blob: 70e9cee904cc4ffc8b8fc2ff688518b180e8e2b4 [file] [log] [blame]
bsalomon@google.com74913722011-10-27 20:44:19 +00001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8
tomhudson@google.com6bf38b52012-02-14 15:11:59 +00009#include "gl/GrGLInterface.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrTDArray.h"
bsalomon@google.com91bcc942012-05-07 17:28:41 +000011#include "GrGLDefines.h"
bsalomon@google.com74913722011-10-27 20:44:19 +000012
caryclark@google.comcf6285b2012-06-06 12:09:01 +000013namespace { // added to suppress 'no previous prototype' warning
14
bsalomon@google.com74913722011-10-27 20:44:19 +000015GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
16GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
17GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
18GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
19GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
20GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
21GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name) {}
22GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {}
robertphillips@google.come7884302012-04-18 14:39:58 +000023GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendEquation(GrGLenum mode) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000024GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage) {}
25GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferSubData(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data) {}
26GrGLvoid GR_GL_FUNCTION_TYPE nullGLClear(GrGLbitfield mask) {}
27GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
28GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearStencil(GrGLint s) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000029GrGLvoid GR_GL_FUNCTION_TYPE nullGLColorMask(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000030GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompileShader(GrGLuint shader) {}
31GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {}
32GrGLvoid GR_GL_FUNCTION_TYPE nullGLCullFace(GrGLenum mode) {}
33GrGLvoid GR_GL_FUNCTION_TYPE nullGLDepthMask(GrGLboolean flag) {}
34GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisable(GrGLenum cap) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000035GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisableVertexAttribArray(GrGLuint index) {}
36GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {}
37GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawBuffer(GrGLenum mode) {}
38GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawBuffers(GrGLsizei n, const GrGLenum* bufs) {}
39GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawElements(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices) {}
40GrGLvoid GR_GL_FUNCTION_TYPE nullGLEnable(GrGLenum cap) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000041GrGLvoid GR_GL_FUNCTION_TYPE nullGLEnableVertexAttribArray(GrGLuint index) {}
42GrGLvoid GR_GL_FUNCTION_TYPE nullGLEndQuery(GrGLenum target) {}
43GrGLvoid GR_GL_FUNCTION_TYPE nullGLFinish() {}
44GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlush() {}
45GrGLvoid GR_GL_FUNCTION_TYPE nullGLFrontFace(GrGLenum mode) {}
46GrGLvoid GR_GL_FUNCTION_TYPE nullGLLineWidth(GrGLfloat width) {}
47GrGLvoid GR_GL_FUNCTION_TYPE nullGLLinkProgram(GrGLuint program) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000048GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000049GrGLvoid GR_GL_FUNCTION_TYPE nullGLQueryCounter(GrGLuint id, GrGLenum target) {}
50GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadBuffer(GrGLenum src) {}
51GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {}
52GrGLvoid GR_GL_FUNCTION_TYPE nullGLScissor(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000053GrGLvoid GR_GL_FUNCTION_TYPE nullGLShaderSource(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length) {}
54GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {}
55GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFuncSeparate(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask) {}
56GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilMask(GrGLuint mask) {}
57GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilMaskSeparate(GrGLenum face, GrGLuint mask) {}
58GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {}
59GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilOpSeparate(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000060GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexImage2D(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {}
61GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param) {}
bsalomon@google.com4d063de2012-05-31 17:59:23 +000062GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexParameteriv(GrGLenum target, GrGLenum pname, const GrGLint* params) {}
bsalomon@google.com280e99f2012-01-05 16:17:38 +000063GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexStorage2D(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000064GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexSubImage2D(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {}
65GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1f(GrGLint location, GrGLfloat v0) {}
66GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1i(GrGLint location, GrGLint v0) {}
67GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
68GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
69GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {}
70GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1) {}
71GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
72GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
73GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3f(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) {}
74GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3i(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2) {}
75GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
76GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
77GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4f(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3) {}
78GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4i(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3) {}
79GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
80GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
81GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix2fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
82GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix3fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
83GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix4fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
84GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {}
85GrGLvoid GR_GL_FUNCTION_TYPE nullGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values) {}
86GrGLvoid GR_GL_FUNCTION_TYPE nullGLVertexAttribPointer(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000087GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {}
88GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) {}
89GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {}
90GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuint *framebuffers) {}
91GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLuint *renderbuffers) {}
92GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferRenderbuffer(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {}
93GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
94GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetFramebufferAttachmentParameteriv(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params) {}
95GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetRenderbufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) {}
96GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
97GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
98GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlitFramebuffer(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter) {}
99GrGLvoid GR_GL_FUNCTION_TYPE nullGLResolveMultisampleFramebuffer() {}
100GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocationIndexed(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name) {}
101
102GrGLenum GR_GL_FUNCTION_TYPE nullGLCheckFramebufferStatus(GrGLenum target) {
103 return GR_GL_FRAMEBUFFER_COMPLETE;
104}
105
106GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() {
107 static int gCurrID = 0;
108 return ++gCurrID;
109}
110
111GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) {
112 static int gCurrID = 0;
113 return ++gCurrID;
114}
115
116// same delete used for shaders and programs
117GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) {
118}
119
120// same function used for all glGen*(GLsize i, GLuint*) functions
121GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenIds(GrGLsizei n, GrGLuint* ids) {
122 static int gCurrID = 0;
123 for (int i = 0; i < n; ++i) {
124 ids[i] = ++gCurrID;
125 }
126}
127// same delete function for all glDelete*(GLsize i, const GLuint*) except buffers
128GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteIds(GrGLsizei n, const GrGLuint* ids) {}
129
130// In debug builds we do asserts that ensure we agree with GL about when a buffer
131// is mapped.
bsalomon@google.com74913722011-10-27 20:44:19 +0000132static GrTDArray<GrGLuint> gMappedBuffers;
133static GrGLuint gCurrArrayBuffer;
134static GrGLuint gCurrElementArrayBuffer;
135
136GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer) {
137 switch (target) {
138 case GR_GL_ARRAY_BUFFER:
139 gCurrArrayBuffer = buffer;
140 break;
141 case GR_GL_ELEMENT_ARRAY_BUFFER:
142 gCurrElementArrayBuffer = buffer;
143 break;
144 }
145}
146
147// deleting a bound buffer has the side effect of binding 0
148GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* ids) {
149 for (int i = 0; i < n; ++i) {
150 if (ids[i] == gCurrArrayBuffer) {
151 gCurrArrayBuffer = 0;
152 }
153 if (ids[i] == gCurrElementArrayBuffer) {
154 gCurrElementArrayBuffer = 0;
155 }
156 for (int j = 0; j < gMappedBuffers.count(); ++j) {
157 if (gMappedBuffers[j] == ids[i]) {
158 gMappedBuffers.remove(j);
159 // don't break b/c we didn't check for dupes on insert
160 --j;
161 }
162 }
163 }
164}
165
166GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access) {
167 // We just reserve 32MB of RAM for all locks and hope its big enough
168 static SkAutoMalloc gBufferData(32 * (1 << 20));
169 GrGLuint buf = 0;
170 switch (target) {
171 case GR_GL_ARRAY_BUFFER:
172 buf = gCurrArrayBuffer;
173 break;
174 case GR_GL_ELEMENT_ARRAY_BUFFER:
175 buf = gCurrElementArrayBuffer;
176 break;
177 }
178 if (buf) {
179 *gMappedBuffers.append() = buf;
180 }
181 return gBufferData.get();
182}
183
184GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) {
185 GrGLuint buf = 0;
186 switch (target) {
187 case GR_GL_ARRAY_BUFFER:
188 buf = gCurrArrayBuffer;
189 break;
190 case GR_GL_ELEMENT_ARRAY_BUFFER:
191 buf = gCurrElementArrayBuffer;
192 break;
193 }
194 if (buf) {
195 for (int i = 0; i < gMappedBuffers.count(); ++i) {
196 if (gMappedBuffers[i] == buf) {
197 gMappedBuffers.remove(i);
198 // don't break b/c we didn't check for dupes on insert
199 --i;
200 }
201 }
202 }
203 return GR_GL_TRUE;
204}
205
206GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) {
207 switch (pname) {
208 case GR_GL_BUFFER_MAPPED: {
209 *params = GR_GL_FALSE;
210 GrGLuint buf = 0;
211 switch (target) {
212 case GR_GL_ARRAY_BUFFER:
213 buf = gCurrArrayBuffer;
214 break;
215 case GR_GL_ELEMENT_ARRAY_BUFFER:
216 buf = gCurrElementArrayBuffer;
217 break;
218 }
219 if (buf) {
220 for (int i = 0; i < gMappedBuffers.count(); ++i) {
221 if (gMappedBuffers[i] == buf) {
222 *params = GR_GL_TRUE;
223 break;
224 }
225 }
226 }
227 break; }
228 default:
229 GrCrash("Unexpected pname to GetBufferParamateriv");
230 break;
231 }
232};
233
234GrGLenum GR_GL_FUNCTION_TYPE nullGLGetError() {
235 return GR_GL_NO_ERROR;
236}
237
238GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetIntegerv(GrGLenum pname, GrGLint* params) {
239 switch (pname) {
240 case GR_GL_STENCIL_BITS:
241 *params = 8;
242 break;
243 case GR_GL_SAMPLES:
244 *params = 1;
245 break;
246 case GR_GL_FRAMEBUFFER_BINDING:
247 *params = 0;
248 break;
249 case GR_GL_VIEWPORT:
250 params[0] = 0;
251 params[1] = 0;
252 params[2] = 800;
253 params[3] = 600;
254 break;
255 case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
256 *params = 8;
257 break;
258 case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
259 *params = 16;
260 break;
261 case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
262 *params = 16 * 4;
263 break;
264 case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
265 *params = 0;
266 break;
267 case GR_GL_COMPRESSED_TEXTURE_FORMATS:
268 break;
269 case GR_GL_MAX_TEXTURE_SIZE:
270 *params = 8192;
271 break;
272 case GR_GL_MAX_RENDERBUFFER_SIZE:
273 *params = 8192;
274 break;
275 case GR_GL_MAX_SAMPLES:
276 *params = 32;
277 break;
278 case GR_GL_MAX_VERTEX_ATTRIBS:
279 *params = 16;
280 break;
bsalomon@google.com74913722011-10-27 20:44:19 +0000281 default:
282 GrCrash("Unexpected pname to GetIntegerv");
283 }
284}
285// used for both the program and shader info logs
286GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog) {
287 if (length) {
288 *length = 0;
289 }
290 if (bufsize > 0) {
291 *infolog = 0;
292 }
293}
294
295// used for both the program and shader params
296GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetShaderOrProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) {
297 switch (pname) {
298 case GR_GL_LINK_STATUS: // fallthru
299 case GR_GL_COMPILE_STATUS:
300 *params = GR_GL_TRUE;
301 break;
302 case GR_GL_INFO_LOG_LENGTH:
303 *params = 0;
304 break;
305 // we don't expect any other pnames
306 default:
307 GrCrash("Unexpected pname to GetProgramiv");
308 break;
309 }
310}
311
312namespace {
313template <typename T>
314void query_result(GrGLenum GLtarget, GrGLenum pname, T *params) {
315 switch (pname) {
316 case GR_GL_QUERY_RESULT_AVAILABLE:
317 *params = GR_GL_TRUE;
318 break;
319 case GR_GL_QUERY_RESULT:
320 *params = 0;
321 break;
322 default:
323 GrCrash("Unexpected pname passed to GetQueryObject.");
324 break;
325 }
326}
327}
328
329// Queries on the null GL just don't do anything at all. We could potentially make
330// the timers work.
331GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) {
332 switch (pname) {
333 case GR_GL_CURRENT_QUERY:
334 *params = 0;
335 break;
336 case GR_GL_QUERY_COUNTER_BITS:
337 *params = 32;
338 break;
339 default:
340 GrCrash("Unexpected pname passed GetQueryiv.");
341 }
342}
343GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) {
344 query_result(id, pname, params);
345}
346GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) {
347 query_result(id, pname, params);
348}
349GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) {
350 query_result(id, pname, params);
351}
352GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) {
353 query_result(id, pname, params);
354}
355
356const GrGLubyte* GR_GL_FUNCTION_TYPE nullGLGetString(GrGLenum name) {
357 switch (name) {
358 case GR_GL_EXTENSIONS:
359 return (const GrGLubyte*)"GL_ARB_framebuffer_object GL_ARB_blend_func_extended GL_ARB_timer_query GL_ARB_draw_buffers GL_ARB_occlusion_query GL_EXT_blend_color GL_EXT_stencil_wrap";
360 case GR_GL_VERSION:
361 return (const GrGLubyte*)"4.0 Null GL";
362 case GR_GL_SHADING_LANGUAGE_VERSION:
363 return (const GrGLubyte*)"4.20.8 Null GLSL";
364 default:
365 GrCrash("Unexpected name to GetString");
366 return NULL;
367 }
368}
369
370// we used to use this to query stuff about externally created textures, now we just
371// require clients to tell us everything about the texture.
372GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetTexLevelParameteriv(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params) {
373 GrCrash("Should never query texture parameters.");
374}
375
376GrGLint GR_GL_FUNCTION_TYPE nullGLGetUniformLocation(GrGLuint program, const char* name) {
377 static int gUniLocation = 0;
378 return ++gUniLocation;
379}
380
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000381} // end anonymous namespace
382
bsalomon@google.com74913722011-10-27 20:44:19 +0000383const GrGLInterface* GrGLCreateNullInterface() {
384 // The gl functions are not context-specific so we create one global
385 // interface
386 static SkAutoTUnref<GrGLInterface> glInterface;
387 if (!glInterface.get()) {
388 GrGLInterface* interface = new GrGLInterface;
389 glInterface.reset(interface);
390 interface->fBindingsExported = kDesktop_GrGLBinding;
391 interface->fActiveTexture = nullGLActiveTexture;
392 interface->fAttachShader = nullGLAttachShader;
393 interface->fBeginQuery = nullGLBeginQuery;
394 interface->fBindAttribLocation = nullGLBindAttribLocation;
395 interface->fBindBuffer = nullGLBindBuffer;
396 interface->fBindFragDataLocation = nullGLBindFragDataLocation;
397 interface->fBindTexture = nullGLBindTexture;
398 interface->fBlendColor = nullGLBlendColor;
399 interface->fBlendFunc = nullGLBlendFunc;
robertphillips@google.come7884302012-04-18 14:39:58 +0000400 interface->fBlendEquation = nullGLBlendEquation;
bsalomon@google.com74913722011-10-27 20:44:19 +0000401 interface->fBufferData = nullGLBufferData;
402 interface->fBufferSubData = nullGLBufferSubData;
403 interface->fClear = nullGLClear;
404 interface->fClearColor = nullGLClearColor;
405 interface->fClearStencil = nullGLClearStencil;
bsalomon@google.com74913722011-10-27 20:44:19 +0000406 interface->fColorMask = nullGLColorMask;
bsalomon@google.com74913722011-10-27 20:44:19 +0000407 interface->fCompileShader = nullGLCompileShader;
408 interface->fCompressedTexImage2D = nullGLCompressedTexImage2D;
409 interface->fCreateProgram = nullGLCreateProgram;
410 interface->fCreateShader = nullGLCreateShader;
411 interface->fCullFace = nullGLCullFace;
412 interface->fDeleteBuffers = nullGLDeleteBuffers;
413 interface->fDeleteProgram = nullGLDelete;
414 interface->fDeleteQueries = nullGLDeleteIds;
415 interface->fDeleteShader = nullGLDelete;
416 interface->fDeleteTextures = nullGLDeleteIds;
417 interface->fDepthMask = nullGLDepthMask;
418 interface->fDisable = nullGLDisable;
bsalomon@google.com74913722011-10-27 20:44:19 +0000419 interface->fDisableVertexAttribArray = nullGLDisableVertexAttribArray;
420 interface->fDrawArrays = nullGLDrawArrays;
421 interface->fDrawBuffer = nullGLDrawBuffer;
422 interface->fDrawBuffers = nullGLDrawBuffers;
423 interface->fDrawElements = nullGLDrawElements;
424 interface->fEnable = nullGLEnable;
bsalomon@google.com74913722011-10-27 20:44:19 +0000425 interface->fEnableVertexAttribArray = nullGLEnableVertexAttribArray;
426 interface->fEndQuery = nullGLEndQuery;
427 interface->fFinish = nullGLFinish;
428 interface->fFlush = nullGLFlush;
429 interface->fFrontFace = nullGLFrontFace;
430 interface->fGenBuffers = nullGLGenIds;
431 interface->fGenQueries = nullGLGenIds;
432 interface->fGenTextures = nullGLGenIds;
433 interface->fGetBufferParameteriv = nullGLGetBufferParameteriv;
434 interface->fGetError = nullGLGetError;
435 interface->fGetIntegerv = nullGLGetIntegerv;
436 interface->fGetQueryObjecti64v = nullGLGetQueryObjecti64v;
437 interface->fGetQueryObjectiv = nullGLGetQueryObjectiv;
438 interface->fGetQueryObjectui64v = nullGLGetQueryObjectui64v;
439 interface->fGetQueryObjectuiv = nullGLGetQueryObjectuiv;
440 interface->fGetQueryiv = nullGLGetQueryiv;
441 interface->fGetProgramInfoLog = nullGLGetInfoLog;
442 interface->fGetProgramiv = nullGLGetShaderOrProgramiv;
443 interface->fGetShaderInfoLog = nullGLGetInfoLog;
444 interface->fGetShaderiv = nullGLGetShaderOrProgramiv;
445 interface->fGetString = nullGLGetString;
446 interface->fGetTexLevelParameteriv = nullGLGetTexLevelParameteriv;
447 interface->fGetUniformLocation = nullGLGetUniformLocation;
448 interface->fLineWidth = nullGLLineWidth;
449 interface->fLinkProgram = nullGLLinkProgram;
bsalomon@google.com74913722011-10-27 20:44:19 +0000450 interface->fPixelStorei = nullGLPixelStorei;
bsalomon@google.com74913722011-10-27 20:44:19 +0000451 interface->fQueryCounter = nullGLQueryCounter;
452 interface->fReadBuffer = nullGLReadBuffer;
453 interface->fReadPixels = nullGLReadPixels;
454 interface->fScissor = nullGLScissor;
bsalomon@google.com74913722011-10-27 20:44:19 +0000455 interface->fShaderSource = nullGLShaderSource;
456 interface->fStencilFunc = nullGLStencilFunc;
457 interface->fStencilFuncSeparate = nullGLStencilFuncSeparate;
458 interface->fStencilMask = nullGLStencilMask;
459 interface->fStencilMaskSeparate = nullGLStencilMaskSeparate;
460 interface->fStencilOp = nullGLStencilOp;
461 interface->fStencilOpSeparate = nullGLStencilOpSeparate;
bsalomon@google.com74913722011-10-27 20:44:19 +0000462 interface->fTexImage2D = nullGLTexImage2D;
463 interface->fTexParameteri = nullGLTexParameteri;
bsalomon@google.com4d063de2012-05-31 17:59:23 +0000464 interface->fTexParameteriv = nullGLTexParameteriv;
bsalomon@google.com74913722011-10-27 20:44:19 +0000465 interface->fTexSubImage2D = nullGLTexSubImage2D;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000466 interface->fTexStorage2D = nullGLTexStorage2D;
bsalomon@google.com74913722011-10-27 20:44:19 +0000467 interface->fUniform1f = nullGLUniform1f;
468 interface->fUniform1i = nullGLUniform1i;
469 interface->fUniform1fv = nullGLUniform1fv;
470 interface->fUniform1iv = nullGLUniform1iv;
471 interface->fUniform2f = nullGLUniform2f;
472 interface->fUniform2i = nullGLUniform2i;
473 interface->fUniform2fv = nullGLUniform2fv;
474 interface->fUniform2iv = nullGLUniform2iv;
475 interface->fUniform3f = nullGLUniform3f;
476 interface->fUniform3i = nullGLUniform3i;
477 interface->fUniform3fv = nullGLUniform3fv;
478 interface->fUniform3iv = nullGLUniform3iv;
479 interface->fUniform4f = nullGLUniform4f;
480 interface->fUniform4i = nullGLUniform4i;
481 interface->fUniform4fv = nullGLUniform4fv;
482 interface->fUniform4iv = nullGLUniform4iv;
483 interface->fUniformMatrix2fv = nullGLUniformMatrix2fv;
484 interface->fUniformMatrix3fv = nullGLUniformMatrix3fv;
485 interface->fUniformMatrix4fv = nullGLUniformMatrix4fv;
486 interface->fUseProgram = nullGLUseProgram;
487 interface->fVertexAttrib4fv = nullGLVertexAttrib4fv;
488 interface->fVertexAttribPointer = nullGLVertexAttribPointer;
bsalomon@google.com74913722011-10-27 20:44:19 +0000489 interface->fViewport = nullGLViewport;
490 interface->fBindFramebuffer = nullGLBindFramebuffer;
491 interface->fBindRenderbuffer = nullGLBindRenderbuffer;
492 interface->fCheckFramebufferStatus = nullGLCheckFramebufferStatus;
493 interface->fDeleteFramebuffers = nullGLDeleteFramebuffers;
494 interface->fDeleteRenderbuffers = nullGLDeleteRenderbuffers;
495 interface->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer;
496 interface->fFramebufferTexture2D = nullGLFramebufferTexture2D;
497 interface->fGenFramebuffers = nullGLGenIds;
498 interface->fGenRenderbuffers = nullGLGenIds;
499 interface->fGetFramebufferAttachmentParameteriv = nullGLGetFramebufferAttachmentParameteriv;
500 interface->fGetRenderbufferParameteriv = nullGLGetRenderbufferParameteriv;
501 interface->fRenderbufferStorage = nullGLRenderbufferStorage;
502 interface->fRenderbufferStorageMultisample = nullGLRenderbufferStorageMultisample;
503 interface->fBlitFramebuffer = nullGLBlitFramebuffer;
504 interface->fResolveMultisampleFramebuffer = nullGLResolveMultisampleFramebuffer;
505 interface->fMapBuffer = nullGLMapBuffer;
506 interface->fUnmapBuffer = nullGLUnmapBuffer;
507 interface->fBindFragDataLocationIndexed = nullGLBindFragDataLocationIndexed;
508 }
509 glInterface.get()->ref();
510 return glInterface.get();
511}