blob: 0b6be197c1c351a4c1db203ad3f541fcdb466841 [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkLuaCanvas.h"
#include "SkRRect.h"
extern "C" {
#include "lua.h"
}
static void setfield_string(lua_State* L, const char key[], const char value[]) {
lua_pushstring(L, value);
lua_setfield(L, -2, key);
}
static void setfield_number(lua_State* L, const char key[], double value) {
lua_pushnumber(L, value);
lua_setfield(L, -2, key);
}
static void setfield_bool(lua_State* L, const char key[], bool value) {
lua_pushboolean(L, value);
lua_setfield(L, -2, key);
}
static void setfield_rect(lua_State* L, const char key[], const SkRect& r) {
lua_newtable(L);
setfield_number(L, "left", r.fLeft);
setfield_number(L, "top", r.fTop);
setfield_number(L, "right", r.fRight);
setfield_number(L, "bottom", r.fBottom);
lua_setfield(L, -2, key);
}
enum PaintUsage {
kText_PaintUsage,
kImage_PaintUsage,
kGeometry_PaintUsage
};
static const char* color2string(SkColor c, SkString* str) {
str->printf("0x%08X", c);
return str->c_str();
}
static void setfield_paint(lua_State* L, const SkPaint& p,
PaintUsage pu = kGeometry_PaintUsage) {
SkString str;
lua_newtable(L);
setfield_bool(L, "aa", p.isAntiAlias());
setfield_string(L, "color", color2string(p.getColor(), &str));
if (kGeometry_PaintUsage == pu) {
if (SkPaint::kFill_Style != p.getStyle()) {
setfield_number(L, "stroke-width", p.getStrokeWidth());
}
}
lua_setfield(L, -2, "paint");
}
class AutoCallLua {
public:
AutoCallLua(lua_State* L, const char func[], const char verb[]) : fL(L) {
lua_getglobal(L, func);
if (!lua_isfunction(L, -1)) {
int t = lua_type(L, -1);
SkDebugf("--- expected function %d\n", t);
}
lua_newtable(L);
setfield_string(L, "verb", verb);
}
~AutoCallLua() {
if (lua_pcall(fL, 1, 0, 0) != LUA_OK) {
SkDebugf("lua err: %s\n", lua_tostring(fL, -1));
}
lua_settop(fL, -1);
}
private:
lua_State* fL;
};
#define AUTO_LUA(verb) AutoCallLua acl(fL, fFunc.c_str(), verb)
///////////////////////////////////////////////////////////////////////////////
static SkBitmap make_bm(int width, int height) {
SkBitmap bm;
bm.setConfig(SkBitmap::kNo_Config, width, height);
return bm;
}
SkLuaCanvas::SkLuaCanvas(int width, int height, lua_State* L, const char func[])
: INHERITED(make_bm(width, height))
, fL(L)
, fFunc(func) {
}
SkLuaCanvas::~SkLuaCanvas() {}
int SkLuaCanvas::save(SaveFlags flags) {
AUTO_LUA("save");
return this->INHERITED::save(flags);
}
int SkLuaCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) {
AUTO_LUA("saveLayer");
if (bounds) {
setfield_rect(fL, "bounds", *bounds);
}
if (paint) {
setfield_paint(fL, *paint);
}
return this->INHERITED::save(flags);
}
void SkLuaCanvas::restore() {
AUTO_LUA("restore");
this->INHERITED::restore();
}
bool SkLuaCanvas::translate(SkScalar dx, SkScalar dy) {
AUTO_LUA("translate");
setfield_number(fL, "dx", dx);
setfield_number(fL, "dy", dy);
return this->INHERITED::translate(dx, dy);
}
bool SkLuaCanvas::scale(SkScalar sx, SkScalar sy) {
AUTO_LUA("scale");
setfield_number(fL, "sx", sx);
setfield_number(fL, "sy", sy);
return this->INHERITED::scale(sx, sy);
}
bool SkLuaCanvas::rotate(SkScalar degrees) {
AUTO_LUA("rotate");
setfield_number(fL, "degrees", degrees);
return this->INHERITED::rotate(degrees);
}
bool SkLuaCanvas::skew(SkScalar sx, SkScalar sy) {
AUTO_LUA("skew");
setfield_number(fL, "sx", sx);
setfield_number(fL, "sy", sy);
return this->INHERITED::skew(sx, sy);
}
bool SkLuaCanvas::concat(const SkMatrix& matrix) {
AUTO_LUA("concat");
return this->INHERITED::concat(matrix);
}
void SkLuaCanvas::setMatrix(const SkMatrix& matrix) {
this->INHERITED::setMatrix(matrix);
}
bool SkLuaCanvas::clipRect(const SkRect& r, SkRegion::Op op, bool doAA) {
AUTO_LUA("clipRect");
setfield_rect(fL, "rect", r);
setfield_bool(fL, "aa", doAA);
return this->INHERITED::clipRect(r, op, doAA);
}
bool SkLuaCanvas::clipRRect(const SkRRect& rrect, SkRegion::Op op, bool doAA) {
AUTO_LUA("clipRRect");
setfield_bool(fL, "aa", doAA);
return this->INHERITED::clipRRect(rrect, op, doAA);
}
bool SkLuaCanvas::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
AUTO_LUA("clipPath");
setfield_bool(fL, "aa", doAA);
return this->INHERITED::clipPath(path, op, doAA);
}
bool SkLuaCanvas::clipRegion(const SkRegion& deviceRgn, SkRegion::Op op) {
AUTO_LUA("clipRegion");
return this->INHERITED::clipRegion(deviceRgn, op);
}
void SkLuaCanvas::drawPaint(const SkPaint& paint) {
AUTO_LUA("drawPaint");
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawPoints(PointMode mode, size_t count,
const SkPoint pts[], const SkPaint& paint) {
AUTO_LUA("drawPoints");
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawOval(const SkRect& rect, const SkPaint& paint) {
AUTO_LUA("drawOval");
setfield_rect(fL, "rect", rect);
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawRect(const SkRect& rect, const SkPaint& paint) {
AUTO_LUA("drawRect");
setfield_rect(fL, "rect", rect);
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawRRect(const SkRRect& rrect, const SkPaint& paint) {
AUTO_LUA("drawRRect");
setfield_rect(fL, "rect", rrect.getBounds());
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
AUTO_LUA("drawPath");
setfield_rect(fL, "bounds", path.getBounds());
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawBitmap(const SkBitmap& bitmap, SkScalar x, SkScalar y,
const SkPaint* paint) {
AUTO_LUA("drawBitmap");
if (paint) {
setfield_paint(fL, *paint, kImage_PaintUsage);
}
}
void SkLuaCanvas::drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint) {
AUTO_LUA("drawBitmapRectToRect");
if (paint) {
setfield_paint(fL, *paint, kImage_PaintUsage);
}
}
void SkLuaCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint) {
AUTO_LUA("drawBitmapMatrix");
if (paint) {
setfield_paint(fL, *paint, kImage_PaintUsage);
}
}
void SkLuaCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint* paint) {
AUTO_LUA("drawSprite");
if (paint) {
setfield_paint(fL, *paint, kImage_PaintUsage);
}
}
void SkLuaCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) {
AUTO_LUA("drawText");
setfield_paint(fL, paint, kText_PaintUsage);
}
void SkLuaCanvas::drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint) {
AUTO_LUA("drawPosText");
setfield_paint(fL, paint, kText_PaintUsage);
}
void SkLuaCanvas::drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint) {
AUTO_LUA("drawPosTextH");
setfield_paint(fL, paint, kText_PaintUsage);
}
void SkLuaCanvas::drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) {
AUTO_LUA("drawTextOnPath");
setfield_paint(fL, paint, kText_PaintUsage);
}
void SkLuaCanvas::drawPicture(SkPicture& picture) {
AUTO_LUA("drawPicture");
// call through so we can see the nested picture ops
this->INHERITED::drawPicture(picture);
}
void SkLuaCanvas::drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
AUTO_LUA("drawVertices");
setfield_paint(fL, paint);
}
void SkLuaCanvas::drawData(const void* data, size_t length) {
AUTO_LUA("drawData");
}