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// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_JSON_PARSER_H_
#define V8_JSON_PARSER_H_
#include "token.h"
namespace v8 {
namespace internal {
// A simple json parser.
class JsonParser BASE_EMBEDDED {
public:
static Handle<Object> Parse(Handle<String> source) {
return JsonParser().ParseJson(source);
}
static const int kEndOfString = -1;
private:
// Parse a string containing a single JSON value.
Handle<Object> ParseJson(Handle<String> source);
inline void Advance() {
if (position_ >= source_length_) {
position_++;
c0_ = kEndOfString;
} else if (is_sequential_ascii_) {
position_++;
c0_ = seq_source_->SeqAsciiStringGet(position_);
} else {
position_++;
c0_ = source_->Get(position_);
}
}
inline Isolate* isolate() { return isolate_; }
// Get the string for the current string token.
Handle<String> GetString(bool hint_symbol);
Handle<String> GetString();
Handle<String> GetSymbol();
// Scan a single JSON token. The JSON lexical grammar is specified in the
// ECMAScript 5 standard, section 15.12.1.1.
// Recognizes all of the single-character tokens directly, or calls a function
// to scan a number, string or identifier literal.
// The only allowed whitespace characters between tokens are tab,
// carriage-return, newline and space.
void ScanJson();
// A JSON string (production JSONString) is subset of valid JavaScript string
// literals. The string must only be double-quoted (not single-quoted), and
// the only allowed backslash-escapes are ", /, \, b, f, n, r, t and
// four-digit hex escapes (uXXXX). Any other use of backslashes is invalid.
Token::Value ScanJsonString();
// Slow version for unicode support, uses the first ascii_count characters,
// as first part of a ConsString
Token::Value SlowScanJsonString();
// A JSON number (production JSONNumber) is a subset of the valid JavaScript
// decimal number literals.
// It includes an optional minus sign, must have at least one
// digit before and after a decimal point, may not have prefixed zeros (unless
// the integer part is zero), and may include an exponent part (e.g., "e-10").
// Hexadecimal and octal numbers are not allowed.
Token::Value ScanJsonNumber();
// Used to recognizes one of the literals "true", "false", or "null". These
// are the only valid JSON identifiers (productions JSONBooleanLiteral,
// JSONNullLiteral).
Token::Value ScanJsonIdentifier(const char* text, Token::Value token);
// Parse a single JSON value from input (grammar production JSONValue).
// A JSON value is either a (double-quoted) string literal, a number literal,
// one of "true", "false", or "null", or an object or array literal.
Handle<Object> ParseJsonValue();
// Parse a JSON object literal (grammar production JSONObject).
// An object literal is a squiggly-braced and comma separated sequence
// (possibly empty) of key/value pairs, where the key is a JSON string
// literal, the value is a JSON value, and the two are separated by a colon.
// A JSON array dosn't allow numbers and identifiers as keys, like a
// JavaScript array.
Handle<Object> ParseJsonObject();
// Parses a JSON array literal (grammar production JSONArray). An array
// literal is a square-bracketed and comma separated sequence (possibly empty)
// of JSON values.
// A JSON array doesn't allow leaving out values from the sequence, nor does
// it allow a terminal comma, like a JavaScript array does.
Handle<Object> ParseJsonArray();
// Mark that a parsing error has happened at the current token, and
// return a null handle. Primarily for readability.
Handle<Object> ReportUnexpectedToken() { return Handle<Object>::null(); }
// Peek at the next token.
Token::Value Peek() { return next_.token; }
// Scan the next token and return the token scanned on the last call.
Token::Value Next();
struct TokenInfo {
TokenInfo() : token(Token::ILLEGAL),
beg_pos(0),
end_pos(0) { }
Token::Value token;
int beg_pos;
int end_pos;
};
static const int kInitialSpecialStringSize = 1024;
private:
Handle<String> source_;
int source_length_;
Handle<SeqAsciiString> seq_source_;
bool is_sequential_ascii_;
// Current and next token
TokenInfo current_;
TokenInfo next_;
Isolate* isolate_;
uc32 c0_;
int position_;
Handle<String> string_val_;
double number_;
};
} } // namespace v8::internal
#endif // V8_JSON_PARSER_H_