blob: 6b6454d4dfd4ddbdd8ab43a69ee4c16b2d665cfe [file] [log] [blame]
junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
junov@google.comf93e7172011-03-31 21:26:24 +00009#ifndef GrGLProgram_DEFINED
10#define GrGLProgram_DEFINED
11
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000012#include "GrDrawState.h"
bsalomon@google.com96399942012-02-13 14:39:16 +000013#include "GrGLContextInfo.h"
tomhudson@google.com086e5352011-12-08 14:44:10 +000014#include "GrGLSL.h"
bsalomon@google.com890e3b52012-06-01 19:01:37 +000015#include "GrGLTexture.h"
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000016//#include "GrGpu.h"
junov@google.comf93e7172011-03-31 21:26:24 +000017
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000018#include "SkString.h"
Scroggo97c88c22011-05-11 14:05:25 +000019#include "SkXfermode.h"
20
junov@google.comf93e7172011-03-31 21:26:24 +000021class GrBinHashKeyBuilder;
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000022class GrGLProgramStage;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000023class GrGLShaderBuilder;
junov@google.comf93e7172011-03-31 21:26:24 +000024
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +000025// optionally compile the experimental GS code. Set to GR_DEBUG
26// so that debug build bots will execute the code.
27#define GR_GL_EXPERIMENTAL_GS GR_DEBUG
28
junov@google.comf93e7172011-03-31 21:26:24 +000029/**
30 * This class manages a GPU program and records per-program information.
31 * We can specify the attribute locations so that they are constant
32 * across our shaders. But the driver determines the uniform locations
33 * at link time. We don't need to remember the sampler uniform location
34 * because we will bind a texture slot to it and never change it
35 * Uniforms are program-local so we can't rely on fHWState to hold the
36 * previous uniform state after a program change.
37 */
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000038class GrGLProgram : public GrRefCnt {
junov@google.comf93e7172011-03-31 21:26:24 +000039public:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000040 SK_DECLARE_INST_COUNT(GrGLProgram)
bsalomon@google.com4fa66942011-09-20 19:06:12 +000041
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000042 struct Desc;
junov@google.comf93e7172011-03-31 21:26:24 +000043
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000044 static GrGLProgram* Create(const GrGLContextInfo& gl,
45 const Desc& desc,
46 GrCustomStage** customStages);
47
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000048 virtual ~GrGLProgram();
junov@google.comf93e7172011-03-31 21:26:24 +000049
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000050 /** Call to abandon GL objects owned by this program */
51 void abandon();
52
junov@google.comf93e7172011-03-31 21:26:24 +000053 /**
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000054 * The shader may modify the blend coeffecients. Params are in/out
junov@google.comf93e7172011-03-31 21:26:24 +000055 */
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000056 void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const;
junov@google.comf93e7172011-03-31 21:26:24 +000057
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000058 const Desc& getDesc() { return fDesc; }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000059
bsalomon@google.com271cffc2011-05-20 14:13:56 +000060 /**
bsalomon@google.comb5b5eaf2011-10-19 13:25:46 +000061 * Attribute indices. These should not overlap. Matrices consume 3 slots.
bsalomon@google.com271cffc2011-05-20 14:13:56 +000062 */
bsalomon@google.com91961302011-05-09 18:39:58 +000063 static int PositionAttributeIdx() { return 0; }
64 static int TexCoordAttributeIdx(int tcIdx) { return 1 + tcIdx; }
tomhudson@google.com93813632011-10-27 20:21:16 +000065 static int ColorAttributeIdx() { return 1 + GrDrawState::kMaxTexCoords; }
bsalomon@google.coma3108262011-10-10 14:08:47 +000066 static int CoverageAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000067 return 2 + GrDrawState::kMaxTexCoords;
bsalomon@google.coma3108262011-10-10 14:08:47 +000068 }
tomhudson@google.com93813632011-10-27 20:21:16 +000069 static int EdgeAttributeIdx() { return 3 + GrDrawState::kMaxTexCoords; }
bsalomon@google.comaeb21602011-08-30 18:13:44 +000070
tomhudson@google.com0d831722011-06-02 15:37:14 +000071 static int ViewMatrixAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000072 return 4 + GrDrawState::kMaxTexCoords;
bsalomon@google.com91961302011-05-09 18:39:58 +000073 }
tomhudson@google.com0d831722011-06-02 15:37:14 +000074 static int TextureMatrixAttributeIdx(int stage) {
tomhudson@google.com93813632011-10-27 20:21:16 +000075 return 7 + GrDrawState::kMaxTexCoords + 3 * stage;
bsalomon@google.com91961302011-05-09 18:39:58 +000076 }
77
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000078 enum {
79 kUnusedUniform = -1,
80 };
junov@google.comf93e7172011-03-31 21:26:24 +000081
tomhudson@google.com0d831722011-06-02 15:37:14 +000082 // Parameters that affect code generation
83 // These structs should be kept compact; they are the input to an
84 // expensive hash key generator.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000085 struct Desc {
86 Desc() {
bsalomon@google.com4be283f2011-04-19 21:15:09 +000087 // since we use this as part of a key we can't have any unitialized
88 // padding
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000089 memset(this, 0, sizeof(Desc));
90 }
91
92 // returns this as a uint32_t array to be used as a key in the program cache
93 const uint32_t* asKey() const {
94 return reinterpret_cast<const uint32_t*>(this);
bsalomon@google.com4be283f2011-04-19 21:15:09 +000095 }
96
bsalomon@google.coma91e9232012-02-23 15:39:54 +000097 enum OutputConfig {
bsalomon@google.comc4364992011-11-07 15:54:49 +000098 // PM-color OR color with no alpha channel
bsalomon@google.coma91e9232012-02-23 15:39:54 +000099 kPremultiplied_OutputConfig,
100 // nonPM-color with alpha channel. Round components up after
101 // dividing by alpha. Assumes output is 8 bits for r, g, and b
102 kUnpremultiplied_RoundUp_OutputConfig,
103 // nonPM-color with alpha channel. Round components down after
104 // dividing by alpha. Assumes output is 8 bits for r, g, and b
105 kUnpremultiplied_RoundDown_OutputConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000106
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000107 kOutputConfigCnt
bsalomon@google.comc4364992011-11-07 15:54:49 +0000108 };
109
tomhudson@google.com0d831722011-06-02 15:37:14 +0000110 struct StageDesc {
111 enum OptFlagBits {
112 kNoPerspective_OptFlagBit = 1 << 0,
113 kIdentityMatrix_OptFlagBit = 1 << 1,
tomhudson@google.com0d831722011-06-02 15:37:14 +0000114 kIsEnabled_OptFlagBit = 1 << 7
115 };
bsalomon@google.comb505a122012-05-31 18:40:36 +0000116
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000117 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000118 Flags set based on a src texture's pixel config. The operations
119 described are performed after reading a texel.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000120 */
bsalomon@google.com74b98712011-11-11 19:46:16 +0000121 enum InConfigFlags {
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000122 kNone_InConfigFlag = 0x00,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000123
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000124 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000125 Swap the R and B channels. This is incompatible with
126 kSmearAlpha. It is prefereable to perform the swizzle outside
127 the shader using GL_ARB_texture_swizzle if possible rather
128 than setting this flag.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000129 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000130 kSwapRAndB_InConfigFlag = 0x01,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000131
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000132 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000133 Smear alpha across all four channels. This is incompatible with
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000134 kSwapRAndB, kMulRGBByAlpha* and kSmearRed. It is prefereable
135 to perform the smear outside the shader using
136 GL_ARB_texture_swizzle if possible rather than setting this
137 flag.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000138 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000139 kSmearAlpha_InConfigFlag = 0x02,
140
141 /**
142 Smear the red channel across all four channels. This flag is
143 incompatible with kSwapRAndB, kMulRGBByAlpha*and kSmearAlpha.
144 It is preferable to use GL_ARB_texture_swizzle instead of this
145 flag.
146 */
147 kSmearRed_InConfigFlag = 0x04,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000148
149 /**
150 Multiply r,g,b by a after texture reads. This flag incompatible
bsalomon@google.comd2ae1fa2012-06-04 20:06:02 +0000151 with kSmearAlpha.
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000152
153 It is assumed the src texture has 8bit color components. After
154 reading the texture one version rounds up to the next multiple
155 of 1/255.0 and the other rounds down. At most one of these
156 flags may be set.
bsalomon@google.com74b98712011-11-11 19:46:16 +0000157 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000158 kMulRGBByAlpha_RoundUp_InConfigFlag = 0x08,
159 kMulRGBByAlpha_RoundDown_InConfigFlag = 0x10,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000160
161 kDummyInConfigFlag,
162 kInConfigBitMask = (kDummyInConfigFlag-1) |
163 (kDummyInConfigFlag-2)
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000164 };
junov@google.comf93e7172011-03-31 21:26:24 +0000165
tomhudson@google.com0d831722011-06-02 15:37:14 +0000166 uint8_t fOptFlags;
bsalomon@google.com74b98712011-11-11 19:46:16 +0000167 uint8_t fInConfigFlags; // bitfield of InConfigFlags values
tomhudson@google.com0d831722011-06-02 15:37:14 +0000168
tomhudson@google.com07eecdc2012-04-20 18:35:38 +0000169 /** Non-zero if user-supplied code will write the stage's
170 contribution to the fragment shader. */
171 uint16_t fCustomStageKey;
172
bsalomon@google.com74b98712011-11-11 19:46:16 +0000173 GR_STATIC_ASSERT((InConfigFlags)(uint8_t)kInConfigBitMask ==
174 kInConfigBitMask);
175
tomhudson@google.com0d831722011-06-02 15:37:14 +0000176 inline bool isEnabled() const {
bsalomon@google.comc2c9b972011-10-03 13:17:22 +0000177 return SkToBool(fOptFlags & kIsEnabled_OptFlagBit);
tomhudson@google.com0d831722011-06-02 15:37:14 +0000178 }
179 inline void setEnabled(bool newValue) {
180 if (newValue) {
181 fOptFlags |= kIsEnabled_OptFlagBit;
182 } else {
183 fOptFlags &= ~kIsEnabled_OptFlagBit;
184 }
185 }
186 };
187
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000188 // Specifies where the intitial color comes from before the stages are
189 // applied.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000190 enum ColorInput {
191 kSolidWhite_ColorInput,
192 kTransBlack_ColorInput,
193 kAttribute_ColorInput,
194 kUniform_ColorInput,
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000195
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000196 kColorInputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000197 };
198 // Dual-src blending makes use of a secondary output color that can be
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000199 // used as a per-pixel blend coeffecient. This controls whether a
200 // secondary source is output and what value it holds.
201 enum DualSrcOutput {
202 kNone_DualSrcOutput,
203 kCoverage_DualSrcOutput,
204 kCoverageISA_DualSrcOutput,
205 kCoverageISC_DualSrcOutput,
bsalomon@google.com1e257a52011-07-06 19:52:16 +0000206
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000207 kDualSrcOutputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000208 };
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000209
tomhudson@google.com93813632011-10-27 20:21:16 +0000210 GrDrawState::VertexEdgeType fVertexEdgeType;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000211
tomhudson@google.com0d831722011-06-02 15:37:14 +0000212 // stripped of bits that don't affect prog generation
213 GrVertexLayout fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000214
tomhudson@google.com93813632011-10-27 20:21:16 +0000215 StageDesc fStages[GrDrawState::kNumStages];
Scroggo97c88c22011-05-11 14:05:25 +0000216
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000217 // To enable experimental geometry shader code (not for use in
218 // production)
219#if GR_GL_EXPERIMENTAL_GS
220 bool fExperimentalGS;
221#endif
222
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000223 uint8_t fColorInput; // casts to enum ColorInput
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000224 uint8_t fCoverageInput; // casts to enum CoverageInput
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000225 uint8_t fOutputConfig; // casts to enum OutputConfig
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000226 uint8_t fDualSrcOutput; // casts to enum DualSrcOutput
tomhudson@google.com0d831722011-06-02 15:37:14 +0000227 int8_t fFirstCoverageStage;
228 SkBool8 fEmitsPointSize;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000229 SkBool8 fColorMatrixEnabled;
junov@google.comf93e7172011-03-31 21:26:24 +0000230
tomhudson@google.com0d831722011-06-02 15:37:14 +0000231 uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode
bsalomon@google.com7ffe6812012-05-11 17:32:43 +0000232 int8_t fPadding[1];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000233 };
234 GR_STATIC_ASSERT(!(sizeof(Desc) % 4));
junov@google.comf93e7172011-03-31 21:26:24 +0000235
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000236 // for code readability
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000237 typedef Desc::StageDesc StageDesc;
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000238
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000239private:
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000240 GrGLProgram(const GrGLContextInfo& gl,
241 const Desc& desc,
242 GrCustomStage** customStages);
243
244 bool succeeded() const { return 0 != fProgramID; }
245
246 /**
247 * This is the heavy initilization routine for building a GLProgram.
248 */
249 bool genProgram(GrCustomStage** customStages);
250
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000251 void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000252
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000253 // Determines which uniforms will need to be bound.
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000254 void genStageCode(int stageNum,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000255 const char* fsInColor, // NULL means no incoming color
256 const char* fsOutColor,
257 const char* vsInCoord,
258 GrGLShaderBuilder* builder);
259
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000260 void genGeometryShader(GrGLShaderBuilder* segments) const;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000261
262 void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage);
263
264 // generates code to compute coverage based on edge AA.
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000265 void genEdgeCoverage(SkString* coverageVar, GrGLShaderBuilder* builder) const;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000266
267 // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000268 bool bindOutputsAttribsAndLinkProgram(SkString texCoordAttrNames[GrDrawState::kMaxTexCoords],
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000269 bool bindColorOut,
270 bool bindDualSrcOut);
271
272 // Binds uniforms; initializes cache to invalid values.
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000273 void getUniformLocationsAndInitCache(const GrGLShaderBuilder& builder);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000274
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000275 bool compileShaders(const GrGLShaderBuilder& builder);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000276
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000277 const char* adjustInColor(const SkString& inColor) const;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000278
junov@google.comf93e7172011-03-31 21:26:24 +0000279 struct StageUniLocations {
280 GrGLint fTextureMatrixUni;
281 GrGLint fSamplerUni;
junov@google.com6acc9b32011-05-16 18:32:07 +0000282 GrGLint fTexDomUni;
bsalomon@google.com91961302011-05-09 18:39:58 +0000283 void reset() {
284 fTextureMatrixUni = kUnusedUniform;
bsalomon@google.com91961302011-05-09 18:39:58 +0000285 fSamplerUni = kUnusedUniform;
junov@google.com6acc9b32011-05-16 18:32:07 +0000286 fTexDomUni = kUnusedUniform;
bsalomon@google.com91961302011-05-09 18:39:58 +0000287 }
junov@google.comf93e7172011-03-31 21:26:24 +0000288 };
289
290 struct UniLocations {
291 GrGLint fViewMatrixUni;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000292 GrGLint fColorUni;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000293 GrGLint fCoverageUni;
Scroggo97c88c22011-05-11 14:05:25 +0000294 GrGLint fColorFilterUni;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000295 GrGLint fColorMatrixUni;
296 GrGLint fColorMatrixVecUni;
tomhudson@google.com93813632011-10-27 20:21:16 +0000297 StageUniLocations fStages[GrDrawState::kNumStages];
bsalomon@google.com91961302011-05-09 18:39:58 +0000298 void reset() {
299 fViewMatrixUni = kUnusedUniform;
300 fColorUni = kUnusedUniform;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000301 fCoverageUni = kUnusedUniform;
Scroggo97c88c22011-05-11 14:05:25 +0000302 fColorFilterUni = kUnusedUniform;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000303 fColorMatrixUni = kUnusedUniform;
304 fColorMatrixVecUni = kUnusedUniform;
tomhudson@google.com93813632011-10-27 20:21:16 +0000305 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000306 fStages[s].reset();
307 }
308 }
junov@google.comf93e7172011-03-31 21:26:24 +0000309 };
310
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000311 // IDs
312 GrGLuint fVShaderID;
313 GrGLuint fGShaderID;
314 GrGLuint fFShaderID;
315 GrGLuint fProgramID;
316 // shader uniform locations (-1 if shader doesn't use them)
317 UniLocations fUniLocations;
junov@google.comf93e7172011-03-31 21:26:24 +0000318
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000319 // The matrix sent to GL is determined by both the client's matrix and
320 // the size of the viewport.
321 GrMatrix fViewMatrix;
322 SkISize fViewportSize;
junov@google.comf93e7172011-03-31 21:26:24 +0000323
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000324 // these reflect the current values of uniforms
325 // (GL uniform values travel with program)
326 GrColor fColor;
327 GrColor fCoverage;
328 GrColor fColorFilterColor;
tomhudson@google.com2f68e762012-07-17 18:43:21 +0000329 /// When it is sent to GL, the texture matrix will be flipped if the texture orientation
330 /// (below) requires.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000331 GrMatrix fTextureMatrices[GrDrawState::kNumStages];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000332 GrGLTexture::Orientation fTextureOrientation[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000333
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000334 GrGLProgramStage* fProgramStage[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000335
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000336 Desc fDesc;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000337 const GrGLContextInfo& fContextInfo;
junov@google.comf93e7172011-03-31 21:26:24 +0000338
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000339 friend class GrGpuGL; // TODO: remove this by adding getters and moving functionality.
junov@google.comf93e7172011-03-31 21:26:24 +0000340
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000341 typedef GrRefCnt INHERITED;
junov@google.comf93e7172011-03-31 21:26:24 +0000342};
343
344#endif