sm0a9f4 | cfd74d6 | 2010-03-18 09:32:06 +0000 | [diff] [blame] | 1 | /* |
sm0a9f4 | 3c1e67e | 2010-04-02 17:29:14 +0000 | [diff] [blame] | 2 | * Copyright (C) 2010 The Android Open Source Project |
sm0a9f4 | cfd74d6 | 2010-03-18 09:32:06 +0000 | [diff] [blame] | 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | package com.replica.replicaisland; |
| 18 | |
| 19 | import java.io.IOException; |
| 20 | import java.io.InputStream; |
| 21 | import android.content.res.AssetManager; |
| 22 | |
| 23 | /** |
| 24 | * TiledWorld manages a 2D map of tile indexes that define a "world" of tiles. These may be |
| 25 | * foreground or background layers in a scrolling game, or a layer of collision tiles, or some other |
| 26 | * type of tile map entirely. The TiledWorld maps xy positions to tile indices and also handles |
| 27 | * deserialization of tilemap files. |
| 28 | */ |
| 29 | public class TiledWorld extends AllocationGuard { |
| 30 | private int[][] mTilesArray; |
| 31 | private int mRowCount; |
| 32 | private int mColCount; |
| 33 | private byte[] mWorkspaceBytes; |
| 34 | |
| 35 | public TiledWorld(int cols, int rows) { |
| 36 | super(); |
| 37 | mTilesArray = new int[cols][rows]; |
| 38 | mRowCount = rows; |
| 39 | mColCount = cols; |
| 40 | |
| 41 | for (int x = 0; x < cols; x++) { |
| 42 | for (int y = 0; y < rows; y++) { |
| 43 | mTilesArray[x][y] = -1; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | mWorkspaceBytes = new byte[4]; |
| 48 | |
| 49 | calculateSkips(); |
| 50 | } |
| 51 | |
| 52 | public TiledWorld(InputStream stream) { |
| 53 | super(); |
| 54 | mWorkspaceBytes = new byte[4]; |
| 55 | parseInput(stream); |
| 56 | calculateSkips(); |
| 57 | } |
| 58 | |
| 59 | public int getTile(int x, int y) { |
| 60 | int result = -1; |
| 61 | if (x >= 0 && x < mColCount && y >= 0 && y < mRowCount) { |
| 62 | result = mTilesArray[x][y]; |
| 63 | } |
| 64 | return result; |
| 65 | } |
| 66 | |
| 67 | // Builds a tiled world from a simple map file input source. The map file format is as follows: |
| 68 | // First byte: signature. Must always be decimal 42. |
| 69 | // Second byte: width of the world in tiles. |
| 70 | // Third byte: height of the world in tiles. |
| 71 | // Subsequent bytes: actual tile data in column-major order. |
| 72 | // TODO: add a checksum in here somewhere. |
| 73 | protected boolean parseInput(InputStream stream) { |
| 74 | boolean success = false; |
| 75 | AssetManager.AssetInputStream byteStream = (AssetManager.AssetInputStream) stream; |
| 76 | int signature; |
| 77 | try { |
| 78 | signature = (byte)byteStream.read(); |
| 79 | if (signature == 42) { |
| 80 | byteStream.read(mWorkspaceBytes, 0, 4); |
| 81 | final int width = Utils.byteArrayToInt(mWorkspaceBytes); |
| 82 | byteStream.read(mWorkspaceBytes, 0, 4); |
| 83 | final int height = Utils.byteArrayToInt(mWorkspaceBytes); |
| 84 | |
| 85 | final int totalTiles = width * height; |
| 86 | final int bytesRemaining = byteStream.available(); |
| 87 | assert bytesRemaining >= totalTiles; |
| 88 | if (bytesRemaining >= totalTiles) { |
| 89 | mTilesArray = new int[width][height]; |
| 90 | mRowCount = height; |
| 91 | mColCount = width; |
| 92 | for (int y = 0; y < height; y++) { |
| 93 | for (int x = 0; x < width; x++) { |
| 94 | mTilesArray[x][y] = (byte)byteStream.read(); |
| 95 | } |
| 96 | } |
| 97 | success = true; |
| 98 | } |
| 99 | } |
| 100 | |
| 101 | } catch (IOException e) { |
| 102 | //TODO: figure out the best way to deal with this. Assert? |
| 103 | } |
| 104 | |
| 105 | return success; |
| 106 | } |
| 107 | |
| 108 | protected void calculateSkips() { |
| 109 | int emptyTileCount = 0; |
| 110 | for (int y = mRowCount - 1; y >= 0; y--) { |
| 111 | for (int x = mColCount - 1; x >= 0; x--) { |
| 112 | if (mTilesArray[x][y] < 0) { |
| 113 | emptyTileCount++; |
| 114 | mTilesArray[x][y] = -emptyTileCount; |
| 115 | } else { |
| 116 | emptyTileCount = 0; |
| 117 | } |
| 118 | } |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | public final int getWidth() { |
| 123 | return mColCount; |
| 124 | } |
| 125 | |
| 126 | public final int getHeight() { |
| 127 | return mRowCount; |
| 128 | } |
| 129 | |
| 130 | public final int[][] getTiles() { |
| 131 | return mTilesArray; |
| 132 | } |
| 133 | |
| 134 | } |