Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@13651 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/debugger/SkDebugCanvas.h b/src/utils/debugger/SkDebugCanvas.h
index 8c1f72f..b978036 100644
--- a/src/utils/debugger/SkDebugCanvas.h
+++ b/src/utils/debugger/SkDebugCanvas.h
@@ -281,13 +281,13 @@
*/
int fOutstandingSaveCount;
- /**
+ /**
The active saveLayer commands at a given point in the renderering.
Only used when "mega" visualization is enabled.
*/
SkTDArray<SkDrawCommand*> fActiveLayers;
- /**
+ /**
The active cull commands at a given point in the rendering.
Only used when "mega" visualization is enabled.
*/
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
index a4f50c9..3c40393 100644
--- a/src/utils/debugger/SkDrawCommand.h
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -44,7 +44,7 @@
// The next "active" system is only used by save, saveLayer, restore,
// pushCull and popCull. It is used in two ways:
- // To determine which saveLayers are currently active (at a
+ // To determine which saveLayers are currently active (at a
// given point in the rendering).
// save just return a kPushLayer action but don't track active state
// restore just return a kPopLayer action