blob: c99d770d42a105d492d28e2580c9b094eed54fe5 [file] [log] [blame]
// Copyright 2006-2009 the V8 project authors. All rights reserved.
//
// Tests of logging utilities from log-utils.h
#ifdef ENABLE_LOGGING_AND_PROFILING
#include "v8.h"
#include "log-utils.h"
#include "cctest.h"
using v8::internal::CStrVector;
using v8::internal::EmbeddedVector;
using v8::internal::LogDynamicBuffer;
using v8::internal::LogRecordCompressor;
using v8::internal::MutableCStrVector;
using v8::internal::ScopedVector;
using v8::internal::Vector;
using v8::internal::StrLength;
// Fills 'ref_buffer' with test data: a sequence of two-digit
// hex numbers: '0001020304...'. Then writes 'ref_buffer' contents to 'dynabuf'.
static void WriteData(LogDynamicBuffer* dynabuf, Vector<char>* ref_buffer) {
static const char kHex[] = "0123456789ABCDEF";
CHECK_GT(ref_buffer->length(), 0);
CHECK_GT(513, ref_buffer->length());
for (int i = 0, half_len = ref_buffer->length() >> 1; i < half_len; ++i) {
(*ref_buffer)[i << 1] = kHex[i >> 4];
(*ref_buffer)[(i << 1) + 1] = kHex[i & 15];
}
if (ref_buffer->length() & 1) {
ref_buffer->last() = kHex[ref_buffer->length() >> 5];
}
CHECK_EQ(ref_buffer->length(),
dynabuf->Write(ref_buffer->start(), ref_buffer->length()));
}
static int ReadData(
LogDynamicBuffer* dynabuf, int start_pos, i::Vector<char>* buffer) {
return dynabuf->Read(start_pos, buffer->start(), buffer->length());
}
// Helper function used by CHECK_EQ to compare Vectors. Templatized to
// accept both "char" and "const char" vector contents.
template <typename E, typename V>
static inline void CheckEqualsHelper(const char* file, int line,
const char* expected_source,
const Vector<E>& expected,
const char* value_source,
const Vector<V>& value) {
if (expected.length() != value.length()) {
V8_Fatal(file, line, "CHECK_EQ(%s, %s) failed\n"
"# Vectors lengths differ: %d expected, %d found\n"
"# Expected: %.*s\n"
"# Found: %.*s",
expected_source, value_source,
expected.length(), value.length(),
expected.length(), expected.start(),
value.length(), value.start());
}
if (strncmp(expected.start(), value.start(), expected.length()) != 0) {
V8_Fatal(file, line, "CHECK_EQ(%s, %s) failed\n"
"# Vectors contents differ:\n"
"# Expected: %.*s\n"
"# Found: %.*s",
expected_source, value_source,
expected.length(), expected.start(),
value.length(), value.start());
}
}
TEST(DynaBufSingleBlock) {
LogDynamicBuffer dynabuf(32, 32, "", 0);
EmbeddedVector<char, 32> ref_buf;
WriteData(&dynabuf, &ref_buf);
EmbeddedVector<char, 32> buf;
CHECK_EQ(32, dynabuf.Read(0, buf.start(), buf.length()));
CHECK_EQ(32, ReadData(&dynabuf, 0, &buf));
CHECK_EQ(ref_buf, buf);
// Verify that we can't read and write past the end.
CHECK_EQ(0, dynabuf.Read(32, buf.start(), buf.length()));
CHECK_EQ(0, dynabuf.Write(buf.start(), buf.length()));
}
TEST(DynaBufCrossBlocks) {
LogDynamicBuffer dynabuf(32, 128, "", 0);
EmbeddedVector<char, 48> ref_buf;
WriteData(&dynabuf, &ref_buf);
CHECK_EQ(48, dynabuf.Write(ref_buf.start(), ref_buf.length()));
// Verify that we can't write data when remaining buffer space isn't enough.
CHECK_EQ(0, dynabuf.Write(ref_buf.start(), ref_buf.length()));
EmbeddedVector<char, 48> buf;
CHECK_EQ(48, ReadData(&dynabuf, 0, &buf));
CHECK_EQ(ref_buf, buf);
CHECK_EQ(48, ReadData(&dynabuf, 48, &buf));
CHECK_EQ(ref_buf, buf);
CHECK_EQ(0, ReadData(&dynabuf, 48 * 2, &buf));
}
TEST(DynaBufReadTruncation) {
LogDynamicBuffer dynabuf(32, 128, "", 0);
EmbeddedVector<char, 128> ref_buf;
WriteData(&dynabuf, &ref_buf);
EmbeddedVector<char, 128> buf;
CHECK_EQ(128, ReadData(&dynabuf, 0, &buf));
CHECK_EQ(ref_buf, buf);
// Try to read near the end with a buffer larger than remaining data size.
EmbeddedVector<char, 48> tail_buf;
CHECK_EQ(32, ReadData(&dynabuf, 128 - 32, &tail_buf));
CHECK_EQ(ref_buf.SubVector(128 - 32, 128), tail_buf.SubVector(0, 32));
}
TEST(DynaBufSealing) {
const char* seal = "Sealed";
const int seal_size = StrLength(seal);
LogDynamicBuffer dynabuf(32, 128, seal, seal_size);
EmbeddedVector<char, 100> ref_buf;
WriteData(&dynabuf, &ref_buf);
// Try to write data that will not fit in the buffer.
CHECK_EQ(0, dynabuf.Write(ref_buf.start(), 128 - 100 - seal_size + 1));
// Now the buffer is sealed, writing of any amount of data is forbidden.
CHECK_EQ(0, dynabuf.Write(ref_buf.start(), 1));
EmbeddedVector<char, 100> buf;
CHECK_EQ(100, ReadData(&dynabuf, 0, &buf));
CHECK_EQ(ref_buf, buf);
// Check the seal.
EmbeddedVector<char, 50> seal_buf;
CHECK_EQ(seal_size, ReadData(&dynabuf, 100, &seal_buf));
CHECK_EQ(CStrVector(seal), seal_buf.SubVector(0, seal_size));
// Verify that there's no data beyond the seal.
CHECK_EQ(0, ReadData(&dynabuf, 100 + seal_size, &buf));
}
TEST(CompressorStore) {
LogRecordCompressor comp(2);
const Vector<const char> empty = CStrVector("");
CHECK(comp.Store(empty));
CHECK(!comp.Store(empty));
CHECK(!comp.Store(empty));
const Vector<const char> aaa = CStrVector("aaa");
CHECK(comp.Store(aaa));
CHECK(!comp.Store(aaa));
CHECK(!comp.Store(aaa));
CHECK(comp.Store(empty));
CHECK(!comp.Store(empty));
CHECK(!comp.Store(empty));
}
void CheckCompression(LogRecordCompressor* comp,
const Vector<const char>& after) {
EmbeddedVector<char, 100> result;
CHECK(comp->RetrievePreviousCompressed(&result));
CHECK_EQ(after, result);
}
void CheckCompression(LogRecordCompressor* comp,
const char* after) {
CheckCompression(comp, CStrVector(after));
}
TEST(CompressorNonCompressed) {
LogRecordCompressor comp(0);
CHECK(!comp.RetrievePreviousCompressed(NULL));
const Vector<const char> empty = CStrVector("");
CHECK(comp.Store(empty));
CHECK(!comp.RetrievePreviousCompressed(NULL));
const Vector<const char> a_x_20 = CStrVector("aaaaaaaaaaaaaaaaaaaa");
CHECK(comp.Store(a_x_20));
CheckCompression(&comp, empty);
CheckCompression(&comp, empty);
CHECK(comp.Store(empty));
CheckCompression(&comp, a_x_20);
CheckCompression(&comp, a_x_20);
}
TEST(CompressorSingleLine) {
LogRecordCompressor comp(1);
const Vector<const char> string_1 = CStrVector("eee,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_1));
const Vector<const char> string_2 = CStrVector("fff,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_2));
// string_1 hasn't been compressed.
CheckCompression(&comp, string_1);
CheckCompression(&comp, string_1);
const Vector<const char> string_3 = CStrVector("hhh,ggg,ccc,bbb,aaa");
CHECK(comp.Store(string_3));
// string_2 compressed using string_1.
CheckCompression(&comp, "fff#1:3");
CheckCompression(&comp, "fff#1:3");
CHECK(!comp.Store(string_3));
// Expecting no changes.
CheckCompression(&comp, "fff#1:3");
CHECK(!comp.Store(string_3));
// Expecting no changes.
CheckCompression(&comp, "fff#1:3");
const Vector<const char> string_4 = CStrVector("iii,hhh,ggg,ccc,bbb,aaa");
CHECK(comp.Store(string_4));
// string_3 compressed using string_2.
CheckCompression(&comp, "hhh,ggg#1:7");
const Vector<const char> string_5 = CStrVector("nnn,mmm,lll,kkk,jjj");
CHECK(comp.Store(string_5));
// string_4 compressed using string_3.
CheckCompression(&comp, "iii,#1");
const Vector<const char> string_6 = CStrVector("nnn,mmmmmm,lll,kkk,jjj");
CHECK(comp.Store(string_6));
// string_5 hasn't been compressed.
CheckCompression(&comp, string_5);
CHECK(comp.Store(string_5));
// string_6 compressed using string_5.
CheckCompression(&comp, "nnn,mmm#1:4");
const Vector<const char> string_7 = CStrVector("nnnnnn,mmm,lll,kkk,jjj");
CHECK(comp.Store(string_7));
// string_5 compressed using string_6.
CheckCompression(&comp, "nnn,#1:7");
const Vector<const char> string_8 = CStrVector("xxn,mmm,lll,kkk,jjj");
CHECK(comp.Store(string_8));
// string_7 compressed using string_5.
CheckCompression(&comp, "nnn#1");
const Vector<const char> string_9 =
CStrVector("aaaaaaaaaaaaa,bbbbbbbbbbbbbbbbb");
CHECK(comp.Store(string_9));
// string_8 compressed using string_7.
CheckCompression(&comp, "xx#1:5");
const Vector<const char> string_10 =
CStrVector("aaaaaaaaaaaaa,cccccccbbbbbbbbbb");
CHECK(comp.Store(string_10));
// string_9 hasn't been compressed.
CheckCompression(&comp, string_9);
CHECK(comp.Store(string_1));
// string_10 compressed using string_9.
CheckCompression(&comp, "aaaaaaaaaaaaa,ccccccc#1:21");
}
TEST(CompressorMultiLines) {
const int kWindowSize = 3;
LogRecordCompressor comp(kWindowSize);
const Vector<const char> string_1 = CStrVector("eee,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_1));
const Vector<const char> string_2 = CStrVector("iii,hhh,ggg,fff,aaa");
CHECK(comp.Store(string_2));
const Vector<const char> string_3 = CStrVector("mmm,lll,kkk,jjj,aaa");
CHECK(comp.Store(string_3));
const Vector<const char> string_4 = CStrVector("nnn,hhh,ggg,fff,aaa");
CHECK(comp.Store(string_4));
const Vector<const char> string_5 = CStrVector("ooo,lll,kkk,jjj,aaa");
CHECK(comp.Store(string_5));
// string_4 compressed using string_2.
CheckCompression(&comp, "nnn#2:3");
CHECK(comp.Store(string_1));
// string_5 compressed using string_3.
CheckCompression(&comp, "ooo#2:3");
CHECK(comp.Store(string_4));
// string_1 is out of buffer by now, so it shouldn't be compressed.
CHECK_GE(3, kWindowSize);
CheckCompression(&comp, string_1);
CHECK(comp.Store(string_2));
// string_4 compressed using itself.
CheckCompression(&comp, "#3");
}
TEST(CompressorBestSelection) {
LogRecordCompressor comp(3);
const Vector<const char> string_1 = CStrVector("eee,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_1));
const Vector<const char> string_2 = CStrVector("ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_2));
const Vector<const char> string_3 = CStrVector("fff,eee,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_3));
// string_2 compressed using string_1.
CheckCompression(&comp, "#1:4");
const Vector<const char> string_4 = CStrVector("nnn,hhh,ggg,fff,aaa");
CHECK(comp.Store(string_4));
// Compressing string_3 using string_1 gives a better compression than
// using string_2.
CheckCompression(&comp, "fff,#2");
}
TEST(CompressorCompressibility) {
LogRecordCompressor comp(2);
const Vector<const char> string_1 = CStrVector("eee,ddd,ccc,bbb,aaa");
CHECK(comp.Store(string_1));
const Vector<const char> string_2 = CStrVector("ccc,bbb,aaa");
CHECK(comp.Store(string_2));
const Vector<const char> string_3 = CStrVector("aaa");
CHECK(comp.Store(string_3));
// string_2 compressed using string_1.
CheckCompression(&comp, "#1:8");
const Vector<const char> string_4 = CStrVector("xxx");
CHECK(comp.Store(string_4));
// string_3 can't be compressed using string_2 --- too short.
CheckCompression(&comp, string_3);
}
#endif // ENABLE_LOGGING_AND_PROFILING