blob: decce40949d7139e5f28865356ccc216a7deea17 [file] [log] [blame]
commit-bot@chromium.org7fa22f32013-06-18 15:37:27 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 *
8 */
9
10#include "BaseExample.h"
11
12#include "gl/GrGLUtil.h"
13#include "gl/GrGLDefines.h"
14#include "gl/GrGLInterface.h"
15#include "SkApplication.h"
16#include "SkGpuDevice.h"
17#include "SkGraphics.h"
18
19void application_init() {
20 SkGraphics::Init();
21 SkEvent::Init();
22}
23
24void application_term() {
25 SkEvent::Term();
26 SkGraphics::Term();
27}
28
29BaseExample::BaseExample(void* hWnd, int argc, char** argv)
30 : INHERITED(hWnd) {}
31
32void BaseExample::tearDownBackend() {
33 if (kGPU_DeviceType == fType) {
34 SkSafeUnref(fContext);
35 fContext = NULL;
36
37 SkSafeUnref(fInterface);
38 fInterface = NULL;
39
40 SkSafeUnref(fRenderTarget);
41 fRenderTarget = NULL;
42
43 detach();
44 }
45}
46
47bool BaseExample::setupBackend(DeviceType type) {
48 fType = type;
49
50 this->setConfig(SkBitmap::kARGB_8888_Config);
51 this->setVisibleP(true);
52 this->setClipToBounds(false);
53
54 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
55 if (false == result) {
56 SkDebugf("Not possible to create backend.\n");
57 detach();
58 return false;
59 }
60
61 fInterface = GrGLCreateNativeInterface();
62
63 SkASSERT(NULL != fInterface);
64
65 fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInterface);
66 SkASSERT(NULL != fContext);
67
68 setupRenderTarget();
69
70 return true;
71}
72
73void BaseExample::setupRenderTarget() {
74 GrBackendRenderTargetDesc desc;
75 desc.fWidth = SkScalarRound(width());
76 desc.fHeight = SkScalarRound(height());
77 desc.fConfig = kSkia8888_GrPixelConfig;
78 desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
79 desc.fSampleCnt = fAttachmentInfo.fSampleCount;
80 desc.fStencilBits = fAttachmentInfo.fStencilBits;
81
82 GrGLint buffer;
83 GR_GL_GetIntegerv(fInterface, GR_GL_FRAMEBUFFER_BINDING, &buffer);
84 desc.fRenderTargetHandle = buffer;
85
86 fRenderTarget = fContext->wrapBackendRenderTarget(desc);
87
88 fContext->setRenderTarget(fRenderTarget);
89}
90
91SkCanvas* BaseExample::createCanvas() {
92 if (fType == kGPU_DeviceType) {
93 if (NULL != fContext && NULL != fRenderTarget) {
94 SkAutoTUnref<SkDevice> device(new SkGpuDevice(fContext, fRenderTarget));
95 return new SkCanvas(device);
96 }
97 tearDownBackend();
98 setupBackend(kRaster_DeviceType);
99 }
100 return INHERITED::createCanvas();
101}
102
103void BaseExample::draw(SkCanvas* canvas) {
104 if (fType == kGPU_DeviceType) {
105
106 SkASSERT(NULL != fContext);
107 fContext->flush();
108 }
109 if (fType == kRaster_DeviceType) {
110 // need to send the raster bits to the (gpu) window
111 fContext->setRenderTarget(fRenderTarget);
112 const SkBitmap& bm = getBitmap();
113 fRenderTarget->writePixels(0, 0, bm.width(), bm.height(),
114 kSkia8888_GrPixelConfig,
115 bm.getPixels(),
116 bm.rowBytes());
117 }
118 INHERITED::present();
119}
120
121void BaseExample::onSizeChange() {
122 setupRenderTarget();
123}
124
125#ifdef SK_BUILD_FOR_WIN
126void BaseExample::onHandleInval(const SkIRect& rect) {
127 RECT winRect;
128 winRect.top = rect.top();
129 winRect.bottom = rect.bottom();
130 winRect.right = rect.right();
131 winRect.left = rect.left();
132 InvalidateRect((HWND)this->getHWND(), &winRect, false);
133}
134#endif
135