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/*
* INTEL CONFIDENTIAL
* Copyright © 2011 Intel
* Corporation All Rights Reserved.
*
* The source code contained or described herein and all documents related to
* the source code ("Material") are owned by Intel Corporation or its suppliers
* or licensors. Title to the Material remains with Intel Corporation or its
* suppliers and licensors. The Material contains trade secrets and proprietary
* and confidential information of Intel or its suppliers and licensors. The
* Material is protected by worldwide copyright and trade secret laws and
* treaty provisions. No part of the Material may be used, copied, reproduced,
* modified, published, uploaded, posted, transmitted, distributed, or
* disclosed in any way without Intel’s prior express written permission.
*
* No license under any patent, copyright, trade secret or other intellectual
* property right is granted to or conferred upon you by disclosure or delivery
* of the Materials, either expressly, by implication, inducement, estoppel or
* otherwise. Any license under such intellectual property rights must be
* express and approved by Intel in writing.
*
* CREATED: 2011-06-01
* UPDATED: 2011-07-27
*/
#pragma once
#include <stdint.h>
#include <string>
using namespace std;
class CSocket;
class CMessage
{
public:
CMessage(uint8_t ucMsgId);
CMessage();
virtual ~CMessage();
// Send/Receive
bool serialize(CSocket* pSocket, bool bOut);
protected:
// Msg Id
uint8_t getMsgId() const;
// Data
void writeData(const void* pvData, uint32_t uiSize);
void readData(void* pvData, uint32_t uiSize);
void writeString(const string& strData);
void readString(string& strData);
uint32_t getStringSize(const string& strData) const;
// Remaining data size
uint32_t getRemainingDataSize() const;
private:
CMessage(const CMessage&);
CMessage& operator=(const CMessage&);
// Data allocation
void allocateData(uint32_t uiDataSize);
// Fill data to send
virtual void fillDataToSend() = 0;
// Collect received data
virtual void collectReceivedData() = 0;
// Size
virtual uint32_t getDataSize() const = 0;
// Checksum
uint8_t computeChecksum() const;
// MsgId
uint8_t _ucMsgId;
// Data
uint8_t* _pucData;
// Data size
uint32_t _uiDataSize;
// Read/Write Index
uint32_t _uiIndex;
};