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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.com27847de2011-02-22 20:59:41 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.com27847de2011-02-22 20:59:41 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.com27847de2011-02-22 20:59:41 +000010#ifndef GrContext_DEFINED
11#define GrContext_DEFINED
12
13#include "GrClip.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000014#include "GrPaint.h"
bsalomon@google.comc287a892011-08-19 14:49:36 +000015// not strictly needed but requires WK change in LayerTextureUpdaterCanvas to
16// remove.
17#include "GrRenderTarget.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000018
bsalomon@google.com583a1e32011-08-17 13:42:46 +000019class GrDrawTarget;
bsalomon@google.com27847de2011-02-22 20:59:41 +000020class GrFontCache;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000021class GrGpu;
22struct GrGpuStats;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000023class GrIndexBuffer;
bsalomon@google.com27847de2011-02-22 20:59:41 +000024class GrIndexBufferAllocPool;
25class GrInOrderDrawBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000026class GrPathRenderer;
bsalomon@google.com30085192011-08-19 15:42:31 +000027class GrPathRendererChain;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000028class GrResourceEntry;
29class GrResourceCache;
bsalomon@google.com558a75b2011-08-08 17:01:14 +000030class GrStencilBuffer;
bsalomon@google.com583a1e32011-08-17 13:42:46 +000031class GrVertexBuffer;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000032class GrVertexBufferAllocPool;
33
bsalomon@google.com91826102011-03-21 19:51:57 +000034class GR_API GrContext : public GrRefCnt {
bsalomon@google.com27847de2011-02-22 20:59:41 +000035public:
36 /**
37 * Creates a GrContext from within a 3D context.
38 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000039 static GrContext* Create(GrEngine engine,
40 GrPlatform3DContext context3D);
bsalomon@google.com27847de2011-02-22 20:59:41 +000041
bsalomon@google.com27847de2011-02-22 20:59:41 +000042 virtual ~GrContext();
43
44 /**
45 * The GrContext normally assumes that no outsider is setting state
46 * within the underlying 3D API's context/device/whatever. This call informs
47 * the context that the state was modified and it should resend. Shouldn't
48 * be called frequently for good performance.
49 */
50 void resetContext();
51
bsalomon@google.com8fe72472011-03-30 21:26:44 +000052 /**
53 * Abandons all gpu resources, assumes 3D API state is unknown. Call this
54 * if you have lost the associated GPU context, and thus internal texture,
55 * buffer, etc. references/IDs are now invalid. Should be called even when
56 * GrContext is no longer going to be used for two reasons:
57 * 1) ~GrContext will not try to free the objects in the 3D API.
58 * 2) If you've created GrResources that outlive the GrContext they will
59 * be marked as invalid (GrResource::isValid()) and won't attempt to
60 * free their underlying resource in the 3D API.
61 * Content drawn since the last GrContext::flush() may be lost.
62 */
63 void contextLost();
bsalomon@google.com27847de2011-02-22 20:59:41 +000064
65 /**
junov@google.com53a55842011-06-08 22:55:10 +000066 * Similar to contextLost, but makes no attempt to reset state.
67 * Use this method when GrContext destruction is pending, but
68 * the graphics context is destroyed first.
69 */
70 void contextDestroyed();
71
72 /**
bsalomon@google.com8fe72472011-03-30 21:26:44 +000073 * Frees gpu created by the context. Can be called to reduce GPU memory
74 * pressure.
bsalomon@google.com27847de2011-02-22 20:59:41 +000075 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +000076 void freeGpuResources();
77
78 ///////////////////////////////////////////////////////////////////////////
79 // Textures
bsalomon@google.com27847de2011-02-22 20:59:41 +000080
81 /**
bsalomon@google.com50398bf2011-07-26 20:45:30 +000082 * Token that refers to an entry in the texture cache. Returned by
83 * functions that lock textures. Passed to unlockTexture.
bsalomon@google.com27847de2011-02-22 20:59:41 +000084 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +000085 class TextureCacheEntry {
86 public:
87 TextureCacheEntry() : fEntry(NULL) {}
88 TextureCacheEntry(const TextureCacheEntry& e) : fEntry(e.fEntry) {}
89 TextureCacheEntry& operator= (const TextureCacheEntry& e) {
90 fEntry = e.fEntry;
91 return *this;
92 }
93 GrTexture* texture() const;
94 void reset() { fEntry = NULL; }
95 private:
96 explicit TextureCacheEntry(GrResourceEntry* entry) { fEntry = entry; }
97 void set(GrResourceEntry* entry) { fEntry = entry; }
98 GrResourceEntry* cacheEntry() { return fEntry; }
99 GrResourceEntry* fEntry;
100 friend class GrContext;
101 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000102
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000103 /**
104 * Key generated by client. Should be a unique key on the texture data.
105 * Does not need to consider that width and height of the texture. Two
106 * textures with the same TextureKey but different bounds will not collide.
107 */
108 typedef uint64_t TextureKey;
109
110 /**
111 * Search for an entry based on key and dimensions. If found, "lock" it and
112 * return it. The entry's texture() function will return NULL if not found.
113 * Must call be balanced with an unlockTexture() call.
114 */
115 TextureCacheEntry findAndLockTexture(TextureKey key,
116 int width,
117 int height,
118 const GrSamplerState&);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000119
120 /**
121 * Create a new entry, based on the specified key and texture, and return
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000122 * its "locked" entry. Must call be balanced with an unlockTexture() call.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000123 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000124 TextureCacheEntry createAndLockTexture(TextureKey key,
125 const GrSamplerState&,
126 const GrTextureDesc&,
127 void* srcData, size_t rowBytes);
128
129 /**
130 * Enum that determines how closely a returned scratch texture must match
131 * a provided GrTextureDesc.
132 */
133 enum ScratchTexMatch {
134 /**
135 * Finds a texture that exactly matches the descriptor.
136 */
137 kExact_ScratchTexMatch,
138 /**
139 * Finds a texture that approximately matches the descriptor. Will be
140 * at least as large in width and height as desc specifies. If desc
141 * specifies that texture is a render target then result will be a
142 * render target. If desc specifies a render target and doesn't set the
143 * no stencil flag then result will have a stencil. Format and aa level
144 * will always match.
145 */
146 kApprox_ScratchTexMatch
147 };
bsalomon@google.com27847de2011-02-22 20:59:41 +0000148
149 /**
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000150 * Returns a texture matching the desc. It's contents are unknown. Subsequent
151 * requests with the same descriptor are not guaranteed to return the same
152 * texture. The same texture is guaranteed not be returned again until it is
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000153 * unlocked. Must call be balanced with an unlockTexture() call.
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000154 *
155 * Textures created by createAndLockTexture() hide the complications of
156 * tiling non-power-of-two textures on APIs that don't support this (e.g.
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000157 * unextended GLES2). Tiling a npot texture created by lockScratchTexture on
bsalomon@google.coma39f4042011-04-26 13:18:16 +0000158 * such an API will create gaps in the tiling pattern. This includes clamp
159 * mode. (This may be addressed in a future update.)
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000160 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000161 TextureCacheEntry lockScratchTexture(const GrTextureDesc& desc, ScratchTexMatch match);
bsalomon@google.comb5b31682011-06-16 18:05:35 +0000162
163 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000164 * When done with an entry, call unlockTexture(entry) on it, which returns
165 * it to the cache, where it may be purged.
166 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000167 void unlockTexture(TextureCacheEntry entry);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000168
169 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000170 * Creates a texture that is outside the cache. Does not count against
171 * cache's budget.
172 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000173 GrTexture* createUncachedTexture(const GrTextureDesc&,
bsalomon@google.com27847de2011-02-22 20:59:41 +0000174 void* srcData,
175 size_t rowBytes);
176
177 /**
178 * Returns true if the specified use of an indexed texture is supported.
179 */
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000180 bool supportsIndex8PixelConfig(const GrSamplerState&,
181 int width,
182 int height) const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000183
184 /**
185 * Return the current texture cache limits.
186 *
187 * @param maxTextures If non-null, returns maximum number of textures that
188 * can be held in the cache.
189 * @param maxTextureBytes If non-null, returns maximum number of bytes of
190 * texture memory that can be held in the cache.
191 */
192 void getTextureCacheLimits(int* maxTextures, size_t* maxTextureBytes) const;
193
194 /**
195 * Specify the texture cache limits. If the current cache exceeds either
196 * of these, it will be purged (LRU) to keep the cache within these limits.
197 *
198 * @param maxTextures The maximum number of textures that can be held in
199 * the cache.
200 * @param maxTextureBytes The maximum number of bytes of texture memory
201 * that can be held in the cache.
202 */
203 void setTextureCacheLimits(int maxTextures, size_t maxTextureBytes);
204
205 /**
206 * Return the max width or height of a texture supported by the current gpu
207 */
bsalomon@google.com91958362011-06-13 17:58:13 +0000208 int getMaxTextureSize() const;
209
210 /**
211 * Return the max width or height of a render target supported by the
212 * current gpu
213 */
214 int getMaxRenderTargetSize() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000215
216 ///////////////////////////////////////////////////////////////////////////
217 // Render targets
218
219 /**
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000220 * Sets the render target.
221 * @param target the render target to set. (should not be NULL.)
222 */
223 void setRenderTarget(GrRenderTarget* target);
224
225 /**
226 * Gets the current render target.
227 * @return the currently bound render target. Should never be NULL.
228 */
229 const GrRenderTarget* getRenderTarget() const;
230 GrRenderTarget* getRenderTarget();
231
232 ///////////////////////////////////////////////////////////////////////////
233 // Platform Surfaces
234
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000235 /**
bsalomon@google.come269f212011-11-07 13:29:52 +0000236 * Wraps an existing texture with a GrTexture object.
237 *
238 * OpenGL: if the object is a texture Gr may change its GL texture params
239 * when it is drawn.
240 *
241 * @param desc description of the object to create.
242 *
243 * @return GrTexture object or NULL on failure.
244 */
245 GrTexture* createPlatformTexture(const GrPlatformTextureDesc& desc);
246
247 /**
248 * Wraps an existing render target with a GrRenderTarget object. It is
249 * similar to createPlatformTexture but can be used to draw into surfaces
250 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
251 * the client will resolve to a texture).
252 *
253 * @param desc description of the object to create.
254 *
255 * @return GrTexture object or NULL on failure.
256 */
257 GrRenderTarget* createPlatformRenderTarget(
258 const GrPlatformRenderTargetDesc& desc);
259
260 /**
261 * This interface is depracted and will be removed in a future revision.
262 * Callers should use createPlatformTexture or createPlatformRenderTarget
263 * instead.
264 *
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000265 * Wraps an existing 3D API surface in a GrObject. desc.fFlags determines
266 * the type of object returned. If kIsTexture is set the returned object
267 * will be a GrTexture*. Otherwise, it will be a GrRenderTarget*. If both
268 * are set the render target object is accessible by
269 * GrTexture::asRenderTarget().
270 *
271 * GL: if the object is a texture Gr may change its GL texture parameters
272 * when it is drawn.
273 *
274 * @param desc description of the object to create.
275 * @return either a GrTexture* or GrRenderTarget* depending on desc. NULL
276 * on failure.
277 */
278 GrResource* createPlatformSurface(const GrPlatformSurfaceDesc& desc);
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000279
bsalomon@google.com27847de2011-02-22 20:59:41 +0000280 ///////////////////////////////////////////////////////////////////////////
281 // Matrix state
282
283 /**
284 * Gets the current transformation matrix.
285 * @return the current matrix.
286 */
287 const GrMatrix& getMatrix() const;
288
289 /**
290 * Sets the transformation matrix.
291 * @param m the matrix to set.
292 */
293 void setMatrix(const GrMatrix& m);
294
295 /**
296 * Concats the current matrix. The passed matrix is applied before the
297 * current matrix.
298 * @param m the matrix to concat.
299 */
300 void concatMatrix(const GrMatrix& m) const;
301
302
303 ///////////////////////////////////////////////////////////////////////////
304 // Clip state
305 /**
306 * Gets the current clip.
307 * @return the current clip.
308 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000309 const GrClip& getClip() const;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000310
311 /**
312 * Sets the clip.
313 * @param clip the clip to set.
314 */
315 void setClip(const GrClip& clip);
316
317 /**
318 * Convenience method for setting the clip to a rect.
319 * @param rect the rect to set as the new clip.
320 */
321 void setClip(const GrIRect& rect);
322
323 ///////////////////////////////////////////////////////////////////////////
324 // Draws
325
326 /**
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000327 * Clear the entire or rect of the render target, ignoring any clips.
328 * @param rect the rect to clear or the whole thing if rect is NULL.
329 * @param color the color to clear to.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000330 */
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000331 void clear(const GrIRect* rect, GrColor color);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000332
333 /**
334 * Draw everywhere (respecting the clip) with the paint.
335 */
336 void drawPaint(const GrPaint& paint);
337
338 /**
339 * Draw the rect using a paint.
340 * @param paint describes how to color pixels.
341 * @param strokeWidth If strokeWidth < 0, then the rect is filled, else
342 * the rect is mitered stroked based on strokeWidth. If
343 * strokeWidth == 0, then the stroke is always a single
344 * pixel thick.
345 * @param matrix Optional matrix applied to the rect. Applied before
346 * context's matrix or the paint's matrix.
347 * The rects coords are used to access the paint (through texture matrix)
348 */
349 void drawRect(const GrPaint& paint,
350 const GrRect&,
351 GrScalar strokeWidth = -1,
352 const GrMatrix* matrix = NULL);
353
354 /**
355 * Maps a rect of paint coordinates onto the a rect of destination
356 * coordinates. Each rect can optionally be transformed. The srcRect
357 * is stretched over the dstRect. The dstRect is transformed by the
358 * context's matrix and the srcRect is transformed by the paint's matrix.
359 * Additional optional matrices can be provided by parameters.
360 *
361 * @param paint describes how to color pixels.
362 * @param dstRect the destination rect to draw.
363 * @param srcRect rect of paint coordinates to be mapped onto dstRect
364 * @param dstMatrix Optional matrix to transform dstRect. Applied before
365 * context's matrix.
366 * @param srcMatrix Optional matrix to transform srcRect Applied before
367 * paint's matrix.
368 */
369 void drawRectToRect(const GrPaint& paint,
370 const GrRect& dstRect,
371 const GrRect& srcRect,
372 const GrMatrix* dstMatrix = NULL,
373 const GrMatrix* srcMatrix = NULL);
374
375 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000376 * Draws a path.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000377 *
378 * @param paint describes how to color pixels.
reed@google.com07f3ee12011-05-16 17:21:57 +0000379 * @param path the path to draw
bsalomon@google.com27847de2011-02-22 20:59:41 +0000380 * @param fill the path filling rule to use.
381 * @param translate optional additional translation applied to the
382 * path.
383 */
reed@google.com07f3ee12011-05-16 17:21:57 +0000384 void drawPath(const GrPaint& paint, const GrPath& path, GrPathFill fill,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000385 const GrPoint* translate = NULL);
reed@google.com07f3ee12011-05-16 17:21:57 +0000386
bsalomon@google.com27847de2011-02-22 20:59:41 +0000387 /**
388 * Draws vertices with a paint.
389 *
390 * @param paint describes how to color pixels.
391 * @param primitiveType primitives type to draw.
392 * @param vertexCount number of vertices.
393 * @param positions array of vertex positions, required.
394 * @param texCoords optional array of texture coordinates used
395 * to access the paint.
396 * @param colors optional array of per-vertex colors, supercedes
397 * the paint's color field.
398 * @param indices optional array of indices. If NULL vertices
399 * are drawn non-indexed.
400 * @param indexCount if indices is non-null then this is the
401 * number of indices.
402 */
403 void drawVertices(const GrPaint& paint,
404 GrPrimitiveType primitiveType,
405 int vertexCount,
406 const GrPoint positions[],
407 const GrPoint texs[],
408 const GrColor colors[],
409 const uint16_t indices[],
410 int indexCount);
411
bsalomon@google.com27847de2011-02-22 20:59:41 +0000412 ///////////////////////////////////////////////////////////////////////////
413 // Misc.
414
415 /**
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000416 * Currently needed by SkGpuDevice. Ideally this shouldn't be exposed.
417 */
418 bool supportsShaders() const;
419
420 /**
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000421 * Flags that affect flush() behavior.
422 */
423 enum FlushBits {
424 /**
425 * A client may want Gr to bind a GrRenderTarget in the 3D API so that
426 * it can be rendered to directly. However, Gr lazily sets state. Simply
427 * calling setRenderTarget() followed by flush() without flags may not
428 * bind the render target. This flag forces the context to bind the last
429 * set render target in the 3D API.
430 */
431 kForceCurrentRenderTarget_FlushBit = 0x1,
432 /**
433 * A client may reach a point where it has partially rendered a frame
434 * through a GrContext that it knows the user will never see. This flag
435 * causes the flush to skip submission of deferred content to the 3D API
436 * during the flush.
437 */
438 kDiscard_FlushBit = 0x2,
439 };
440
441 /**
bsalomon@google.com27847de2011-02-22 20:59:41 +0000442 * Call to ensure all drawing to the context has been issued to the
443 * underlying 3D API.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000444 * @param flagsBitfield flags that control the flushing behavior. See
445 * FlushBits.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000446 */
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000447 void flush(int flagsBitfield = 0);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000448
bsalomon@google.com27847de2011-02-22 20:59:41 +0000449 /**
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000450 * Reads a rectangle of pixels from a render target.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000451 * @param target the render target to read from. NULL means the
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000452 * current render target.
453 * @param left left edge of the rectangle to read (inclusive)
454 * @param top top edge of the rectangle to read (inclusive)
455 * @param width width of rectangle to read in pixels.
456 * @param height height of rectangle to read in pixels.
457 * @param config the pixel config of the destination buffer
458 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000459 * @param rowBytes number of bytes bewtween consecutive rows. Zero
bsalomon@google.comc6980972011-11-02 19:57:21 +0000460 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000461 *
462 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000463 * because of an unsupported pixel config or because no render
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000464 * target is currently set.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000465 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000466 bool readRenderTargetPixels(GrRenderTarget* target,
467 int left, int top, int width, int height,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000468 GrPixelConfig config, void* buffer,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000469 size_t rowBytes) {
470 return this->internalReadRenderTargetPixels(target, left, top,
471 width, height,
472 config, buffer,
473 rowBytes, 0);
474 }
475
476 /**
477 * Copy the src pixels [buffer, rowbytes, pixelconfig] into a render target
478 * at the specified rectangle.
479 * @param target the render target to write into. NULL means the
480 * current render target.
481 * @param left left edge of the rectangle to write (inclusive)
482 * @param top top edge of the rectangle to write (inclusive)
483 * @param width width of rectangle to write in pixels.
484 * @param height height of rectangle to write in pixels.
485 * @param config the pixel config of the source buffer
486 * @param buffer memory to read the rectangle from.
487 * @param rowBytes number of bytes bewtween consecutive rows. Zero
488 * means rows are tightly packed.
489 */
490 void writeRenderTargetPixels(GrRenderTarget* target,
491 int left, int top, int width, int height,
492 GrPixelConfig config, const void* buffer,
493 size_t rowBytes) {
494 this->internalWriteRenderTargetPixels(target, left, top, width, height,
495 config, buffer, rowBytes, 0);
496 }
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000497
498 /**
499 * Reads a rectangle of pixels from a texture.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000500 * @param texture the texture to read from.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000501 * @param left left edge of the rectangle to read (inclusive)
502 * @param top top edge of the rectangle to read (inclusive)
503 * @param width width of rectangle to read in pixels.
504 * @param height height of rectangle to read in pixels.
505 * @param config the pixel config of the destination buffer
506 * @param buffer memory to read the rectangle into.
bsalomon@google.com6f379512011-11-16 20:36:03 +0000507 * @param rowBytes number of bytes bewtween consecutive rows. Zero
508 * means rows are tightly packed.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000509 *
510 * @return true if the read succeeded, false if not. The read can fail
bsalomon@google.com6f379512011-11-16 20:36:03 +0000511 * because of an unsupported pixel config.
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000512 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000513 bool readTexturePixels(GrTexture* texture,
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000514 int left, int top, int width, int height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000515 GrPixelConfig config, void* buffer,
516 size_t rowBytes) {
517 return this->internalReadTexturePixels(texture, left, top,
518 width, height,
519 config, buffer, rowBytes, 0);
520 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000521
522 /**
bsalomon@google.com6f379512011-11-16 20:36:03 +0000523 * Writes a rectangle of pixels to a texture.
524 * @param texture the render target to read from.
525 * @param left left edge of the rectangle to write (inclusive)
526 * @param top top edge of the rectangle to write (inclusive)
527 * @param width width of rectangle to write in pixels.
528 * @param height height of rectangle to write in pixels.
529 * @param config the pixel config of the source buffer
530 * @param buffer memory to read pixels from
531 * @param rowBytes number of bytes bewtween consecutive rows. Zero
532 * means rows are tightly packed.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000533 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000534 void writeTexturePixels(GrTexture* texture,
535 int left, int top, int width, int height,
536 GrPixelConfig config, const void* buffer,
537 size_t rowBytes) {
538 this->internalWriteTexturePixels(texture, left, top, width, height,
539 config, buffer, rowBytes, 0);
540 }
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000541 /**
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000542 * Applies a 1D convolution kernel in the X direction to a rectangle of
543 * pixels from a given texture.
544 * @param texture the texture to read from
545 * @param rect the destination rectangle
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000546 * @param kernel the convolution kernel (kernelWidth elements)
547 * @param kernelWidth the width of the convolution kernel
548 */
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000549 void convolveInX(GrTexture* texture,
550 const SkRect& rect,
551 const float* kernel,
552 int kernelWidth);
553 /**
554 * Applies a 1D convolution kernel in the Y direction to a rectangle of
555 * pixels from a given texture.
556 * direction.
557 * @param texture the texture to read from
558 * @param rect the destination rectangle
559 * @param kernel the convolution kernel (kernelWidth elements)
560 * @param kernelWidth the width of the convolution kernel
561 */
562 void convolveInY(GrTexture* texture,
563 const SkRect& rect,
564 const float* kernel,
565 int kernelWidth);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000566 ///////////////////////////////////////////////////////////////////////////
567 // Helpers
568
569 class AutoRenderTarget : ::GrNoncopyable {
570 public:
571 AutoRenderTarget(GrContext* context, GrRenderTarget* target) {
572 fContext = NULL;
573 fPrevTarget = context->getRenderTarget();
574 if (fPrevTarget != target) {
575 context->setRenderTarget(target);
576 fContext = context;
577 }
578 }
579 ~AutoRenderTarget() {
580 if (fContext) {
581 fContext->setRenderTarget(fPrevTarget);
582 }
583 }
584 private:
585 GrContext* fContext;
586 GrRenderTarget* fPrevTarget;
587 };
588
589
590 ///////////////////////////////////////////////////////////////////////////
591 // Functions intended for internal use only.
592 GrGpu* getGpu() { return fGpu; }
bsalomon@google.com1f221a72011-08-23 20:54:07 +0000593 const GrGpu* getGpu() const { return fGpu; }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000594 GrFontCache* getFontCache() { return fFontCache; }
595 GrDrawTarget* getTextTarget(const GrPaint& paint);
596 void flushText();
597 const GrIndexBuffer* getQuadIndexBuffer() const;
bsalomon@google.com05ef5102011-05-02 21:14:59 +0000598 void resetStats();
599 const GrGpuStats& getStats() const;
600 void printStats() const;
bsalomon@google.com558a75b2011-08-08 17:01:14 +0000601 /**
602 * Stencil buffers add themselves to the cache using
603 * addAndLockStencilBuffer. When a SB's RT-attachment count
604 * reaches zero the SB unlocks itself using unlockStencilBuffer and is
605 * eligible for purging. findStencilBuffer is called to check the cache for
606 * a SB that matching an RT's criteria. If a match is found that has been
607 * unlocked (its attachment count has reached 0) then it will be relocked.
608 */
609 GrResourceEntry* addAndLockStencilBuffer(GrStencilBuffer* sb);
610 void unlockStencilBuffer(GrResourceEntry* sbEntry);
611 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000612
613private:
614 // used to keep track of when we need to flush the draw buffer
615 enum DrawCategory {
616 kBuffered_DrawCategory, // last draw was inserted in draw buffer
617 kUnbuffered_DrawCategory, // last draw was not inserted in the draw buffer
618 kText_DrawCategory // text context was last to draw
619 };
620 DrawCategory fLastDrawCategory;
621
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000622 GrGpu* fGpu;
623 GrResourceCache* fTextureCache;
624 GrFontCache* fFontCache;
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000625
bsalomon@google.com30085192011-08-19 15:42:31 +0000626 GrPathRendererChain* fPathRendererChain;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000627
628 GrVertexBufferAllocPool* fDrawBufferVBAllocPool;
629 GrIndexBufferAllocPool* fDrawBufferIBAllocPool;
630 GrInOrderDrawBuffer* fDrawBuffer;
631
bsalomon@google.com205d4602011-04-25 12:43:45 +0000632 GrIndexBuffer* fAAFillRectIndexBuffer;
633 GrIndexBuffer* fAAStrokeRectIndexBuffer;
bsalomon@google.com91958362011-06-13 17:58:13 +0000634 int fMaxOffscreenAASize;
bsalomon@google.com205d4602011-04-25 12:43:45 +0000635
bsalomon@google.com27847de2011-02-22 20:59:41 +0000636 GrContext(GrGpu* gpu);
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000637
bsalomon@google.com205d4602011-04-25 12:43:45 +0000638 void fillAARect(GrDrawTarget* target,
bsalomon@google.coma3108262011-10-10 14:08:47 +0000639 const GrRect& devRect,
640 bool useVertexCoverage);
bsalomon@google.com205d4602011-04-25 12:43:45 +0000641
642 void strokeAARect(GrDrawTarget* target,
bsalomon@google.com205d4602011-04-25 12:43:45 +0000643 const GrRect& devRect,
bsalomon@google.coma3108262011-10-10 14:08:47 +0000644 const GrVec& devStrokeSize,
645 bool useVertexCoverage);
bsalomon@google.com205d4602011-04-25 12:43:45 +0000646
647 inline int aaFillRectIndexCount() const;
648 GrIndexBuffer* aaFillRectIndexBuffer();
649
650 inline int aaStrokeRectIndexCount() const;
651 GrIndexBuffer* aaStrokeRectIndexBuffer();
652
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000653 void setupDrawBuffer();
654
bsalomon@google.com27847de2011-02-22 20:59:41 +0000655 void flushDrawBuffer();
656
bsalomon@google.combc4b6542011-11-19 13:56:11 +0000657 void setPaint(const GrPaint& paint, GrDrawTarget* target);
bsalomon@google.com27847de2011-02-22 20:59:41 +0000658
bsalomon@google.com27847de2011-02-22 20:59:41 +0000659 GrDrawTarget* prepareToDraw(const GrPaint& paint, DrawCategory drawType);
660
bsalomon@google.com289533a2011-10-27 12:34:25 +0000661 GrPathRenderer* getPathRenderer(const GrPath& path,
662 GrPathFill fill,
663 bool antiAlias);
bsalomon@google.comdfe75bc2011-03-25 12:31:16 +0000664
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000665 struct OffscreenRecord;
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000666
bsalomon@google.com91958362011-06-13 17:58:13 +0000667 // determines whether offscreen AA should be applied
bsalomon@google.comd46e2422011-09-23 17:40:07 +0000668 bool doOffscreenAA(GrDrawTarget* target,
bsalomon@google.com471d4712011-08-23 15:45:25 +0000669 bool isHairLines) const;
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000670
bsalomon@google.com91958362011-06-13 17:58:13 +0000671 // attempts to setup offscreen AA. All paint state must be transferred to
672 // target by the time this is called.
673 bool prepareForOffscreenAA(GrDrawTarget* target,
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000674 bool requireStencil,
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000675 const GrIRect& boundRect,
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000676 GrPathRenderer* pr,
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000677 OffscreenRecord* record);
678
bsalomon@google.com91958362011-06-13 17:58:13 +0000679 // sets up target to draw coverage to the supersampled render target
680 void setupOffscreenAAPass1(GrDrawTarget* target,
681 const GrIRect& boundRect,
682 int tileX, int tileY,
683 OffscreenRecord* record);
684
bsalomon@google.com06afe7b2011-04-26 15:31:40 +0000685 // sets up target to sample coverage of supersampled render target back
686 // to the main render target using stage kOffscreenStage.
bsalomon@google.com91958362011-06-13 17:58:13 +0000687 void doOffscreenAAPass2(GrDrawTarget* target,
688 const GrPaint& paint,
689 const GrIRect& boundRect,
690 int tileX, int tileY,
691 OffscreenRecord* record);
692
693 // restored the draw target state and releases offscreen target to cache
tomhudson@google.comd22b6e42011-06-24 15:53:40 +0000694 void cleanupOffscreenAA(GrDrawTarget* target,
695 GrPathRenderer* pr,
696 OffscreenRecord* record);
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000697
698 void convolve(GrTexture* texture,
699 const SkRect& rect,
700 float imageIncrement[2],
701 const float* kernel,
702 int kernelWidth);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000703
704 /**
705 * Flags to the internal read/write pixels funcs
706 */
707 enum PixelOpsFlags {
708 kDontFlush_PixelOpsFlag = 0x1,
709 };
710
711 bool internalReadRenderTargetPixels(GrRenderTarget* target,
712 int left, int top,
713 int width, int height,
714 GrPixelConfig config, void* buffer,
715 size_t rowBytes, uint32_t flags);
716
717 void internalWriteRenderTargetPixels(GrRenderTarget* target,
718 int left, int top,
719 int width, int height,
720 GrPixelConfig, const void* buffer,
721 size_t rowBytes, uint32_t flags);
722
723 bool internalReadTexturePixels(GrTexture* texture,
724 int left, int top,
725 int width, int height,
726 GrPixelConfig config, void* buffer,
727 size_t rowBytes, uint32_t flags);
728
729 void internalWriteTexturePixels(GrTexture* texture,
730 int left, int top,
731 int width, int height,
732 GrPixelConfig config, const void* buffer,
733 size_t rowBytes, uint32_t flags);
734 // needed for access to internalWriteTexturePixels. TODO: make GrContext
735 // be a facade for an internal class. Then functions that are public on the
736 // internal class would have only be callable in src/gpu. The facade would
737 // only have to functions necessary for clients.
738 friend class GrAtlas;
739
bsalomon@google.com26c2d0a2011-05-17 20:15:30 +0000740 // computes vertex layout bits based on the paint. If paint expresses
741 // a texture for a stage, the stage coords will be bound to postitions
742 // unless hasTexCoords[s]==true in which case stage s's input coords
743 // are bound to tex coord index s. hasTexCoords == NULL is a shortcut
744 // for an array where all the values are false.
745 static int PaintStageVertexLayoutBits(
746 const GrPaint& paint,
747 const bool hasTexCoords[GrPaint::kTotalStages]);
748
bsalomon@google.com27847de2011-02-22 20:59:41 +0000749};
750
751/**
752 * Save/restore the view-matrix in the context.
753 */
754class GrAutoMatrix : GrNoncopyable {
755public:
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000756 GrAutoMatrix() : fContext(NULL) {}
bsalomon@google.com27847de2011-02-22 20:59:41 +0000757 GrAutoMatrix(GrContext* ctx) : fContext(ctx) {
758 fMatrix = ctx->getMatrix();
759 }
760 GrAutoMatrix(GrContext* ctx, const GrMatrix& matrix) : fContext(ctx) {
761 fMatrix = ctx->getMatrix();
762 ctx->setMatrix(matrix);
763 }
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000764 void set(GrContext* ctx) {
765 if (NULL != fContext) {
766 fContext->setMatrix(fMatrix);
767 }
768 fMatrix = ctx->getMatrix();
769 fContext = ctx;
770 }
771 void set(GrContext* ctx, const GrMatrix& matrix) {
772 if (NULL != fContext) {
773 fContext->setMatrix(fMatrix);
774 }
775 fMatrix = ctx->getMatrix();
776 ctx->setMatrix(matrix);
777 fContext = ctx;
778 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000779 ~GrAutoMatrix() {
bsalomon@google.com4f83be82011-09-12 13:52:51 +0000780 if (NULL != fContext) {
781 fContext->setMatrix(fMatrix);
782 }
bsalomon@google.com27847de2011-02-22 20:59:41 +0000783 }
784
785private:
786 GrContext* fContext;
787 GrMatrix fMatrix;
788};
789
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000790/**
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000791 * Gets and locks a scratch texture from a descriptor using
792 * either exact or approximate criteria. Unlocks texture in
793 * the destructor.
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000794 */
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000795class GrAutoScratchTexture : ::GrNoncopyable {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000796public:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000797 GrAutoScratchTexture()
798 : fContext(NULL) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000799 }
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000800
801 GrAutoScratchTexture(GrContext* context,
802 const GrTextureDesc& desc,
803 GrContext::ScratchTexMatch match =
804 GrContext::kApprox_ScratchTexMatch)
805 : fContext(NULL) {
806 this->set(context, desc, match);
807 }
808
809 ~GrAutoScratchTexture() {
810 if (NULL != fContext) {
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000811 fContext->unlockTexture(fEntry);
812 }
813 }
bsalomon@google.com84223112011-07-14 14:45:44 +0000814
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000815 GrTexture* set(GrContext* context,
816 const GrTextureDesc& desc,
817 GrContext::ScratchTexMatch match =
818 GrContext::kApprox_ScratchTexMatch) {
819 if (NULL != fContext) {
820 fContext->unlockTexture(fEntry);
821 }
822 fContext = context;
823 if (NULL != fContext) {
824 fEntry = fContext->lockScratchTexture(desc, match);
825 GrTexture* ret = fEntry.texture();
826 if (NULL == ret) {
827 fContext = NULL;
828 }
829 return ret;
830 } else {
831 return NULL;
832 }
833 }
834
835 GrTexture* texture() { return fEntry.texture(); }
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000836private:
bsalomon@google.com50398bf2011-07-26 20:45:30 +0000837 GrContext* fContext;
838 GrContext::TextureCacheEntry fEntry;
senorblanco@chromium.orgaadd9f82011-07-12 19:44:51 +0000839};
840
bsalomon@google.com27847de2011-02-22 20:59:41 +0000841#endif
842