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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpu_DEFINED
11#define GrGpu_DEFINED
12
bsalomon@google.com669fdc42011-04-05 17:08:27 +000013#include "GrDrawTarget.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014#include "GrRect.h"
15#include "GrRefCnt.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016#include "GrTexture.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000017#include "GrClipMaskManager.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000018
bsalomon@google.com669fdc42011-04-05 17:08:27 +000019class GrContext;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000020class GrIndexBufferAllocPool;
bsalomon@google.com30085192011-08-19 15:42:31 +000021class GrPathRenderer;
22class GrPathRendererChain;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000023class GrResource;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000024class GrStencilBuffer;
bsalomon@google.com669fdc42011-04-05 17:08:27 +000025class GrVertexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000026
bsalomon@google.com05ef5102011-05-02 21:14:59 +000027/**
28 * Gpu usage statistics.
29 */
30struct GrGpuStats {
31 uint32_t fVertexCnt; //<! Number of vertices drawn
32 uint32_t fIndexCnt; //<! Number of indices drawn
33 uint32_t fDrawCnt; //<! Number of draws
34
bsalomon@google.com1dcf5062011-11-14 19:29:53 +000035 uint32_t fProgChngCnt;//<! Number of program changes
bsalomon@google.com05ef5102011-05-02 21:14:59 +000036
bsalomon@google.com030302c2011-08-01 17:35:01 +000037 /**
38 * Number of times the texture is set in 3D API
39 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000040 uint32_t fTextureChngCnt;
bsalomon@google.com030302c2011-08-01 17:35:01 +000041 /**
42 * Number of times the render target is set in 3D API
43 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000044 uint32_t fRenderTargetChngCnt;
bsalomon@google.com030302c2011-08-01 17:35:01 +000045 /**
46 * Number of textures created (includes textures that are rendertargets).
47 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000048 uint32_t fTextureCreateCnt;
bsalomon@google.com030302c2011-08-01 17:35:01 +000049 /**
50 * Number of rendertargets created.
51 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000052 uint32_t fRenderTargetCreateCnt;
53};
54
reed@google.comac10a2d2010-12-22 21:39:39 +000055class GrGpu : public GrDrawTarget {
56
57public:
bsalomon@google.com18c9c192011-09-22 21:01:31 +000058
reed@google.comac10a2d2010-12-22 21:39:39 +000059 /**
bsalomon@google.com271cffc2011-05-20 14:13:56 +000060 * Additional blend coeffecients for dual source blending, not exposed
61 * through GrPaint/GrContext.
62 */
63 enum ExtendedBlendCoeffs {
64 // source 2 refers to second output color when
65 // using dual source blending.
66 kS2C_BlendCoeff = kPublicBlendCoeffCount,
67 kIS2C_BlendCoeff,
68 kS2A_BlendCoeff,
69 kIS2A_BlendCoeff,
70
71 kTotalBlendCoeffCount
72 };
73
74 /**
reed@google.comac10a2d2010-12-22 21:39:39 +000075 * Create an instance of GrGpu that matches the specified Engine backend.
76 * If the requested engine is not supported (at compile-time or run-time)
77 * this returns NULL.
78 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000079 static GrGpu* Create(GrEngine, GrPlatform3DContext context3D);
reed@google.comac10a2d2010-12-22 21:39:39 +000080
81 ////////////////////////////////////////////////////////////////////////////
82
83 GrGpu();
84 virtual ~GrGpu();
85
bsalomon@google.com669fdc42011-04-05 17:08:27 +000086 // The GrContext sets itself as the owner of this Gpu object
87 void setContext(GrContext* context) {
88 GrAssert(NULL == fContext);
89 fContext = context;
robertphillips@google.comf105b102012-05-14 12:18:26 +000090 fClipMaskManager.setContext(context);
bsalomon@google.com669fdc42011-04-05 17:08:27 +000091 }
92 GrContext* getContext() { return fContext; }
93 const GrContext* getContext() const { return fContext; }
94
reed@google.comac10a2d2010-12-22 21:39:39 +000095 /**
96 * The GrGpu object normally assumes that no outsider is setting state
97 * within the underlying 3D API's context/device/whatever. This call informs
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000098 * the GrGpu that the state was modified and it shouldn't make assumptions
99 * about the state.
reed@google.comac10a2d2010-12-22 21:39:39 +0000100 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000101 void markContextDirty() { fContextIsDirty = true; }
reed@google.comac10a2d2010-12-22 21:39:39 +0000102
103 void unimpl(const char[]);
104
105 /**
bsalomon@google.com0748f212011-02-01 22:56:16 +0000106 * Creates a texture object. If desc width or height is not a power of
107 * two but underlying API requires a power of two texture then srcData
108 * will be embedded in a power of two texture. The extra width and height
109 * is filled as though srcData were rendered clamped into the texture.
reed@google.comac10a2d2010-12-22 21:39:39 +0000110 *
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000111 * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
bsalomon@google.com1da07462011-03-10 14:51:57 +0000112 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
113 * on the render target until its releaseRenderTarget() is called or it is
114 * destroyed.
115 *
reed@google.comac10a2d2010-12-22 21:39:39 +0000116 * @param desc describes the texture to be created.
117 * @param srcData texel data to load texture. Begins with full-size
118 * palette data for paletted textures. Contains width*
119 * height texels. If NULL texture data is uninitialized.
120 *
121 * @return The texture object if successful, otherwise NULL.
122 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000123 GrTexture* createTexture(const GrTextureDesc& desc,
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000124 const void* srcData, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +0000125
bsalomon@google.come269f212011-11-07 13:29:52 +0000126 /**
127 * Implements GrContext::createPlatformTexture
128 */
129 GrTexture* createPlatformTexture(const GrPlatformTextureDesc& desc);
130
131 /**
132 * Implements GrContext::createPlatformTexture
133 */
134 GrRenderTarget* createPlatformRenderTarget(const GrPlatformRenderTargetDesc& desc);
135
136 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000137 * Creates a vertex buffer.
138 *
139 * @param size size in bytes of the vertex buffer
140 * @param dynamic hints whether the data will be frequently changed
141 * by either GrVertexBuffer::lock or
142 * GrVertexBuffer::updateData.
143 *
144 * @return The vertex buffer if successful, otherwise NULL.
145 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000146 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000147
148 /**
149 * Creates an index buffer.
150 *
151 * @param size size in bytes of the index buffer
152 * @param dynamic hints whether the data will be frequently changed
153 * by either GrIndexBuffer::lock or
154 * GrIndexBuffer::updateData.
155 *
156 * @return The index buffer if successful, otherwise NULL.
157 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000158 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
160 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000161 * Returns an index buffer that can be used to render quads.
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000162 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
163 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
reed@google.comac10a2d2010-12-22 21:39:39 +0000164 * Draw with kTriangles_PrimitiveType
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000165 * @ return the quad index buffer
reed@google.comac10a2d2010-12-22 21:39:39 +0000166 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000167 const GrIndexBuffer* getQuadIndexBuffer() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000168
169 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000170 * Returns a vertex buffer with four position-only vertices [(0,0), (1,0),
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000171 * (1,1), (0,1)].
172 * @ return unit square vertex buffer
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000173 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000174 const GrVertexBuffer* getUnitSquareVertexBuffer() const;
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000175
176 /**
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000177 * Resolves MSAA.
178 */
179 void resolveRenderTarget(GrRenderTarget* target);
180
181 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000182 * Ensures that the current render target is actually set in the
183 * underlying 3D API. Used when client wants to use 3D API to directly
184 * render to the RT.
185 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000186 void forceRenderTargetFlush();
reed@google.comac10a2d2010-12-22 21:39:39 +0000187
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000188 /**
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000189 * If this returns true then a sequence that reads unpremultiplied pixels
190 * from a surface, writes back the same values, and reads them again will
191 * give the same pixel values back in both reads.
192 */
193 virtual bool canPreserveReadWriteUnpremulPixels() = 0;
194
195 /**
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000196 * readPixels with some configs may be slow. Given a desired config this
197 * function returns a fast-path config. The returned config must have the
198 * same components, component sizes, and not require conversion between
199 * pre- and unpremultiplied alpha. The caller is free to ignore the result
200 * and call readPixels with the original config.
201 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000202 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
203 const {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000204 return config;
205 }
206
207 /**
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000208 * Same as above but applies to writeTexturePixels
209 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000210 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
211 const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000212 return config;
213 }
214
215 /**
bsalomon@google.comc4364992011-11-07 15:54:49 +0000216 * OpenGL's readPixels returns the result bottom-to-top while the skia
217 * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious
218 * solution is to have the subclass do the flip using either the CPU or GPU.
219 * However, the caller (GrContext) may have transformations to apply and can
220 * simply fold in the y-flip for free. On the other hand, the subclass may
221 * be able to do it for free itself. For example, the subclass may have to
222 * do memcpys to handle rowBytes that aren't tight. It could do the y-flip
223 * concurrently.
224 *
225 * This function returns true if a y-flip is required to put the pixels in
226 * top-to-bottom order and the subclass cannot do it for free.
227 *
228 * See read pixels for the params
229 * @return true if calling readPixels with the same set of params will
230 * produce bottom-to-top data
231 */
232 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
233 int left, int top,
234 int width, int height,
235 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000236 size_t rowBytes) const = 0;
237 /**
238 * This should return true if reading a NxM rectangle of pixels from a
239 * render target is faster if the target has dimensons N and M and the read
240 * rectangle has its top-left at 0,0.
241 */
242 virtual bool fullReadPixelsIsFasterThanPartial() const { return false; };
bsalomon@google.comc4364992011-11-07 15:54:49 +0000243
244 /**
245 * Reads a rectangle of pixels from a render target. Fails if read requires
246 * conversion between premultiplied and unpremultiplied configs. The caller
247 * should do the conversion by rendering to a target with the desire config
248 * first.
249 *
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000250 * @param renderTarget the render target to read from. NULL means the
251 * current render target.
252 * @param left left edge of the rectangle to read (inclusive)
253 * @param top top edge of the rectangle to read (inclusive)
254 * @param width width of rectangle to read in pixels.
255 * @param height height of rectangle to read in pixels.
256 * @param config the pixel config of the destination buffer
257 * @param buffer memory to read the rectangle into.
bsalomon@google.comc6980972011-11-02 19:57:21 +0000258 * @param rowBytes the number of bytes between consecutive rows. Zero
259 * means rows are tightly packed.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000260 * @param invertY buffer should be populated bottom-to-top as opposed
261 * to top-to-bottom (skia's usual order)
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000262 *
263 * @return true if the read succeeded, false if not. The read can fail
264 * because of a unsupported pixel config or because no render
265 * target is currently set.
266 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000267 bool readPixels(GrRenderTarget* renderTarget,
268 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000269 GrPixelConfig config, void* buffer, size_t rowBytes,
270 bool invertY);
reed@google.comac10a2d2010-12-22 21:39:39 +0000271
bsalomon@google.com6f379512011-11-16 20:36:03 +0000272 /**
273 * Updates the pixels in a rectangle of a texture.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000274 *
bsalomon@google.com6f379512011-11-16 20:36:03 +0000275 * @param left left edge of the rectangle to write (inclusive)
276 * @param top top edge of the rectangle to write (inclusive)
277 * @param width width of rectangle to write in pixels.
278 * @param height height of rectangle to write in pixels.
279 * @param config the pixel config of the source buffer
280 * @param buffer memory to read pixels from
281 * @param rowBytes number of bytes bewtween consecutive rows. Zero
282 * means rows are tightly packed.
283 */
284 void writeTexturePixels(GrTexture* texture,
285 int left, int top, int width, int height,
286 GrPixelConfig config, const void* buffer,
287 size_t rowBytes);
288
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000289 const GrGpuStats& getStats() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000290 void resetStats();
291 void printStats() const;
292
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000293 /**
294 * Called to tell Gpu object that all GrResources have been lost and should
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000295 * be abandoned. Overrides must call INHERITED::abandonResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000296 */
junov@google.com53a55842011-06-08 22:55:10 +0000297 virtual void abandonResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000298
299 /**
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000300 * Called to tell Gpu object to release all GrResources. Overrides must call
301 * INHERITED::releaseResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000302 */
303 void releaseResources();
304
305 /**
306 * Add resource to list of resources. Should only be called by GrResource.
307 * @param resource the resource to add.
308 */
309 void insertResource(GrResource* resource);
310
311 /**
312 * Remove resource from list of resources. Should only be called by
313 * GrResource.
314 * @param resource the resource to remove.
315 */
316 void removeResource(GrResource* resource);
317
bsalomon@google.com471d4712011-08-23 15:45:25 +0000318 // GrDrawTarget overrides
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000319 virtual void clear(const GrIRect* rect, GrColor color) SK_OVERRIDE;
bsalomon@google.com471d4712011-08-23 15:45:25 +0000320
robertphillips@google.comff175842012-05-14 19:31:39 +0000321 virtual void purgeResources() SK_OVERRIDE {
322 // The clip mask manager can rebuild all its clip masks so just
323 // get rid of them all.
324 fClipMaskManager.releaseResources();
325 }
326
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000327 // After the client interacts directly with the 3D context state the GrGpu
328 // must resync its internal state and assumptions about 3D context state.
329 // Each time this occurs the GrGpu bumps a timestamp.
330 // state of the 3D context
331 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
332 // a billion years.
333 typedef uint64_t ResetTimestamp;
334
335 // This timestamp is always older than the current timestamp
336 static const ResetTimestamp kExpiredTimestamp = 0;
337 // Returns a timestamp based on the number of times the context was reset.
338 // This timestamp can be used to lazily detect when cached 3D context state
339 // is dirty.
340 ResetTimestamp getResetTimestamp() const {
341 return fResetTimestamp;
342 }
343
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000344 /**
345 * Can the provided configuration act as a color render target?
346 */
347 bool isConfigRenderable(GrPixelConfig config) const {
348 GrAssert(kGrPixelConfigCount > config);
349 return fConfigRenderSupport[config];
350 }
351
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000352 virtual void enableScissoring(const GrIRect& rect) = 0;
353 virtual void disableScissor() = 0;
354
355 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is
356 // free to clear the remaining bits to zero if masked clears are more
357 // expensive than clearing all bits.
358 virtual void clearStencilClip(const GrIRect& rect, bool insideClip) = 0;
359
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000360 enum PrivateDrawStateStateBits {
361 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
bsalomon@google.comd302f142011-03-03 13:54:13 +0000362
363 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
364 // stencil bits used for
365 // clipping.
reed@google.comac10a2d2010-12-22 21:39:39 +0000366 };
367
robertphillips@google.com49d9fd52012-05-23 11:44:08 +0000368 virtual void postClipPush() SK_OVERRIDE {
369 fClipMaskManager.postClipPush();
370 }
371 virtual void preClipPop() SK_OVERRIDE {
372 fClipMaskManager.preClipPop();
373 }
374
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000375protected:
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000376 // prepares clip flushes gpu state before a draw
bsalomon@google.comffca4002011-02-22 20:34:01 +0000377 bool setupClipAndFlushState(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000378
bsalomon@google.comd302f142011-03-03 13:54:13 +0000379 // Functions used to map clip-respecting stencil tests into normal
380 // stencil funcs supported by GPUs.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000381 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000382 GrStencilFunc func);
383 static void ConvertStencilFuncAndMask(GrStencilFunc func,
384 bool clipInStencil,
385 unsigned int clipBit,
386 unsigned int userBits,
387 unsigned int* ref,
388 unsigned int* mask);
389
390 // stencil settings to clip drawing when stencil clipping is in effect
391 // and the client isn't using the stencil test.
digit@google.com9b482c42012-02-16 22:03:26 +0000392 static const GrStencilSettings* GetClipStencilSettings();
reed@google.comac10a2d2010-12-22 21:39:39 +0000393
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000394 GrGpuStats fStats;
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000395
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000396 GrClipMaskManager fClipMaskManager;
397
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000398 struct GeometryPoolState {
399 const GrVertexBuffer* fPoolVertexBuffer;
400 int fPoolStartVertex;
401
402 const GrIndexBuffer* fPoolIndexBuffer;
403 int fPoolStartIndex;
404 };
405 const GeometryPoolState& getGeomPoolState() {
406 return fGeomPoolStateStack.back();
407 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000408
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000409 // Derived classes need access to this so they can fill it out in their
410 // constructors
411 bool fConfigRenderSupport[kGrPixelConfigCount];
412
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000413 // GrDrawTarget overrides
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000414 virtual bool onReserveVertexSpace(GrVertexLayout vertexLayout,
415 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000416 void** vertices) SK_OVERRIDE;
417 virtual bool onReserveIndexSpace(int indexCount,
418 void** indices) SK_OVERRIDE;
419 virtual void releaseReservedVertexSpace() SK_OVERRIDE;
420 virtual void releaseReservedIndexSpace() SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000421 virtual void onSetVertexSourceToArray(const void* vertexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000422 int vertexCount) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000423 virtual void onSetIndexSourceToArray(const void* indexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000424 int indexCount) SK_OVERRIDE;
425 virtual void releaseVertexArray() SK_OVERRIDE;
426 virtual void releaseIndexArray() SK_OVERRIDE;
427 virtual void geometrySourceWillPush() SK_OVERRIDE;
428 virtual void geometrySourceWillPop(
429 const GeometrySrcState& restoredState) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000430
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000431 // Helpers for setting up geometry state
432 void finalizeReservedVertices();
433 void finalizeReservedIndices();
434
bsalomon@google.comb635d392011-11-05 12:47:43 +0000435 // called when the 3D context state is unknown. Subclass should emit any
436 // assumed 3D context state and dirty any state cache
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000437 virtual void onResetContext() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000438
bsalomon@google.comb635d392011-11-05 12:47:43 +0000439
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000440 // overridden by API-specific derived class to create objects.
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000441 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000442 const void* srcData,
443 size_t rowBytes) = 0;
bsalomon@google.come269f212011-11-07 13:29:52 +0000444 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) = 0;
445 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) = 0;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000446 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
447 bool dynamic) = 0;
448 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
449 bool dynamic) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000450
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000451 // overridden by API-specific derivated class to perform the clear and
452 // clearRect. NULL rect means clear whole target.
453 virtual void onClear(const GrIRect* rect, GrColor color) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000454
455 // overridden by API-specific derived class to perform the draw call.
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000456 virtual void onGpuDrawIndexed(GrPrimitiveType type,
457 uint32_t startVertex,
458 uint32_t startIndex,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000459 uint32_t vertexCount,
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000460 uint32_t indexCount) = 0;
461
462 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
463 uint32_t vertexCount,
464 uint32_t numVertices) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000465
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000466 // overridden by API-specific derived class to perform flush
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000467 virtual void onForceRenderTargetFlush() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000468
469 // overridden by API-specific derived class to perform the read pixels.
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000470 virtual bool onReadPixels(GrRenderTarget* target,
471 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000472 GrPixelConfig,
473 void* buffer,
474 size_t rowBytes,
475 bool invertY) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000476
bsalomon@google.com6f379512011-11-16 20:36:03 +0000477 // overridden by API-specific derived class to perform the texture update
478 virtual void onWriteTexturePixels(GrTexture* texture,
479 int left, int top, int width, int height,
480 GrPixelConfig config, const void* buffer,
481 size_t rowBytes) = 0;
482
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000483 // overridden by API-specific derived class to perform the resolve
484 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
485
reed@google.comac10a2d2010-12-22 21:39:39 +0000486 // called to program the vertex data, indexCount will be 0 if drawing non-
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000487 // indexed geometry. The subclass may adjust the startVertex and/or
488 // startIndex since it may have already accounted for these in the setup.
489 virtual void setupGeometry(int* startVertex,
490 int* startIndex,
491 int vertexCount,
492 int indexCount) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000493
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000494 // width and height may be larger than rt (if underlying API allows it).
495 // Should attach the SB to the RT. Returns false if compatible sb could
496 // not be created.
497 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
498 int width,
499 int height) = 0;
500
501 // attaches an existing SB to an existing RT.
502 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
503 GrRenderTarget* rt) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000504
505 // The GrGpu typically records the clients requested state and then flushes
506 // deltas from previous state at draw time. This function does the
507 // API-specific flush of the state
508 // returns false if current state is unsupported.
bsalomon@google.comffca4002011-02-22 20:34:01 +0000509 virtual bool flushGraphicsState(GrPrimitiveType type) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000510
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000511 // clears the entire stencil buffer to 0
512 virtual void clearStencil() = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000513
reed@google.comac10a2d2010-12-22 21:39:39 +0000514private:
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000515 GrContext* fContext; // not reffed (context refs gpu)
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000516
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000517 ResetTimestamp fResetTimestamp;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000518
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000519 GrVertexBufferAllocPool* fVertexPool;
reed@google.comac10a2d2010-12-22 21:39:39 +0000520
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000521 GrIndexBufferAllocPool* fIndexPool;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000522
523 // counts number of uses of vertex/index pool in the geometry stack
524 int fVertexPoolUseCnt;
525 int fIndexPoolUseCnt;
526
527 enum {
528 kPreallocGeomPoolStateStackCnt = 4,
529 };
bsalomon@google.com92669012011-09-27 19:10:05 +0000530 SkSTArray<kPreallocGeomPoolStateStackCnt,
531 GeometryPoolState, true> fGeomPoolStateStack;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000532
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000533 mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be
534 // created on-demand
reed@google.comac10a2d2010-12-22 21:39:39 +0000535
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000536 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be
537 // created on-demand
bsalomon@google.comd302f142011-03-03 13:54:13 +0000538
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000539 bool fContextIsDirty;
540
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000541 GrResource* fResourceHead;
542
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000543 // Given a rt, find or create a stencil buffer and attach it
544 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
545
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000546 // GrDrawTarget overrides
547 virtual void onDrawIndexed(GrPrimitiveType type,
548 int startVertex,
549 int startIndex,
550 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000551 int indexCount) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000552 virtual void onDrawNonIndexed(GrPrimitiveType type,
553 int startVertex,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000554 int vertexCount) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000555
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000556 // readies the pools to provide vertex/index data.
557 void prepareVertexPool();
558 void prepareIndexPool();
559
bsalomon@google.comb635d392011-11-05 12:47:43 +0000560 void resetContext() {
561 this->onResetContext();
562 ++fResetTimestamp;
563 }
564
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000565 void handleDirtyContext() {
566 if (fContextIsDirty) {
567 this->resetContext();
568 fContextIsDirty = false;
569 }
570 }
571
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000572 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000573};
574
575#endif