David 'Digit' Turner | d174434 | 2014-07-11 14:03:25 +0200 | [diff] [blame^] | 1 | /* Copyright (C) 2011 The Android Open Source Project |
| 2 | ** |
| 3 | ** This software is licensed under the terms of the GNU General Public |
| 4 | ** License version 2, as published by the Free Software Foundation, and |
| 5 | ** may be copied, distributed, and modified under those terms. |
| 6 | ** |
| 7 | ** This program is distributed in the hope that it will be useful, |
| 8 | ** but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 9 | ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 10 | ** GNU General Public License for more details. |
| 11 | */ |
| 12 | |
| 13 | #include <SDL.h> |
| 14 | #include <SDL_syswm.h> |
| 15 | |
| 16 | #include "android/avd/util.h" |
| 17 | #include "android/globals.h" |
| 18 | #include "android/main-common.h" |
| 19 | #include "android/qemulator.h" |
| 20 | #include "android/display.h" |
| 21 | #include "android/resource.h" |
| 22 | #include "android/skin/image.h" |
| 23 | #include "android/skin/trackball.h" |
| 24 | #include "android/skin/keyboard.h" |
| 25 | #include "android/skin/file.h" |
| 26 | #include "android/skin/window.h" |
| 27 | #include "android/user-config.h" |
| 28 | #include "android/utils/bufprint.h" |
| 29 | #include "android/utils/debug.h" |
| 30 | #include "android/utils/eintr_wrapper.h" |
| 31 | #include "android/utils/path.h" |
| 32 | |
| 33 | #include "ui/console.h" |
| 34 | |
| 35 | #include <stdlib.h> |
| 36 | |
| 37 | #define D(...) do { if (VERBOSE_CHECK(init)) dprint(__VA_ARGS__); } while (0) |
| 38 | |
| 39 | /*** CONFIGURATION |
| 40 | ***/ |
| 41 | |
| 42 | static AUserConfig* userConfig; |
| 43 | |
| 44 | void |
| 45 | user_config_init( void ) |
| 46 | { |
| 47 | userConfig = auserConfig_new( android_avdInfo ); |
| 48 | } |
| 49 | |
| 50 | /* only call this function on normal exits, so that ^C doesn't save the configuration */ |
| 51 | void |
| 52 | user_config_done( void ) |
| 53 | { |
| 54 | int win_x, win_y; |
| 55 | |
| 56 | if (!userConfig) { |
| 57 | D("no user configuration?"); |
| 58 | return; |
| 59 | } |
| 60 | |
| 61 | SDL_WM_GetPos( &win_x, &win_y ); |
| 62 | auserConfig_setWindowPos(userConfig, win_x, win_y); |
| 63 | auserConfig_save(userConfig); |
| 64 | } |
| 65 | |
| 66 | void |
| 67 | user_config_get_window_pos( int *window_x, int *window_y ) |
| 68 | { |
| 69 | *window_x = *window_y = 10; |
| 70 | |
| 71 | if (userConfig) |
| 72 | auserConfig_getWindowPos(userConfig, window_x, window_y); |
| 73 | } |
| 74 | |
| 75 | /***********************************************************************/ |
| 76 | /***********************************************************************/ |
| 77 | /***** *****/ |
| 78 | /***** K E Y S E T R O U T I N E S *****/ |
| 79 | /***** *****/ |
| 80 | /***********************************************************************/ |
| 81 | /***********************************************************************/ |
| 82 | |
| 83 | #define KEYSET_FILE "default.keyset" |
| 84 | |
| 85 | SkinKeyset* android_keyset = NULL; |
| 86 | |
| 87 | static int |
| 88 | load_keyset(const char* path) |
| 89 | { |
| 90 | if (path_can_read(path)) { |
| 91 | AConfig* root = aconfig_node("",""); |
| 92 | if (!aconfig_load_file(root, path)) { |
| 93 | android_keyset = skin_keyset_new(root); |
| 94 | if (android_keyset != NULL) { |
| 95 | D( "keyset loaded from: %s", path); |
| 96 | return 0; |
| 97 | } |
| 98 | } |
| 99 | } |
| 100 | return -1; |
| 101 | } |
| 102 | |
| 103 | void |
| 104 | parse_keyset(const char* keyset, AndroidOptions* opts) |
| 105 | { |
| 106 | char kname[MAX_PATH]; |
| 107 | char temp[MAX_PATH]; |
| 108 | char* p; |
| 109 | char* end; |
| 110 | |
| 111 | /* append .keyset suffix if needed */ |
| 112 | if (strchr(keyset, '.') == NULL) { |
| 113 | p = kname; |
| 114 | end = p + sizeof(kname); |
| 115 | p = bufprint(p, end, "%s.keyset", keyset); |
| 116 | if (p >= end) { |
| 117 | derror( "keyset name too long: '%s'\n", keyset); |
| 118 | exit(1); |
| 119 | } |
| 120 | keyset = kname; |
| 121 | } |
| 122 | |
| 123 | /* look for a the keyset file */ |
| 124 | p = temp; |
| 125 | end = p + sizeof(temp); |
| 126 | p = bufprint_config_file(p, end, keyset); |
| 127 | if (p < end && load_keyset(temp) == 0) |
| 128 | return; |
| 129 | |
| 130 | p = temp; |
| 131 | p = bufprint(p, end, "%s" PATH_SEP "keysets" PATH_SEP "%s", opts->sysdir, keyset); |
| 132 | if (p < end && load_keyset(temp) == 0) |
| 133 | return; |
| 134 | |
| 135 | p = temp; |
| 136 | p = bufprint_app_dir(p, end); |
| 137 | p = bufprint(p, end, PATH_SEP "keysets" PATH_SEP "%s", keyset); |
| 138 | if (p < end && load_keyset(temp) == 0) |
| 139 | return; |
| 140 | |
| 141 | return; |
| 142 | } |
| 143 | |
| 144 | void |
| 145 | write_default_keyset( void ) |
| 146 | { |
| 147 | char path[MAX_PATH]; |
| 148 | |
| 149 | bufprint_config_file( path, path+sizeof(path), KEYSET_FILE ); |
| 150 | |
| 151 | /* only write if there is no file here */ |
| 152 | if (!path_exists(path)) { |
| 153 | int fd = open( path, O_WRONLY | O_CREAT, 0666 ); |
| 154 | const char* ks = skin_keyset_get_default(); |
| 155 | |
| 156 | |
| 157 | D( "writing default keyset file to %s", path ); |
| 158 | |
| 159 | if (fd < 0) { |
| 160 | D( "%s: could not create file: %s", __FUNCTION__, strerror(errno) ); |
| 161 | return; |
| 162 | } |
| 163 | HANDLE_EINTR(write(fd, ks, strlen(ks))); |
| 164 | IGNORE_EINTR(close(fd)); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | |
| 169 | |
| 170 | /***********************************************************************/ |
| 171 | /***********************************************************************/ |
| 172 | /***** *****/ |
| 173 | /***** S D L S U P P O R T *****/ |
| 174 | /***** *****/ |
| 175 | /***********************************************************************/ |
| 176 | /***********************************************************************/ |
| 177 | |
| 178 | void *readpng(const unsigned char* base, size_t size, unsigned *_width, unsigned *_height); |
| 179 | |
| 180 | #ifdef CONFIG_DARWIN |
| 181 | # define ANDROID_ICON_PNG "android_icon_256.png" |
| 182 | #else |
| 183 | # define ANDROID_ICON_PNG "android_icon_16.png" |
| 184 | #endif |
| 185 | |
| 186 | static void |
| 187 | sdl_set_window_icon( void ) |
| 188 | { |
| 189 | static int window_icon_set; |
| 190 | |
| 191 | if (!window_icon_set) |
| 192 | { |
| 193 | #ifdef _WIN32 |
| 194 | HANDLE handle = GetModuleHandle( NULL ); |
| 195 | HICON icon = LoadIcon( handle, MAKEINTRESOURCE(1) ); |
| 196 | SDL_SysWMinfo wminfo; |
| 197 | |
| 198 | SDL_GetWMInfo(&wminfo); |
| 199 | |
| 200 | SetClassLongPtr( wminfo.window, GCLP_HICON, (LONG)icon ); |
| 201 | #else /* !_WIN32 */ |
| 202 | unsigned icon_w, icon_h; |
| 203 | size_t icon_bytes; |
| 204 | const unsigned char* icon_data; |
| 205 | void* icon_pixels; |
| 206 | |
| 207 | window_icon_set = 1; |
| 208 | |
| 209 | icon_data = android_icon_find( ANDROID_ICON_PNG, &icon_bytes ); |
| 210 | if ( !icon_data ) |
| 211 | return; |
| 212 | |
| 213 | icon_pixels = readpng( icon_data, icon_bytes, &icon_w, &icon_h ); |
| 214 | if ( !icon_pixels ) |
| 215 | return; |
| 216 | |
| 217 | /* the data is loaded into memory as RGBA bytes by libpng. we want to manage |
| 218 | * the values as 32-bit ARGB pixels, so swap the bytes accordingly depending |
| 219 | * on our CPU endianess |
| 220 | */ |
| 221 | { |
| 222 | unsigned* d = icon_pixels; |
| 223 | unsigned* d_end = d + icon_w*icon_h; |
| 224 | |
| 225 | for ( ; d < d_end; d++ ) { |
| 226 | unsigned pix = d[0]; |
| 227 | #if HOST_WORDS_BIGENDIAN |
| 228 | /* R,G,B,A read as RGBA => ARGB */ |
| 229 | pix = ((pix >> 8) & 0xffffff) | (pix << 24); |
| 230 | #else |
| 231 | /* R,G,B,A read as ABGR => ARGB */ |
| 232 | pix = (pix & 0xff00ff00) | ((pix >> 16) & 0xff) | ((pix & 0xff) << 16); |
| 233 | #endif |
| 234 | d[0] = pix; |
| 235 | } |
| 236 | } |
| 237 | |
| 238 | SDL_Surface* icon = sdl_surface_from_argb32( icon_pixels, icon_w, icon_h ); |
| 239 | if (icon != NULL) { |
| 240 | SDL_WM_SetIcon(icon, NULL); |
| 241 | SDL_FreeSurface(icon); |
| 242 | free( icon_pixels ); |
| 243 | } |
| 244 | #endif /* !_WIN32 */ |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | /***********************************************************************/ |
| 249 | /***********************************************************************/ |
| 250 | /***** *****/ |
| 251 | /***** S K I N S U P P O R T *****/ |
| 252 | /***** *****/ |
| 253 | /***********************************************************************/ |
| 254 | /***********************************************************************/ |
| 255 | |
| 256 | const char* skin_network_speed = NULL; |
| 257 | const char* skin_network_delay = NULL; |
| 258 | |
| 259 | |
| 260 | static void sdl_at_exit(void) |
| 261 | { |
| 262 | user_config_done(); |
| 263 | qemulator_done(qemulator_get()); |
| 264 | SDL_Quit(); |
| 265 | } |
| 266 | |
| 267 | |
| 268 | void sdl_display_init(DisplayState *ds, int full_screen, int no_frame) |
| 269 | { |
| 270 | QEmulator* emulator = qemulator_get(); |
| 271 | SkinDisplay* disp = skin_layout_get_display(emulator->layout); |
| 272 | int width, height; |
| 273 | char buf[128]; |
| 274 | |
| 275 | if (disp->rotation & 1) { |
| 276 | width = disp->rect.size.h; |
| 277 | height = disp->rect.size.w; |
| 278 | } else { |
| 279 | width = disp->rect.size.w; |
| 280 | height = disp->rect.size.h; |
| 281 | } |
| 282 | |
| 283 | snprintf(buf, sizeof buf, "width=%d,height=%d", width, height); |
| 284 | #if !defined(CONFIG_STANDALONE_UI) && !defined(CONFIG_STANDALONE_CORE) |
| 285 | android_display_init(ds, qframebuffer_fifo_get()); |
| 286 | #endif |
| 287 | } |
| 288 | |
| 289 | typedef struct part_properties part_properties; |
| 290 | struct part_properties { |
| 291 | const char* name; |
| 292 | int width; |
| 293 | int height; |
| 294 | part_properties* next; |
| 295 | }; |
| 296 | |
| 297 | part_properties* |
| 298 | read_all_part_properties(AConfig* parts) |
| 299 | { |
| 300 | part_properties* head = NULL; |
| 301 | part_properties* prev = NULL; |
| 302 | |
| 303 | AConfig *node = parts->first_child; |
| 304 | while (node) { |
| 305 | part_properties* t = calloc(1, sizeof(part_properties)); |
| 306 | t->name = node->name; |
| 307 | |
| 308 | AConfig* bg = aconfig_find(node, "background"); |
| 309 | if (bg != NULL) { |
| 310 | t->width = aconfig_int(bg, "width", 0); |
| 311 | t->height = aconfig_int(bg, "height", 0); |
| 312 | } |
| 313 | |
| 314 | if (prev == NULL) { |
| 315 | head = t; |
| 316 | } else { |
| 317 | prev->next = t; |
| 318 | } |
| 319 | prev = t; |
| 320 | node = node->next; |
| 321 | } |
| 322 | |
| 323 | return head; |
| 324 | } |
| 325 | |
| 326 | void |
| 327 | free_all_part_properties(part_properties* head) |
| 328 | { |
| 329 | part_properties* prev = head; |
| 330 | while (head) { |
| 331 | prev = head; |
| 332 | head = head->next; |
| 333 | free(prev); |
| 334 | } |
| 335 | } |
| 336 | |
| 337 | part_properties* |
| 338 | get_part_properties(part_properties* allparts, char *partname) |
| 339 | { |
| 340 | part_properties* p; |
| 341 | for (p = allparts; p != NULL; p = p->next) { |
| 342 | if (!strcmp(partname, p->name)) |
| 343 | return p; |
| 344 | } |
| 345 | |
| 346 | return NULL; |
| 347 | } |
| 348 | |
| 349 | void |
| 350 | add_parts_to_layout(AConfig* layout, |
| 351 | char* parts[], |
| 352 | int n_parts, |
| 353 | part_properties *props, |
| 354 | int xoffset, |
| 355 | int x_margin, |
| 356 | int y_margin) |
| 357 | { |
| 358 | int i; |
| 359 | int y = 10; |
| 360 | char tmp[512]; |
| 361 | for (i = 0; i < n_parts; i++) { |
| 362 | part_properties *p = get_part_properties(props, parts[i]); |
| 363 | snprintf(tmp, sizeof tmp, |
| 364 | "part%d {\n \ |
| 365 | name %s\n \ |
| 366 | x %d\n \ |
| 367 | y %d\n \ |
| 368 | }", |
| 369 | i + 2, // layout already has the device part as part1, so start from part2 |
| 370 | p->name, |
| 371 | xoffset + x_margin, |
| 372 | y |
| 373 | ); |
| 374 | y += p->height + y_margin; |
| 375 | aconfig_load(layout, strdup(tmp)); |
| 376 | } |
| 377 | } |
| 378 | |
| 379 | int |
| 380 | load_dynamic_skin(AndroidHwConfig* hwConfig, |
| 381 | char** skinDirPath, |
| 382 | int width, |
| 383 | int height, |
| 384 | AConfig* root) |
| 385 | { |
| 386 | char tmp[1024]; |
| 387 | AConfig* node; |
| 388 | int i; |
| 389 | int max_part_width; |
| 390 | |
| 391 | *skinDirPath = avdInfo_getDynamicSkinPath(android_avdInfo); |
| 392 | if (*skinDirPath == NULL) { |
| 393 | dwarning("Unable to locate dynamic skin directory. Will not use dynamic skin."); |
| 394 | return 0; |
| 395 | } |
| 396 | |
| 397 | snprintf(tmp, sizeof(tmp), "%s/layout", *skinDirPath); |
| 398 | D("trying to load skin file '%s'", tmp); |
| 399 | |
| 400 | if(aconfig_load_file(root, tmp) < 0) { |
| 401 | dwarning("could not load skin file '%s', won't use a skin\n", tmp); |
| 402 | return 0; |
| 403 | } |
| 404 | |
| 405 | /* Fix the width and height specified for the "device" part in the layout */ |
| 406 | node = aconfig_find(root, "parts"); |
| 407 | if (node != NULL) { |
| 408 | node = aconfig_find(node, "device"); |
| 409 | if (node != NULL) { |
| 410 | node = aconfig_find(node, "display"); |
| 411 | if (node != NULL) { |
| 412 | snprintf(tmp, sizeof tmp, "%d", width); |
| 413 | aconfig_set(node, "width", strdup(tmp)); |
| 414 | snprintf(tmp, sizeof tmp, "%d", height); |
| 415 | aconfig_set(node, "height", strdup(tmp)); |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | /* The dynamic layout declares all the parts that are available statically |
| 421 | in the layout file. Now we need to dynamically generate the |
| 422 | appropriate layout based on the hardware config */ |
| 423 | |
| 424 | part_properties* props = read_all_part_properties(aconfig_find(root, "parts")); |
| 425 | |
| 426 | const int N_PARTS = 4; |
| 427 | char* parts[N_PARTS]; |
| 428 | parts[0] = "basic_controls"; |
| 429 | parts[1] = hwConfig->hw_mainKeys ? "hwkeys_on" : "hwkeys_off"; |
| 430 | parts[2] = hwConfig->hw_dPad ? "dpad_on" : "dpad_off"; |
| 431 | parts[3] = hwConfig->hw_keyboard ? "keyboard_on" : "keyboard_off"; |
| 432 | |
| 433 | for (i = 0, max_part_width = 0; i < N_PARTS; i++) { |
| 434 | part_properties *p = get_part_properties(props, parts[i]); |
| 435 | if (p != NULL && p->width > max_part_width) |
| 436 | max_part_width = p->width; |
| 437 | } |
| 438 | |
| 439 | int x_margin = 10; |
| 440 | int y_margin = 10; |
| 441 | snprintf(tmp, sizeof tmp, |
| 442 | "layouts {\n \ |
| 443 | portrait {\n \ |
| 444 | width %d\n \ |
| 445 | height %d\n \ |
| 446 | color 0x404040\n \ |
| 447 | event EV_SW:0:1\n \ |
| 448 | part1 {\n name device\n x 0\n y 0\n}\n \ |
| 449 | }\n \ |
| 450 | landscape {\n \ |
| 451 | width %d\n \ |
| 452 | height %d\n \ |
| 453 | color 0x404040\n \ |
| 454 | event EV_SW:0:0\n \ |
| 455 | dpad-rotation 3\n \ |
| 456 | part1 {\n name device\n x 0\n y %d\n rotation 3\n }\n \ |
| 457 | }\n \ |
| 458 | }\n \ |
| 459 | }\n", |
| 460 | width + max_part_width + 2 * x_margin, |
| 461 | height, |
| 462 | height + max_part_width + 2 * x_margin, |
| 463 | width, |
| 464 | width); |
| 465 | aconfig_load(root, strdup(tmp)); |
| 466 | |
| 467 | /* Add parts to portrait orientation */ |
| 468 | node = aconfig_find(root, "layouts"); |
| 469 | if (node != NULL) { |
| 470 | node = aconfig_find(node, "portrait"); |
| 471 | if (node != NULL) { |
| 472 | add_parts_to_layout(node, parts, N_PARTS, props, width, x_margin, y_margin); |
| 473 | } |
| 474 | } |
| 475 | |
| 476 | /* Add parts to landscape orientation */ |
| 477 | node = aconfig_find(root, "layouts"); |
| 478 | if (node != NULL) { |
| 479 | node = aconfig_find(node, "landscape"); |
| 480 | if (node != NULL) { |
| 481 | add_parts_to_layout(node, parts, N_PARTS, props, height, x_margin, y_margin); |
| 482 | } |
| 483 | } |
| 484 | |
| 485 | free_all_part_properties(props); |
| 486 | |
| 487 | return 1; |
| 488 | } |
| 489 | |
| 490 | /* list of skin aliases */ |
| 491 | static const struct { |
| 492 | const char* name; |
| 493 | const char* alias; |
| 494 | } skin_aliases[] = { |
| 495 | { "QVGA-L", "320x240" }, |
| 496 | { "QVGA-P", "240x320" }, |
| 497 | { "HVGA-L", "480x320" }, |
| 498 | { "HVGA-P", "320x480" }, |
| 499 | { "QVGA", "320x240" }, |
| 500 | { "HVGA", "320x480" }, |
| 501 | { NULL, NULL } |
| 502 | }; |
| 503 | |
| 504 | void |
| 505 | parse_skin_files(const char* skinDirPath, |
| 506 | const char* skinName, |
| 507 | AndroidOptions* opts, |
| 508 | AndroidHwConfig* hwConfig, |
| 509 | AConfig* *skinConfig, |
| 510 | char* *skinPath) |
| 511 | { |
| 512 | char tmp[1024]; |
| 513 | AConfig* root; |
| 514 | const char* path = NULL; |
| 515 | AConfig* n; |
| 516 | |
| 517 | root = aconfig_node("", ""); |
| 518 | |
| 519 | if (skinName == NULL) |
| 520 | goto DEFAULT_SKIN; |
| 521 | |
| 522 | /* Support skin aliases like QVGA-H QVGA-P, etc... |
| 523 | But first we check if it's a directory that exist before applying |
| 524 | the alias */ |
| 525 | int checkAlias = 1; |
| 526 | |
| 527 | if (skinDirPath != NULL) { |
| 528 | bufprint(tmp, tmp+sizeof(tmp), "%s/%s", skinDirPath, skinName); |
| 529 | if (path_exists(tmp)) { |
| 530 | checkAlias = 0; |
| 531 | } else { |
| 532 | D("there is no '%s' skin in '%s'", skinName, skinDirPath); |
| 533 | } |
| 534 | } |
| 535 | |
| 536 | if (checkAlias) { |
| 537 | int nn; |
| 538 | |
| 539 | for (nn = 0; ; nn++ ) { |
| 540 | const char* skin_name = skin_aliases[nn].name; |
| 541 | const char* skin_alias = skin_aliases[nn].alias; |
| 542 | |
| 543 | if (!skin_name) |
| 544 | break; |
| 545 | |
| 546 | if (!strcasecmp( skin_name, skinName )) { |
| 547 | D("skin name '%s' aliased to '%s'", skinName, skin_alias); |
| 548 | skinName = skin_alias; |
| 549 | break; |
| 550 | } |
| 551 | } |
| 552 | } |
| 553 | |
| 554 | /* Magically support skins like "320x240" or "320x240x16" */ |
| 555 | if(isdigit(skinName[0])) { |
| 556 | char *x = strchr(skinName, 'x'); |
| 557 | if(x && isdigit(x[1])) { |
| 558 | int width = atoi(skinName); |
| 559 | int height = atoi(x+1); |
| 560 | int bpp = 16; |
| 561 | char* y = strchr(x+1, 'x'); |
| 562 | if (y && isdigit(y[1])) { |
| 563 | bpp = atoi(y+1); |
| 564 | } |
| 565 | |
| 566 | if (opts->dynamic_skin) { |
| 567 | char *dynamicSkinDirPath; |
| 568 | if (load_dynamic_skin(hwConfig, &dynamicSkinDirPath, width, height, root)) { |
| 569 | path = dynamicSkinDirPath; |
| 570 | D("loaded dynamic skin width=%d height=%d bpp=%d\n", width, height, bpp); |
| 571 | goto FOUND_SKIN; |
| 572 | } |
| 573 | } |
| 574 | |
| 575 | snprintf(tmp, sizeof tmp, |
| 576 | "display {\n width %d\n height %d\n bpp %d}\n", |
| 577 | width, height,bpp); |
| 578 | aconfig_load(root, strdup(tmp)); |
| 579 | path = ":"; |
| 580 | D("found magic skin width=%d height=%d bpp=%d\n", width, height, bpp); |
| 581 | goto FOUND_SKIN; |
| 582 | } |
| 583 | } |
| 584 | |
| 585 | if (skinDirPath == NULL) { |
| 586 | derror("unknown skin name '%s'", skinName); |
| 587 | exit(1); |
| 588 | } |
| 589 | |
| 590 | snprintf(tmp, sizeof tmp, "%s/%s/layout", skinDirPath, skinName); |
| 591 | D("trying to load skin file '%s'", tmp); |
| 592 | |
| 593 | if(aconfig_load_file(root, tmp) < 0) { |
| 594 | dwarning("could not load skin file '%s', using built-in one\n", |
| 595 | tmp); |
| 596 | goto DEFAULT_SKIN; |
| 597 | } |
| 598 | |
| 599 | snprintf(tmp, sizeof tmp, "%s/%s/", skinDirPath, skinName); |
| 600 | path = tmp; |
| 601 | goto FOUND_SKIN; |
| 602 | |
| 603 | FOUND_SKIN: |
| 604 | /* the default network speed and latency can now be specified by the device skin */ |
| 605 | n = aconfig_find(root, "network"); |
| 606 | if (n != NULL) { |
| 607 | skin_network_speed = aconfig_str(n, "speed", 0); |
| 608 | skin_network_delay = aconfig_str(n, "delay", 0); |
| 609 | } |
| 610 | |
| 611 | /* extract framebuffer information from the skin. |
| 612 | * |
| 613 | * for version 1 of the skin format, they are in the top-level |
| 614 | * 'display' element. |
| 615 | * |
| 616 | * for version 2 of the skin format, they are under parts.device.display |
| 617 | */ |
| 618 | n = aconfig_find(root, "display"); |
| 619 | if (n == NULL) { |
| 620 | n = aconfig_find(root, "parts"); |
| 621 | if (n != NULL) { |
| 622 | n = aconfig_find(n, "device"); |
| 623 | if (n != NULL) { |
| 624 | n = aconfig_find(n, "display"); |
| 625 | } |
| 626 | } |
| 627 | } |
| 628 | |
| 629 | if (n != NULL) { |
| 630 | int width = aconfig_int(n, "width", hwConfig->hw_lcd_width); |
| 631 | int height = aconfig_int(n, "height", hwConfig->hw_lcd_height); |
| 632 | int depth = aconfig_int(n, "bpp", hwConfig->hw_lcd_depth); |
| 633 | |
| 634 | if (width > 0 && height > 0) { |
| 635 | /* The emulated framebuffer wants sizes that are multiples of 4 */ |
| 636 | if (((width|height) & 3) != 0) { |
| 637 | width = (width+3) & ~3; |
| 638 | height = (height+3) & ~3; |
| 639 | D("adjusting LCD dimensions to (%dx%dx)", width, height); |
| 640 | } |
| 641 | |
| 642 | /* only depth values of 16 and 32 are correct. 16 is the default. */ |
| 643 | if (depth != 32 && depth != 16) { |
| 644 | depth = 16; |
| 645 | D("adjusting LCD bit depth to %d", depth); |
| 646 | } |
| 647 | |
| 648 | hwConfig->hw_lcd_width = width; |
| 649 | hwConfig->hw_lcd_height = height; |
| 650 | hwConfig->hw_lcd_depth = depth; |
| 651 | } |
| 652 | else { |
| 653 | D("ignoring invalid skin LCD dimensions (%dx%dx%d)", |
| 654 | width, height, depth); |
| 655 | } |
| 656 | } |
| 657 | |
| 658 | *skinConfig = root; |
| 659 | *skinPath = strdup(path); |
| 660 | return; |
| 661 | |
| 662 | DEFAULT_SKIN: |
| 663 | { |
| 664 | const unsigned char* layout_base; |
| 665 | size_t layout_size; |
| 666 | char* base; |
| 667 | |
| 668 | skinName = "<builtin>"; |
| 669 | |
| 670 | layout_base = android_resource_find( "layout", &layout_size ); |
| 671 | if (layout_base == NULL) { |
| 672 | fprintf(stderr, "Couldn't load builtin skin\n"); |
| 673 | exit(1); |
| 674 | } |
| 675 | base = malloc( layout_size+1 ); |
| 676 | memcpy( base, layout_base, layout_size ); |
| 677 | base[layout_size] = 0; |
| 678 | |
| 679 | D("parsing built-in skin layout file (%d bytes)", (int)layout_size); |
| 680 | aconfig_load(root, base); |
| 681 | path = ":"; |
| 682 | } |
| 683 | goto FOUND_SKIN; |
| 684 | } |
| 685 | |
| 686 | |
| 687 | void |
| 688 | init_sdl_ui(AConfig* skinConfig, |
| 689 | const char* skinPath, |
| 690 | AndroidOptions* opts) |
| 691 | { |
| 692 | int win_x, win_y, flags; |
| 693 | |
| 694 | signal(SIGINT, SIG_DFL); |
| 695 | #ifndef _WIN32 |
| 696 | signal(SIGQUIT, SIG_DFL); |
| 697 | #endif |
| 698 | |
| 699 | /* we're not a game, so allow the screensaver to run */ |
| 700 | setenv("SDL_VIDEO_ALLOW_SCREENSAVER","1",1); |
| 701 | |
| 702 | flags = SDL_INIT_NOPARACHUTE; |
| 703 | if (!opts->no_window) |
| 704 | flags |= SDL_INIT_VIDEO; |
| 705 | |
| 706 | if(SDL_Init(flags)){ |
| 707 | fprintf(stderr, "SDL init failure, reason is: %s\n", SDL_GetError() ); |
| 708 | exit(1); |
| 709 | } |
| 710 | |
| 711 | if (!opts->no_window) { |
| 712 | SDL_EnableUNICODE(!opts->raw_keys); |
| 713 | SDL_EnableKeyRepeat(0,0); |
| 714 | |
| 715 | sdl_set_window_icon(); |
| 716 | } |
| 717 | else |
| 718 | { |
| 719 | #ifndef _WIN32 |
| 720 | /* prevent SIGTTIN and SIGTTOUT from stopping us. this is necessary to be |
| 721 | * able to run the emulator in the background (e.g. "emulator &"). |
| 722 | * despite the fact that the emulator should not grab input or try to |
| 723 | * write to the output in normal cases, we're stopped on some systems |
| 724 | * (e.g. OS X) |
| 725 | */ |
| 726 | signal(SIGTTIN, SIG_IGN); |
| 727 | signal(SIGTTOU, SIG_IGN); |
| 728 | #endif |
| 729 | } |
| 730 | atexit(sdl_at_exit); |
| 731 | |
| 732 | user_config_get_window_pos(&win_x, &win_y); |
| 733 | |
| 734 | if ( qemulator_init(qemulator_get(), skinConfig, skinPath, win_x, win_y, opts) < 0 ) { |
| 735 | fprintf(stderr, "### Error: could not load emulator skin from '%s'\n", skinPath); |
| 736 | exit(1); |
| 737 | } |
| 738 | |
| 739 | /* add an onion overlay image if needed */ |
| 740 | if (opts->onion) { |
| 741 | SkinImage* onion = skin_image_find_simple( opts->onion ); |
| 742 | int alpha, rotate; |
| 743 | |
| 744 | if ( opts->onion_alpha && 1 == sscanf( opts->onion_alpha, "%d", &alpha ) ) { |
| 745 | alpha = (256*alpha)/100; |
| 746 | } else |
| 747 | alpha = 128; |
| 748 | |
| 749 | if ( opts->onion_rotation && 1 == sscanf( opts->onion_rotation, "%d", &rotate ) ) { |
| 750 | rotate &= 3; |
| 751 | } else |
| 752 | rotate = SKIN_ROTATION_0; |
| 753 | |
| 754 | qemulator_get()->onion = onion; |
| 755 | qemulator_get()->onion_alpha = alpha; |
| 756 | qemulator_get()->onion_rotation = rotate; |
| 757 | } |
| 758 | } |