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bsalomon@google.com7361f542012-04-19 19:15:35 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContextFactory_DEFINED
9#define GrContextFactory_DEFINED
10
11#if SK_ANGLE
12 #include "gl/SkANGLEGLContext.h"
13#endif
14#include "gl/SkDebugGLContext.h"
15#if SK_MESA
16 #include "gl/SkMesaGLContext.h"
17#endif
18#include "gl/SkNativeGLContext.h"
19#include "gl/SkNullGLContext.h"
20
21#include "GrContext.h"
robertphillips@google.coma2d71482012-08-01 20:08:47 +000022#include "SkTArray.h"
bsalomon@google.com7361f542012-04-19 19:15:35 +000023
24/**
rmistry@google.comfbfcd562012-08-23 18:09:54 +000025 * This is a simple class that is useful in test apps that use different
bsalomon@google.com7361f542012-04-19 19:15:35 +000026 * GrContexts backed by different types of GL contexts. It manages creating the
27 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the
28 * factory is destroyed (though the caller can always grab a ref on the returned
29 * GrContext to make it outlive the factory).
30 */
31class GrContextFactory : GrNoncopyable {
32public:
33 /**
34 * Types of GL contexts supported.
35 */
36 enum GLContextType {
37 kNative_GLContextType,
38#if SK_ANGLE
39 kANGLE_GLContextType,
40#endif
41#if SK_MESA
42 kMESA_GLContextType,
43#endif
44 kNull_GLContextType,
45 kDebug_GLContextType,
bsalomon@google.com67b915d2013-02-04 16:13:32 +000046
47 kLastGLContextType = kDebug_GLContextType
bsalomon@google.com7361f542012-04-19 19:15:35 +000048 };
49
bsalomon@google.com67b915d2013-02-04 16:13:32 +000050 static const int kGLContextTypeCnt = kLastGLContextType + 1;
51
52 static bool IsRenderingGLContext(GLContextType type) {
53 switch (type) {
54 case kNull_GLContextType:
55 case kDebug_GLContextType:
56 return false;
57 default:
58 return true;
59 }
60 }
61
bsalomon@google.com7361f542012-04-19 19:15:35 +000062 GrContextFactory() {
63 }
64
bsalomon@google.com67b915d2013-02-04 16:13:32 +000065 ~GrContextFactory() { this->destroyContexts(); }
66
67 void destroyContexts() {
bsalomon@google.com7361f542012-04-19 19:15:35 +000068 for (int i = 0; i < fContexts.count(); ++i) {
69 fContexts[i].fGrContext->unref();
70 fContexts[i].fGLContext->unref();
71 }
bsalomon@google.com67b915d2013-02-04 16:13:32 +000072 fContexts.reset();
bsalomon@google.com7361f542012-04-19 19:15:35 +000073 }
74
75 /**
bsalomon@google.com67b915d2013-02-04 16:13:32 +000076 * Get a GrContext initialized with a type of GL context. It also makes the GL context current.
bsalomon@google.com7361f542012-04-19 19:15:35 +000077 */
78 GrContext* get(GLContextType type) {
79
80 for (int i = 0; i < fContexts.count(); ++i) {
81 if (fContexts[i].fType == type) {
bsalomon@google.com67b915d2013-02-04 16:13:32 +000082 fContexts[i].fGLContext->makeCurrent();
bsalomon@google.com7361f542012-04-19 19:15:35 +000083 return fContexts[i].fGrContext;
84 }
85 }
86 SkAutoTUnref<SkGLContext> glCtx;
87 SkAutoTUnref<GrContext> grCtx;
88 switch (type) {
89 case kNative_GLContextType:
tomhudson@google.comc377baf2012-07-09 20:17:56 +000090 glCtx.reset(SkNEW(SkNativeGLContext));
bsalomon@google.com7361f542012-04-19 19:15:35 +000091 break;
92#ifdef SK_ANGLE
93 case kANGLE_GLContextType:
tomhudson@google.comc377baf2012-07-09 20:17:56 +000094 glCtx.reset(SkNEW(SkANGLEGLContext));
bsalomon@google.com7361f542012-04-19 19:15:35 +000095 break;
96#endif
97#ifdef SK_MESA
98 case kMESA_GLContextType:
tomhudson@google.comc377baf2012-07-09 20:17:56 +000099 glCtx.reset(SkNEW(SkMesaGLContext));
bsalomon@google.com7361f542012-04-19 19:15:35 +0000100 break;
101#endif
102 case kNull_GLContextType:
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000103 glCtx.reset(SkNEW(SkNullGLContext));
bsalomon@google.com7361f542012-04-19 19:15:35 +0000104 break;
105 case kDebug_GLContextType:
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000106 glCtx.reset(SkNEW(SkDebugGLContext));
bsalomon@google.com7361f542012-04-19 19:15:35 +0000107 break;
108 }
109 static const int kBogusSize = 1;
110 if (!glCtx.get()) {
111 return NULL;
112 }
113 if (!glCtx.get()->init(kBogusSize, kBogusSize)) {
114 return NULL;
115 }
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000116 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glCtx.get()->gl());
117 grCtx.reset(GrContext::Create(kOpenGL_GrBackend, p3dctx));
bsalomon@google.com7361f542012-04-19 19:15:35 +0000118 if (!grCtx.get()) {
119 return NULL;
120 }
121 GPUContext& ctx = fContexts.push_back();
122 ctx.fGLContext = glCtx.get();
123 ctx.fGLContext->ref();
124 ctx.fGrContext = grCtx.get();
125 ctx.fGrContext->ref();
126 ctx.fType = type;
127 return ctx.fGrContext;
128 }
keyar@chromium.org5bdef292012-08-14 22:02:48 +0000129
130 // Returns the GLContext of the given type. If it has not been created yet,
131 // NULL is returned instead.
132 SkGLContext* getGLContext(GLContextType type) {
133 for (int i = 0; i < fContexts.count(); ++i) {
134 if (fContexts[i].fType == type) {
135 return fContexts[i].fGLContext;
136 }
137 }
138
139 return NULL;
140 }
141
bsalomon@google.com7361f542012-04-19 19:15:35 +0000142private:
143 struct GPUContext {
144 GLContextType fType;
145 SkGLContext* fGLContext;
146 GrContext* fGrContext;
147 };
148 SkTArray<GPUContext, true> fContexts;
149};
150
151#endif