blob: 75f9ea6ad5864e5380ce4e29f4ad7069d39119c1 [file] [log] [blame]
junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
bsalomon@google.coma469c282012-10-24 18:28:34 +000011#include "GrEffect.h"
bsalomon@google.comd698f772012-10-25 13:22:00 +000012#include "GrGLEffect.h"
bsalomon@google.com34cccde2013-01-04 18:34:30 +000013#include "GrGpuGL.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000014#include "GrGLShaderVar.h"
bsalomon@google.com396e61f2012-10-25 19:00:29 +000015#include "GrBackendEffectFactory.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000016#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkXfermode.h"
18
humper@google.com7af56be2013-01-14 18:49:19 +000019#include "SkRTConf.h"
20
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000021SK_DEFINE_INST_COUNT(GrGLProgram)
22
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000023#define GL_CALL(X) GR_GL_CALL(fContextInfo.interface(), X)
24#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContextInfo.interface(), R, X)
25
humper@google.com7af56be2013-01-14 18:49:19 +000026SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false, "Print the source code for all shaders generated.");
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000027
junov@google.comf93e7172011-03-31 21:26:24 +000028#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000029#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000030#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000031
bsalomon@google.com4fa66942011-09-20 19:06:12 +000032namespace {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000033inline void tex_attr_name(int coordIdx, SkString* s) {
junov@google.comf93e7172011-03-31 21:26:24 +000034 *s = "aTexCoord";
bsalomon@google.comfc296292011-05-06 13:53:47 +000035 s->appendS32(coordIdx);
junov@google.comf93e7172011-03-31 21:26:24 +000036}
37
bsalomon@google.com4fa66942011-09-20 19:06:12 +000038inline const char* declared_color_output_name() { return "fsColorOut"; }
39inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com271cffc2011-05-20 14:13:56 +000040
bsalomon@google.com4fa66942011-09-20 19:06:12 +000041}
junov@google.com6acc9b32011-05-16 18:32:07 +000042
bsalomon@google.com91207482013-02-12 21:45:24 +000043void GrGLProgram::BuildDesc(const GrDrawState& drawState,
44 bool isPoints,
45 GrDrawState::BlendOptFlags blendOpts,
46 GrBlendCoeff srcCoeff,
47 GrBlendCoeff dstCoeff,
48 const GrGpuGL* gpu,
49 Desc* desc) {
50
51 // This should already have been caught
52 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts));
53
54 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
55
56 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag |
57 GrDrawState::kEmitCoverage_BlendOptFlag));
58
59 // The descriptor is used as a cache key. Thus when a field of the
60 // descriptor will not affect program generation (because of the vertex
61 // layout in use or other descriptor field settings) it should be set
62 // to a canonical value to avoid duplicate programs with different keys.
63
64 // Must initialize all fields or cache will have false negatives!
65 desc->fVertexLayout = drawState.getVertexLayout();
66
67 desc->fEmitsPointSize = isPoints;
68
69 bool requiresAttributeColors = !skipColor &&
70 SkToBool(desc->fVertexLayout & GrDrawState::kColor_VertexLayoutBit);
71 bool requiresAttributeCoverage = !skipCoverage &&
72 SkToBool(desc->fVertexLayout & GrDrawState::kCoverage_VertexLayoutBit);
73
74 // fColorInput/fCoverageInput records how colors are specified for the program So we strip the
75 // bits from the layout to avoid false negatives when searching for an existing program in the
76 // cache.
77 desc->fVertexLayout &= ~(GrDrawState::kColor_VertexLayoutBit | GrDrawState::kCoverage_VertexLayoutBit);
78
79 desc->fColorFilterXfermode = skipColor ?
80 SkXfermode::kDst_Mode :
81 drawState.getColorFilterMode();
82
83 // no reason to do edge aa or look at per-vertex coverage if coverage is ignored
84 if (skipCoverage) {
85 desc->fVertexLayout &= ~(GrDrawState::kEdge_VertexLayoutBit |
86 GrDrawState::kCoverage_VertexLayoutBit);
87 }
88
89 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
90 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
91 (!requiresAttributeColors && 0xffffffff == drawState.getColor());
92 if (colorIsTransBlack) {
93 desc->fColorInput = Desc::kTransBlack_ColorInput;
94 } else if (colorIsSolidWhite) {
95 desc->fColorInput = Desc::kSolidWhite_ColorInput;
96 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) {
97 desc->fColorInput = Desc::kUniform_ColorInput;
98 } else {
99 desc->fColorInput = Desc::kAttribute_ColorInput;
100 }
101
102 bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState.getCoverage();
103
104 if (skipCoverage) {
105 desc->fCoverageInput = Desc::kTransBlack_ColorInput;
106 } else if (covIsSolidWhite) {
107 desc->fCoverageInput = Desc::kSolidWhite_ColorInput;
108 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) {
109 desc->fCoverageInput = Desc::kUniform_ColorInput;
110 } else {
111 desc->fCoverageInput = Desc::kAttribute_ColorInput;
112 }
113
114 int lastEnabledStage = -1;
115
116 if (!skipCoverage && (desc->fVertexLayout & GrDrawState::kEdge_VertexLayoutBit)) {
117 desc->fVertexEdgeType = drawState.getVertexEdgeType();
118 desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite();
119 } else {
120 // Use canonical values when edge-aa is not enabled to avoid program cache misses.
121 desc->fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
122 desc->fDiscardIfOutsideEdge = false;
123 }
124
125 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
126
127 bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage;
128 if (!skip && drawState.isStageEnabled(s)) {
129 lastEnabledStage = s;
130 const GrEffectRef& effect = *drawState.getStage(s).getEffect();
131 const GrBackendEffectFactory& factory = effect->getFactory();
132 desc->fEffectKeys[s] = factory.glEffectKey(drawState.getStage(s), gpu->glCaps());
133 } else {
134 desc->fEffectKeys[s] = 0;
135 }
136 }
137
138 desc->fDualSrcOutput = Desc::kNone_DualSrcOutput;
139
140 // Currently the experimental GS will only work with triangle prims (and it doesn't do anything
141 // other than pass through values from the VS to the FS anyway).
142#if GR_GL_EXPERIMENTAL_GS
143#if 0
144 desc->fExperimentalGS = gpu->getCaps().geometryShaderSupport();
145#else
146 desc->fExperimentalGS = false;
147#endif
148#endif
149
150 // We want to avoid generating programs with different "first cov stage" values when they would
151 // compute the same result. We set field in the desc to kNumStages when either there are no
152 // coverage stages or the distinction between coverage and color is immaterial.
153 int firstCoverageStage = GrDrawState::kNumStages;
154 desc->fFirstCoverageStage = GrDrawState::kNumStages;
155 bool hasCoverage = drawState.getFirstCoverageStage() <= lastEnabledStage;
156 if (hasCoverage) {
157 firstCoverageStage = drawState.getFirstCoverageStage();
158 }
159
160 // other coverage inputs
161 if (!hasCoverage) {
162 hasCoverage = requiresAttributeCoverage ||
163 (desc->fVertexLayout & GrDrawState::kEdge_VertexLayoutBit);
164 }
165
166 if (hasCoverage) {
167 // color filter is applied between color/coverage computation
168 if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
169 desc->fFirstCoverageStage = firstCoverageStage;
170 }
171
172 if (gpu->getCaps().dualSourceBlendingSupport() &&
173 !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag |
174 GrDrawState::kCoverageAsAlpha_BlendOptFlag))) {
175 if (kZero_GrBlendCoeff == dstCoeff) {
176 // write the coverage value to second color
177 desc->fDualSrcOutput = Desc::kCoverage_DualSrcOutput;
178 desc->fFirstCoverageStage = firstCoverageStage;
179 } else if (kSA_GrBlendCoeff == dstCoeff) {
180 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
181 desc->fDualSrcOutput = Desc::kCoverageISA_DualSrcOutput;
182 desc->fFirstCoverageStage = firstCoverageStage;
183 } else if (kSC_GrBlendCoeff == dstCoeff) {
184 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
185 desc->fDualSrcOutput = Desc::kCoverageISC_DualSrcOutput;
186 desc->fFirstCoverageStage = firstCoverageStage;
187 }
188 }
189 }
190}
191
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000192GrGLProgram* GrGLProgram::Create(const GrGLContextInfo& gl,
193 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000194 const GrEffectStage* stages[]) {
195 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, stages));
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000196 if (!program->succeeded()) {
197 delete program;
198 program = NULL;
199 }
200 return program;
201}
202
203GrGLProgram::GrGLProgram(const GrGLContextInfo& gl,
204 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000205 const GrEffectStage* stages[])
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000206: fContextInfo(gl)
207, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000208 fDesc = desc;
209 fVShaderID = 0;
210 fGShaderID = 0;
211 fFShaderID = 0;
212 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000213
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000214 fViewMatrix = SkMatrix::InvalidMatrix();
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000215 fViewportSize.set(-1, -1);
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000216 fOrigin = (GrSurfaceOrigin) -1;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000217 fColor = GrColor_ILLEGAL;
218 fColorFilterColor = GrColor_ILLEGAL;
bsalomon@google.com706f6682012-10-23 14:53:55 +0000219 fRTHeight = -1;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000220
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000221 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000222 fEffects[s] = NULL;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000223 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000224
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000225 this->genProgram(stages);
junov@google.comf93e7172011-03-31 21:26:24 +0000226}
227
228GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000229 if (fVShaderID) {
230 GL_CALL(DeleteShader(fVShaderID));
231 }
232 if (fGShaderID) {
233 GL_CALL(DeleteShader(fGShaderID));
234 }
235 if (fFShaderID) {
236 GL_CALL(DeleteShader(fFShaderID));
237 }
238 if (fProgramID) {
239 GL_CALL(DeleteProgram(fProgramID));
240 }
241
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000242 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000243 delete fEffects[i];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000244 }
junov@google.comf93e7172011-03-31 21:26:24 +0000245}
246
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000247void GrGLProgram::abandon() {
248 fVShaderID = 0;
249 fGShaderID = 0;
250 fFShaderID = 0;
251 fProgramID = 0;
252}
253
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000254void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000255 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000256 switch (fDesc.fDualSrcOutput) {
257 case Desc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000258 break;
259 // the prog will write a coverage value to the secondary
260 // output and the dst is blended by one minus that value.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000261 case Desc::kCoverage_DualSrcOutput:
262 case Desc::kCoverageISA_DualSrcOutput:
263 case Desc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000264 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000265 break;
266 default:
267 GrCrash("Unexpected dual source blend output");
268 break;
269 }
270}
271
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000272namespace {
273
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000274// given two blend coeffecients determine whether the src
275// and/or dst computation can be omitted.
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000276inline void need_blend_inputs(SkXfermode::Coeff srcCoeff,
277 SkXfermode::Coeff dstCoeff,
278 bool* needSrcValue,
279 bool* needDstValue) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000280 if (SkXfermode::kZero_Coeff == srcCoeff) {
281 switch (dstCoeff) {
282 // these all read the src
283 case SkXfermode::kSC_Coeff:
284 case SkXfermode::kISC_Coeff:
285 case SkXfermode::kSA_Coeff:
286 case SkXfermode::kISA_Coeff:
287 *needSrcValue = true;
288 break;
289 default:
290 *needSrcValue = false;
291 break;
292 }
293 } else {
294 *needSrcValue = true;
295 }
296 if (SkXfermode::kZero_Coeff == dstCoeff) {
297 switch (srcCoeff) {
298 // these all read the dst
299 case SkXfermode::kDC_Coeff:
300 case SkXfermode::kIDC_Coeff:
301 case SkXfermode::kDA_Coeff:
302 case SkXfermode::kIDA_Coeff:
303 *needDstValue = true;
304 break;
305 default:
306 *needDstValue = false;
307 break;
308 }
309 } else {
310 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000311 }
312}
313
314/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000315 * Create a blend_coeff * value string to be used in shader code. Sets empty
316 * string if result is trivially zero.
317 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000318inline void blend_term_string(SkString* str, SkXfermode::Coeff coeff,
319 const char* src, const char* dst,
320 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000321 switch (coeff) {
322 case SkXfermode::kZero_Coeff: /** 0 */
323 *str = "";
324 break;
325 case SkXfermode::kOne_Coeff: /** 1 */
326 *str = value;
327 break;
328 case SkXfermode::kSC_Coeff:
329 str->printf("(%s * %s)", src, value);
330 break;
331 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000332 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000333 break;
334 case SkXfermode::kDC_Coeff:
335 str->printf("(%s * %s)", dst, value);
336 break;
337 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000338 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000339 break;
340 case SkXfermode::kSA_Coeff: /** src alpha */
341 str->printf("(%s.a * %s)", src, value);
342 break;
343 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
344 str->printf("((1.0 - %s.a) * %s)", src, value);
345 break;
346 case SkXfermode::kDA_Coeff: /** dst alpha */
347 str->printf("(%s.a * %s)", dst, value);
348 break;
349 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
350 str->printf("((1.0 - %s.a) * %s)", dst, value);
351 break;
352 default:
353 GrCrash("Unexpected xfer coeff.");
354 break;
355 }
356}
357/**
Scroggo97c88c22011-05-11 14:05:25 +0000358 * Adds a line to the fragment shader code which modifies the color by
359 * the specified color filter.
360 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000361void add_color_filter(SkString* fsCode, const char * outputVar,
362 SkXfermode::Coeff uniformCoeff,
363 SkXfermode::Coeff colorCoeff,
364 const char* filterColor,
365 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000366 SkString colorStr, constStr;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000367 blend_term_string(&colorStr, colorCoeff, filterColor, inColor, inColor);
368 blend_term_string(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000369
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000370 fsCode->appendf("\t%s = ", outputVar);
371 GrGLSLAdd4f(fsCode, colorStr.c_str(), constStr.c_str());
372 fsCode->append(";\n");
Scroggo97c88c22011-05-11 14:05:25 +0000373}
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000374}
Scroggo97c88c22011-05-11 14:05:25 +0000375
bsalomon@google.comd4726202012-08-03 14:34:46 +0000376bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
bsalomon@google.com706f6682012-10-23 14:53:55 +0000377 GrGLShaderBuilder* builder) const {
jvanverth@google.comcc782382013-01-28 20:39:48 +0000378 if (fDesc.fVertexLayout & GrDrawState::kEdge_VertexLayoutBit) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000379 const char *vsName, *fsName;
bsalomon@google.com706f6682012-10-23 14:53:55 +0000380 builder->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
381 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
382 GrGLShaderVar::kAttribute_TypeModifier,
383 EDGE_ATTR_NAME);
384 builder->fVSCode.appendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000385 switch (fDesc.fVertexEdgeType) {
bsalomon@google.com93c96602012-04-27 13:05:21 +0000386 case GrDrawState::kHairLine_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000387 builder->fFSCode.appendf("\tfloat edgeAlpha = abs(dot(vec3(%s.xy,1), %s.xyz));\n", builder->fragmentPosition(), fsName);
388 builder->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000389 break;
390 case GrDrawState::kQuad_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000391 builder->fFSCode.append("\tfloat edgeAlpha;\n");
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000392 // keep the derivative instructions outside the conditional
bsalomon@google.com706f6682012-10-23 14:53:55 +0000393 builder->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
394 builder->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
395 builder->fFSCode.appendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000396 // today we know z and w are in device space. We could use derivatives
bsalomon@google.com706f6682012-10-23 14:53:55 +0000397 builder->fFSCode.appendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName);
398 builder->fFSCode.append ("\t} else {\n");
399 builder->fFSCode.appendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
400 "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
401 fsName, fsName);
402 builder->fFSCode.appendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
403 builder->fFSCode.append("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
404 "\t}\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000405 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000406 builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000407 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000408 break;
409 case GrDrawState::kHairQuad_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000410 builder->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
411 builder->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
412 builder->fFSCode.appendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
413 "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
414 fsName, fsName);
415 builder->fFSCode.appendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
416 builder->fFSCode.append("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
417 builder->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000418 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000419 builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com66105672011-09-15 15:12:00 +0000420 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000421 break;
422 case GrDrawState::kCircle_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000423 builder->fFSCode.append("\tfloat edgeAlpha;\n");
424 builder->fFSCode.appendf("\tfloat d = distance(%s.xy, %s.xy);\n", builder->fragmentPosition(), fsName);
425 builder->fFSCode.appendf("\tfloat outerAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
426 builder->fFSCode.appendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
427 builder->fFSCode.append("\tedgeAlpha = outerAlpha * innerAlpha;\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000428 break;
jvanverth@google.com46d3d392013-01-22 13:34:01 +0000429 case GrDrawState::kEllipse_EdgeType:
430 builder->fFSCode.append("\tfloat edgeAlpha;\n");
431 builder->fFSCode.appendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
432 builder->fFSCode.appendf("\toffset.y *= %s.w;\n", fsName);
433 builder->fFSCode.append("\tfloat d = length(offset);\n");
434 builder->fFSCode.appendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
435 break;
bsalomon@google.com93c96602012-04-27 13:05:21 +0000436 default:
437 GrCrash("Unknown Edge Type!");
438 break;
bsalomon@google.com66105672011-09-15 15:12:00 +0000439 }
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000440 if (fDesc.fDiscardIfOutsideEdge) {
robertphillips@google.comef818a42012-12-10 21:05:19 +0000441 builder->fFSCode.appendf("\tif (edgeAlpha <= 0.0) {\n\t\tdiscard;\n\t}\n");
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000442 }
bsalomon@google.com66105672011-09-15 15:12:00 +0000443 *coverageVar = "edgeAlpha";
bsalomon@google.comd4726202012-08-03 14:34:46 +0000444 return true;
bsalomon@google.com66105672011-09-15 15:12:00 +0000445 } else {
446 coverageVar->reset();
bsalomon@google.comd4726202012-08-03 14:34:46 +0000447 return false;
bsalomon@google.com66105672011-09-15 15:12:00 +0000448 }
449}
450
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000451void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
452 switch (fDesc.fColorInput) {
453 case GrGLProgram::Desc::kAttribute_ColorInput: {
454 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000455 GrGLShaderVar::kAttribute_TypeModifier,
456 COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000457 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000458 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
459 builder->fVSCode.appendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000460 *inColor = fsName;
461 } break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000462 case GrGLProgram::Desc::kUniform_ColorInput: {
463 const char* name;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000464 fUniformHandles.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
465 kVec4f_GrSLType, "Color", &name);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000466 *inColor = name;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000467 break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000468 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000469 case GrGLProgram::Desc::kTransBlack_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000470 GrAssert(!"needComputedColor should be false.");
471 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000472 case GrGLProgram::Desc::kSolidWhite_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000473 break;
474 default:
475 GrCrash("Unknown color type.");
476 break;
477 }
478}
479
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000480void GrGLProgram::genUniformCoverage(GrGLShaderBuilder* builder, SkString* inOutCoverage) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000481 const char* covUniName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000482 fUniformHandles.fCoverageUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
483 kVec4f_GrSLType, "Coverage", &covUniName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000484 if (inOutCoverage->size()) {
485 builder->fFSCode.appendf("\tvec4 uniCoverage = %s * %s;\n",
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000486 covUniName, inOutCoverage->c_str());
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000487 *inOutCoverage = "uniCoverage";
488 } else {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000489 *inOutCoverage = covUniName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000490 }
491}
492
493namespace {
494void gen_attribute_coverage(GrGLShaderBuilder* segments,
495 SkString* inOutCoverage) {
tomhudson@google.com168e6342012-04-18 17:49:20 +0000496 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000497 GrGLShaderVar::kAttribute_TypeModifier,
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000498 COV_ATTR_NAME);
499 const char *vsName, *fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000500 segments->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000501 segments->fVSCode.appendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000502 if (inOutCoverage->size()) {
503 segments->fFSCode.appendf("\tvec4 attrCoverage = %s * %s;\n",
504 fsName, inOutCoverage->c_str());
505 *inOutCoverage = "attrCoverage";
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000506 } else {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000507 *inOutCoverage = fsName;
508 }
509}
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000510}
511
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000512void GrGLProgram::genGeometryShader(GrGLShaderBuilder* segments) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000513#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000514 if (fDesc.fExperimentalGS) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000515 GrAssert(fContextInfo.glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000516 segments->fGSHeader.append("layout(triangles) in;\n"
517 "layout(triangle_strip, max_vertices = 6) out;\n");
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000518 segments->fGSCode.append("\tfor (int i = 0; i < 3; ++i) {\n"
519 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000520 if (fDesc.fEmitsPointSize) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000521 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n");
522 }
523 GrAssert(segments->fGSInputs.count() == segments->fGSOutputs.count());
524 int count = segments->fGSInputs.count();
525 for (int i = 0; i < count; ++i) {
526 segments->fGSCode.appendf("\t\t%s = %s[i];\n",
527 segments->fGSOutputs[i].getName().c_str(),
528 segments->fGSInputs[i].getName().c_str());
529 }
530 segments->fGSCode.append("\t\tEmitVertex();\n"
531 "\t}\n"
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000532 "\tEndPrimitive();\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000533 }
534#endif
535}
536
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000537const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000538 if (inColor.size()) {
539 return inColor.c_str();
540 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000541 if (Desc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000542 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000543 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000544 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000545 }
546 }
547}
548
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000549namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000550// prints a shader using params similar to glShaderSource
551void print_shader(GrGLint stringCnt,
552 const GrGLchar** strings,
553 GrGLint* stringLengths) {
554 for (int i = 0; i < stringCnt; ++i) {
555 if (NULL == stringLengths || stringLengths[i] < 0) {
556 GrPrintf(strings[i]);
557 } else {
558 GrPrintf("%.*s", stringLengths[i], strings[i]);
559 }
560 }
561}
562
563// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
564GrGLuint compile_shader(const GrGLContextInfo& gl,
565 GrGLenum type,
566 int stringCnt,
567 const char** strings,
568 int* stringLengths) {
569 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
570 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
571
572 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000573 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000574 if (0 == shader) {
575 return 0;
576 }
577
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000578 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000579 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000580 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
581 GR_GL_CALL(gli, CompileShader(shader));
582 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000583
584 if (!compiled) {
585 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000586 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000587 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
588 if (infoLen > 0) {
589 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
590 // param validation.
591 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000592 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000593 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000594 print_shader(stringCnt, strings, stringLengths);
595 GrPrintf("\n%s", log.get());
596 }
597 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000598 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000599 return 0;
600 }
601 return shader;
602}
603
604// helper version of above for when shader is already flattened into a single SkString
605GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) {
606 const GrGLchar* str = shader.c_str();
607 int length = shader.size();
608 return compile_shader(gl, type, 1, &str, &length);
609}
610
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000611}
612
613// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000614bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000615
616 SkString shader;
617
618 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000619 if (c_PrintShaders) {
620 GrPrintf(shader.c_str());
621 GrPrintf("\n");
622 }
skia.committer@gmail.com7fc0e0a2013-01-15 02:01:40 +0000623
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000624 if (!(fVShaderID = compile_shader(fContextInfo, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000625 return false;
626 }
627
628 if (builder.fUsesGS) {
629 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000630 if (c_PrintShaders) {
631 GrPrintf(shader.c_str());
632 GrPrintf("\n");
633 }
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000634 if (!(fGShaderID = compile_shader(fContextInfo, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000635 return false;
636 }
637 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000638 fGShaderID = 0;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000639 }
640
641 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000642 if (c_PrintShaders) {
643 GrPrintf(shader.c_str());
644 GrPrintf("\n");
645 }
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000646 if (!(fFShaderID = compile_shader(fContextInfo, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000647 return false;
648 }
649
650 return true;
651}
652
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000653bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000654 GrAssert(0 == fProgramID);
655
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000656 GrGLShaderBuilder builder(fContextInfo, fUniformManager);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000657 const uint32_t& layout = fDesc.fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000658
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000659#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000660 builder.fUsesGS = fDesc.fExperimentalGS;
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000661#endif
662
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000663 SkXfermode::Coeff colorCoeff, uniformCoeff;
664 // The rest of transfer mode color filters have not been implemented
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000665 if (fDesc.fColorFilterXfermode < SkXfermode::kCoeffModesCnt) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000666 GR_DEBUGCODE(bool success =)
tomhudson@google.com0d831722011-06-02 15:37:14 +0000667 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000668 (fDesc.fColorFilterXfermode),
tomhudson@google.com0d831722011-06-02 15:37:14 +0000669 &uniformCoeff, &colorCoeff);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000670 GR_DEBUGASSERT(success);
671 } else {
672 colorCoeff = SkXfermode::kOne_Coeff;
673 uniformCoeff = SkXfermode::kZero_Coeff;
674 }
675
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000676 // no need to do the color filter if coverage is 0. The output color is scaled by the coverage.
677 // All the dual source outputs are scaled by the coverage as well.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000678 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000679 colorCoeff = SkXfermode::kZero_Coeff;
680 uniformCoeff = SkXfermode::kZero_Coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000681 }
682
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000683 // If we know the final color is going to be all zeros then we can
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000684 // simplify the color filter coefficients. needComputedColor will then
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000685 // come out false below.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000686 if (Desc::kTransBlack_ColorInput == fDesc.fColorInput) {
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000687 colorCoeff = SkXfermode::kZero_Coeff;
688 if (SkXfermode::kDC_Coeff == uniformCoeff ||
689 SkXfermode::kDA_Coeff == uniformCoeff) {
690 uniformCoeff = SkXfermode::kZero_Coeff;
691 } else if (SkXfermode::kIDC_Coeff == uniformCoeff ||
692 SkXfermode::kIDA_Coeff == uniformCoeff) {
693 uniformCoeff = SkXfermode::kOne_Coeff;
694 }
695 }
696
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000697 bool needColorFilterUniform;
698 bool needComputedColor;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000699 need_blend_inputs(uniformCoeff, colorCoeff,
700 &needColorFilterUniform, &needComputedColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000701
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000702 // the dual source output has no canonical var name, have to
703 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000704 bool dualSourceOutputWritten = false;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000705 builder.fHeader.append(GrGetGLSLVersionDecl(fContextInfo.binding(),
706 fContextInfo.glslGeneration()));
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000707
708 GrGLShaderVar colorOutput;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000709 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContextInfo.glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000710 declared_color_output_name(),
711 &colorOutput);
712 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000713 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000714 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000715
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000716 const char* viewMName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000717 fUniformHandles.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
718 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000719
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000720
bsalomon@google.com17504f52012-10-30 12:34:25 +0000721 builder.fVSCode.appendf("\tvec3 pos3 = %s * vec3(%s, 1);\n"
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000722 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
bsalomon@google.com17504f52012-10-30 12:34:25 +0000723 viewMName, builder.positionAttribute().getName().c_str());
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000724
bsalomon@google.com91961302011-05-09 18:39:58 +0000725 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000726 SkString inColor;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000727
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000728 if (needComputedColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000729 this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000730 }
731
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000732 // we output point size in the GS if present
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000733 if (fDesc.fEmitsPointSize && !builder.fUsesGS){
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000734 builder.fVSCode.append("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000735 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000736
junov@google.comf93e7172011-03-31 21:26:24 +0000737 // add texture coordinates that are used to the list of vertex attr decls
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000738 SkString texCoordAttrs[GrDrawState::kMaxTexCoords];
tomhudson@google.com93813632011-10-27 20:21:16 +0000739 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
jvanverth@google.comcc782382013-01-28 20:39:48 +0000740 if (GrDrawState::VertexUsesTexCoordIdx(t, layout)) {
junov@google.comf93e7172011-03-31 21:26:24 +0000741 tex_attr_name(t, texCoordAttrs + t);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000742 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000743 GrGLShaderVar::kAttribute_TypeModifier,
744 texCoordAttrs[t].c_str());
junov@google.comf93e7172011-03-31 21:26:24 +0000745 }
746 }
747
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000748 ///////////////////////////////////////////////////////////////////////////
749 // compute the final color
Scroggo97c88c22011-05-11 14:05:25 +0000750
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000751 // if we have color stages string them together, feeding the output color
752 // of each to the next and generating code for each stage.
753 if (needComputedColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000754 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000755 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000756 if (GrGLEffect::kNoEffectKey != fDesc.fEffectKeys[s]) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000757 // create var to hold stage result
758 outColor = "color";
759 outColor.appendS32(s);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000760 builder.fFSCode.appendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000761
762 const char* inCoords;
763 // figure out what our input coords are
jvanverth@google.comcc782382013-01-28 20:39:48 +0000764 int tcIdx = GrDrawState::VertexTexCoordsForStage(s, layout);
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000765 if (tcIdx < 0) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000766 inCoords = builder.positionAttribute().c_str();
Scroggo97c88c22011-05-11 14:05:25 +0000767 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000768 // must have input tex coordinates if stage is enabled.
Scroggo97c88c22011-05-11 14:05:25 +0000769 GrAssert(texCoordAttrs[tcIdx].size());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000770 inCoords = texCoordAttrs[tcIdx].c_str();
junov@google.comf93e7172011-03-31 21:26:24 +0000771 }
772
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000773 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000774 fEffects[s] = builder.createAndEmitGLEffect(*stages[s],
775 fDesc.fEffectKeys[s],
776 inColor.size() ? inColor.c_str() : NULL,
777 outColor.c_str(),
778 inCoords,
779 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000780 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000781 inColor = outColor;
junov@google.comf93e7172011-03-31 21:26:24 +0000782 }
783 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000784 }
Scroggo97c88c22011-05-11 14:05:25 +0000785
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000786 // if have all ones or zeros for the "dst" input to the color filter then we
787 // may be able to make additional optimizations.
788 if (needColorFilterUniform && needComputedColor && !inColor.size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000789 GrAssert(Desc::kSolidWhite_ColorInput == fDesc.fColorInput);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000790 bool uniformCoeffIsZero = SkXfermode::kIDC_Coeff == uniformCoeff ||
791 SkXfermode::kIDA_Coeff == uniformCoeff;
792 if (uniformCoeffIsZero) {
793 uniformCoeff = SkXfermode::kZero_Coeff;
794 bool bogus;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000795 need_blend_inputs(SkXfermode::kZero_Coeff, colorCoeff,
796 &needColorFilterUniform, &bogus);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000797 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000798 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000799 const char* colorFilterColorUniName = NULL;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000800 if (needColorFilterUniform) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000801 fUniformHandles.fColorFilterUni = builder.addUniform(
802 GrGLShaderBuilder::kFragment_ShaderType,
803 kVec4f_GrSLType, "FilterColor",
804 &colorFilterColorUniName);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000805 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000806 bool wroteFragColorZero = false;
tomhudson@google.com0d831722011-06-02 15:37:14 +0000807 if (SkXfermode::kZero_Coeff == uniformCoeff &&
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000808 SkXfermode::kZero_Coeff == colorCoeff) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000809 builder.fFSCode.appendf("\t%s = %s;\n",
810 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000811 GrGLSLZerosVecf(4));
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000812 wroteFragColorZero = true;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000813 } else if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000814 builder.fFSCode.append("\tvec4 filteredColor;\n");
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000815 const char* color = adjustInColor(inColor);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000816 add_color_filter(&builder.fFSCode, "filteredColor", uniformCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000817 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000818 inColor = "filteredColor";
819 }
820
821 ///////////////////////////////////////////////////////////////////////////
822 // compute the partial coverage (coverage stages and edge aa)
823
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000824 SkString inCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000825 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000826 // we don't need to compute coverage at all if we know the final shader
827 // output will be zero and we don't have a dual src blend output.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000828 if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000829
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000830 if (!coverageIsZero) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000831 bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000832
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000833 switch (fDesc.fCoverageInput) {
834 case Desc::kSolidWhite_ColorInput:
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000835 // empty string implies solid white
836 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000837 case Desc::kAttribute_ColorInput:
838 gen_attribute_coverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000839 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000840 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000841 case Desc::kUniform_ColorInput:
842 this->genUniformCoverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000843 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000844 break;
845 default:
846 GrCrash("Unexpected input coverage.");
847 }
bsalomon@google.coma3108262011-10-10 14:08:47 +0000848
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000849 SkString outCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000850 const int& startStage = fDesc.fFirstCoverageStage;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000851 for (int s = startStage; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000852 if (fDesc.fEffectKeys[s]) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000853 // create var to hold stage output
854 outCoverage = "coverage";
855 outCoverage.appendS32(s);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000856 builder.fFSCode.appendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000857
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000858 const char* inCoords;
859 // figure out what our input coords are
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000860 int tcIdx =
jvanverth@google.comcc782382013-01-28 20:39:48 +0000861 GrDrawState::VertexTexCoordsForStage(s, layout);
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000862 if (tcIdx < 0) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000863 inCoords = builder.positionAttribute().c_str();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000864 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000865 // must have input tex coordinates if stage is
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000866 // enabled.
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000867 GrAssert(texCoordAttrs[tcIdx].size());
868 inCoords = texCoordAttrs[tcIdx].c_str();
869 }
870
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000871 // stages don't know how to deal with a scalar input. (Maybe they should. We
bsalomon@google.comd4726202012-08-03 14:34:46 +0000872 // could pass a GrGLShaderVar)
873 if (inCoverageIsScalar) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000874 builder.fFSCode.appendf("\tvec4 %s4 = vec4(%s);\n",
bsalomon@google.comd4726202012-08-03 14:34:46 +0000875 inCoverage.c_str(), inCoverage.c_str());
876 inCoverage.append("4");
877 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000878 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000879 fEffects[s] = builder.createAndEmitGLEffect(
880 *stages[s],
881 fDesc.fEffectKeys[s],
882 inCoverage.size() ? inCoverage.c_str() : NULL,
883 outCoverage.c_str(),
884 inCoords,
885 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000886 builder.setNonStage();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000887 inCoverage = outCoverage;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000888 }
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000889 }
890 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000891
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000892 if (Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000893 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
894 GrGLShaderVar::kOut_TypeModifier,
895 dual_source_output_name());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000896 bool outputIsZero = coverageIsZero;
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000897 SkString coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000898 if (!outputIsZero &&
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000899 Desc::kCoverage_DualSrcOutput != fDesc.fDualSrcOutput && !wroteFragColorZero) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000900 if (!inColor.size()) {
901 outputIsZero = true;
902 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000903 if (Desc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000904 coeff.printf("(1 - %s.a)", inColor.c_str());
905 } else {
906 coeff.printf("(vec4(1,1,1,1) - %s)", inColor.c_str());
907 }
908 }
909 }
910 if (outputIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000911 builder.fFSCode.appendf("\t%s = %s;\n",
912 dual_source_output_name(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000913 GrGLSLZerosVecf(4));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000914 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000915 builder.fFSCode.appendf("\t%s =", dual_source_output_name());
916 GrGLSLModulate4f(&builder.fFSCode, coeff.c_str(), inCoverage.c_str());
917 builder.fFSCode.append(";\n");
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000918 }
919 dualSourceOutputWritten = true;
920 }
junov@google.comf93e7172011-03-31 21:26:24 +0000921 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000922
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000923 ///////////////////////////////////////////////////////////////////////////
924 // combine color and coverage as frag color
925
926 if (!wroteFragColorZero) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000927 if (coverageIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000928 builder.fFSCode.appendf("\t%s = %s;\n",
929 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000930 GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000931 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000932 builder.fFSCode.appendf("\t%s = ", colorOutput.getName().c_str());
933 GrGLSLModulate4f(&builder.fFSCode, inColor.c_str(), inCoverage.c_str());
934 builder.fFSCode.append(";\n");
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000935 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000936 }
937
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000938 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000939 // insert GS
940#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000941 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000942#endif
943
944 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000945 // compile and setup attribs and unis
946
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000947 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000948 return false;
949 }
950
bsalomon@google.com17504f52012-10-30 12:34:25 +0000951 if (!this->bindOutputsAttribsAndLinkProgram(builder,
952 texCoordAttrs,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000953 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000954 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000955 return false;
956 }
957
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000958 builder.finished(fProgramID);
959 this->initSamplerUniforms();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000960 fUniformHandles.fRTHeightUni = builder.getRTHeightUniform();
bsalomon@google.com91961302011-05-09 18:39:58 +0000961
962 return true;
963}
964
bsalomon@google.com17504f52012-10-30 12:34:25 +0000965bool GrGLProgram::bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
966 SkString texCoordAttrNames[],
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000967 bool bindColorOut,
968 bool bindDualSrcOut) {
969 GL_CALL_RET(fProgramID, CreateProgram());
970 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000971 return false;
972 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000973
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000974 GL_CALL(AttachShader(fProgramID, fVShaderID));
975 if (fGShaderID) {
976 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000977 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000978 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000979
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000980 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000981 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000982 }
983 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000984 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000985 }
986
bsalomon@google.com91961302011-05-09 18:39:58 +0000987 // Bind the attrib locations to same values for all shaders
bsalomon@google.com17504f52012-10-30 12:34:25 +0000988 GL_CALL(BindAttribLocation(fProgramID,
989 PositionAttributeIdx(),
990 builder.positionAttribute().c_str()));
tomhudson@google.com93813632011-10-27 20:21:16 +0000991 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000992 if (texCoordAttrNames[t].size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000993 GL_CALL(BindAttribLocation(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000994 TexCoordAttributeIdx(t),
995 texCoordAttrNames[t].c_str()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000996 }
997 }
998
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000999 GL_CALL(BindAttribLocation(fProgramID, ColorAttributeIdx(), COL_ATTR_NAME));
1000 GL_CALL(BindAttribLocation(fProgramID, CoverageAttributeIdx(), COV_ATTR_NAME));
1001 GL_CALL(BindAttribLocation(fProgramID, EdgeAttributeIdx(), EDGE_ATTR_NAME));
bsalomon@google.com91961302011-05-09 18:39:58 +00001002
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001003 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +00001004
1005 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001006 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +00001007 if (!linked) {
1008 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001009 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +00001010 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +00001011 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +00001012 // retrieve length even though we don't need it to workaround
1013 // bug in chrome cmd buffer param validation.
1014 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001015 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +00001016 infoLen+1,
1017 &length,
1018 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +00001019 GrPrintf((char*)log.get());
1020 }
1021 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001022 GL_CALL(DeleteProgram(fProgramID));
1023 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +00001024 return false;
1025 }
1026 return true;
1027}
1028
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +00001029void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001030 GL_CALL(UseProgram(fProgramID));
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001031 // We simply bind the uniforms to successive texture units beginning at 0. setData() assumes this
1032 // behavior.
1033 GrGLint texUnitIdx = 0;
tomhudson@google.com93813632011-10-27 20:21:16 +00001034 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001035 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1036 for (int u = 0; u < numSamplers; ++u) {
1037 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1038 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
1039 fUniformManager.setSampler(handle, texUnitIdx);
1040 ++texUnitIdx;
bsalomon@google.com0982d352012-07-31 15:33:25 +00001041 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001042 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001043 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001044}
1045
bsalomon@google.comeb715c82012-07-11 15:03:31 +00001046///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +00001047
bsalomon@google.com91207482013-02-12 21:45:24 +00001048void GrGLProgram::setData(GrGpuGL* gpu,
1049 GrColor color,
1050 GrColor coverage,
1051 SharedGLState* sharedState) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001052 const GrDrawState& drawState = gpu->getDrawState();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001053
bsalomon@google.com706f6682012-10-23 14:53:55 +00001054 int rtHeight = drawState.getRenderTarget()->height();
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001055 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fRTHeightUni &&
1056 fRTHeight != rtHeight) {
1057 fUniformManager.set1f(fUniformHandles.fRTHeightUni, SkIntToScalar(rtHeight));
bsalomon@google.com706f6682012-10-23 14:53:55 +00001058 fRTHeight = rtHeight;
1059 }
bsalomon@google.com91207482013-02-12 21:45:24 +00001060
1061 this->setColor(drawState, color, sharedState);
1062 this->setCoverage(drawState, coverage, sharedState);
1063
1064 // Setup the SkXfermode::Mode-based colorfilter uniform if necessary
1065 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fColorFilterUni &&
1066 fColorFilterColor != drawState.getColorFilterColor()) {
1067 GrGLfloat c[4];
1068 GrColorToRGBAFloat(drawState.getColorFilterColor(), c);
1069 fUniformManager.set4fv(fUniformHandles.fColorFilterUni, 0, 1, c);
1070 fColorFilterColor = drawState.getColorFilterColor();
1071 }
1072
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001073 GrGLint texUnitIdx = 0;
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001074 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +00001075 if (NULL != fEffects[s]) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00001076 const GrEffectStage& stage = drawState.getStage(s);
1077 GrAssert(NULL != stage.getEffect());
bsalomon@google.com28a15fb2012-10-26 17:53:18 +00001078 fEffects[s]->setData(fUniformManager, stage);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001079 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1080 for (int u = 0; u < numSamplers; ++u) {
1081 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1082 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
bsalomon@google.com6340a412013-01-22 19:55:59 +00001083 const GrTextureAccess& access = (*stage.getEffect())->textureAccess(u);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001084 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
1085 gpu->bindTexture(texUnitIdx, access.getParams(), texture);
1086 ++texUnitIdx;
1087 }
1088 }
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001089 }
1090 }
skia.committer@gmail.com8ae714b2013-01-05 02:02:05 +00001091}
bsalomon@google.com91207482013-02-12 21:45:24 +00001092
1093void GrGLProgram::setColor(const GrDrawState& drawState,
1094 GrColor color,
1095 SharedGLState* sharedState) {
1096 if (!(drawState.getVertexLayout() & GrDrawState::kColor_VertexLayoutBit)) {
1097 switch (fDesc.fColorInput) {
1098 case GrGLProgram::Desc::kAttribute_ColorInput:
1099 if (sharedState->fConstAttribColor != color) {
1100 // OpenGL ES only supports the float varieties of glVertexAttrib
1101 GrGLfloat c[4];
1102 GrColorToRGBAFloat(color, c);
1103 GL_CALL(VertexAttrib4fv(GrGLProgram::ColorAttributeIdx(), c));
1104 sharedState->fConstAttribColor = color;
1105 }
1106 break;
1107 case GrGLProgram::Desc::kUniform_ColorInput:
1108 if (fColor != color) {
1109 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1110 GrGLfloat c[4];
1111 GrColorToRGBAFloat(color, c);
1112 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1113 fUniformHandles.fColorUni);
1114 fUniformManager.set4fv(fUniformHandles.fColorUni, 0, 1, c);
1115 fColor = color;
1116 }
1117 break;
1118 case GrGLProgram::Desc::kSolidWhite_ColorInput:
1119 case GrGLProgram::Desc::kTransBlack_ColorInput:
1120 break;
1121 default:
1122 GrCrash("Unknown color type.");
1123 }
1124 }
1125}
1126
1127void GrGLProgram::setCoverage(const GrDrawState& drawState,
1128 GrColor coverage,
1129 SharedGLState* sharedState) {
1130 if (!(drawState.getVertexLayout() & GrDrawState::kCoverage_VertexLayoutBit)) {
1131 switch (fDesc.fCoverageInput) {
1132 case Desc::kAttribute_ColorInput:
1133 if (sharedState->fConstAttribCoverage != coverage) {
1134 // OpenGL ES only supports the float varieties of glVertexAttrib
1135 GrGLfloat c[4];
1136 GrColorToRGBAFloat(coverage, c);
1137 GL_CALL(VertexAttrib4fv(GrGLProgram::CoverageAttributeIdx(), c));
1138 sharedState->fConstAttribCoverage = coverage;
1139 }
1140 break;
1141 case Desc::kUniform_ColorInput:
1142 if (fCoverage != coverage) {
1143 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1144 GrGLfloat c[4];
1145 GrColorToRGBAFloat(coverage, c);
1146 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1147 fUniformHandles.fCoverageUni);
1148 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 0, 1, c);
1149 fCoverage = coverage;
1150 }
1151 break;
1152 case Desc::kSolidWhite_ColorInput:
1153 case Desc::kTransBlack_ColorInput:
1154 break;
1155 default:
1156 GrCrash("Unknown coverage type.");
1157 }
1158 }
1159}