1. c61bf36 llvmpipe: export the tgsi translation code to a common layer by Zack Rusin · 14 years ago
  2. ad60552 llvmpipe: Disable multithreading on windows. by José Fonseca · 14 years ago
  3. a1af8ee Merge remote branch 'origin/lp-binning' by José Fonseca · 14 years ago
  4. 7319ae0 llvmpipe: remove tile clipping code by Brian Paul · 15 years ago
  5. ec459f2 llvmpipe: asst. task-related clean-ups by Brian Paul · 15 years ago
  6. 0fccfc9 llvmpipe: remove unneeded DEBUG checks, use step var by Brian Paul · 15 years ago
  7. 62623c4 llvmpipe: added show_tiles and show_subtiles debug options by Brian Paul · 15 years ago
  8. 591401f llvmpipe: use new u_ringbuffer for scene queue by Keith Whitwell · 15 years ago
  9. 2797f2b llvmpipe: generate two shader varients, one omits triangle in/out testing by Brian Paul · 15 years ago
  10. 2ba1c81 llvmpipe: use one loop in lp_rast_clear_zstencil() by Brian Paul · 15 years ago
  11. f94a991 llvmpipe: optimize lp_rast_clear_color() for non-gray colors by Brian Paul · 15 years ago
  12. 4231006 llvmpipe: add bin debugger by Keith Whitwell · 15 years ago
  13. 95ee14f llvmpipe: implement lp_rast_load_zstencil by Keith Whitwell · 15 years ago
  14. db83ad4 llvmpipe: improve empty-bin test further by Keith Whitwell · 15 years ago
  15. f4b29e6 llvmpipe: improve empty-bin test by Keith Whitwell · 15 years ago
  16. da45f49 llvmpipe: quick hack to short-circuit empty bins by Keith Whitwell · 15 years ago
  17. c1a0441 llvmpipe: initial mrt support by Keith Whitwell · 15 years ago
  18. 080c40a Merge remote branch 'origin/master' into lp-binning by José Fonseca · 15 years ago
  19. c9240c4 llvmpipe: remove dead code by Keith Whitwell · 15 years ago
  20. 808170a llvmpipe: replace INT_MIN/2 with INT_MIN by Brian Paul · 15 years ago
  21. b9d33db llvmpipe: improve the in/out test a little by Brian Paul · 15 years ago
  22. ab94381 llvmpipe: do final the pixel in/out triangle test in the fragment shader by Brian Paul · 15 years ago
  23. cdbcd96 llvmpipe: tighten up an assertion by Brian Paul · 15 years ago
  24. 663750d llvmpipe: rename bins to scene by Keith Whitwell · 15 years ago
  25. 4b70af9 llvmpipe: added lp_rast_fence() bin function by Brian Paul · 15 years ago
  26. 9323740 llvmpipe: added lp_rast_get_num_threads() by Brian Paul · 15 years ago
  27. 92dc0f9 llvmpipe: implement lp_rast_load_color() by Brian Paul · 15 years ago
  28. 2bce5c1 llvmpipe: checkpoint: more thread/queuing changes by Brian Paul · 15 years ago
  29. de31b0e llvmpipe: remove unused lp_rasterizer::fb field by Brian Paul · 15 years ago
  30. 156eabb llvmpipe: improve framebuffer/surface code by Brian Paul · 15 years ago
  31. 205da96 llvmpipe: remove unused fb parameter by Brian Paul · 15 years ago
  32. 4e67f10 llvmpipe: minor comment fix by Brian Paul · 15 years ago
  33. 9509f73 llvmpipe: checkpoint: use empty/full bin queues by Brian Paul · 15 years ago
  34. 96689d4 llvmpipe: added some debug/info code by Brian Paul · 15 years ago
  35. 3bee8c2 llvmpipe: use the empty_bins queue now by Brian Paul · 15 years ago
  36. d7dbc66 llvmpipe: checkpoint: begin plugging in bin queue code by Brian Paul · 15 years ago
  37. 7f457ac llvmpipe: Use number of CPUs as default number of threads. by José Fonseca · 15 years ago
  38. 73e13c3 llvmpipe: remove some left-over debug code by Brian Paul · 15 years ago
  39. aab1cec llvmpipe: implement threaded rasterization by Brian Paul · 15 years ago
  40. 3a06c11 llvmpipe: repartition lp_rasterizer state for threading by Brian Paul · 15 years ago
  41. cdaea04 llvmpipe: use bin iteration functions when rasterizing bins by Brian Paul · 15 years ago
  42. 8a23105 llvmpipe: still more bin code reorganization by Brian Paul · 15 years ago
  43. 01b1900 llvmpipe: reorganization of binning data structions and funtions by Brian Paul · 15 years ago
  44. b533b56 llvmpipe: move lp_rasterize_bin() into lp_rast.c by Brian Paul · 15 years ago
  45. a08d630 llvmpipe: use LP_DBG() macro everywhere by Brian Paul · 15 years ago
  46. b1659b9 llvmpipe: bin state-change commands by Brian Paul · 15 years ago
  47. e2f4634 llvmpipe: checkpoint some initial state binning code by Brian Paul · 15 years ago
  48. ffd0759 llvmpipe: comments and a stub for lp_rast_set_state() by Brian Paul · 15 years ago
  49. 51663f0 llvmpipe: quick & dirty implementation of lp_rast_store_zstencil() by Brian Paul · 15 years ago
  50. 866e685 llvmpipe: execute shaders on 4x4 blocks instead of 8x2 by Brian Paul · 15 years ago
  51. 7505510 llvmpipe: add a bunch of comments by Brian Paul · 15 years ago
  52. 280c8ac llvmpipe: fix the worst of the depth regressions since switch to 4x4 by Keith Whitwell · 15 years ago
  53. 694f05a llvmpipe: remove one of two definitions of TILESIZE by Keith Whitwell · 15 years ago
  54. 7b116e1 llvmpipe: pass mask as a linear encoding of the 4x4 block by Keith Whitwell · 15 years ago
  55. 7670628 llvmpipe: precalculate some offsets by Keith Whitwell · 15 years ago
  56. 5b07d4d llvmpipe: remove a leftover 8x2 usage by Keith Whitwell · 15 years ago
  57. b0828b0 llvmpipe: calculate masks in format desired by shader by Keith Whitwell · 15 years ago
  58. 61f3eeb llvmpipe: Use framebuffer coords consistently. by José Fonseca · 15 years ago
  59. 8c34c86 llvmpipe: Undo debug override. by José Fonseca · 15 years ago
  60. 05131f7 llvmpipe: properly clip tile writes by Keith Whitwell · 15 years ago
  61. c2e926b llvmpipe: Pass framebuffer coords to shader. by José Fonseca · 15 years ago
  62. 82ec7f0 llvmpipe: correct binning maths for iterating over whole tiles by Keith Whitwell · 15 years ago
  63. 8599969 llvmpipe: Get jit_context/jit_function across the rasterizer. by José Fonseca · 15 years ago
  64. e0e2008 llvmpipe: trivial/clear works by Keith Whitwell · 15 years ago
  65. 295aea0 llvmpipe: more debug by Keith Whitwell · 15 years ago
  66. 4e1334c llvmpipe: debug, crash fixes by Keith Whitwell · 15 years ago
  67. 4cdd10c llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointer by Keith Whitwell · 15 years ago
  68. 4751004 llvmpipe: Follow write_color/write_zstencil. by José Fonseca · 15 years ago
  69. 84ab7dc llvmpipe: calculate overall width and height, pass to rasterizer by Keith Whitwell · 15 years ago
  70. 0718c77 llvmpipe: work on clears and coefficients by Keith Whitwell · 15 years ago
  71. 21489d2 llvmpipe: Remove quad headers. by José Fonseca · 15 years ago
  72. 07ee87e llvmpipe: Fix typo. by José Fonseca · 15 years ago
  73. 86dba3e llvmpipe: Final adjustments to rasterizer methods. by José Fonseca · 15 years ago
  74. ab76b2a llvmpipe: Complete more rasterizer methods.. by José Fonseca · 15 years ago
  75. 37b86aa llvmpipe: Implement some of the rasterizer functions. by José Fonseca · 15 years ago
  76. d0c918b llvmpipe: remove some old sampler support structs by Keith Whitwell · 15 years ago
  77. 9215841 llvmpipe: Fix up lp_rast_shade_quads. by José Fonseca · 15 years ago
  78. d614ced llvmpipe: Update includes and copyright headers. by José Fonseca · 15 years ago
  79. a6676d8 llvmpipe: Add the rast -> jit shader glue. by José Fonseca · 15 years ago
  80. e529170 llvmpipe: more wipping by Keith Whitwell · 15 years ago[Renamed (74%) from src/gallium/drivers/llvmpipe/lp_rasterizer.c]
  81. 89498d0 llvmpipe: import experimental softpipe rasterizer code, wip binning code by Keith Whitwell · 15 years ago