|  | 
 | /* | 
 |  * Copyright 2006 The Android Open Source Project | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 |  | 
 | #ifndef SkLayerRasterizer_DEFINED | 
 | #define SkLayerRasterizer_DEFINED | 
 |  | 
 | #include "SkRasterizer.h" | 
 | #include "SkDeque.h" | 
 | #include "SkScalar.h" | 
 |  | 
 | class SkPaint; | 
 |  | 
 | class SK_API SkLayerRasterizer : public SkRasterizer { | 
 | public: | 
 |     virtual ~SkLayerRasterizer(); | 
 |  | 
 |     class SK_API Builder { | 
 |     public: | 
 |         Builder(); | 
 |         ~Builder(); | 
 |  | 
 |         void addLayer(const SkPaint& paint) { | 
 |             this->addLayer(paint, 0, 0); | 
 |         } | 
 |  | 
 |         /** | 
 |           *  Add a new layer (above any previous layers) to the rasterizer. | 
 |           *  The layer will extract those fields that affect the mask from | 
 |           *  the specified paint, but will not retain a reference to the paint | 
 |           *  object itself, so it may be reused without danger of side-effects. | 
 |           */ | 
 |         void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | 
 |  | 
 |         /** | 
 |           *  Pass queue of layers on to newly created layer rasterizer and return it. The builder | 
 |           *  *cannot* be used any more after calling this function. If no layers have been added, | 
 |           *  returns NULL. | 
 |           * | 
 |           *  The caller is responsible for calling unref() on the returned object, if non NULL. | 
 |           */ | 
 |         SkLayerRasterizer* detachRasterizer(); | 
 |  | 
 |         /** | 
 |           *  Create and return a new immutable SkLayerRasterizer that contains a shapshot of the | 
 |           *  layers that were added to the Builder, without modifying the Builder. The Builder | 
 |           *  *may* be used after calling this function. It will continue to hold any layers | 
 |           *  previously added, so consecutive calls to this function will return identical objects, | 
 |           *  and objects returned by future calls to this function contain all the layers in | 
 |           *  previously returned objects. If no layers have been added, returns NULL. | 
 |           * | 
 |           *  Future calls to addLayer will not affect rasterizers previously returned by this call. | 
 |           * | 
 |           *  The caller is responsible for calling unref() on the returned object, if non NULL. | 
 |           */ | 
 |         SkLayerRasterizer* snapshotRasterizer() const; | 
 |  | 
 |     private: | 
 |         SkDeque* fLayers; | 
 |     }; | 
 |  | 
 |     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer) | 
 |  | 
 | protected: | 
 |     SkLayerRasterizer(); | 
 |     SkLayerRasterizer(SkDeque* layers); | 
 |     void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 
 |  | 
 |     // override from SkRasterizer | 
 |     virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, | 
 |                              const SkIRect* clipBounds, | 
 |                              SkMask* mask, SkMask::CreateMode mode) const SK_OVERRIDE; | 
 |  | 
 | private: | 
 |     const SkDeque* const fLayers; | 
 |  | 
 |     static SkDeque* ReadLayers(SkReadBuffer& buffer); | 
 |  | 
 |     friend class LayerRasterizerTester; | 
 |  | 
 |     typedef SkRasterizer INHERITED; | 
 | }; | 
 |  | 
 | #endif |