvmpipe: initialize setup line/tri/point funcs
by Keith Whitwell
· 15 years ago
608c222
llvmpipe: Put jit_context in store.
by José Fonseca
· 15 years ago
e0e2008
llvmpipe: trivial/clear works
by Keith Whitwell
· 15 years ago
295aea0
llvmpipe: more debug
by Keith Whitwell
· 15 years ago
659609e
llvmpipe: Replace util_pack_color with straight float_to_ubyte.
by José Fonseca
· 15 years ago
4e1334c
llvmpipe: debug, crash fixes
by Keith Whitwell
· 15 years ago
b0475a4
llvmpipe: fix crash on init
by Keith Whitwell
· 15 years ago
1928c96
llvmpipe: fix a couple of warnings
by Keith Whitwell
· 15 years ago
c0e3e35
llvmpipe: Add stub lp_setup_is_texture_referenced.
by José Fonseca
· 15 years ago
d904ed8
llvmpipe: Pass state to setup.
by José Fonseca
· 15 years ago
00ffef3
util: Force ESI register for cpuid's ebx result.
by José Fonseca
· 15 years ago
c4d54b6
llvmpipe: Eliminate constant mapping/unmapping.
by José Fonseca
· 15 years ago
c1013f5
llvmpipe: remove dead code
by Keith Whitwell
· 15 years ago
e215f94
llvmpipe: get lp_setup_tri building
by Keith Whitwell
· 15 years ago
4cdd10c
llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointer
by Keith Whitwell
· 15 years ago
415b271
llvmpipe: hook up some state, add stub line and point functions
by Keith Whitwell
· 15 years ago
4751004
llvmpipe: Follow write_color/write_zstencil.
by José Fonseca
· 15 years ago
84ab7dc
llvmpipe: calculate overall width and height, pass to rasterizer
by Keith Whitwell
· 15 years ago
de902d3
llvmpipe: more wip on coefficients
by Keith Whitwell
· 15 years ago
253dfed
llvmpipe: get lp_setup compiling
by Keith Whitwell
· 15 years ago
1814395
llvmpipe: triangle struct owns its copy of shader inputs
by Keith Whitwell
· 15 years ago
0718c77
llvmpipe: work on clears and coefficients
by Keith Whitwell
· 15 years ago
21489d2
llvmpipe: Remove quad headers.
by José Fonseca
· 15 years ago
df8cedf
llvmpipe: Adjust interpolation coeffs declaration.
by José Fonseca
· 15 years ago
7ef3617
llvmpipe: Call lp_rast_shade_quads from tri rasterizer.
by José Fonseca
· 15 years ago
07ee87e
llvmpipe: Fix typo.
by José Fonseca
· 15 years ago
c7227f4
llvmpipe: rast_tri updates
by Keith Whitwell
· 15 years ago
86dba3e
llvmpipe: Final adjustments to rasterizer methods.
by José Fonseca
· 15 years ago
f927876
llvmpipe: More assorted build fixes.
by José Fonseca
· 15 years ago
ab76b2a
llvmpipe: Complete more rasterizer methods..
by José Fonseca
· 15 years ago
35a90e6
llvmpipe: Assorted build fixes.
by José Fonseca
· 15 years ago
37b86aa
llvmpipe: Implement some of the rasterizer functions.
by José Fonseca
· 15 years ago
1caa262
llvmpipe: start cleaning up
by Keith Whitwell
· 15 years ago
d0c918b
llvmpipe: remove some old sampler support structs
by Keith Whitwell
· 15 years ago
9215841
llvmpipe: Fix up lp_rast_shade_quads.
by José Fonseca
· 15 years ago
5974b80
llvmpipe: Remove dead files from SConscript.
by José Fonseca
· 15 years ago
ce7ac8e
llvmpipe: Update lp_setup_clear invocation.
by José Fonseca
· 15 years ago
ee3383b
llvmpipe: Update more copyright headers.
by José Fonseca
· 15 years ago
6b65685
llvmpipe: remove tex tile cache and related code
by Keith Whitwell
· 15 years ago
d2e2b75
llvmpipe: rewrite llvmpipe_clear()
by Keith Whitwell
· 15 years ago
9312104
llvmpipe: wip me harder
by Keith Whitwell
· 15 years ago
d614ced
llvmpipe: Update includes and copyright headers.
by José Fonseca
· 15 years ago
46df37e
llvmpipe: Update SConscript.
by José Fonseca
· 15 years ago
a6676d8
llvmpipe: Add the rast -> jit shader glue.
by José Fonseca
· 15 years ago
5e13dfe
llvmpipe: whip out the intra-tile code from lp_setup_tri.c
by Keith Whitwell
· 15 years ago
e529170
llvmpipe: more wipping
by Keith Whitwell
· 15 years ago
89498d0
llvmpipe: import experimental softpipe rasterizer code, wip binning code
by Keith Whitwell
· 15 years ago
0083d2e
i915g: Fix MSVC build.
by Vinson Lee
· 15 years ago
2b9418b
softpipe: new comments
by Brian Paul
· 15 years ago
0fb71be
softpipe: whitespace and comment fixes
by Brian Paul
· 15 years ago
9a0ff33
softpipe: prefix non-static functions with sp_
by Brian Paul
· 15 years ago
cf6209b
r300compiler: fix scons build again
by Joakim Sindholt
· 15 years ago
7ca7220
Merge branch 'master' into r300g-glsl
by Nicolai Hähnle
· 15 years ago
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