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skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkGpuDevice.h"
9
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +000010#include "effects/GrBicubicEffect.h"
commit-bot@chromium.org907fbd52013-12-09 17:03:02 +000011#include "effects/GrTextureDomain.h"
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000012#include "effects/GrSimpleTextureEffect.h"
13
14#include "GrContext.h"
15#include "GrBitmapTextContext.h"
16#if SK_DISTANCEFIELD_FONTS
17#include "GrDistanceFieldTextContext.h"
18#endif
19
20#include "SkGrTexturePixelRef.h"
21
22#include "SkColorFilter.h"
23#include "SkDeviceImageFilterProxy.h"
24#include "SkDrawProcs.h"
25#include "SkGlyphCache.h"
26#include "SkImageFilter.h"
27#include "SkPathEffect.h"
28#include "SkRRect.h"
29#include "SkStroke.h"
reed@google.com76f10a32014-02-05 15:32:21 +000030#include "SkSurface.h"
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +000031#include "SkTLazy.h"
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000032#include "SkUtils.h"
33#include "SkErrorInternals.h"
34
35#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
36
37#if 0
38 extern bool (*gShouldDrawProc)();
39 #define CHECK_SHOULD_DRAW(draw, forceI) \
40 do { \
41 if (gShouldDrawProc && !gShouldDrawProc()) return; \
42 this->prepareDraw(draw, forceI); \
43 } while (0)
44#else
45 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI)
46#endif
47
48// This constant represents the screen alignment criterion in texels for
49// requiring texture domain clamping to prevent color bleeding when drawing
50// a sub region of a larger source image.
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000051#define COLOR_BLEED_TOLERANCE 0.001f
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000052
53#define DO_DEFERRED_CLEAR() \
54 do { \
55 if (fNeedClear) { \
56 this->clear(SK_ColorTRANSPARENT); \
57 } \
58 } while (false) \
59
60///////////////////////////////////////////////////////////////////////////////
61
62#define CHECK_FOR_ANNOTATION(paint) \
63 do { if (paint.getAnnotation()) { return; } } while (0)
64
65///////////////////////////////////////////////////////////////////////////////
66
67
68class SkGpuDevice::SkAutoCachedTexture : public ::SkNoncopyable {
69public:
70 SkAutoCachedTexture()
71 : fDevice(NULL)
72 , fTexture(NULL) {
73 }
74
75 SkAutoCachedTexture(SkGpuDevice* device,
76 const SkBitmap& bitmap,
77 const GrTextureParams* params,
78 GrTexture** texture)
79 : fDevice(NULL)
80 , fTexture(NULL) {
81 SkASSERT(NULL != texture);
82 *texture = this->set(device, bitmap, params);
83 }
84
85 ~SkAutoCachedTexture() {
86 if (NULL != fTexture) {
87 GrUnlockAndUnrefCachedBitmapTexture(fTexture);
88 }
89 }
90
91 GrTexture* set(SkGpuDevice* device,
92 const SkBitmap& bitmap,
93 const GrTextureParams* params) {
94 if (NULL != fTexture) {
95 GrUnlockAndUnrefCachedBitmapTexture(fTexture);
96 fTexture = NULL;
97 }
98 fDevice = device;
99 GrTexture* result = (GrTexture*)bitmap.getTexture();
100 if (NULL == result) {
101 // Cannot return the native texture so look it up in our cache
102 fTexture = GrLockAndRefCachedBitmapTexture(device->context(), bitmap, params);
103 result = fTexture;
104 }
105 return result;
106 }
107
108private:
109 SkGpuDevice* fDevice;
110 GrTexture* fTexture;
111};
112
113///////////////////////////////////////////////////////////////////////////////
114
115struct GrSkDrawProcs : public SkDrawProcs {
116public:
117 GrContext* fContext;
118 GrTextContext* fTextContext;
119 GrFontScaler* fFontScaler; // cached in the skia glyphcache
120};
121
122///////////////////////////////////////////////////////////////////////////////
123
124static SkBitmap::Config grConfig2skConfig(GrPixelConfig config, bool* isOpaque) {
125 switch (config) {
126 case kAlpha_8_GrPixelConfig:
127 *isOpaque = false;
128 return SkBitmap::kA8_Config;
129 case kRGB_565_GrPixelConfig:
130 *isOpaque = true;
131 return SkBitmap::kRGB_565_Config;
132 case kRGBA_4444_GrPixelConfig:
133 *isOpaque = false;
134 return SkBitmap::kARGB_4444_Config;
135 case kSkia8888_GrPixelConfig:
136 // we don't currently have a way of knowing whether
137 // a 8888 is opaque based on the config.
138 *isOpaque = false;
139 return SkBitmap::kARGB_8888_Config;
140 default:
141 *isOpaque = false;
142 return SkBitmap::kNo_Config;
143 }
144}
145
146/*
147 * GrRenderTarget does not know its opaqueness, only its config, so we have
148 * to make conservative guesses when we return an "equivalent" bitmap.
149 */
150static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) {
151 bool isOpaque;
152 SkBitmap::Config config = grConfig2skConfig(renderTarget->config(), &isOpaque);
153
154 SkBitmap bitmap;
155 bitmap.setConfig(config, renderTarget->width(), renderTarget->height(), 0,
156 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
157 return bitmap;
158}
159
160SkGpuDevice* SkGpuDevice::Create(GrSurface* surface) {
161 SkASSERT(NULL != surface);
162 if (NULL == surface->asRenderTarget() || NULL == surface->getContext()) {
163 return NULL;
164 }
165 if (surface->asTexture()) {
166 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTexture()));
167 } else {
168 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asRenderTarget()));
169 }
170}
171
172SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture)
173 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
174 this->initFromRenderTarget(context, texture->asRenderTarget(), false);
175}
176
177SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget)
178 : SkBitmapDevice(make_bitmap(context, renderTarget)) {
179 this->initFromRenderTarget(context, renderTarget, false);
180}
181
182void SkGpuDevice::initFromRenderTarget(GrContext* context,
183 GrRenderTarget* renderTarget,
184 bool cached) {
185 fDrawProcs = NULL;
186
187 fContext = context;
188 fContext->ref();
189
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000190#if SK_DISTANCEFIELD_FONTS
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +0000191 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties));
192 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000193#else
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +0000194 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
195 fFallbackTextContext = NULL;
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000196#endif
197
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000198 fRenderTarget = NULL;
199 fNeedClear = false;
200
201 SkASSERT(NULL != renderTarget);
202 fRenderTarget = renderTarget;
203 fRenderTarget->ref();
204
205 // Hold onto to the texture in the pixel ref (if there is one) because the texture holds a ref
206 // on the RT but not vice-versa.
207 // TODO: Remove this trickery once we figure out how to make SkGrPixelRef do this without
208 // busting chrome (for a currently unknown reason).
209 GrSurface* surface = fRenderTarget->asTexture();
210 if (NULL == surface) {
211 surface = fRenderTarget;
212 }
reed@google.combf790232013-12-13 19:45:58 +0000213
214 SkImageInfo info;
215 surface->asImageInfo(&info);
216 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, surface, cached));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000217
reed@google.com672588b2014-01-08 15:42:01 +0000218 this->setPixelRef(pr)->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000219}
220
commit-bot@chromium.org15a14052014-02-16 00:59:25 +0000221SkGpuDevice* SkGpuDevice::Create(GrContext* context, const SkImageInfo& origInfo,
222 int sampleCount) {
223 if (kUnknown_SkColorType == origInfo.colorType() ||
224 origInfo.width() < 0 || origInfo.height() < 0) {
225 return NULL;
226 }
227
228 SkImageInfo info = origInfo;
229 // TODO: perhas we can loosen this check now that colortype is more detailed
230 // e.g. can we support both RGBA and BGRA here?
231 if (kRGB_565_SkColorType == info.colorType()) {
232 info.fAlphaType = kOpaque_SkAlphaType; // force this setting
233 } else {
234 info.fColorType = kPMColor_SkColorType;
235 if (kOpaque_SkAlphaType != info.alphaType()) {
236 info.fAlphaType = kPremul_SkAlphaType; // force this setting
237 }
238 }
239
240 GrTextureDesc desc;
241 desc.fFlags = kRenderTarget_GrTextureFlagBit;
242 desc.fWidth = info.width();
243 desc.fHeight = info.height();
244 desc.fConfig = SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType());
245 desc.fSampleCnt = sampleCount;
246
247 SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0));
248 if (!texture.get()) {
249 return NULL;
250 }
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000251
commit-bot@chromium.org15a14052014-02-16 00:59:25 +0000252 return SkNEW_ARGS(SkGpuDevice, (context, texture.get()));
253}
254
255#ifdef SK_SUPPORT_LEGACY_COMPATIBLEDEVICE_CONFIG
256static SkBitmap make_bitmap(SkBitmap::Config config, int width, int height) {
257 SkBitmap bm;
258 bm.setConfig(SkImageInfo::Make(width, height,
259 SkBitmapConfigToColorType(config),
260 kPremul_SkAlphaType));
261 return bm;
262}
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000263SkGpuDevice::SkGpuDevice(GrContext* context,
264 SkBitmap::Config config,
265 int width,
266 int height,
267 int sampleCount)
commit-bot@chromium.org15a14052014-02-16 00:59:25 +0000268 : SkBitmapDevice(make_bitmap(config, width, height))
reed@google.combf790232013-12-13 19:45:58 +0000269{
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000270 fDrawProcs = NULL;
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000271
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000272 fContext = context;
273 fContext->ref();
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000274
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000275#if SK_DISTANCEFIELD_FONTS
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +0000276 fMainTextContext = SkNEW_ARGS(GrDistanceFieldTextContext, (fContext, fLeakyProperties));
277 fFallbackTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000278#else
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +0000279 fMainTextContext = SkNEW_ARGS(GrBitmapTextContext, (fContext, fLeakyProperties));
280 fFallbackTextContext = NULL;
commit-bot@chromium.orgcc40f062014-01-24 14:38:27 +0000281#endif
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000282
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000283 fRenderTarget = NULL;
284 fNeedClear = false;
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000285
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000286 if (config != SkBitmap::kRGB_565_Config) {
287 config = SkBitmap::kARGB_8888_Config;
288 }
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000289
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000290 GrTextureDesc desc;
291 desc.fFlags = kRenderTarget_GrTextureFlagBit;
292 desc.fWidth = width;
293 desc.fHeight = height;
294 desc.fConfig = SkBitmapConfig2GrPixelConfig(config);
295 desc.fSampleCnt = sampleCount;
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000296
reed@google.combf790232013-12-13 19:45:58 +0000297 SkImageInfo info;
298 if (!GrPixelConfig2ColorType(desc.fConfig, &info.fColorType)) {
299 sk_throw();
300 }
301 info.fWidth = width;
302 info.fHeight = height;
303 info.fAlphaType = kPremul_SkAlphaType;
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000304
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000305 SkAutoTUnref<GrTexture> texture(fContext->createUncachedTexture(desc, NULL, 0));
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000306
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000307 if (NULL != texture) {
308 fRenderTarget = texture->asRenderTarget();
309 fRenderTarget->ref();
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000310
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000311 SkASSERT(NULL != fRenderTarget);
skia.committer@gmail.com969588f2014-02-16 03:01:56 +0000312
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000313 // wrap the bitmap with a pixelref to expose our texture
reed@google.combf790232013-12-13 19:45:58 +0000314 SkGrPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, texture));
reed@google.com672588b2014-01-08 15:42:01 +0000315 this->setPixelRef(pr)->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000316 } else {
317 GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
318 width, height);
319 SkASSERT(false);
320 }
321}
commit-bot@chromium.org15a14052014-02-16 00:59:25 +0000322#endif
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000323
324SkGpuDevice::~SkGpuDevice() {
325 if (fDrawProcs) {
326 delete fDrawProcs;
327 }
skia.committer@gmail.comd2ac07b2014-01-25 07:01:49 +0000328
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +0000329 delete fMainTextContext;
330 delete fFallbackTextContext;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000331
332 // The GrContext takes a ref on the target. We don't want to cause the render
333 // target to be unnecessarily kept alive.
334 if (fContext->getRenderTarget() == fRenderTarget) {
335 fContext->setRenderTarget(NULL);
336 }
337
338 if (fContext->getClip() == &fClipData) {
339 fContext->setClip(NULL);
340 }
341
342 SkSafeUnref(fRenderTarget);
343 fContext->unref();
344}
345
346///////////////////////////////////////////////////////////////////////////////
347
348void SkGpuDevice::makeRenderTargetCurrent() {
349 DO_DEFERRED_CLEAR();
350 fContext->setRenderTarget(fRenderTarget);
351}
352
353///////////////////////////////////////////////////////////////////////////////
354
355namespace {
356GrPixelConfig config8888_to_grconfig_and_flags(SkCanvas::Config8888 config8888, uint32_t* flags) {
357 switch (config8888) {
358 case SkCanvas::kNative_Premul_Config8888:
359 *flags = 0;
360 return kSkia8888_GrPixelConfig;
361 case SkCanvas::kNative_Unpremul_Config8888:
362 *flags = GrContext::kUnpremul_PixelOpsFlag;
363 return kSkia8888_GrPixelConfig;
364 case SkCanvas::kBGRA_Premul_Config8888:
365 *flags = 0;
366 return kBGRA_8888_GrPixelConfig;
367 case SkCanvas::kBGRA_Unpremul_Config8888:
368 *flags = GrContext::kUnpremul_PixelOpsFlag;
369 return kBGRA_8888_GrPixelConfig;
370 case SkCanvas::kRGBA_Premul_Config8888:
371 *flags = 0;
372 return kRGBA_8888_GrPixelConfig;
373 case SkCanvas::kRGBA_Unpremul_Config8888:
374 *flags = GrContext::kUnpremul_PixelOpsFlag;
375 return kRGBA_8888_GrPixelConfig;
376 default:
377 GrCrash("Unexpected Config8888.");
378 *flags = 0; // suppress warning
379 return kSkia8888_GrPixelConfig;
380 }
381}
382}
383
384bool SkGpuDevice::onReadPixels(const SkBitmap& bitmap,
385 int x, int y,
386 SkCanvas::Config8888 config8888) {
387 DO_DEFERRED_CLEAR();
388 SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
389 SkASSERT(!bitmap.isNull());
390 SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height())));
391
392 SkAutoLockPixels alp(bitmap);
393 GrPixelConfig config;
394 uint32_t flags;
395 config = config8888_to_grconfig_and_flags(config8888, &flags);
396 return fContext->readRenderTargetPixels(fRenderTarget,
397 x, y,
398 bitmap.width(),
399 bitmap.height(),
400 config,
401 bitmap.getPixels(),
402 bitmap.rowBytes(),
403 flags);
404}
405
406void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y,
407 SkCanvas::Config8888 config8888) {
408 SkAutoLockPixels alp(bitmap);
409 if (!bitmap.readyToDraw()) {
410 return;
411 }
412
413 GrPixelConfig config;
414 uint32_t flags;
415 if (SkBitmap::kARGB_8888_Config == bitmap.config()) {
416 config = config8888_to_grconfig_and_flags(config8888, &flags);
417 } else {
418 flags = 0;
419 config= SkBitmapConfig2GrPixelConfig(bitmap.config());
420 }
421
422 fRenderTarget->writePixels(x, y, bitmap.width(), bitmap.height(),
423 config, bitmap.getPixels(), bitmap.rowBytes(), flags);
424}
425
426void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) {
427 INHERITED::onAttachToCanvas(canvas);
428
429 // Canvas promises that this ptr is valid until onDetachFromCanvas is called
430 fClipData.fClipStack = canvas->getClipStack();
431}
432
433void SkGpuDevice::onDetachFromCanvas() {
434 INHERITED::onDetachFromCanvas();
435 fClipData.fClipStack = NULL;
436}
437
438// call this every draw call, to ensure that the context reflects our state,
439// and not the state from some other canvas/device
440void SkGpuDevice::prepareDraw(const SkDraw& draw, bool forceIdentity) {
441 SkASSERT(NULL != fClipData.fClipStack);
442
443 fContext->setRenderTarget(fRenderTarget);
444
445 SkASSERT(draw.fClipStack && draw.fClipStack == fClipData.fClipStack);
446
447 if (forceIdentity) {
448 fContext->setIdentityMatrix();
449 } else {
450 fContext->setMatrix(*draw.fMatrix);
451 }
452 fClipData.fOrigin = this->getOrigin();
453
454 fContext->setClip(&fClipData);
455
456 DO_DEFERRED_CLEAR();
457}
458
459GrRenderTarget* SkGpuDevice::accessRenderTarget() {
460 DO_DEFERRED_CLEAR();
461 return fRenderTarget;
462}
463
464///////////////////////////////////////////////////////////////////////////////
465
466SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
467SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
468SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
469SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
470SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
471 shader_type_mismatch);
472SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5,
473 shader_type_mismatch);
474SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch);
475SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch);
476
477namespace {
478
479// converts a SkPaint to a GrPaint, ignoring the skPaint's shader
480// justAlpha indicates that skPaint's alpha should be used rather than the color
481// Callers may subsequently modify the GrPaint. Setting constantColor indicates
482// that the final paint will draw the same color at every pixel. This allows
483// an optimization where the the color filter can be applied to the skPaint's
484// color once while converting to GrPaint and then ignored.
485inline bool skPaint2GrPaintNoShader(SkGpuDevice* dev,
486 const SkPaint& skPaint,
487 bool justAlpha,
488 bool constantColor,
489 GrPaint* grPaint) {
490
491 grPaint->setDither(skPaint.isDither());
492 grPaint->setAntiAlias(skPaint.isAntiAlias());
493
494 SkXfermode::Coeff sm;
495 SkXfermode::Coeff dm;
496
497 SkXfermode* mode = skPaint.getXfermode();
498 GrEffectRef* xferEffect = NULL;
499 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) {
500 if (NULL != xferEffect) {
501 grPaint->addColorEffect(xferEffect)->unref();
502 sm = SkXfermode::kOne_Coeff;
503 dm = SkXfermode::kZero_Coeff;
504 }
505 } else {
506 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
507#if 0
508 return false;
509#else
510 // Fall back to src-over
511 sm = SkXfermode::kOne_Coeff;
512 dm = SkXfermode::kISA_Coeff;
513#endif
514 }
515 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
516
517 if (justAlpha) {
518 uint8_t alpha = skPaint.getAlpha();
519 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha));
520 // justAlpha is currently set to true only if there is a texture,
521 // so constantColor should not also be true.
522 SkASSERT(!constantColor);
523 } else {
524 grPaint->setColor(SkColor2GrColor(skPaint.getColor()));
525 }
526
527 SkColorFilter* colorFilter = skPaint.getColorFilter();
528 if (NULL != colorFilter) {
529 // if the source color is a constant then apply the filter here once rather than per pixel
530 // in a shader.
531 if (constantColor) {
532 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
533 grPaint->setColor(SkColor2GrColor(filtered));
534 } else {
535 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->context()));
536 if (NULL != effect.get()) {
537 grPaint->addColorEffect(effect);
538 }
539 }
540 }
541
542 return true;
543}
544
545// This function is similar to skPaint2GrPaintNoShader but also converts
546// skPaint's shader to a GrTexture/GrEffectStage if possible. The texture to
547// be used is set on grPaint and returned in param act. constantColor has the
548// same meaning as in skPaint2GrPaintNoShader.
549inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
550 const SkPaint& skPaint,
551 bool constantColor,
552 GrPaint* grPaint) {
553 SkShader* shader = skPaint.getShader();
554 if (NULL == shader) {
555 return skPaint2GrPaintNoShader(dev, skPaint, false, constantColor, grPaint);
556 }
557
commit-bot@chromium.org60770572014-01-13 15:57:05 +0000558 // SkShader::asNewEffect() may do offscreen rendering. Setup default drawing state and require
559 // the shader to set a render target .
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000560 GrContext::AutoWideOpenIdentityDraw awo(dev->context(), NULL);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000561
562 // setup the shader as the first color effect on the paint
563 SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
564 if (NULL != effect.get()) {
565 grPaint->addColorEffect(effect);
566 // Now setup the rest of the paint.
567 return skPaint2GrPaintNoShader(dev, skPaint, true, false, grPaint);
568 } else {
569 // We still don't have SkColorShader::asNewEffect() implemented.
570 SkShader::GradientInfo info;
571 SkColor color;
572
573 info.fColors = &color;
574 info.fColorOffsets = NULL;
575 info.fColorCount = 1;
576 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
577 SkPaint copy(skPaint);
578 copy.setShader(NULL);
579 // modulate the paint alpha by the shader's solid color alpha
580 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha());
581 copy.setColor(SkColorSetA(color, newA));
582 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPaint);
583 } else {
584 return false;
585 }
586 }
587}
588}
589
590///////////////////////////////////////////////////////////////////////////////
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000591
592SkBitmap::Config SkGpuDevice::config() const {
593 if (NULL == fRenderTarget) {
594 return SkBitmap::kNo_Config;
595 }
596
597 bool isOpaque;
598 return grConfig2skConfig(fRenderTarget->config(), &isOpaque);
599}
600
601void SkGpuDevice::clear(SkColor color) {
602 SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
603 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget);
604 fNeedClear = false;
605}
606
607void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
608 CHECK_SHOULD_DRAW(draw, false);
609
610 GrPaint grPaint;
611 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
612 return;
613 }
614
615 fContext->drawPaint(grPaint);
616}
617
618// must be in SkCanvas::PointMode order
619static const GrPrimitiveType gPointMode2PrimtiveType[] = {
620 kPoints_GrPrimitiveType,
621 kLines_GrPrimitiveType,
622 kLineStrip_GrPrimitiveType
623};
624
625void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
626 size_t count, const SkPoint pts[], const SkPaint& paint) {
627 CHECK_FOR_ANNOTATION(paint);
628 CHECK_SHOULD_DRAW(draw, false);
629
630 SkScalar width = paint.getStrokeWidth();
631 if (width < 0) {
632 return;
633 }
634
635 // we only handle hairlines and paints without path effects or mask filters,
636 // else we let the SkDraw call our drawPath()
637 if (width > 0 || paint.getPathEffect() || paint.getMaskFilter()) {
638 draw.drawPoints(mode, count, pts, paint, true);
639 return;
640 }
641
642 GrPaint grPaint;
643 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
644 return;
645 }
646
647 fContext->drawVertices(grPaint,
648 gPointMode2PrimtiveType[mode],
robertphillips@google.coma4662862013-11-21 14:24:16 +0000649 SkToS32(count),
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000650 (GrPoint*)pts,
651 NULL,
652 NULL,
653 NULL,
654 0);
655}
656
657///////////////////////////////////////////////////////////////////////////////
658
659void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
660 const SkPaint& paint) {
661 CHECK_FOR_ANNOTATION(paint);
662 CHECK_SHOULD_DRAW(draw, false);
663
664 bool doStroke = paint.getStyle() != SkPaint::kFill_Style;
665 SkScalar width = paint.getStrokeWidth();
666
667 /*
668 We have special code for hairline strokes, miter-strokes, bevel-stroke
669 and fills. Anything else we just call our path code.
670 */
671 bool usePath = doStroke && width > 0 &&
672 (paint.getStrokeJoin() == SkPaint::kRound_Join ||
673 (paint.getStrokeJoin() == SkPaint::kBevel_Join && rect.isEmpty()));
674 // another two reasons we might need to call drawPath...
675 if (paint.getMaskFilter() || paint.getPathEffect()) {
676 usePath = true;
677 }
678 if (!usePath && paint.isAntiAlias() && !fContext->getMatrix().rectStaysRect()) {
679#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
680 if (doStroke) {
681#endif
682 usePath = true;
683#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
684 } else {
685 usePath = !fContext->getMatrix().preservesRightAngles();
686 }
687#endif
688 }
689 // until we can both stroke and fill rectangles
690 if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) {
691 usePath = true;
692 }
693
694 if (usePath) {
695 SkPath path;
696 path.addRect(rect);
697 this->drawPath(draw, path, paint, NULL, true);
698 return;
699 }
700
701 GrPaint grPaint;
702 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
703 return;
704 }
705
706 if (!doStroke) {
707 fContext->drawRect(grPaint, rect);
708 } else {
709 SkStrokeRec stroke(paint);
710 fContext->drawRect(grPaint, rect, &stroke);
711 }
712}
713
714///////////////////////////////////////////////////////////////////////////////
715
716void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
717 const SkPaint& paint) {
718 CHECK_FOR_ANNOTATION(paint);
719 CHECK_SHOULD_DRAW(draw, false);
720
721 bool usePath = !rect.isSimple();
722 // another two reasons we might need to call drawPath...
723 if (paint.getMaskFilter() || paint.getPathEffect()) {
724 usePath = true;
725 }
726 // until we can rotate rrects...
727 if (!usePath && !fContext->getMatrix().rectStaysRect()) {
728 usePath = true;
729 }
730
731 if (usePath) {
732 SkPath path;
733 path.addRRect(rect);
734 this->drawPath(draw, path, paint, NULL, true);
735 return;
736 }
737
738 GrPaint grPaint;
739 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
740 return;
741 }
742
743 SkStrokeRec stroke(paint);
744 fContext->drawRRect(grPaint, rect, stroke);
745}
746
747///////////////////////////////////////////////////////////////////////////////
748
749void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
750 const SkPaint& paint) {
751 CHECK_FOR_ANNOTATION(paint);
752 CHECK_SHOULD_DRAW(draw, false);
753
754 bool usePath = false;
755 // some basic reasons we might need to call drawPath...
756 if (paint.getMaskFilter() || paint.getPathEffect()) {
757 usePath = true;
758 }
759
760 if (usePath) {
761 SkPath path;
762 path.addOval(oval);
763 this->drawPath(draw, path, paint, NULL, true);
764 return;
765 }
766
767 GrPaint grPaint;
768 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
769 return;
770 }
771 SkStrokeRec stroke(paint);
772
773 fContext->drawOval(grPaint, oval, stroke);
774}
775
776#include "SkMaskFilter.h"
777#include "SkBounder.h"
778
779///////////////////////////////////////////////////////////////////////////////
780
781// helpers for applying mask filters
782namespace {
783
784// Draw a mask using the supplied paint. Since the coverage/geometry
785// is already burnt into the mask this boils down to a rect draw.
786// Return true if the mask was successfully drawn.
787bool draw_mask(GrContext* context, const SkRect& maskRect,
788 GrPaint* grp, GrTexture* mask) {
789 GrContext::AutoMatrix am;
790 if (!am.setIdentity(context, grp)) {
791 return false;
792 }
793
794 SkMatrix matrix;
795 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop);
796 matrix.postIDiv(mask->width(), mask->height());
797
798 grp->addCoverageEffect(GrSimpleTextureEffect::Create(mask, matrix))->unref();
799 context->drawRect(*grp, maskRect);
800 return true;
801}
802
803bool draw_with_mask_filter(GrContext* context, const SkPath& devPath,
804 SkMaskFilter* filter, const SkRegion& clip, SkBounder* bounder,
805 GrPaint* grp, SkPaint::Style style) {
806 SkMask srcM, dstM;
807
808 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), filter, &context->getMatrix(), &srcM,
809 SkMask::kComputeBoundsAndRenderImage_CreateMode, style)) {
810 return false;
811 }
812 SkAutoMaskFreeImage autoSrc(srcM.fImage);
813
814 if (!filter->filterMask(&dstM, srcM, context->getMatrix(), NULL)) {
815 return false;
816 }
817 // this will free-up dstM when we're done (allocated in filterMask())
818 SkAutoMaskFreeImage autoDst(dstM.fImage);
819
820 if (clip.quickReject(dstM.fBounds)) {
821 return false;
822 }
823 if (bounder && !bounder->doIRect(dstM.fBounds)) {
824 return false;
825 }
826
827 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
828 // the current clip (and identity matrix) and GrPaint settings
829 GrTextureDesc desc;
830 desc.fWidth = dstM.fBounds.width();
831 desc.fHeight = dstM.fBounds.height();
832 desc.fConfig = kAlpha_8_GrPixelConfig;
833
834 GrAutoScratchTexture ast(context, desc);
835 GrTexture* texture = ast.texture();
836
837 if (NULL == texture) {
838 return false;
839 }
840 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
841 dstM.fImage, dstM.fRowBytes);
842
843 SkRect maskRect = SkRect::Make(dstM.fBounds);
844
845 return draw_mask(context, maskRect, grp, texture);
846}
847
848// Create a mask of 'devPath' and place the result in 'mask'. Return true on
849// success; false otherwise.
850bool create_mask_GPU(GrContext* context,
851 const SkRect& maskRect,
852 const SkPath& devPath,
853 const SkStrokeRec& stroke,
854 bool doAA,
855 GrAutoScratchTexture* mask) {
856 GrTextureDesc desc;
857 desc.fFlags = kRenderTarget_GrTextureFlagBit;
858 desc.fWidth = SkScalarCeilToInt(maskRect.width());
859 desc.fHeight = SkScalarCeilToInt(maskRect.height());
860 // We actually only need A8, but it often isn't supported as a
861 // render target so default to RGBA_8888
862 desc.fConfig = kRGBA_8888_GrPixelConfig;
863 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
864 desc.fConfig = kAlpha_8_GrPixelConfig;
865 }
866
867 mask->set(context, desc);
868 if (NULL == mask->texture()) {
869 return false;
870 }
871
872 GrTexture* maskTexture = mask->texture();
873 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height());
874
875 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget());
876 GrContext::AutoClip ac(context, clipRect);
877
878 context->clear(NULL, 0x0, true);
879
880 GrPaint tempPaint;
881 if (doAA) {
882 tempPaint.setAntiAlias(true);
883 // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst
884 // blend coeff of zero requires dual source blending support in order
885 // to properly blend partially covered pixels. This means the AA
886 // code path may not be taken. So we use a dst blend coeff of ISA. We
887 // could special case AA draws to a dst surface with known alpha=0 to
888 // use a zero dst coeff when dual source blending isn't available.
889 tempPaint.setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff);
890 }
891
892 GrContext::AutoMatrix am;
893
894 // Draw the mask into maskTexture with the path's top-left at the origin using tempPaint.
895 SkMatrix translate;
896 translate.setTranslate(-maskRect.fLeft, -maskRect.fTop);
897 am.set(context, translate);
898 context->drawPath(tempPaint, devPath, stroke);
899 return true;
900}
901
902SkBitmap wrap_texture(GrTexture* texture) {
reed@google.combf790232013-12-13 19:45:58 +0000903 SkImageInfo info;
904 texture->asImageInfo(&info);
905
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000906 SkBitmap result;
reed@google.combf790232013-12-13 19:45:58 +0000907 result.setConfig(info);
908 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000909 return result;
910}
911
912};
913
914void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
915 const SkPaint& paint, const SkMatrix* prePathMatrix,
916 bool pathIsMutable) {
917 CHECK_FOR_ANNOTATION(paint);
918 CHECK_SHOULD_DRAW(draw, false);
919
920 GrPaint grPaint;
921 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
922 return;
923 }
924
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000925 // If we have a prematrix, apply it to the path, optimizing for the case
926 // where the original path can in fact be modified in place (even though
927 // its parameter type is const).
928 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath);
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000929 SkTLazy<SkPath> tmpPath;
930 SkTLazy<SkPath> effectPath;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000931
932 if (prePathMatrix) {
933 SkPath* result = pathPtr;
934
935 if (!pathIsMutable) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000936 result = tmpPath.init();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000937 pathIsMutable = true;
938 }
939 // should I push prePathMatrix on our MV stack temporarily, instead
940 // of applying it here? See SkDraw.cpp
941 pathPtr->transform(*prePathMatrix, result);
942 pathPtr = result;
943 }
944 // at this point we're done with prePathMatrix
945 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
946
947 SkStrokeRec stroke(paint);
948 SkPathEffect* pathEffect = paint.getPathEffect();
949 const SkRect* cullRect = NULL; // TODO: what is our bounds?
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000950 if (pathEffect && pathEffect->filterPath(effectPath.init(), *pathPtr, &stroke,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000951 cullRect)) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000952 pathPtr = effectPath.get();
953 pathIsMutable = true;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000954 }
955
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000956 if (paint.getMaskFilter()) {
957 if (!stroke.isHairlineStyle()) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000958 SkPath* strokedPath = pathIsMutable ? pathPtr : tmpPath.init();
959 if (stroke.applyToPath(strokedPath, *pathPtr)) {
960 pathPtr = strokedPath;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000961 pathIsMutable = true;
962 stroke.setFillStyle();
963 }
964 }
965
966 // avoid possibly allocating a new path in transform if we can
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000967 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000968
969 // transform the path into device space
970 pathPtr->transform(fContext->getMatrix(), devPathPtr);
skia.committer@gmail.com4c18e9f2014-01-31 03:01:59 +0000971
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000972 SkRect maskRect;
973 if (paint.getMaskFilter()->canFilterMaskGPU(devPathPtr->getBounds(),
974 draw.fClip->getBounds(),
975 fContext->getMatrix(),
976 &maskRect)) {
commit-bot@chromium.org439ff1b2014-01-13 16:39:39 +0000977 // The context's matrix may change while creating the mask, so save the CTM here to
978 // pass to filterMaskGPU.
979 const SkMatrix ctm = fContext->getMatrix();
980
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000981 SkIRect finalIRect;
982 maskRect.roundOut(&finalIRect);
983 if (draw.fClip->quickReject(finalIRect)) {
984 // clipped out
985 return;
986 }
987 if (NULL != draw.fBounder && !draw.fBounder->doIRect(finalIRect)) {
988 // nothing to draw
989 return;
990 }
skia.committer@gmail.com4c18e9f2014-01-31 03:01:59 +0000991
commit-bot@chromium.orgcf34bc02014-01-30 15:34:43 +0000992 if (paint.getMaskFilter()->directFilterMaskGPU(fContext, &grPaint,
993 SkStrokeRec(paint), *devPathPtr)) {
994 // the mask filter was able to draw itself directly, so there's nothing
995 // left to do.
996 return;
997 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000998
999 GrAutoScratchTexture mask;
1000
1001 if (create_mask_GPU(fContext, maskRect, *devPathPtr, stroke,
1002 grPaint.isAntiAlias(), &mask)) {
1003 GrTexture* filtered;
1004
commit-bot@chromium.org41bf9302014-01-08 22:25:53 +00001005 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(),
commit-bot@chromium.org439ff1b2014-01-13 16:39:39 +00001006 ctm, maskRect, &filtered, true)) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001007 // filterMaskGPU gives us ownership of a ref to the result
1008 SkAutoTUnref<GrTexture> atu(filtered);
1009
1010 // If the scratch texture that we used as the filter src also holds the filter
1011 // result then we must detach so that this texture isn't recycled for a later
1012 // draw.
1013 if (filtered == mask.texture()) {
1014 mask.detach();
1015 filtered->unref(); // detach transfers GrAutoScratchTexture's ref to us.
1016 }
1017
1018 if (draw_mask(fContext, maskRect, &grPaint, filtered)) {
1019 // This path is completely drawn
1020 return;
1021 }
1022 }
1023 }
1024 }
1025
1026 // draw the mask on the CPU - this is a fallthrough path in case the
1027 // GPU path fails
1028 SkPaint::Style style = stroke.isHairlineStyle() ? SkPaint::kStroke_Style :
1029 SkPaint::kFill_Style;
1030 draw_with_mask_filter(fContext, *devPathPtr, paint.getMaskFilter(),
1031 *draw.fClip, draw.fBounder, &grPaint, style);
1032 return;
1033 }
1034
1035 fContext->drawPath(grPaint, *pathPtr, stroke);
1036}
1037
1038static const int kBmpSmallTileSize = 1 << 10;
1039
1040static inline int get_tile_count(const SkIRect& srcRect, int tileSize) {
1041 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
1042 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
1043 return tilesX * tilesY;
1044}
1045
1046static int determine_tile_size(const SkBitmap& bitmap, const SkIRect& src, int maxTileSize) {
1047 if (maxTileSize <= kBmpSmallTileSize) {
1048 return maxTileSize;
1049 }
1050
1051 size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize);
1052 size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize);
1053
1054 maxTileTotalTileSize *= maxTileSize * maxTileSize;
1055 smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize;
1056
1057 if (maxTileTotalTileSize > 2 * smallTotalTileSize) {
1058 return kBmpSmallTileSize;
1059 } else {
1060 return maxTileSize;
1061 }
1062}
1063
1064// Given a bitmap, an optional src rect, and a context with a clip and matrix determine what
1065// pixels from the bitmap are necessary.
1066static void determine_clipped_src_rect(const GrContext* context,
1067 const SkBitmap& bitmap,
1068 const SkRect* srcRectPtr,
1069 SkIRect* clippedSrcIRect) {
1070 const GrClipData* clip = context->getClip();
1071 clip->getConservativeBounds(context->getRenderTarget(), clippedSrcIRect, NULL);
1072 SkMatrix inv;
1073 if (!context->getMatrix().invert(&inv)) {
1074 clippedSrcIRect->setEmpty();
1075 return;
1076 }
1077 SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect);
1078 inv.mapRect(&clippedSrcRect);
1079 if (NULL != srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001080 // we've setup src space 0,0 to map to the top left of the src rect.
1081 clippedSrcRect.offset(srcRectPtr->fLeft, srcRectPtr->fTop);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001082 if (!clippedSrcRect.intersect(*srcRectPtr)) {
1083 clippedSrcIRect->setEmpty();
1084 return;
1085 }
1086 }
1087 clippedSrcRect.roundOut(clippedSrcIRect);
1088 SkIRect bmpBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1089 if (!clippedSrcIRect->intersect(bmpBounds)) {
1090 clippedSrcIRect->setEmpty();
1091 }
1092}
1093
1094bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
1095 const GrTextureParams& params,
1096 const SkRect* srcRectPtr,
1097 int maxTileSize,
1098 int* tileSize,
1099 SkIRect* clippedSrcRect) const {
1100 // if bitmap is explictly texture backed then just use the texture
1101 if (NULL != bitmap.getTexture()) {
1102 return false;
1103 }
1104
1105 // if it's larger than the max tile size, then we have no choice but tiling.
1106 if (bitmap.width() > maxTileSize || bitmap.height() > maxTileSize) {
1107 determine_clipped_src_rect(fContext, bitmap, srcRectPtr, clippedSrcRect);
1108 *tileSize = determine_tile_size(bitmap, *clippedSrcRect, maxTileSize);
1109 return true;
1110 }
1111
1112 if (bitmap.width() * bitmap.height() < 4 * kBmpSmallTileSize * kBmpSmallTileSize) {
1113 return false;
1114 }
1115
1116 // if the entire texture is already in our cache then no reason to tile it
1117 if (GrIsBitmapInCache(fContext, bitmap, &params)) {
1118 return false;
1119 }
1120
1121 // At this point we know we could do the draw by uploading the entire bitmap
1122 // as a texture. However, if the texture would be large compared to the
1123 // cache size and we don't require most of it for this draw then tile to
1124 // reduce the amount of upload and cache spill.
1125
1126 // assumption here is that sw bitmap size is a good proxy for its size as
1127 // a texture
1128 size_t bmpSize = bitmap.getSize();
1129 size_t cacheSize;
1130 fContext->getTextureCacheLimits(NULL, &cacheSize);
1131 if (bmpSize < cacheSize / 2) {
1132 return false;
1133 }
1134
1135 // Figure out how much of the src we will need based on the src rect and clipping.
1136 determine_clipped_src_rect(fContext, bitmap, srcRectPtr, clippedSrcRect);
1137 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
1138 size_t usedTileBytes = get_tile_count(*clippedSrcRect, kBmpSmallTileSize) *
1139 kBmpSmallTileSize * kBmpSmallTileSize;
1140
1141 return usedTileBytes < 2 * bmpSize;
1142}
1143
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001144void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001145 const SkBitmap& bitmap,
1146 const SkMatrix& m,
1147 const SkPaint& paint) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001148 SkMatrix concat;
1149 SkTCopyOnFirstWrite<SkDraw> draw(origDraw);
1150 if (!m.isIdentity()) {
1151 concat.setConcat(*draw->fMatrix, m);
1152 draw.writable()->fMatrix = &concat;
1153 }
1154 this->drawBitmapCommon(*draw, bitmap, NULL, NULL, paint, SkCanvas::kNone_DrawBitmapRectFlag);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001155}
1156
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001157// This method outsets 'iRect' by 'outset' all around and then clamps its extents to
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001158// 'clamp'. 'offset' is adjusted to remain positioned over the top-left corner
1159// of 'iRect' for all possible outsets/clamps.
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001160static inline void clamped_outset_with_offset(SkIRect* iRect,
1161 int outset,
1162 SkPoint* offset,
1163 const SkIRect& clamp) {
1164 iRect->outset(outset, outset);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001165
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001166 int leftClampDelta = clamp.fLeft - iRect->fLeft;
1167 if (leftClampDelta > 0) {
1168 offset->fX -= outset - leftClampDelta;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001169 iRect->fLeft = clamp.fLeft;
1170 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001171 offset->fX -= outset;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001172 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001173
1174 int topClampDelta = clamp.fTop - iRect->fTop;
1175 if (topClampDelta > 0) {
1176 offset->fY -= outset - topClampDelta;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001177 iRect->fTop = clamp.fTop;
1178 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001179 offset->fY -= outset;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001180 }
1181
1182 if (iRect->fRight > clamp.fRight) {
1183 iRect->fRight = clamp.fRight;
1184 }
1185 if (iRect->fBottom > clamp.fBottom) {
1186 iRect->fBottom = clamp.fBottom;
1187 }
1188}
1189
1190void SkGpuDevice::drawBitmapCommon(const SkDraw& draw,
1191 const SkBitmap& bitmap,
1192 const SkRect* srcRectPtr,
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001193 const SkSize* dstSizePtr,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001194 const SkPaint& paint,
1195 SkCanvas::DrawBitmapRectFlags flags) {
1196 CHECK_SHOULD_DRAW(draw, false);
1197
1198 SkRect srcRect;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001199 SkSize dstSize;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001200 // If there is no src rect, or the src rect contains the entire bitmap then we're effectively
1201 // in the (easier) bleed case, so update flags.
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001202 if (NULL == srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001203 SkScalar w = SkIntToScalar(bitmap.width());
1204 SkScalar h = SkIntToScalar(bitmap.height());
1205 dstSize.fWidth = w;
1206 dstSize.fHeight = h;
1207 srcRect.set(0, 0, w, h);
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001208 flags = (SkCanvas::DrawBitmapRectFlags) (flags | SkCanvas::kBleed_DrawBitmapRectFlag);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001209 } else {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001210 SkASSERT(NULL != dstSizePtr);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001211 srcRect = *srcRectPtr;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001212 dstSize = *dstSizePtr;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001213 if (srcRect.fLeft <= 0 && srcRect.fTop <= 0 &&
1214 srcRect.fRight >= bitmap.width() && srcRect.fBottom >= bitmap.height()) {
1215 flags = (SkCanvas::DrawBitmapRectFlags) (flags | SkCanvas::kBleed_DrawBitmapRectFlag);
1216 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001217 }
1218
1219 if (paint.getMaskFilter()){
1220 // Convert the bitmap to a shader so that the rect can be drawn
1221 // through drawRect, which supports mask filters.
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001222 SkBitmap tmp; // subset of bitmap, if necessary
1223 const SkBitmap* bitmapPtr = &bitmap;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001224 SkMatrix localM;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001225 if (NULL != srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001226 localM.setTranslate(-srcRectPtr->fLeft, -srcRectPtr->fTop);
1227 localM.postScale(dstSize.fWidth / srcRectPtr->width(),
1228 dstSize.fHeight / srcRectPtr->height());
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001229 // In bleed mode we position and trim the bitmap based on the src rect which is
1230 // already accounted for in 'm' and 'srcRect'. In clamp mode we need to chop out
1231 // the desired portion of the bitmap and then update 'm' and 'srcRect' to
1232 // compensate.
1233 if (!(SkCanvas::kBleed_DrawBitmapRectFlag & flags)) {
1234 SkIRect iSrc;
1235 srcRect.roundOut(&iSrc);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001236
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001237 SkPoint offset = SkPoint::Make(SkIntToScalar(iSrc.fLeft),
1238 SkIntToScalar(iSrc.fTop));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001239
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001240 if (!bitmap.extractSubset(&tmp, iSrc)) {
1241 return; // extraction failed
1242 }
1243 bitmapPtr = &tmp;
1244 srcRect.offset(-offset.fX, -offset.fY);
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001245
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001246 // The source rect has changed so update the matrix
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001247 localM.preTranslate(offset.fX, offset.fY);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001248 }
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001249 } else {
1250 localM.reset();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001251 }
1252
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001253 SkPaint paintWithShader(paint);
1254 paintWithShader.setShader(SkShader::CreateBitmapShader(*bitmapPtr,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001255 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001256 paintWithShader.getShader()->setLocalMatrix(localM);
1257 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight};
1258 this->drawRect(draw, dstRect, paintWithShader);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001259
1260 return;
1261 }
1262
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001263 // If there is no mask filter than it is OK to handle the src rect -> dst rect scaling using
1264 // the view matrix rather than a local matrix.
1265 SkMatrix m;
1266 m.setScale(dstSize.fWidth / srcRect.width(),
1267 dstSize.fHeight / srcRect.height());
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001268 fContext->concatMatrix(m);
1269
1270 GrTextureParams params;
1271 SkPaint::FilterLevel paintFilterLevel = paint.getFilterLevel();
1272 GrTextureParams::FilterMode textureFilterMode;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001273
1274 int tileFilterPad;
1275 bool doBicubic = false;
1276
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001277 switch(paintFilterLevel) {
1278 case SkPaint::kNone_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001279 tileFilterPad = 0;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001280 textureFilterMode = GrTextureParams::kNone_FilterMode;
1281 break;
1282 case SkPaint::kLow_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001283 tileFilterPad = 1;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001284 textureFilterMode = GrTextureParams::kBilerp_FilterMode;
1285 break;
1286 case SkPaint::kMedium_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001287 tileFilterPad = 1;
commit-bot@chromium.org79b7eee2013-12-16 21:02:29 +00001288 if (fContext->getMatrix().getMinStretch() < SK_Scalar1) {
1289 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1290 } else {
1291 // Don't trigger MIP level generation unnecessarily.
1292 textureFilterMode = GrTextureParams::kBilerp_FilterMode;
1293 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001294 break;
commit-bot@chromium.org79b7eee2013-12-16 21:02:29 +00001295 case SkPaint::kHigh_FilterLevel:
commit-bot@chromium.orgcea9abb2013-12-09 19:15:37 +00001296 // Minification can look bad with the bicubic effect.
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001297 if (fContext->getMatrix().getMinStretch() >= SK_Scalar1) {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001298 // We will install an effect that does the filtering in the shader.
1299 textureFilterMode = GrTextureParams::kNone_FilterMode;
1300 tileFilterPad = GrBicubicEffect::kFilterTexelPad;
1301 doBicubic = true;
1302 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001303 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1304 tileFilterPad = 1;
1305 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001306 break;
1307 default:
1308 SkErrorInternals::SetError( kInvalidPaint_SkError,
1309 "Sorry, I don't understand the filtering "
1310 "mode you asked for. Falling back to "
1311 "MIPMaps.");
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001312 tileFilterPad = 1;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001313 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1314 break;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001315 }
1316
1317 params.setFilterMode(textureFilterMode);
1318
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001319 int maxTileSize = fContext->getMaxTextureSize() - 2 * tileFilterPad;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001320 int tileSize;
1321
1322 SkIRect clippedSrcRect;
1323 if (this->shouldTileBitmap(bitmap, params, srcRectPtr, maxTileSize, &tileSize,
1324 &clippedSrcRect)) {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001325 this->drawTiledBitmap(bitmap, srcRect, clippedSrcRect, params, paint, flags, tileSize,
1326 doBicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001327 } else {
1328 // take the simple case
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001329 this->internalDrawBitmap(bitmap, srcRect, params, paint, flags, doBicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001330 }
1331}
1332
1333// Break 'bitmap' into several tiles to draw it since it has already
1334// been determined to be too large to fit in VRAM
1335void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
1336 const SkRect& srcRect,
1337 const SkIRect& clippedSrcIRect,
1338 const GrTextureParams& params,
1339 const SkPaint& paint,
1340 SkCanvas::DrawBitmapRectFlags flags,
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001341 int tileSize,
1342 bool bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001343 SkRect clippedSrcRect = SkRect::Make(clippedSrcIRect);
1344
1345 int nx = bitmap.width() / tileSize;
1346 int ny = bitmap.height() / tileSize;
1347 for (int x = 0; x <= nx; x++) {
1348 for (int y = 0; y <= ny; y++) {
1349 SkRect tileR;
1350 tileR.set(SkIntToScalar(x * tileSize),
1351 SkIntToScalar(y * tileSize),
1352 SkIntToScalar((x + 1) * tileSize),
1353 SkIntToScalar((y + 1) * tileSize));
1354
1355 if (!SkRect::Intersects(tileR, clippedSrcRect)) {
1356 continue;
1357 }
1358
1359 if (!tileR.intersect(srcRect)) {
1360 continue;
1361 }
1362
1363 SkBitmap tmpB;
1364 SkIRect iTileR;
1365 tileR.roundOut(&iTileR);
1366 SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
1367 SkIntToScalar(iTileR.fTop));
1368
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001369 // Adjust the context matrix to draw at the right x,y in device space
1370 SkMatrix tmpM;
1371 GrContext::AutoMatrix am;
1372 tmpM.setTranslate(offset.fX - srcRect.fLeft, offset.fY - srcRect.fTop);
1373 am.setPreConcat(fContext, tmpM);
1374
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001375 if (SkPaint::kNone_FilterLevel != paint.getFilterLevel() || bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001376 SkIRect iClampRect;
1377
1378 if (SkCanvas::kBleed_DrawBitmapRectFlag & flags) {
1379 // In bleed mode we want to always expand the tile on all edges
1380 // but stay within the bitmap bounds
1381 iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1382 } else {
1383 // In texture-domain/clamp mode we only want to expand the
1384 // tile on edges interior to "srcRect" (i.e., we want to
1385 // not bleed across the original clamped edges)
1386 srcRect.roundOut(&iClampRect);
1387 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001388 int outset = bicubic ? GrBicubicEffect::kFilterTexelPad : 1;
1389 clamped_outset_with_offset(&iTileR, outset, &offset, iClampRect);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001390 }
1391
1392 if (bitmap.extractSubset(&tmpB, iTileR)) {
1393 // now offset it to make it "local" to our tmp bitmap
1394 tileR.offset(-offset.fX, -offset.fY);
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001395
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001396 this->internalDrawBitmap(tmpB, tileR, params, paint, flags, bicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001397 }
1398 }
1399 }
1400}
1401
1402static bool has_aligned_samples(const SkRect& srcRect,
1403 const SkRect& transformedRect) {
1404 // detect pixel disalignment
1405 if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) -
1406 transformedRect.left()) < COLOR_BLEED_TOLERANCE &&
1407 SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) -
1408 transformedRect.top()) < COLOR_BLEED_TOLERANCE &&
1409 SkScalarAbs(transformedRect.width() - srcRect.width()) <
1410 COLOR_BLEED_TOLERANCE &&
1411 SkScalarAbs(transformedRect.height() - srcRect.height()) <
1412 COLOR_BLEED_TOLERANCE) {
1413 return true;
1414 }
1415 return false;
1416}
1417
1418static bool may_color_bleed(const SkRect& srcRect,
1419 const SkRect& transformedRect,
1420 const SkMatrix& m) {
1421 // Only gets called if has_aligned_samples returned false.
1422 // So we can assume that sampling is axis aligned but not texel aligned.
1423 SkASSERT(!has_aligned_samples(srcRect, transformedRect));
1424 SkRect innerSrcRect(srcRect), innerTransformedRect,
1425 outerTransformedRect(transformedRect);
1426 innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf);
1427 m.mapRect(&innerTransformedRect, innerSrcRect);
1428
1429 // The gap between outerTransformedRect and innerTransformedRect
1430 // represents the projection of the source border area, which is
1431 // problematic for color bleeding. We must check whether any
1432 // destination pixels sample the border area.
1433 outerTransformedRect.inset(COLOR_BLEED_TOLERANCE, COLOR_BLEED_TOLERANCE);
1434 innerTransformedRect.outset(COLOR_BLEED_TOLERANCE, COLOR_BLEED_TOLERANCE);
1435 SkIRect outer, inner;
1436 outerTransformedRect.round(&outer);
1437 innerTransformedRect.round(&inner);
1438 // If the inner and outer rects round to the same result, it means the
1439 // border does not overlap any pixel centers. Yay!
1440 return inner != outer;
1441}
1442
1443
1444/*
1445 * This is called by drawBitmap(), which has to handle images that may be too
1446 * large to be represented by a single texture.
1447 *
1448 * internalDrawBitmap assumes that the specified bitmap will fit in a texture
1449 * and that non-texture portion of the GrPaint has already been setup.
1450 */
1451void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
1452 const SkRect& srcRect,
1453 const GrTextureParams& params,
1454 const SkPaint& paint,
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001455 SkCanvas::DrawBitmapRectFlags flags,
1456 bool bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001457 SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
1458 bitmap.height() <= fContext->getMaxTextureSize());
1459
1460 GrTexture* texture;
1461 SkAutoCachedTexture act(this, bitmap, &params, &texture);
1462 if (NULL == texture) {
1463 return;
1464 }
1465
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001466 SkRect dstRect = {0, 0, srcRect.width(), srcRect.height() };
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001467 SkRect paintRect;
1468 SkScalar wInv = SkScalarInvert(SkIntToScalar(texture->width()));
1469 SkScalar hInv = SkScalarInvert(SkIntToScalar(texture->height()));
1470 paintRect.setLTRB(SkScalarMul(srcRect.fLeft, wInv),
1471 SkScalarMul(srcRect.fTop, hInv),
1472 SkScalarMul(srcRect.fRight, wInv),
1473 SkScalarMul(srcRect.fBottom, hInv));
1474
1475 bool needsTextureDomain = false;
1476 if (!(flags & SkCanvas::kBleed_DrawBitmapRectFlag) &&
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001477 (bicubic || params.filterMode() != GrTextureParams::kNone_FilterMode)) {
1478 // Need texture domain if drawing a sub rect
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001479 needsTextureDomain = srcRect.width() < bitmap.width() ||
1480 srcRect.height() < bitmap.height();
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001481 if (!bicubic && needsTextureDomain && fContext->getMatrix().rectStaysRect()) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001482 const SkMatrix& matrix = fContext->getMatrix();
1483 // sampling is axis-aligned
1484 SkRect transformedRect;
1485 matrix.mapRect(&transformedRect, srcRect);
1486
1487 if (has_aligned_samples(srcRect, transformedRect)) {
1488 // We could also turn off filtering here (but we already did a cache lookup with
1489 // params).
1490 needsTextureDomain = false;
1491 } else {
1492 needsTextureDomain = may_color_bleed(srcRect, transformedRect, matrix);
1493 }
1494 }
1495 }
1496
1497 SkRect textureDomain = SkRect::MakeEmpty();
1498 SkAutoTUnref<GrEffectRef> effect;
1499 if (needsTextureDomain) {
1500 // Use a constrained texture domain to avoid color bleeding
1501 SkScalar left, top, right, bottom;
1502 if (srcRect.width() > SK_Scalar1) {
1503 SkScalar border = SK_ScalarHalf / texture->width();
1504 left = paintRect.left() + border;
1505 right = paintRect.right() - border;
1506 } else {
1507 left = right = SkScalarHalf(paintRect.left() + paintRect.right());
1508 }
1509 if (srcRect.height() > SK_Scalar1) {
1510 SkScalar border = SK_ScalarHalf / texture->height();
1511 top = paintRect.top() + border;
1512 bottom = paintRect.bottom() - border;
1513 } else {
1514 top = bottom = SkScalarHalf(paintRect.top() + paintRect.bottom());
1515 }
1516 textureDomain.setLTRB(left, top, right, bottom);
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001517 if (bicubic) {
1518 effect.reset(GrBicubicEffect::Create(texture, SkMatrix::I(), textureDomain));
1519 } else {
1520 effect.reset(GrTextureDomainEffect::Create(texture,
1521 SkMatrix::I(),
1522 textureDomain,
1523 GrTextureDomain::kClamp_Mode,
1524 params.filterMode()));
1525 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001526 } else if (bicubic) {
commit-bot@chromium.orgbc91fd72013-12-10 12:53:39 +00001527 SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
1528 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() };
1529 effect.reset(GrBicubicEffect::Create(texture, SkMatrix::I(), tileModes));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001530 } else {
1531 effect.reset(GrSimpleTextureEffect::Create(texture, SkMatrix::I(), params));
1532 }
1533
1534 // Construct a GrPaint by setting the bitmap texture as the first effect and then configuring
1535 // the rest from the SkPaint.
1536 GrPaint grPaint;
1537 grPaint.addColorEffect(effect);
1538 bool alphaOnly = !(SkBitmap::kA8_Config == bitmap.config());
1539 if (!skPaint2GrPaintNoShader(this, paint, alphaOnly, false, &grPaint)) {
1540 return;
1541 }
1542
1543 fContext->drawRectToRect(grPaint, dstRect, paintRect, NULL);
1544}
1545
1546static bool filter_texture(SkBaseDevice* device, GrContext* context,
commit-bot@chromium.orgae761f72014-02-05 22:32:02 +00001547 GrTexture* texture, const SkImageFilter* filter,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001548 int w, int h, const SkMatrix& ctm, SkBitmap* result,
1549 SkIPoint* offset) {
1550 SkASSERT(filter);
1551 SkDeviceImageFilterProxy proxy(device);
1552
1553 if (filter->canFilterImageGPU()) {
1554 // Save the render target and set it to NULL, so we don't accidentally draw to it in the
1555 // filter. Also set the clip wide open and the matrix to identity.
1556 GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
1557 return filter->filterImageGPU(&proxy, wrap_texture(texture), ctm, result, offset);
1558 } else {
1559 return false;
1560 }
1561}
1562
1563void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1564 int left, int top, const SkPaint& paint) {
1565 // drawSprite is defined to be in device coords.
1566 CHECK_SHOULD_DRAW(draw, true);
1567
1568 SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
1569 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
1570 return;
1571 }
1572
1573 int w = bitmap.width();
1574 int h = bitmap.height();
1575
1576 GrTexture* texture;
1577 // draw sprite uses the default texture params
1578 SkAutoCachedTexture act(this, bitmap, NULL, &texture);
1579
1580 SkImageFilter* filter = paint.getImageFilter();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001581 // This bitmap will own the filtered result as a texture.
1582 SkBitmap filteredBitmap;
1583
1584 if (NULL != filter) {
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001585 SkIPoint offset = SkIPoint::Make(0, 0);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001586 SkMatrix matrix(*draw.fMatrix);
1587 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
1588 if (filter_texture(this, fContext, texture, filter, w, h, matrix, &filteredBitmap,
1589 &offset)) {
1590 texture = (GrTexture*) filteredBitmap.getTexture();
1591 w = filteredBitmap.width();
1592 h = filteredBitmap.height();
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001593 left += offset.x();
1594 top += offset.y();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001595 } else {
1596 return;
1597 }
1598 }
1599
1600 GrPaint grPaint;
1601 grPaint.addColorTextureEffect(texture, SkMatrix::I());
1602
1603 if(!skPaint2GrPaintNoShader(this, paint, true, false, &grPaint)) {
1604 return;
1605 }
1606
1607 fContext->drawRectToRect(grPaint,
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001608 SkRect::MakeXYWH(SkIntToScalar(left),
1609 SkIntToScalar(top),
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001610 SkIntToScalar(w),
1611 SkIntToScalar(h)),
1612 SkRect::MakeXYWH(0,
1613 0,
1614 SK_Scalar1 * w / texture->width(),
1615 SK_Scalar1 * h / texture->height()));
1616}
1617
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001618void SkGpuDevice::drawBitmapRect(const SkDraw& origDraw, const SkBitmap& bitmap,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001619 const SkRect* src, const SkRect& dst,
1620 const SkPaint& paint,
1621 SkCanvas::DrawBitmapRectFlags flags) {
1622 SkMatrix matrix;
1623 SkRect bitmapBounds, tmpSrc;
1624
1625 bitmapBounds.set(0, 0,
1626 SkIntToScalar(bitmap.width()),
1627 SkIntToScalar(bitmap.height()));
1628
1629 // Compute matrix from the two rectangles
1630 if (NULL != src) {
1631 tmpSrc = *src;
1632 } else {
1633 tmpSrc = bitmapBounds;
1634 }
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001635
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001636 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
1637
1638 // clip the tmpSrc to the bounds of the bitmap. No check needed if src==null.
1639 if (NULL != src) {
1640 if (!bitmapBounds.contains(tmpSrc)) {
1641 if (!tmpSrc.intersect(bitmapBounds)) {
1642 return; // nothing to draw
1643 }
1644 }
1645 }
1646
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001647 SkRect tmpDst;
1648 matrix.mapRect(&tmpDst, tmpSrc);
1649
1650 SkTCopyOnFirstWrite<SkDraw> draw(origDraw);
1651 if (0 != tmpDst.fLeft || 0 != tmpDst.fTop) {
1652 // Translate so that tempDst's top left is at the origin.
1653 matrix = *origDraw.fMatrix;
1654 matrix.preTranslate(tmpDst.fLeft, tmpDst.fTop);
1655 draw.writable()->fMatrix = &matrix;
1656 }
1657 SkSize dstSize;
1658 dstSize.fWidth = tmpDst.width();
1659 dstSize.fHeight = tmpDst.height();
1660
1661 this->drawBitmapCommon(*draw, bitmap, &tmpSrc, &dstSize, paint, flags);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001662}
1663
1664void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
1665 int x, int y, const SkPaint& paint) {
1666 // clear of the source device must occur before CHECK_SHOULD_DRAW
1667 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
1668 if (dev->fNeedClear) {
1669 // TODO: could check here whether we really need to draw at all
1670 dev->clear(0x0);
1671 }
1672
1673 // drawDevice is defined to be in device coords.
1674 CHECK_SHOULD_DRAW(draw, true);
1675
1676 GrRenderTarget* devRT = dev->accessRenderTarget();
1677 GrTexture* devTex;
1678 if (NULL == (devTex = devRT->asTexture())) {
1679 return;
1680 }
1681
1682 const SkBitmap& bm = dev->accessBitmap(false);
1683 int w = bm.width();
1684 int h = bm.height();
1685
1686 SkImageFilter* filter = paint.getImageFilter();
1687 // This bitmap will own the filtered result as a texture.
1688 SkBitmap filteredBitmap;
1689
1690 if (NULL != filter) {
1691 SkIPoint offset = SkIPoint::Make(0, 0);
1692 SkMatrix matrix(*draw.fMatrix);
1693 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
1694 if (filter_texture(this, fContext, devTex, filter, w, h, matrix, &filteredBitmap,
1695 &offset)) {
1696 devTex = filteredBitmap.getTexture();
1697 w = filteredBitmap.width();
1698 h = filteredBitmap.height();
1699 x += offset.fX;
1700 y += offset.fY;
1701 } else {
1702 return;
1703 }
1704 }
1705
1706 GrPaint grPaint;
1707 grPaint.addColorTextureEffect(devTex, SkMatrix::I());
1708
1709 if (!skPaint2GrPaintNoShader(this, paint, true, false, &grPaint)) {
1710 return;
1711 }
1712
1713 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x),
1714 SkIntToScalar(y),
1715 SkIntToScalar(w),
1716 SkIntToScalar(h));
1717
1718 // The device being drawn may not fill up its texture (e.g. saveLayer uses approximate
1719 // scratch texture).
1720 SkRect srcRect = SkRect::MakeWH(SK_Scalar1 * w / devTex->width(),
1721 SK_Scalar1 * h / devTex->height());
1722
1723 fContext->drawRectToRect(grPaint, dstRect, srcRect);
1724}
1725
commit-bot@chromium.orgae761f72014-02-05 22:32:02 +00001726bool SkGpuDevice::canHandleImageFilter(const SkImageFilter* filter) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001727 return filter->canFilterImageGPU();
1728}
1729
commit-bot@chromium.orgae761f72014-02-05 22:32:02 +00001730bool SkGpuDevice::filterImage(const SkImageFilter* filter, const SkBitmap& src,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001731 const SkMatrix& ctm,
1732 SkBitmap* result, SkIPoint* offset) {
1733 // want explicitly our impl, so guard against a subclass of us overriding it
1734 if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
1735 return false;
1736 }
1737
1738 SkAutoLockPixels alp(src, !src.getTexture());
1739 if (!src.getTexture() && !src.readyToDraw()) {
1740 return false;
1741 }
1742
1743 GrTexture* texture;
1744 // We assume here that the filter will not attempt to tile the src. Otherwise, this cache lookup
1745 // must be pushed upstack.
1746 SkAutoCachedTexture act(this, src, NULL, &texture);
1747
1748 return filter_texture(this, fContext, texture, filter, src.width(), src.height(), ctm, result,
1749 offset);
1750}
1751
1752///////////////////////////////////////////////////////////////////////////////
1753
1754// must be in SkCanvas::VertexMode order
1755static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1756 kTriangles_GrPrimitiveType,
1757 kTriangleStrip_GrPrimitiveType,
1758 kTriangleFan_GrPrimitiveType,
1759};
1760
1761void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1762 int vertexCount, const SkPoint vertices[],
1763 const SkPoint texs[], const SkColor colors[],
1764 SkXfermode* xmode,
1765 const uint16_t indices[], int indexCount,
1766 const SkPaint& paint) {
1767 CHECK_SHOULD_DRAW(draw, false);
1768
1769 GrPaint grPaint;
1770 // we ignore the shader if texs is null.
1771 if (NULL == texs) {
1772 if (!skPaint2GrPaintNoShader(this, paint, false, NULL == colors, &grPaint)) {
1773 return;
1774 }
1775 } else {
1776 if (!skPaint2GrPaintShader(this, paint, NULL == colors, &grPaint)) {
1777 return;
1778 }
1779 }
1780
1781 if (NULL != xmode && NULL != texs && NULL != colors) {
1782 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) {
1783 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1784#if 0
1785 return
1786#endif
1787 }
1788 }
1789
1790 SkAutoSTMalloc<128, GrColor> convertedColors(0);
1791 if (NULL != colors) {
1792 // need to convert byte order and from non-PM to PM
1793 convertedColors.reset(vertexCount);
1794 for (int i = 0; i < vertexCount; ++i) {
1795 convertedColors[i] = SkColor2GrColor(colors[i]);
1796 }
1797 colors = convertedColors.get();
1798 }
1799 fContext->drawVertices(grPaint,
1800 gVertexMode2PrimitiveType[vmode],
1801 vertexCount,
1802 (GrPoint*) vertices,
1803 (GrPoint*) texs,
1804 colors,
1805 indices,
1806 indexCount);
1807}
1808
1809///////////////////////////////////////////////////////////////////////////////
1810
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001811void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1812 size_t byteLength, SkScalar x, SkScalar y,
1813 const SkPaint& paint) {
1814 CHECK_SHOULD_DRAW(draw, false);
1815
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001816 if (fMainTextContext->canDraw(paint)) {
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001817 GrPaint grPaint;
1818 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1819 return;
1820 }
1821
1822 SkDEBUGCODE(this->validate();)
1823
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001824 fMainTextContext->drawText(grPaint, paint, (const char *)text, byteLength, x, y);
1825 } else if (fFallbackTextContext && fFallbackTextContext->canDraw(paint)) {
commit-bot@chromium.org9f94b912014-01-30 15:22:54 +00001826 GrPaint grPaint;
1827 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1828 return;
1829 }
1830
1831 SkDEBUGCODE(this->validate();)
1832
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001833 fFallbackTextContext->drawText(grPaint, paint, (const char *)text, byteLength, x, y);
commit-bot@chromium.org9f94b912014-01-30 15:22:54 +00001834 } else {
1835 // this guy will just call our drawPath()
1836 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001837 }
1838}
1839
1840void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1841 size_t byteLength, const SkScalar pos[],
1842 SkScalar constY, int scalarsPerPos,
1843 const SkPaint& paint) {
1844 CHECK_SHOULD_DRAW(draw, false);
1845
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001846 if (fMainTextContext->canDraw(paint)) {
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001847 GrPaint grPaint;
1848 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1849 return;
1850 }
1851
1852 SkDEBUGCODE(this->validate();)
1853
skia.committer@gmail.com4c18e9f2014-01-31 03:01:59 +00001854 fMainTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001855 constY, scalarsPerPos);
1856 } else if (fFallbackTextContext && fFallbackTextContext->canDraw(paint)) {
commit-bot@chromium.org9f94b912014-01-30 15:22:54 +00001857 GrPaint grPaint;
1858 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1859 return;
1860 }
skia.committer@gmail.com4c18e9f2014-01-31 03:01:59 +00001861
commit-bot@chromium.org9f94b912014-01-30 15:22:54 +00001862 SkDEBUGCODE(this->validate();)
skia.committer@gmail.com4c18e9f2014-01-31 03:01:59 +00001863
1864 fFallbackTextContext->drawPosText(grPaint, paint, (const char *)text, byteLength, pos,
commit-bot@chromium.orgcbbc4812014-01-30 22:05:47 +00001865 constY, scalarsPerPos);
commit-bot@chromium.org9f94b912014-01-30 15:22:54 +00001866 } else {
1867 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,
1868 scalarsPerPos, paint);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001869 }
1870}
1871
1872void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1873 size_t len, const SkPath& path,
1874 const SkMatrix* m, const SkPaint& paint) {
1875 CHECK_SHOULD_DRAW(draw, false);
1876
1877 SkASSERT(draw.fDevice == this);
1878 draw.drawTextOnPath((const char*)text, len, path, m, paint);
1879}
1880
1881///////////////////////////////////////////////////////////////////////////////
1882
1883bool SkGpuDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
1884 if (!paint.isLCDRenderText()) {
1885 // we're cool with the paint as is
1886 return false;
1887 }
1888
1889 if (paint.getShader() ||
1890 paint.getXfermode() || // unless its srcover
1891 paint.getMaskFilter() ||
1892 paint.getRasterizer() ||
1893 paint.getColorFilter() ||
1894 paint.getPathEffect() ||
1895 paint.isFakeBoldText() ||
1896 paint.getStyle() != SkPaint::kFill_Style) {
1897 // turn off lcd
1898 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1899 flags->fHinting = paint.getHinting();
1900 return true;
1901 }
1902 // we're cool with the paint as is
1903 return false;
1904}
1905
1906void SkGpuDevice::flush() {
1907 DO_DEFERRED_CLEAR();
1908 fContext->resolveRenderTarget(fRenderTarget);
1909}
1910
1911///////////////////////////////////////////////////////////////////////////////
1912
commit-bot@chromium.org15a14052014-02-16 00:59:25 +00001913SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001914 GrTextureDesc desc;
1915 desc.fConfig = fRenderTarget->config();
1916 desc.fFlags = kRenderTarget_GrTextureFlagBit;
commit-bot@chromium.org15a14052014-02-16 00:59:25 +00001917 desc.fWidth = info.width();
1918 desc.fHeight = info.height();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001919 desc.fSampleCnt = fRenderTarget->numSamples();
1920
1921 SkAutoTUnref<GrTexture> texture;
1922 // Skia's convention is to only clear a device if it is non-opaque.
commit-bot@chromium.org15a14052014-02-16 00:59:25 +00001923 bool needClear = !info.isOpaque();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001924
1925#if CACHE_COMPATIBLE_DEVICE_TEXTURES
1926 // layers are never draw in repeat modes, so we can request an approx
1927 // match and ignore any padding.
1928 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ?
1929 GrContext::kApprox_ScratchTexMatch :
1930 GrContext::kExact_ScratchTexMatch;
1931 texture.reset(fContext->lockAndRefScratchTexture(desc, match));
1932#else
1933 texture.reset(fContext->createUncachedTexture(desc, NULL, 0));
1934#endif
1935 if (NULL != texture.get()) {
1936 return SkNEW_ARGS(SkGpuDevice,(fContext, texture, needClear));
1937 } else {
commit-bot@chromium.org15a14052014-02-16 00:59:25 +00001938 GrPrintf("---- failed to create compatible device texture [%d %d]\n",
1939 info.width(), info.height());
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001940 return NULL;
1941 }
1942}
1943
reed@google.com76f10a32014-02-05 15:32:21 +00001944SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info) {
1945 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples());
1946}
1947
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001948SkGpuDevice::SkGpuDevice(GrContext* context,
1949 GrTexture* texture,
1950 bool needClear)
1951 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1952
1953 SkASSERT(texture && texture->asRenderTarget());
commit-bot@chromium.org15a14052014-02-16 00:59:25 +00001954 // This constructor is called from onCreateDevice. It has locked the RT in the texture
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001955 // cache. We pass true for the third argument so that it will get unlocked.
1956 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1957 fNeedClear = needClear;
1958}