| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "PictureRenderer.h" |
| #include "picture_utils.h" |
| #include "SamplePipeControllers.h" |
| #include "SkCanvas.h" |
| #include "SkDevice.h" |
| #include "SkGPipe.h" |
| #if SK_SUPPORT_GPU |
| #include "SkGpuDevice.h" |
| #endif |
| #include "SkGraphics.h" |
| #include "SkImageEncoder.h" |
| #include "SkMatrix.h" |
| #include "SkPicture.h" |
| #include "SkScalar.h" |
| #include "SkString.h" |
| #include "SkTemplates.h" |
| #include "SkTDArray.h" |
| #include "SkThreadUtils.h" |
| #include "SkTypes.h" |
| |
| namespace sk_tools { |
| |
| enum { |
| kDefaultTileWidth = 256, |
| kDefaultTileHeight = 256 |
| }; |
| |
| void PictureRenderer::init(SkPicture* pict) { |
| SkASSERT(NULL == fPicture); |
| SkASSERT(NULL == fCanvas.get()); |
| if (fPicture != NULL || NULL != fCanvas.get()) { |
| return; |
| } |
| |
| SkASSERT(pict != NULL); |
| if (NULL == pict) { |
| return; |
| } |
| |
| fPicture = pict; |
| fCanvas.reset(this->setupCanvas()); |
| } |
| |
| SkCanvas* PictureRenderer::setupCanvas() { |
| return this->setupCanvas(fPicture->width(), fPicture->height()); |
| } |
| |
| SkCanvas* PictureRenderer::setupCanvas(int width, int height) { |
| switch(fDeviceType) { |
| case kBitmap_DeviceType: { |
| SkBitmap bitmap; |
| sk_tools::setup_bitmap(&bitmap, width, height); |
| return SkNEW_ARGS(SkCanvas, (bitmap)); |
| break; |
| } |
| #if SK_SUPPORT_GPU |
| case kGPU_DeviceType: { |
| SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, |
| (fGrContext, SkBitmap::kARGB_8888_Config, |
| width, height))); |
| return SkNEW_ARGS(SkCanvas, (device.get())); |
| break; |
| } |
| #endif |
| default: |
| SkASSERT(0); |
| } |
| |
| return NULL; |
| } |
| |
| void PictureRenderer::end() { |
| this->resetState(); |
| fPicture = NULL; |
| fCanvas.reset(NULL); |
| } |
| |
| void PictureRenderer::resetState() { |
| #if SK_SUPPORT_GPU |
| if (this->isUsingGpuDevice()) { |
| SkGLContext* glContext = fGrContextFactory.getGLContext( |
| GrContextFactory::kNative_GLContextType); |
| |
| SkASSERT(glContext != NULL); |
| if (NULL == glContext) { |
| return; |
| } |
| |
| fGrContext->flush(); |
| SK_GL(*glContext, Finish()); |
| } |
| #endif |
| } |
| |
| bool PictureRenderer::write(const SkString& path) const { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return false; |
| } |
| |
| SkBitmap bitmap; |
| sk_tools::setup_bitmap(&bitmap, fPicture->width(), fPicture->height()); |
| |
| fCanvas->readPixels(&bitmap, 0, 0); |
| sk_tools::force_all_opaque(bitmap); |
| |
| return SkImageEncoder::EncodeFile(path.c_str(), bitmap, SkImageEncoder::kPNG_Type, 100); |
| } |
| |
| void RecordPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) { |
| SkPicture replayer; |
| SkCanvas* recorder = replayer.beginRecording(fPicture->width(), fPicture->height()); |
| fPicture->draw(recorder); |
| replayer.endRecording(); |
| } |
| |
| void PipePictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| PipeController pipeController(fCanvas.get()); |
| SkGPipeWriter writer; |
| SkCanvas* pipeCanvas = writer.startRecording(&pipeController); |
| pipeCanvas->drawPicture(*fPicture); |
| writer.endRecording(); |
| fCanvas->flush(); |
| } |
| |
| void SimplePictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| fCanvas->drawPicture(*fPicture); |
| fCanvas->flush(); |
| } |
| |
| TiledPictureRenderer::TiledPictureRenderer() |
| : fMultiThreaded(false) |
| , fUsePipe(false) |
| , fTileWidth(kDefaultTileWidth) |
| , fTileHeight(kDefaultTileHeight) |
| , fTileWidthPercentage(0.0) |
| , fTileHeightPercentage(0.0) |
| , fTileMinPowerOf2Width(0) { } |
| |
| void TiledPictureRenderer::init(SkPicture* pict) { |
| SkASSERT(pict != NULL); |
| SkASSERT(0 == fTiles.count()); |
| if (NULL == pict || fTiles.count() != 0) { |
| return; |
| } |
| |
| this->INHERITED::init(pict); |
| |
| if (fTileWidthPercentage > 0) { |
| fTileWidth = sk_float_ceil2int(float(fTileWidthPercentage * fPicture->width() / 100)); |
| } |
| if (fTileHeightPercentage > 0) { |
| fTileHeight = sk_float_ceil2int(float(fTileHeightPercentage * fPicture->height() / 100)); |
| } |
| |
| if (fTileMinPowerOf2Width > 0) { |
| this->setupPowerOf2Tiles(); |
| } else { |
| this->setupTiles(); |
| } |
| } |
| |
| void TiledPictureRenderer::render(bool doExtraWorkToDrawToBaseCanvas) { |
| SkASSERT(fCanvas.get() != NULL); |
| SkASSERT(fPicture != NULL); |
| if (NULL == fCanvas.get() || NULL == fPicture) { |
| return; |
| } |
| |
| this->drawTiles(); |
| if (doExtraWorkToDrawToBaseCanvas) { |
| this->copyTilesToCanvas(); |
| } |
| } |
| |
| void TiledPictureRenderer::end() { |
| this->deleteTiles(); |
| this->INHERITED::end(); |
| } |
| |
| TiledPictureRenderer::~TiledPictureRenderer() { |
| this->deleteTiles(); |
| } |
| |
| void TiledPictureRenderer::clipTile(SkCanvas* tile) { |
| SkRect clip = SkRect::MakeWH(SkIntToScalar(fPicture->width()), |
| SkIntToScalar(fPicture->height())); |
| tile->clipRect(clip); |
| } |
| |
| void TiledPictureRenderer::addTile(int tile_x_start, int tile_y_start, int width, int height) { |
| SkCanvas* tile = this->setupCanvas(width, height); |
| |
| tile->translate(SkIntToScalar(-tile_x_start), SkIntToScalar(-tile_y_start)); |
| this->clipTile(tile); |
| |
| fTiles.push(tile); |
| } |
| |
| void TiledPictureRenderer::setupTiles() { |
| for (int tile_y_start = 0; tile_y_start < fPicture->height(); |
| tile_y_start += fTileHeight) { |
| for (int tile_x_start = 0; tile_x_start < fPicture->width(); |
| tile_x_start += fTileWidth) { |
| this->addTile(tile_x_start, tile_y_start, fTileWidth, fTileHeight); |
| } |
| } |
| } |
| |
| // The goal of the powers of two tiles is to minimize the amount of wasted tile |
| // space in the width-wise direction and then minimize the number of tiles. The |
| // constraints are that every tile must have a pixel width that is a power of |
| // two and also be of some minimal width (that is also a power of two). |
| // |
| // This is solved by first taking our picture size and rounding it up to the |
| // multiple of the minimal width. The binary representation of this rounded |
| // value gives us the tiles we need: a bit of value one means we need a tile of |
| // that size. |
| void TiledPictureRenderer::setupPowerOf2Tiles() { |
| int rounded_value = fPicture->width(); |
| if (fPicture->width() % fTileMinPowerOf2Width != 0) { |
| rounded_value = fPicture->width() - (fPicture->width() % fTileMinPowerOf2Width) |
| + fTileMinPowerOf2Width; |
| } |
| |
| int num_bits = SkScalarCeilToInt(SkScalarLog2(SkIntToScalar(fPicture->width()))); |
| int largest_possible_tile_size = 1 << num_bits; |
| |
| // The tile height is constant for a particular picture. |
| for (int tile_y_start = 0; tile_y_start < fPicture->height(); tile_y_start += fTileHeight) { |
| int tile_x_start = 0; |
| int current_width = largest_possible_tile_size; |
| |
| while (current_width >= fTileMinPowerOf2Width) { |
| // It is very important this is a bitwise AND. |
| if (current_width & rounded_value) { |
| this->addTile(tile_x_start, tile_y_start, current_width, fTileHeight); |
| tile_x_start += current_width; |
| } |
| |
| current_width >>= 1; |
| } |
| } |
| } |
| |
| void TiledPictureRenderer::deleteTiles() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| SkDELETE(fTiles[i]); |
| } |
| |
| fTiles.reset(); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////// |
| // Draw using Pipe |
| |
| struct TileData { |
| TileData(SkCanvas* canvas, ThreadSafePipeController* controller); |
| SkCanvas* fCanvas; |
| ThreadSafePipeController* fController; |
| SkThread fThread; |
| }; |
| |
| static void DrawTile(void* data) { |
| SkGraphics::SetTLSFontCacheLimit(1 * 1024 * 1024); |
| TileData* tileData = static_cast<TileData*>(data); |
| tileData->fController->playback(tileData->fCanvas); |
| tileData->fCanvas->flush(); |
| } |
| |
| TileData::TileData(SkCanvas* canvas, ThreadSafePipeController* controller) |
| : fCanvas(canvas) |
| , fController(controller) |
| , fThread(&DrawTile, static_cast<void*>(this)) {} |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////// |
| // Draw using Picture |
| |
| struct CloneData { |
| CloneData(SkCanvas* target, SkPicture* original); |
| SkCanvas* fCanvas; |
| SkPicture* fClone; |
| SkThread fThread; |
| }; |
| |
| static void DrawClonedTile(void* data) { |
| SkGraphics::SetTLSFontCacheLimit(1 * 1024 * 1024); |
| CloneData* cloneData = static_cast<CloneData*>(data); |
| cloneData->fCanvas->drawPicture(*cloneData->fClone); |
| cloneData->fCanvas->flush(); |
| } |
| |
| CloneData::CloneData(SkCanvas* target, SkPicture* clone) |
| : fCanvas(target) |
| , fClone(clone) |
| , fThread(&DrawClonedTile, static_cast<void*>(this)) {} |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| void TiledPictureRenderer::drawTiles() { |
| if (fMultiThreaded) { |
| if (fUsePipe) { |
| // First, draw into a pipe controller |
| SkGPipeWriter writer; |
| ThreadSafePipeController controller(fTiles.count()); |
| SkCanvas* pipeCanvas = writer.startRecording(&controller, |
| SkGPipeWriter::kSimultaneousReaders_Flag); |
| pipeCanvas->drawPicture(*(fPicture)); |
| writer.endRecording(); |
| |
| // Create and start the threads. |
| TileData** tileData = SkNEW_ARRAY(TileData*, fTiles.count()); |
| SkAutoTDeleteArray<TileData*> deleteTileData(tileData); |
| for (int i = 0; i < fTiles.count(); i++) { |
| tileData[i] = SkNEW_ARGS(TileData, (fTiles[i], &controller)); |
| if (!tileData[i]->fThread.start()) { |
| SkDebugf("could not start thread %i\n", i); |
| } |
| } |
| for (int i = 0; i < fTiles.count(); i++) { |
| tileData[i]->fThread.join(); |
| SkDELETE(tileData[i]); |
| } |
| } else { |
| SkPicture* clones = SkNEW_ARRAY(SkPicture, fTiles.count()); |
| SkAutoTDeleteArray<SkPicture> autodelete(clones); |
| fPicture->clone(clones, fTiles.count()); |
| CloneData** cloneData = SkNEW_ARRAY(CloneData*, fTiles.count()); |
| SkAutoTDeleteArray<CloneData*> deleteCloneData(cloneData); |
| for (int i = 0; i < fTiles.count(); i++) { |
| cloneData[i] = SkNEW_ARGS(CloneData, (fTiles[i], &clones[i])); |
| if (!cloneData[i]->fThread.start()) { |
| SkDebugf("Could not start picture thread %i\n", i); |
| } |
| } |
| for (int i = 0; i < fTiles.count(); i++) { |
| cloneData[i]->fThread.join(); |
| SkDELETE(cloneData[i]); |
| } |
| } |
| } else { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| fTiles[i]->drawPicture(*(fPicture)); |
| fTiles[i]->flush(); |
| } |
| } |
| } |
| |
| void TiledPictureRenderer::copyTilesToCanvas() { |
| for (int i = 0; i < fTiles.count(); ++i) { |
| // Since SkPicture performs a save and restore when being drawn to a |
| // canvas, we can be confident that the transform matrix of the canvas |
| // is what we set when creating the tiles. |
| SkMatrix matrix = fTiles[i]->getTotalMatrix(); |
| SkScalar tile_x_start = matrix.getTranslateX(); |
| SkScalar tile_y_start = matrix.getTranslateY(); |
| |
| SkBitmap source = fTiles[i]->getDevice()->accessBitmap(false); |
| |
| fCanvas->drawBitmap(source, -tile_x_start, -tile_y_start); |
| } |
| fCanvas->flush(); |
| } |
| |
| void PlaybackCreationRenderer::setup() { |
| SkCanvas* recorder = fReplayer.beginRecording(fPicture->width(), fPicture->height()); |
| fPicture->draw(recorder); |
| } |
| |
| void PlaybackCreationRenderer::render(bool doExtraWorkToDrawToBaseCanvas) { |
| fReplayer.endRecording(); |
| } |
| |
| } |