1. c61bf36 llvmpipe: export the tgsi translation code to a common layer by Zack Rusin · 14 years ago
  2. a1af8ee Merge remote branch 'origin/lp-binning' by José Fonseca · 14 years ago
  3. 2848688 gallium: pipe/p_inlines.h -> util/u_inlines.h by José Fonseca · 14 years ago
  4. bee9964 Merge remote branch 'origin/master' into lp-binning by José Fonseca · 14 years ago
  5. 9b346f8 Merge commit 'origin/perrtblend' by Roland Scheidegger · 14 years ago
  6. 9851644 gallium: Enable multiple constant buffers for vertex and geometry shaders. by Michal Krol · 15 years ago
  7. e95ad2a llvmpipe: count/report time spent in LLVM compilations by Brian Paul · 14 years ago
  8. cd8614b Merge branch 'mesa_7_7_branch' by Brian Paul · 15 years ago
  9. 4222bf3 llvmpipe: Remove unnecessary headers. by Vinson Lee · 15 years ago
  10. 4d2dc9d llvmpipe: updated comment by Brian Paul · 15 years ago
  11. 04cb5df llvmpipe: adapt to per-rendertarget blend changes by Roland Scheidegger · 15 years ago
  12. 9a23d81 llvmpipe: tweak a comment by Brian Paul · 15 years ago
  13. ba5d600 Merge remote branch 'origin/master' into lp-binning by José Fonseca · 15 years ago
  14. 2797f2b llvmpipe: generate two shader varients, one omits triangle in/out testing by Brian Paul · 15 years ago
  15. 3b1920a llvmpipe: asst code changes in lp_state_fs.c by Brian Paul · 15 years ago
  16. 5e5d0ad Merge branch 'gallium-noconstbuf' by Roland Scheidegger · 15 years ago
  17. 4461442 llvmpipe: implement scissor testing by Brian Paul · 15 years ago
  18. 4769328 llvmpipe: comments by Brian Paul · 15 years ago
  19. 7df4c88 llvmpipe: Opaque shader implies complete colormask too. by José Fonseca · 15 years ago
  20. a1acbff llvmpipe: Reset the bin when shading a whole tile with an opaque shader. by José Fonseca · 15 years ago
  21. 4061ca0 llvmpipe: silence unused var warnings by Brian Paul · 15 years ago
  22. 5cf4630 llvmpipe: disable the all in/out test code for now by Brian Paul · 15 years ago
  23. 9a10d14 llvmpipe: move, update comments by Brian Paul · 15 years ago
  24. 3b5d849 llvmpipe: refactor generate_fragment() code by Brian Paul · 15 years ago
  25. 46b5bd6 llvmpipe: do the all-in test on the scalar c0 instead of vector c0 by Brian Paul · 15 years ago
  26. 70c8d2a gallium: remove const qualifier from pipe_buffer argument in set_constant_buffer by Roland Scheidegger · 15 years ago
  27. 86f4500 llvmpipe: force constant interpolation of flatshade colors by Keith Whitwell · 15 years ago
  28. c1a0441 llvmpipe: initial mrt support by Keith Whitwell · 15 years ago
  29. f4321fb llvmpipe: optimize case when all four pixels are inside the triangle by Brian Paul · 15 years ago
  30. 080c40a Merge remote branch 'origin/master' into lp-binning by José Fonseca · 15 years ago
  31. 7bd7e2d llvmpipe: Axe texture sampling code inherited from softpipe. by José Fonseca · 15 years ago
  32. 5ce0380 llvmpipe: merge setup and draw vbuf submodules by Keith Whitwell · 15 years ago
  33. 4e014c0 pipe_sampler_state::compare_mode is not a boolean enable flag. by Michal Krol · 15 years ago
  34. 25024d9 Merge branch 'mesa_7_7_branch' by Brian Paul · 15 years ago
  35. 31d1822 llvmpipe: Silence compiler warnings. by Vinson Lee · 15 years ago
  36. 080703e llvmpipe: Treat state changes systematically. by José Fonseca · 15 years ago
  37. 89d8577 gallium: add geometry shader support to gallium by Zack Rusin · 15 years ago
  38. 1278507 gallium: adapt drivers to pipe_constant_buffer removal by Roland Scheidegger · 15 years ago
  39. 5771f3d llvmpipe: remove unused code, added comments, etc by Brian Paul · 15 years ago
  40. b9d33db llvmpipe: improve the in/out test a little by Brian Paul · 15 years ago
  41. ab94381 llvmpipe: do final the pixel in/out triangle test in the fragment shader by Brian Paul · 15 years ago
  42. 2584c5b llvmpipe: add LP_DEBUG env var by José Fonseca · 15 years ago
  43. 51410a2 llvmpipe: fix blend debug strings by Brian Paul · 15 years ago
  44. 866e685 llvmpipe: execute shaders on 4x4 blocks instead of 8x2 by Brian Paul · 15 years ago
  45. 4ae3e88 llvmpipe: Use assert instead of abort. Only verify functions on debug builds. by José Fonseca · 15 years ago
  46. 2282fb7 llvmpipe: Use the generic conversion routine for depths. by José Fonseca · 15 years ago
  47. 88e08d7 llvmpipe: Human friendlier sampler state dump. by José Fonseca · 15 years ago
  48. 5fcb757 llvmpipe: Dump the sampler state of the shader key. by José Fonseca · 15 years ago
  49. 8599969 llvmpipe: Get jit_context/jit_function across the rasterizer. by José Fonseca · 15 years ago
  50. dec35d0 llvmpipe: add LP_DEBUG env var by Keith Whitwell · 15 years ago
  51. d904ed8 llvmpipe: Pass state to setup. by José Fonseca · 15 years ago
  52. c4d54b6 llvmpipe: Eliminate constant mapping/unmapping. by José Fonseca · 15 years ago
  53. 21489d2 llvmpipe: Remove quad headers. by José Fonseca · 15 years ago
  54. 69588d7 llvmpipe: Eliminate constant mapping/unmapping. by José Fonseca · 15 years ago
  55. 4456006 gallium: remove depth.occlusion_count flag by Keith Whitwell · 15 years ago
  56. a02ecdf llvmpipe: First verify LLVM IR, only then run optimizing passes. by José Fonseca · 15 years ago
  57. b4835ea llvmpipe: Make lp_type a regular union. by José Fonseca · 15 years ago
  58. 6a405b4 llvmpipe: Fix alpha test. by José Fonseca · 15 years ago
  59. 4c3a48a llvmpipe: Mask out color channels not present in the color buffer. by José Fonseca · 15 years ago
  60. c3c80c5 llvmpipe: Skip blending when mask is zero. by José Fonseca · 15 years ago
  61. 8e6b925 llvmpipe: Proper control flow builders. by José Fonseca · 15 years ago
  62. cdbbcdf llvmpipe: Include zsbuf's format in the fragment shader key. by José Fonseca · 15 years ago
  63. e4c76c0 llvmpipe: Code generate the texture sampling inside the shader. by José Fonseca · 15 years ago
  64. 8be72bb llvmpipe: Further abstract the texture sampling generation from TGSI translation. by José Fonseca · 15 years ago
  65. c40eddd llvmpipe: Isolate sampling from TGSI translation. by José Fonseca · 15 years ago
  66. 8aa62ce llvmpipe: Fix shader variant key construction. by José Fonseca · 15 years ago
  67. f85c5f8 llvmpipe: Factor out and optimize the input interpolation. by José Fonseca · 15 years ago
  68. 03180dc llvmpipe: Pre-declare fetch_texel. by José Fonseca · 15 years ago
  69. 635c37e llvmpipe: Pass the alpha ref value and blend color in the jit context. by José Fonseca · 15 years ago
  70. c022e15 llvmpipe: Pass fragment context to generated function in a single structure. by José Fonseca · 15 years ago
  71. 08dd41f llvmpipe: Centralize the C <-> JIT interfaces in one place. by José Fonseca · 15 years ago
  72. 97b4681 llvmpipe: Drop blend derived state. by José Fonseca · 15 years ago
  73. 5811ed8 llvmpipe: Add a bunch of comments. by José Fonseca · 15 years ago
  74. 3f36f4b llvmpipe: Split off vs stuff from lp_state_fs.c. by José Fonseca · 15 years ago
  75. 9897180 llvmpipe: Generate the fragment pipeline into a single function. by José Fonseca · 15 years ago
  76. 3d7a886 llvmpipe: Early depth testing. by José Fonseca · 15 years ago
  77. e3b38e5 llvmpipe: Code generate the depth test, and include in the shader. by José Fonseca · 15 years ago
  78. c0472f9 llvmpipe: Centralize mask update logic. by José Fonseca · 15 years ago
  79. 9ae4706 llvmpipe: Code generate alpha testing and append to generated fragment shader. by José Fonseca · 15 years ago
  80. 03b388e llvmpipe: frag shader comments by Brian Paul · 15 years ago
  81. 7c2dc3f llvmpipe: Code generate the position interpolation. by José Fonseca · 15 years ago
  82. 39352b3 llvmpipe: Put color/depth directly into the quad structure. by José Fonseca · 15 years ago
  83. 5999ebf llvmpipe: Debug helper function to name llvm intermediate values. by José Fonseca · 15 years ago
  84. 7821664 llvmpipe: Implement KIL. by José Fonseca · 15 years ago
  85. 818d444 llvmpipe: Disassemble generated x86 code. by José Fonseca · 15 years ago
  86. a7f9b91 llvmpipe: Shader function arguments don't alias. by José Fonseca · 15 years ago
  87. b6f43b4 llvmpipe: Pass the interpolation factors as scalars. by José Fonseca · 15 years ago
  88. 73af91e llvmpipe: Eliminate non-LLVM fs execution paths. by José Fonseca · 15 years ago
  89. c9a5930 llvmpipe: Rename preprocessor symbols too. by José Fonseca · 15 years ago
  90. 946f432 llvmpipe: Fork softpipe for experimentation with llvm. by José Fonseca · 15 years ago