1. e4b2356 Major check-in of changes for GL_EXT_framebuffer_object extension. by Brian Paul · 20 years ago
  2. f5581bb don't call XTranslateCoordinates() if rendering to pixmap by Brian Paul · 20 years ago
  3. 82761cb DRI fbdev driver getting better. Now I can see something on the screen by Jon Smirl · 20 years ago
  4. 138b7ef Add support to external tnl switcher and disable hw tnl by default. by Aapo Tahkola · 20 years ago
  5. 3a93455 Bumped the Savage driver date (a bit late) to mark S3TC support. by Felix Kuehling · 20 years ago
  6. 5f0bf77 Fixed and cleaned up programming of watermark registers. There may be by Felix Kuehling · 20 years ago
  7. 8af7ff1 Improve the DRI fb driver, now it compiles. by Jon Smirl · 20 years ago
  8. 7d33053 r300 side support for fixed function pipeline. This isnt functional with current Mesa. by Aapo Tahkola · 20 years ago
  9. f1d053b Added S3TC support to the Savage driver with some help from Mark Cass's by Felix Kuehling · 20 years ago
  10. 5c81a4b Put back not-so-redundant #ifdef. by Keith Whitwell · 20 years ago
  11. a6ebcdf Remove redundant #ifdef, fix compiler warning by Keith Whitwell · 20 years ago
  12. c3259fa Fix as suggested by Ben Skeggs. by Aapo Tahkola · 20 years ago
  13. 576caad Minor changes to make linux-solo build again by Jon Smirl · 20 years ago
  14. cbc8d75 Software fallback for glColorMask. Can be avoided on Savage4 when all by Felix Kuehling · 20 years ago
  15. 6ffd0a4 Modifying to build against current Mesa. Disabled r200*.c files since they didnt want to build anymore. by Aapo Tahkola · 20 years ago
  16. 5c90692 Fixed a segfault introduced by Keith's pipeline changes. by Felix Kuehling · 20 years ago
  17. 9b4536a Texturing fixes for Savage3D/MX/IX: by Felix Kuehling · 20 years ago
  18. 0d4af83 Updates for pipeline_stage struct changes. by Keith Whitwell · 20 years ago
  19. bf87f86 First pass at updating these drivers with pipeline_stage struct changes. by Keith Whitwell · 20 years ago
  20. 963586b Added a French translation of option descriptions by Stephane Marchesin. by Felix Kuehling · 20 years ago
  21. a7fcac5 Fixed some suspicious pointer casts that caused lots of by Felix Kuehling · 20 years ago
  22. 07d91bb Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled by Felix Kuehling · 20 years ago
  23. b3474de Adding some comments. by Aapo Tahkola · 20 years ago
  24. 7c26b61 Reduce the size of mesa's internal fragment and vertex program by Keith Whitwell · 20 years ago
  25. 70375af Had some odd problems with add and temps so doing it with mad. Adding some MAD_2 cases. by Aapo Tahkola · 20 years ago
  26. 8d51bbf clean up buffer creation code by Brian Paul · 20 years ago
  27. fc8f202 Reorganized shader stuff. by Aapo Tahkola · 20 years ago
  28. c4e1fd5 Fixes for bugs that were nailed down when compairing against software vertex shading. by Aapo Tahkola · 20 years ago
  29. f8ed0aa Fixing and enabling elt buffers by default. by Aapo Tahkola · 20 years ago
  30. b714256 Alpha test fix by Peter Zubaj · 20 years ago
  31. f905145 comments and clean-up by Brian Paul · 20 years ago
  32. 509710c more gldirect compile fixes. Getting near the linking stage now. No build file yet. by Ben Crossman · 20 years ago
  33. b2b01a6 Some initial compile fixes. Still some left and warnings that need fixing. No where near runnable yet. by Ben Crossman · 20 years ago
  34. 60e2810 Disable CLOD (Lod constant) state emit. The values emitted were by Keith Whitwell · 20 years ago
  35. c604e45 Revert revision 1.13. This allows server-side libGLcore (in X.org) to build by Ian Romanick · 20 years ago
  36. 0ad2ef2 Added a Spanish translation by David Rubio Miguélezand a Dutch by Felix Kuehling · 20 years ago
  37. ad0dbe6 Changed escaping of double quotes. by Felix Kuehling · 20 years ago
  38. 41bddcf PF_8A8R8G8B pixel format (Dave Reveman) by Brian Paul · 20 years ago
  39. 55ba0dc Manage option translations in separate .po files to make translations by Felix Kuehling · 20 years ago
  40. db382c5 Remove all the radeon_subset files. They were completely unused. Keith by Ian Romanick · 20 years ago
  41. 481bdd3 Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of all by Brian Paul · 20 years ago
  42. bfc8a8d Make linux-dri-x86-64 more like linux-dri-x86. Add ARCH_FLAGS. This is by Ian Romanick · 20 years ago
  43. 5234d17 Don't call PrimitiveNotify with an invalid primitive. Fix ipers wireframe mode. by Keith Whitwell · 20 years ago
  44. a92100a updated warning string to match patch in bug report 2868 by Brian Paul · 20 years ago
  45. 116986b Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS. by Felix Kuehling · 20 years ago
  46. 798e753 Initialize texture addresses to something valid. by Felix Kuehling · 20 years ago
  47. ce1d7ee remove file after merge by Keith Whitwell · 20 years ago
  48. 8fb17f5 rename mesaVis to try and improve clarity by Keith Whitwell · 20 years ago
  49. 3e62d3a add FreeTexImageData hook to help single-copy texturing in drivers by Keith Whitwell · 20 years ago
  50. 050b77a merge unichrome changes from branch by Keith Whitwell · 20 years ago
  51. 59b4b7e Remove test for defined(DRM_USE_MALLOC) around definition of drmSIGIOHandler(). by Keith Whitwell · 20 years ago
  52. 7f8e10f Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer in by Keith Whitwell · 20 years ago
  53. e7c7a0f Add support for production version of ATI RN50/ES1000. (ATI Technologies Inc.) by Michel Dänzer · 20 years ago
  54. 6bd3907 Misc fixes. by Aapo Tahkola · 20 years ago
  55. a890cee Fix to get doom3 started. by Aapo Tahkola · 20 years ago
  56. a78bbd0 Simple TCL stage and ability to disable vps. by Aapo Tahkola · 20 years ago
  57. c1aa3d1 Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and broke arbvptorus(takes no input color but produces output color). Also removing some useless code. by Aapo Tahkola · 20 years ago
  58. dd9da8c Fixed some strangeness when mixing textured/flat primitives. Skipping texture units should render correctly also. Aapo, I dont think I broke glxgears again on you... by Ben Skeggs · 20 years ago
  59. fbe5296 add support for user-configurable brilinear filtering on r200 by Roland Scheidegger · 20 years ago
  60. 7541794 Fix to get glxgears display anything. by Aapo Tahkola · 20 years ago
  61. 3c4c86a For some reason the Makefile didn't commit.. by Ben Skeggs · 20 years ago
  62. 34dd484 Initial multitexturing support. Old behaviour can be re-enabled by changing ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update. by Ben Skeggs · 20 years ago
  63. bd5bba8 When timestamping textures, need to emit the event with SAVAGE_WAIT_3D by Felix Kuehling · 20 years ago
  64. e2e4a5c Stencil support by Peter Zubaj · 20 years ago
  65. 278c602 Replacing alpha test bits with values that give desired results as compaired to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games. by Aapo Tahkola · 20 years ago
  66. 4f05e61 Updated savage_dri.h from Xorg CVS. This removes definitions that are by Felix Kuehling · 20 years ago
  67. 45f26f9 Removed savagedma.[ch]. They have been unused for a while and were only by Felix Kuehling · 20 years ago
  68. 203bd3e Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes. by Aapo Tahkola · 20 years ago
  69. e24a9c1 Add suitable definitions for the _REV formats, plus a comment by Paul Mackerras · 20 years ago
  70. 96035d5 - Flush before updating the timestamp of a texture heap from a bound texture. by Felix Kuehling · 20 years ago
  71. 746df56 If the texture image changed force emitting the texture address, even by Felix Kuehling · 20 years ago
  72. 5737fda Don't use R200 texture constants - R300 fields are all different. by Vladimir Dergachev · 20 years ago
  73. 439f7fe Deal with texture formats in a more robust way. by Vladimir Dergachev · 20 years ago
  74. f0d484f Replacing some RADEON cmd types with r300 counterparts. by Aapo Tahkola · 20 years ago
  75. 2579c32 Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed. by Aapo Tahkola · 20 years ago
  76. 9d05d3d Don't synchronize after each frame. Allow the GPU to be one frame by Felix Kuehling · 20 years ago
  77. e6aa211 - Fixed two bugs related to DMA buffer handling that showed up with the by Felix Kuehling · 20 years ago
  78. a30402b Add format 15. It turned out to be X,X,X,X,X8. by Vladimir Dergachev · 20 years ago
  79. 07561c6 Fixing memset on ia64 & other archs From: Stephane Marchesin by Dave Airlie · 20 years ago
  80. a429623 Enable VB mode rendering by default. If anyone thinks this is wrong, *please* feel free to change it back. by Vladimir Dergachev · 20 years ago
  81. 3f9467c Do properly initialize ALPHA_TEST register instead of carefully preserving bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance.. by Vladimir Dergachev · 20 years ago
  82. 87030f6 remove one of the two _tnl_isolate_materials function calls by Roland Scheidegger · 20 years ago
  83. bc6bf40 Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on r420 cards with less than 16 pipes. by Rune Petersen · 20 years ago
  84. 984d527 Add a couple of helper functions for completeness. by Vladimir Dergachev · 20 years ago
  85. 6e776f2 When building in the X-Server, attr.depth doesn't exist. Instead, use by Ian Romanick · 20 years ago
  86. 7cd2ae9 added stub functions for GLX_MESA_allocate_memory by Brian Paul · 20 years ago
  87. d1e40c9 fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise. by Aapo Tahkola · 20 years ago
  88. 87a2f3d by hmarson · 20 years ago
  89. ab7312e precedence precedence precedence.. add some brackets by Dave Airlie · 20 years ago
  90. 4932ba2 Add a dri config option to enable the max texture level hack by Dave Airlie · 20 years ago
  91. ac8020e Another nasty struct size bug found. by Aapo Tahkola · 20 years ago
  92. 2c6f911 More GL_EXT_framebuffer_object: rename some things, added device driver hooks. by Brian Paul · 20 years ago
  93. 7b7d00c Don't forget to update a heap's timestamp when a texture image is by Felix Kuehling · 20 years ago
  94. ba0fe18 minor changes to aid debugging, and a new comment by Brian Paul · 20 years ago
  95. 540b260 With Savage DRM version 2.3.x or later use event counters for texture by Felix Kuehling · 20 years ago
  96. 3c69df8 New elt buffer code should be fairly stable. by Aapo Tahkola · 20 years ago
  97. e00b729 Add code to autogenerate vertex shaders. by Vladimir Dergachev · 20 years ago
  98. eb6560b Adding support for front buffer mode, removing some code we dont really need and some new debugging stuff. by Aapo Tahkola · 20 years ago
  99. 35bc4ac Minor fix to border and blend color. by Aapo Tahkola · 20 years ago
  100. ff3ce3d Disabling some fallbacks as they cause misc programs not to start and adding some comments. by Aapo Tahkola · 20 years ago