Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@13651 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/utils/debugger/SkDebugCanvas.h b/src/utils/debugger/SkDebugCanvas.h
index 8c1f72f..b978036 100644
--- a/src/utils/debugger/SkDebugCanvas.h
+++ b/src/utils/debugger/SkDebugCanvas.h
@@ -281,13 +281,13 @@
     */
     int fOutstandingSaveCount;
 
-    /** 
+    /**
         The active saveLayer commands at a given point in the renderering.
         Only used when "mega" visualization is enabled.
     */
     SkTDArray<SkDrawCommand*> fActiveLayers;
 
-    /** 
+    /**
         The active cull commands at a given point in the rendering.
         Only used when "mega" visualization is enabled.
     */
diff --git a/src/utils/debugger/SkDrawCommand.h b/src/utils/debugger/SkDrawCommand.h
index a4f50c9..3c40393 100644
--- a/src/utils/debugger/SkDrawCommand.h
+++ b/src/utils/debugger/SkDrawCommand.h
@@ -44,7 +44,7 @@
 
     // The next "active" system is only used by save, saveLayer, restore,
     // pushCull and popCull. It is used in two ways:
-    // To determine which saveLayers are currently active (at a 
+    // To determine which saveLayers are currently active (at a
     // given point in the rendering).
     //      save just return a kPushLayer action but don't track active state
     //      restore just return a kPopLayer action