Ian Hodson | 2ee91b4 | 2012-05-14 12:29:36 +0100 | [diff] [blame] | 1 | // Copyright 2010 The RE2 Authors. All Rights Reserved. |
| 2 | // Use of this source code is governed by a BSD-style |
| 3 | // license that can be found in the LICENSE file. |
| 4 | |
| 5 | #ifndef RE2_SET_H |
| 6 | #define RE2_SET_H |
| 7 | |
| 8 | #include <utility> |
| 9 | #include <vector> |
| 10 | |
| 11 | #include "re2/re2.h" |
| 12 | |
| 13 | namespace re2 { |
| 14 | using std::vector; |
| 15 | |
| 16 | // An RE2::Set represents a collection of regexps that can |
| 17 | // be searched for simultaneously. |
| 18 | class RE2::Set { |
| 19 | public: |
| 20 | Set(const RE2::Options& options, RE2::Anchor anchor); |
| 21 | ~Set(); |
| 22 | |
| 23 | // Add adds regexp pattern to the set, interpreted using the RE2 options. |
| 24 | // (The RE2 constructor's default options parameter is RE2::UTF8.) |
| 25 | // Add returns the regexp index that will be used to identify |
| 26 | // it in the result of Match, or -1 if the regexp cannot be parsed. |
| 27 | // Indices are assigned in sequential order starting from 0. |
| 28 | // Error returns do not increment the index. |
| 29 | // If an error occurs and error != NULL, *error will hold an error message. |
| 30 | int Add(const StringPiece& pattern, string* error); |
| 31 | |
| 32 | // Compile prepares the Set for matching. |
| 33 | // Add must not be called again after Compile. |
| 34 | // Compile must be called before FullMatch or PartialMatch. |
| 35 | // Compile may return false if it runs out of memory. |
| 36 | bool Compile(); |
| 37 | |
| 38 | // Match returns true if text matches any of the regexps in the set. |
| 39 | // If so, it fills v with the indices of the matching regexps. |
| 40 | bool Match(const StringPiece& text, vector<int>* v) const; |
| 41 | |
| 42 | private: |
| 43 | RE2::Options options_; |
| 44 | RE2::Anchor anchor_; |
| 45 | vector<re2::Regexp*> re_; |
| 46 | re2::Prog* prog_; |
| 47 | bool compiled_; |
| 48 | //DISALLOW_EVIL_CONSTRUCTORS(Set); |
| 49 | Set(const Set&); |
| 50 | void operator=(const Set&); |
| 51 | }; |
| 52 | |
| 53 | } // namespace re2 |
| 54 | |
| 55 | #endif // RE2_SET_H |