- aef4ca6 disable GL_TEXTURE_1D at end of frame to fix failed assertion by Brian Paul · 17 years ago
- c016f32 Only convert configs if screen creation was successful. by Kristian Høgsberg · 17 years ago
- f1e1267 Fix include path for rain demo so glut.h is found by Dan Nicholson · 17 years ago
- ab5750f Ignore more demo programs by Dan Nicholson · 17 years ago
- 60159c1 Convert crlf->lf line endings. by José Fonseca · 17 years ago
- 4955325 chmod a-x **/glslnoise.c by Adam Jackson · 17 years ago
- 76295f0 press 0,1,2,etc keys for specific bias values by Brian · 17 years ago
- f09b238 push out far clip plane to 200 by Brian · 17 years ago
- e7007c6 Added d/D keys to change viewing distance, 'a' to toggle animation by Brian · 17 years ago
- e58c365 define M_PI if needed by Alexey Sokolov · 17 years ago
- 85f5e6d Fix a quadstrip front/back-face inconsistancy. by Brian · 17 years ago
- a5eb9e7 Build rain demo (Gonzo <andreas.wendleder@gmail.com>) by Brian · 17 years ago
- a11b6f0 Updates of some OpenVMS makefiles. by joukj · 17 years ago
- fb69fe5 Only emit texcoords for enabled units. Enable/disable units with 0..7 keys. by Brian · 17 years ago
- c05aa5e specify app lib dependencies in Makefiles (patch 1/3) by Dan Nicholson · 17 years ago
- 8578534 Ignore new programs by Dan Nicholson · 17 years ago
- 55d4f32 fix assorted bugs, works now by Brian · 17 years ago
- b961ecc Support cards that have ARB_fp but not ARB_shadow. by Ian Romanick · 17 years ago
- b182613 Ignore more generated files in progs/ by Dan Nicholson · 17 years ago
- 2a3e338 add support for LDFLAGS env var by Dan Nicholson · 17 years ago
- 45899a4 Update .gitignore for demos. by Eric Anholt · 17 years ago
- bb4a9b2 added copypix.c test (test glCopyPixels w/ pixel zoom) by Brian · 17 years ago
- 3a484cd added --noclear option to demonstrate rendering without glClear by Brian · 17 years ago
- f98bdfc call glutInit(), bug 11486 by Xavier Bachelot · 17 years ago
- 3b10f50 use larger point/sprite size by Brian · 17 years ago
- 359c6ea Add support for shadow mapping with vertex and fragment programs by Ian Romanick · 17 years ago
- 2260c24 Refactor shadow map modelview and projection code by Ian Romanick · 17 years ago
- f575d4f Remove '#if defined' tests for ARB extensions. by Ian Romanick · 17 years ago
- 1dd7c00 Windows updates by Brian · 18 years ago
- f42d4ab move #include <GL/glut.h> after other #includes for Windows by Brian · 18 years ago
- 4a28548 use sqrt(), not sqrtf() for Windows by Brian · 18 years ago
- ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 18 years ago
- bc74cb4 destroy window upon exit by Brian · 18 years ago
- badc346 lots of changes, fixes, clean-ups by Brian · 18 years ago
- bf28735 restore 200x200 window size, animation, version check by Brian · 18 years ago
- 9612a30 fix some dependencies, remove some CFLAGS by Brian · 18 years ago
- 0420d85 disable MakeTexture() by Brian · 18 years ago
- 180cc2f disable assertion by Brian · 18 years ago
- 2cf5fd4 Merge branch 'origin' into glsl-compiler-1 by Brian · 18 years ago
- 9f37be6 s/ARB/MESA/ in extension check (bug 10126) by Brian · 18 years ago
- 29c471a Merge branch 'origin' into glsl-compiler-1 by Brian · 18 years ago
- 917a508 Use gl_LightSource[0].position intead of a light position uniform. by Brian · 18 years ago
- f4e345c minor fprintf() change by Brian · 18 years ago
- 46a9241 add texturing, other options by Brian · 18 years ago
- afba8f0 Fix bug#9673 by Xiang, Haihao · 18 years ago
- becb393 Use extfuncs.h helper. Added command line options for loading by Brian · 18 years ago
- 14f9263 Make git ignore files only generated at build time. by Michel Dänzer · 18 years ago
- 4b43054 added fsligght by Brian Paul · 18 years ago
- 24ea2c2 yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language by Brian Paul · 18 years ago
- 48e6fff merge the (rest of) texmem branch by Keith Whitwell · 18 years ago
- e4298b9 Add missing call to glutInit. by Ian Romanick · 18 years ago
- 1ad1287 allocate larger TempImage, use COMBO var to choose test format/type by Brian Paul · 18 years ago
- af1dc7e move initialization code aroudn so glPointParameter isn't called before checking the extension is present by Roland Scheidegger · 18 years ago
- a394f54 check for GL_ARB_point_parameters by Brian Paul · 18 years ago
- 1616f5b Change fragment shader to utilize faster vec4 operations. by Michal Krol · 18 years ago
- cc738e0 casts and assertions by Brian Paul · 18 years ago
- f05e7eb code to draw engine block by Brian Paul · 18 years ago
- 39dd519 Optimize shaders. Use frame counter. by Michal Krol · 18 years ago
- 883f989 LIB_DIR is now just 'lib' or 'lib64' by Brian Paul · 18 years ago
- d8bb5ea call glutDestroyWindow() to allow checking for mem leaks upon exit by Brian Paul · 18 years ago
- 1ff8daf New animated engine demo. by Brian Paul · 18 years ago
- 66c9be0 remove occlude.c demo since GL_HP_occlusion_test no longer available by Brian Paul · 18 years ago
- 4e06178 use trackball code for mouse rotation by Brian Paul · 18 years ago
- 73e73ff Fix command line parsing. by Michel Dänzer · 18 years ago
- ee34e6e Add support for GL_APPLE_vertex_array_object. Several test programs by Ian Romanick · 18 years ago
- 6acf1e9 Remove carriage returns. by Michal Krol · 19 years ago
- c4a4864 compile fix from Dan Schikore by Brian Paul · 19 years ago
- 68ad7ca allow rotation w/ mouse by Brian Paul · 19 years ago
- e099ce8 re-enable animation by Brian Paul · 19 years ago
- 762c361 Added render to depth texture support with GL_EXT_framebuffer_object. by Brian Paul · 19 years ago
- 1979b6b set the texture border color for the depth texture by Brian Paul · 19 years ago
- ec83f38 fix bad call to FindLine() by Brian Paul · 19 years ago
- 197d725 added -f option for full-screeen by Brian Paul · 19 years ago
- 693a66a press '0' for glDrawBuffer(GL_NONE) by Brian Paul · 19 years ago
- 62c325a fix GETPROCADDRESS usage, remove carriage return chars (bug 6430) by Brian Paul · 19 years ago
- 32244ac s/glslnose.c/glslnoise/ (bug 6430) by Brian Paul · 19 years ago
- b7a5a9d Windows makefile to easily build all demo programs. by Karl Schultz · 19 years ago
- b687531 Undef a conflicting symbol in Windows. by Karl Schultz · 19 years ago
- 54b65e0 add showbuffer.[ch] which could be in this dir after the targets are built. by Karl Schultz · 19 years ago
- 4f21180 Remove unneeded includes of time.h by Karl Schultz · 19 years ago
- 10f08cc use 'p' key to toggle use of GL_EXT_packed_depth_stencil by Brian Paul · 19 years ago
- cc15916 More GLSL code: by Michal Krol · 19 years ago
- 3654193 More GLSL code. by Michal Krol · 19 years ago
- 3699751 Demonstrate GLSL fragment and vertex shaders. by Michal Krol · 19 years ago
- 7905b19 use fmod() when incrementing CubeRot by Brian Paul · 19 years ago
- daf3093 Test glCopyTexSubImage2D by drawing gears as texture on sides of a box. by Brian Paul · 19 years ago
- 93d0935 Fix the default target to remake readtex.o if needed by Adam Jackson · 19 years ago
- 1add059 Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be by Brian Paul · 19 years ago
- 21b2784 'a' key to toggle animation by Brian Paul · 19 years ago
- 1ad3b7e call gluDeleteQuadric() to fix mem leak by Brian Paul · 19 years ago
- d0529b6 use fmod() to prevent overflow of angle variable by Brian Paul · 19 years ago
- 1ad6e08 call glFinish if drawing to front buffer by Brian Paul · 19 years ago
- d997b90 by Jouk Jansen · 19 years ago
- d578373 use 'f' key to toggle front/back buffer rendering by Brian Paul · 19 years ago
- 59d680d Demo of how to do (nearly) flicker-free rendering with a single color buffer. by Brian Paul · 19 years ago
- 713635a fix comment and #if test by Brian Paul · 19 years ago
- 8e247d5 Update the glut idle function after a new window is created by Brian Paul · 19 years ago
- 5d7c486 Added multi-window support. Press 'n' to create new window, 'k' to kill by Brian Paul · 19 years ago
- a1a6fa2 free display lists and destroy window upon exit by Brian Paul · 19 years ago
- 502504d Add a mode to test flat shading + separate specular. by Keith Whitwell · 19 years ago