| commit-bot@chromium.org | c2f7824 | 2014-02-19 15:18:05 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrRRectEffect.h" |
| 9 | |
| 10 | #include "gl/GrGLEffect.h" |
| 11 | #include "gl/GrGLSL.h" |
| 12 | #include "GrTBackendEffectFactory.h" |
| 13 | |
| 14 | #include "SkPath.h" |
| 15 | |
| 16 | // This effect only supports circular corner rrects where all corners have the same radius |
| 17 | // which must be <= kRadiusMin. |
| 18 | static const SkScalar kRadiusMin = 0.5; |
| 19 | |
| 20 | ////////////////////////////////////////////////////////////////////////////// |
| 21 | class GrGLRRectEffect : public GrGLEffect { |
| 22 | public: |
| 23 | GrGLRRectEffect(const GrBackendEffectFactory&, const GrDrawEffect&); |
| 24 | |
| 25 | virtual void emitCode(GrGLShaderBuilder* builder, |
| 26 | const GrDrawEffect& drawEffect, |
| 27 | EffectKey key, |
| 28 | const char* outputColor, |
| 29 | const char* inputColor, |
| 30 | const TransformedCoordsArray&, |
| 31 | const TextureSamplerArray&) SK_OVERRIDE; |
| 32 | |
| 33 | static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } |
| 34 | |
| 35 | virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
| 36 | |
| 37 | private: |
| 38 | GrGLUniformManager::UniformHandle fInnerRectUniform; |
| 39 | GrGLUniformManager::UniformHandle fRadiusPlusHalfUniform; |
| 40 | SkRRect fPrevRRect; |
| 41 | typedef GrGLEffect INHERITED; |
| 42 | }; |
| 43 | |
| 44 | GrGLRRectEffect::GrGLRRectEffect(const GrBackendEffectFactory& factory, |
| 45 | const GrDrawEffect& drawEffect) |
| 46 | : INHERITED (factory) { |
| 47 | fPrevRRect.setEmpty(); |
| 48 | } |
| 49 | |
| 50 | void GrGLRRectEffect::emitCode(GrGLShaderBuilder* builder, |
| 51 | const GrDrawEffect& drawEffect, |
| 52 | EffectKey key, |
| 53 | const char* outputColor, |
| 54 | const char* inputColor, |
| 55 | const TransformedCoordsArray&, |
| 56 | const TextureSamplerArray& samplers) { |
| 57 | const char *rectName; |
| 58 | const char *radiusPlusHalfName; |
| 59 | // The inner rect is the rrect bounds inset by the radius. Its top, left, right, and bottom |
| 60 | // edges correspond to components x, y, z, and w, respectively. |
| 61 | fInnerRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 62 | kVec4f_GrSLType, |
| 63 | "innerRect", |
| 64 | &rectName); |
| 65 | fRadiusPlusHalfUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 66 | kFloat_GrSLType, |
| 67 | "radiusPlusHalf", |
| 68 | &radiusPlusHalfName); |
| 69 | const char* fragmentPos = builder->fragmentPosition(); |
| 70 | // At each quarter-circle corner we compute a vector that is the offset of the fragment position |
| 71 | // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant |
| 72 | // to that corner. This means that points near the interior near the rrect top edge will have |
| 73 | // a vector that points straight up for both the TL left and TR corners. Computing an |
| 74 | // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
| 75 | // fragments near the other three edges will get the correct AA. Fragments in the interior of |
| 76 | // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will |
| 77 | // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
| 78 | // The code below is a simplified version of the above that performs maxs on the vector |
| 79 | // components before computing distances and alpha values so that only one distance computation |
| 80 | // need be computed to determine the min alpha. |
| 81 | builder->fsCodeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos); |
| 82 | builder->fsCodeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName); |
| 83 | builder->fsCodeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n"); |
| 84 | builder->fsCodeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n", |
| 85 | radiusPlusHalfName); |
| 86 | |
| 87 | builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, |
| 88 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str()); |
| 89 | } |
| 90 | |
| 91 | void GrGLRRectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
| 92 | const GrRRectEffect& rre = drawEffect.castEffect<GrRRectEffect>(); |
| 93 | const SkRRect& rrect = rre.getRRect(); |
| 94 | if (rrect != fPrevRRect) { |
| 95 | SkASSERT(rrect.isSimpleCircular()); |
| 96 | SkRect rect = rrect.getBounds(); |
| 97 | SkScalar radius = rrect.getSimpleRadii().fX; |
| 98 | SkASSERT(radius >= kRadiusMin); |
| 99 | rect.inset(radius, radius); |
| 100 | uman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
| 101 | uman.set1f(fRadiusPlusHalfUniform, radius + 0.5f); |
| 102 | fPrevRRect = rrect; |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | ////////////////////////////////////////////////////////////////////////////// |
| 107 | |
| 108 | GrEffectRef* GrRRectEffect::Create(const SkRRect& rrect) { |
| 109 | if (!rrect.isSimpleCircular()) { |
| 110 | return NULL; |
| 111 | } |
| 112 | if (rrect.getSimpleRadii().fX < kRadiusMin) { |
| 113 | return NULL; |
| 114 | } |
| 115 | return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(GrRRectEffect, (rrect)))); |
| 116 | } |
| 117 | |
| 118 | GrRRectEffect::~GrRRectEffect() {} |
| 119 | |
| 120 | void GrRRectEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
| 121 | *validFlags = 0; |
| 122 | } |
| 123 | |
| 124 | const GrBackendEffectFactory& GrRRectEffect::getFactory() const { |
| 125 | return GrTBackendEffectFactory<GrRRectEffect>::getInstance(); |
| 126 | } |
| 127 | |
| 128 | GrRRectEffect::GrRRectEffect(const SkRRect& rrect) |
| 129 | : fRRect(rrect) { |
| 130 | SkASSERT(rrect.isSimpleCircular()); |
| 131 | SkASSERT(rrect.getSimpleRadii().fX >= kRadiusMin); |
| 132 | this->setWillReadFragmentPosition(); |
| 133 | } |
| 134 | |
| 135 | bool GrRRectEffect::onIsEqual(const GrEffect& other) const { |
| 136 | const GrRRectEffect& rre = CastEffect<GrRRectEffect>(other); |
| 137 | return fRRect == rre.fRRect; |
| 138 | } |
| 139 | |
| 140 | ////////////////////////////////////////////////////////////////////////////// |
| 141 | |
| 142 | GR_DEFINE_EFFECT_TEST(GrRRectEffect); |
| 143 | |
| 144 | GrEffectRef* GrRRectEffect::TestCreate(SkRandom* random, |
| 145 | GrContext*, |
| 146 | const GrDrawTargetCaps& caps, |
| 147 | GrTexture*[]) { |
| 148 | SkScalar w = random->nextRangeScalar(20.f, 1000.f); |
| 149 | SkScalar h = random->nextRangeScalar(20.f, 1000.f); |
| 150 | SkScalar r = random->nextRangeF(kRadiusMin, 9.f); |
| 151 | SkRRect rrect; |
| 152 | rrect.setRectXY(SkRect::MakeWH(w, h), r, r); |
| 153 | |
| 154 | return GrRRectEffect::Create(rrect); |
| 155 | } |