| caryclark@google.com | 07393ca | 2013-04-08 11:47:37 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | #ifndef SkPathOpsPoint_DEFINED |
| 8 | #define SkPathOpsPoint_DEFINED |
| 9 | |
| 10 | #include "SkPathOpsTypes.h" |
| 11 | #include "SkPoint.h" |
| 12 | |
| 13 | struct SkDVector { |
| 14 | double fX, fY; |
| 15 | |
| 16 | friend SkDPoint operator+(const SkDPoint& a, const SkDVector& b); |
| 17 | |
| 18 | void operator+=(const SkDVector& v) { |
| 19 | fX += v.fX; |
| 20 | fY += v.fY; |
| 21 | } |
| 22 | |
| 23 | void operator-=(const SkDVector& v) { |
| 24 | fX -= v.fX; |
| 25 | fY -= v.fY; |
| 26 | } |
| 27 | |
| 28 | void operator/=(const double s) { |
| 29 | fX /= s; |
| 30 | fY /= s; |
| 31 | } |
| 32 | |
| 33 | void operator*=(const double s) { |
| 34 | fX *= s; |
| 35 | fY *= s; |
| 36 | } |
| 37 | |
| 38 | SkVector asSkVector() const { |
| 39 | SkVector v = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; |
| 40 | return v; |
| 41 | } |
| 42 | |
| 43 | double cross(const SkDVector& a) const { |
| 44 | return fX * a.fY - fY * a.fX; |
| 45 | } |
| 46 | |
| 47 | double dot(const SkDVector& a) const { |
| 48 | return fX * a.fX + fY * a.fY; |
| 49 | } |
| 50 | |
| 51 | double length() const { |
| 52 | return sqrt(lengthSquared()); |
| 53 | } |
| 54 | |
| 55 | double lengthSquared() const { |
| 56 | return fX * fX + fY * fY; |
| 57 | } |
| 58 | }; |
| 59 | |
| 60 | struct SkDPoint { |
| 61 | double fX; |
| 62 | double fY; |
| 63 | |
| 64 | void set(const SkPoint& pt) { |
| 65 | fX = pt.fX; |
| 66 | fY = pt.fY; |
| 67 | } |
| 68 | |
| 69 | friend SkDVector operator-(const SkDPoint& a, const SkDPoint& b); |
| 70 | |
| 71 | friend bool operator==(const SkDPoint& a, const SkDPoint& b) { |
| 72 | return a.fX == b.fX && a.fY == b.fY; |
| 73 | } |
| 74 | |
| 75 | friend bool operator!=(const SkDPoint& a, const SkDPoint& b) { |
| 76 | return a.fX != b.fX || a.fY != b.fY; |
| 77 | } |
| 78 | |
| 79 | void operator=(const SkPoint& pt) { |
| 80 | fX = pt.fX; |
| 81 | fY = pt.fY; |
| 82 | } |
| 83 | |
| 84 | |
| 85 | void operator+=(const SkDVector& v) { |
| 86 | fX += v.fX; |
| 87 | fY += v.fY; |
| 88 | } |
| 89 | |
| 90 | void operator-=(const SkDVector& v) { |
| 91 | fX -= v.fX; |
| 92 | fY -= v.fY; |
| 93 | } |
| 94 | |
| 95 | // note: this can not be implemented with |
| 96 | // return approximately_equal(a.fY, fY) && approximately_equal(a.fX, fX); |
| 97 | // because that will not take the magnitude of the values |
| 98 | bool approximatelyEqual(const SkDPoint& a) const { |
| 99 | double denom = SkTMax<double>(fabs(fX), SkTMax<double>(fabs(fY), |
| 100 | SkTMax<double>(fabs(a.fX), fabs(a.fY)))); |
| 101 | if (denom == 0) { |
| 102 | return true; |
| 103 | } |
| 104 | double inv = 1 / denom; |
| 105 | return approximately_equal(fX * inv, a.fX * inv) |
| 106 | && approximately_equal(fY * inv, a.fY * inv); |
| 107 | } |
| 108 | |
| 109 | bool approximatelyEqual(const SkPoint& a) const { |
| 110 | double denom = SkTMax<double>(fabs(fX), SkTMax<double>(fabs(fY), |
| 111 | SkScalarToDouble(SkTMax<SkScalar>(fabs(a.fX), fabs(a.fY))))); |
| 112 | if (denom == 0) { |
| 113 | return true; |
| 114 | } |
| 115 | double inv = 1 / denom; |
| 116 | return approximately_equal(fX * inv, a.fX * inv) |
| 117 | && approximately_equal(fY * inv, a.fY * inv); |
| 118 | } |
| 119 | |
| 120 | bool approximatelyEqualHalf(const SkDPoint& a) const { |
| 121 | double denom = SkTMax<double>(fabs(fX), SkTMax<double>(fabs(fY), |
| 122 | SkTMax<double>(fabs(a.fX), fabs(a.fY)))); |
| 123 | if (denom == 0) { |
| 124 | return true; |
| 125 | } |
| 126 | double inv = 1 / denom; |
| 127 | return approximately_equal_half(fX * inv, a.fX * inv) |
| 128 | && approximately_equal_half(fY * inv, a.fY * inv); |
| 129 | } |
| 130 | |
| 131 | bool approximatelyZero() const { |
| 132 | return approximately_zero(fX) && approximately_zero(fY); |
| 133 | } |
| 134 | |
| 135 | SkPoint asSkPoint() const { |
| 136 | SkPoint pt = {SkDoubleToScalar(fX), SkDoubleToScalar(fY)}; |
| 137 | return pt; |
| 138 | } |
| 139 | |
| 140 | double distance(const SkDPoint& a) const { |
| 141 | SkDVector temp = *this - a; |
| 142 | return temp.length(); |
| 143 | } |
| 144 | |
| 145 | double distanceSquared(const SkDPoint& a) const { |
| 146 | SkDVector temp = *this - a; |
| 147 | return temp.lengthSquared(); |
| 148 | } |
| 149 | |
| 150 | double moreRoughlyEqual(const SkDPoint& a) const { |
| 151 | return more_roughly_equal(a.fY, fY) && more_roughly_equal(a.fX, fX); |
| 152 | } |
| 153 | |
| 154 | double roughlyEqual(const SkDPoint& a) const { |
| 155 | return roughly_equal(a.fY, fY) && roughly_equal(a.fX, fX); |
| 156 | } |
| 157 | }; |
| 158 | |
| 159 | #endif |