| |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrSoftwarePathRenderer_DEFINED |
| #define GrSoftwarePathRenderer_DEFINED |
| |
| #include "GrPathRenderer.h" |
| |
| #include "SkDraw.h" |
| #include "SkRasterClip.h" |
| |
| class GrContext; |
| class GrAutoScratchTexture; |
| |
| /** |
| * The GrSWMaskHelper helps generate clip masks using the software rendering |
| * path. |
| */ |
| class GrSWMaskHelper : public GrNoncopyable { |
| public: |
| GrSWMaskHelper(GrContext* context) |
| : fContext(context) { |
| |
| } |
| |
| void draw(const GrRect& clientRect, SkRegion::Op op, |
| bool antiAlias, GrColor color); |
| |
| void draw(const SkPath& clientPath, SkRegion::Op op, |
| GrPathFill fill, bool antiAlias, GrColor color); |
| |
| bool init(const GrIRect& pathDevBounds, |
| const GrPoint* translate, |
| bool useMatrix); |
| |
| bool getTexture(GrAutoScratchTexture* tex); |
| |
| void toTexture(GrTexture* texture); |
| |
| void clear(GrColor color) { |
| fBM.eraseColor(color); |
| } |
| |
| protected: |
| private: |
| GrContext* fContext; |
| GrMatrix fMatrix; |
| SkBitmap fBM; |
| SkDraw fDraw; |
| SkRasterClip fRasterClip; |
| |
| typedef GrPathRenderer INHERITED; |
| }; |
| |
| /** |
| * This class uses the software side to render a path to an SkBitmap and |
| * then uploads the result to the gpu |
| */ |
| class GrSoftwarePathRenderer : public GrPathRenderer { |
| public: |
| GrSoftwarePathRenderer(GrContext* context) |
| : fContext(context) { |
| } |
| |
| virtual bool canDrawPath(const SkPath& path, |
| GrPathFill fill, |
| const GrDrawTarget* target, |
| bool antiAlias) const SK_OVERRIDE; |
| protected: |
| virtual bool onDrawPath(const SkPath& path, |
| GrPathFill fill, |
| const GrVec* translate, |
| GrDrawTarget* target, |
| GrDrawState::StageMask stageMask, |
| bool antiAlias) SK_OVERRIDE; |
| |
| private: |
| GrContext* fContext; |
| |
| typedef GrPathRenderer INHERITED; |
| }; |
| |
| #endif |