|  | 
 | /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 | #include "SampleCode.h" | 
 | #include "SkView.h" | 
 | #include "SkCanvas.h" | 
 | #include "SkGradientShader.h" | 
 | #include "SkUnitMappers.h" | 
 |  | 
 | static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { | 
 |     bm->setConfig(config, w, h); | 
 |     bm->allocPixels(); | 
 |     bm->eraseColor(0); | 
 |  | 
 |     SkCanvas    canvas(*bm); | 
 |     SkScalar s = SkIntToScalar(w < h ? w : h); | 
 |     SkPoint     pts[] = { { 0, 0 }, { s, s } }; | 
 |     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; | 
 |     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; | 
 |     SkPaint     paint; | 
 |  | 
 |     SkUnitMapper*   um = NULL; | 
 |  | 
 |     um = new SkCosineMapper; | 
 |  | 
 |     SkAutoUnref au(um); | 
 |  | 
 |     paint.setDither(true); | 
 |     paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, | 
 |                 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); | 
 |     canvas.drawPaint(paint); | 
 | } | 
 |  | 
 | SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, | 
 |                            int w, int h) { | 
 |     static SkBitmap bmp; | 
 |     if (bmp.isNull()) { | 
 |         makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4); | 
 |     } | 
 |     return SkShader::CreateBitmapShader(bmp, tx, ty); | 
 | } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | struct GradData { | 
 |     int             fCount; | 
 |     const SkColor*  fColors; | 
 |     const SkScalar* fPos; | 
 | }; | 
 |  | 
 | static const SkColor gColors[] = { | 
 |     SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK | 
 | }; | 
 |  | 
 | static const GradData gGradData[] = { | 
 |     { 2, gColors, NULL }, | 
 |     { 5, gColors, NULL }, | 
 | }; | 
 |  | 
 | static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data, | 
 |                             SkShader::TileMode tm, SkUnitMapper* mapper) { | 
 |     return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, | 
 |                                           data.fCount, tm, mapper); | 
 | } | 
 |  | 
 | static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data, | 
 |                             SkShader::TileMode tm, SkUnitMapper* mapper) { | 
 |     SkPoint center; | 
 |     center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     return SkGradientShader::CreateRadial(center, center.fX, data.fColors, | 
 |                                           data.fPos, data.fCount, tm, mapper); | 
 | } | 
 |  | 
 | static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data, | 
 |                            SkShader::TileMode tm, SkUnitMapper* mapper) { | 
 |     SkPoint center; | 
 |     center.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, | 
 |                                          data.fPos, data.fCount, mapper); | 
 | } | 
 |  | 
 | static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, | 
 |                            SkShader::TileMode tm, SkUnitMapper* mapper) { | 
 |     SkPoint center0, center1; | 
 |     center0.set(SkScalarAve(pts[0].fX, pts[1].fX), | 
 |                 SkScalarAve(pts[0].fY, pts[1].fY)); | 
 |     center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), | 
 |                 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); | 
 |     return SkGradientShader::CreateTwoPointRadial( | 
 |                             center1, (pts[1].fX - pts[0].fX) / 7, | 
 |                             center0, (pts[1].fX - pts[0].fX) / 2, | 
 |                             data.fColors, data.fPos, data.fCount, tm, mapper); | 
 | } | 
 |  | 
 | typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, | 
 |                      SkShader::TileMode tm, SkUnitMapper* mapper); | 
 | static const GradMaker gGradMakers[] = { | 
 |     MakeLinear, MakeRadial, MakeSweep, Make2Radial | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | class ShaderTextView : public SampleView { | 
 | public: | 
 | 	ShaderTextView() { | 
 |         this->setBGColor(0xFFDDDDDD); | 
 |     } | 
 |  | 
 | protected: | 
 |     // overrides from SkEventSink | 
 |     virtual bool onQuery(SkEvent* evt) { | 
 |         if (SampleCode::TitleQ(*evt)) { | 
 |             SampleCode::TitleR(evt, "Shader Text"); | 
 |             return true; | 
 |         } | 
 |         return this->INHERITED::onQuery(evt); | 
 |     } | 
 |  | 
 |     virtual void onDrawContent(SkCanvas* canvas) { | 
 |         const char text[] = "Shaded Text"; | 
 |         const int textLen = SK_ARRAY_COUNT(text) - 1; | 
 |         static int pointSize = 36; | 
 |  | 
 |         int w = pointSize * textLen; | 
 |         int h = pointSize; | 
 |  | 
 |         SkPoint pts[2] = { | 
 |             { 0, 0 }, | 
 |             { SkIntToScalar(w), SkIntToScalar(h) } | 
 |         }; | 
 |         SkScalar textBase = SkIntToScalar(h/2); | 
 |  | 
 |         SkShader::TileMode tileModes[] = { | 
 |             SkShader::kClamp_TileMode, | 
 |             SkShader::kRepeat_TileMode, | 
 |             SkShader::kMirror_TileMode | 
 |         }; | 
 |  | 
 |         static const int gradCount = SK_ARRAY_COUNT(gGradData) * | 
 |                                      SK_ARRAY_COUNT(gGradMakers); | 
 |         static const int bmpCount = SK_ARRAY_COUNT(tileModes) * | 
 |                                     SK_ARRAY_COUNT(tileModes); | 
 |         SkShader* shaders[gradCount + bmpCount]; | 
 |  | 
 |         int shdIdx = 0; | 
 |         for (size_t d = 0; d < SK_ARRAY_COUNT(gGradData); ++d) { | 
 |             for (size_t m = 0; m < SK_ARRAY_COUNT(gGradMakers); ++m) { | 
 |                 shaders[shdIdx++] = gGradMakers[m](pts, | 
 |                                                    gGradData[d], | 
 |                                                    SkShader::kClamp_TileMode, | 
 |                                                    NULL); | 
 |             } | 
 |         } | 
 |         for (size_t tx = 0; tx < SK_ARRAY_COUNT(tileModes); ++tx) { | 
 |             for (size_t ty = 0; ty < SK_ARRAY_COUNT(tileModes); ++ty) { | 
 |                 shaders[shdIdx++] = MakeBitmapShader(tileModes[tx], | 
 |                                                      tileModes[ty], | 
 |                                                      w/8, h); | 
 |             } | 
 |         } | 
 |  | 
 |         SkPaint paint; | 
 |         paint.setDither(true); | 
 |         paint.setAntiAlias(true); | 
 |         paint.setTextSize(SkIntToScalar(pointSize)); | 
 |  | 
 |         canvas->save(); | 
 |         canvas->translate(SkIntToScalar(20), SkIntToScalar(10)); | 
 |  | 
 |         SkPath path; | 
 |         path.arcTo(SkRect::MakeXYWH(SkIntToScalar(-40), SkIntToScalar(15), | 
 |                                     SkIntToScalar(300), SkIntToScalar(90)),  | 
 |                                     SkIntToScalar(225), SkIntToScalar(90),  | 
 |                                     false); | 
 |         path.close(); | 
 |  | 
 |         static const int testsPerCol = 8; | 
 |         static const int rowHeight = 60; | 
 |         static const int colWidth = 300; | 
 |         canvas->save(); | 
 |         for (size_t s = 0; s < SK_ARRAY_COUNT(shaders); s++) { | 
 |             canvas->save(); | 
 |             int i = 2*s; | 
 |             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth), | 
 |                               SkIntToScalar((i % testsPerCol) * rowHeight)); | 
 |             paint.setShader(shaders[s])->unref(); | 
 |             canvas->drawText(text, textLen, 0, textBase, paint); | 
 |             canvas->restore(); | 
 |             canvas->save(); | 
 |             ++i; | 
 |             canvas->translate(SkIntToScalar((i / testsPerCol) * colWidth), | 
 |                               SkIntToScalar((i % testsPerCol) * rowHeight)); | 
 |             canvas->drawTextOnPath(text, textLen, path, NULL, paint); | 
 |             canvas->restore(); | 
 |         } | 
 |         canvas->restore(); | 
 |  | 
 |         canvas->translate(0, SkIntToScalar(370)); | 
 |         this->inval(NULL); | 
 |     } | 
 |  | 
 | private: | 
 |     typedef SampleView INHERITED; | 
 | }; | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | static SkView* MyFactory() { return new ShaderTextView; } | 
 | static SkViewRegister reg(MyFactory); | 
 |  |