sm0a9f4 | cfd74d6 | 2010-03-18 09:32:06 +0000 | [diff] [blame] | 1 | /* |
sm0a9f4 | 3c1e67e | 2010-04-02 17:29:14 +0000 | [diff] [blame] | 2 | * Copyright (C) 2010 The Android Open Source Project |
sm0a9f4 | cfd74d6 | 2010-03-18 09:32:06 +0000 | [diff] [blame] | 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | package com.replica.replicaisland; |
| 18 | |
| 19 | public class GenericAnimationComponent extends GameComponent { |
| 20 | private SpriteComponent mSprite; |
| 21 | |
| 22 | public GenericAnimationComponent() { |
| 23 | super(); |
| 24 | setPhase(ComponentPhases.ANIMATION.ordinal()); |
| 25 | reset(); |
| 26 | } |
| 27 | |
| 28 | @Override |
| 29 | public void reset() { |
| 30 | mSprite = null; |
| 31 | } |
| 32 | |
| 33 | @Override |
| 34 | public void update(float timeDelta, BaseObject parent) { |
| 35 | if (mSprite != null) { |
| 36 | GameObject parentObject = (GameObject) parent; |
| 37 | if (parentObject.facingDirection.x != 0.0f && parentObject.getVelocity().x != 0.0f) { |
| 38 | parentObject.facingDirection.x = Utils.sign(parentObject.getVelocity().x); |
| 39 | } |
| 40 | switch(parentObject.getCurrentAction()) { |
| 41 | |
| 42 | case IDLE: |
| 43 | mSprite.playAnimation(Animation.IDLE); |
| 44 | break; |
| 45 | case MOVE: |
| 46 | mSprite.playAnimation(Animation.MOVE); |
| 47 | break; |
| 48 | case ATTACK: |
| 49 | mSprite.playAnimation(Animation.ATTACK); |
| 50 | break; |
| 51 | case HIT_REACT: |
| 52 | mSprite.playAnimation(Animation.HIT_REACT); |
| 53 | break; |
| 54 | case DEATH: |
| 55 | mSprite.playAnimation(Animation.DEATH); |
| 56 | break; |
| 57 | case HIDE: |
| 58 | mSprite.playAnimation(Animation.HIDE); |
| 59 | break; |
| 60 | case FROZEN: |
| 61 | mSprite.playAnimation(Animation.FROZEN); |
| 62 | break; |
| 63 | case INVALID: |
| 64 | default: |
| 65 | mSprite.playAnimation(-1); |
| 66 | break; |
| 67 | } |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | public void setSprite(SpriteComponent sprite) { |
| 72 | mSprite = sprite; |
| 73 | } |
| 74 | |
| 75 | |
| 76 | public static final class Animation { |
| 77 | public static final int IDLE = 0; |
| 78 | public static final int MOVE = 1; |
| 79 | public static final int ATTACK = 2; |
| 80 | public static final int HIT_REACT = 3; |
| 81 | public static final int DEATH = 4; |
| 82 | public static final int HIDE = 5; |
| 83 | public static final int FROZEN = 6; |
| 84 | } |
| 85 | } |