blob: 595a4f30171904aa33fd3b6b3d19cf88816a335e [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/value-numbering-reducer.h"
#include "src/compiler/node.h"
namespace v8 {
namespace internal {
namespace compiler {
namespace {
size_t HashCode(Node* node) { return node->op()->HashCode(); }
bool Equals(Node* a, Node* b) {
DCHECK_NOT_NULL(a);
DCHECK_NOT_NULL(b);
DCHECK_NOT_NULL(a->op());
DCHECK_NOT_NULL(b->op());
if (!a->op()->Equals(b->op())) return false;
if (a->InputCount() != b->InputCount()) return false;
for (int j = 0; j < a->InputCount(); ++j) {
DCHECK_NOT_NULL(a->InputAt(j));
DCHECK_NOT_NULL(b->InputAt(j));
if (a->InputAt(j)->id() != b->InputAt(j)->id()) return false;
}
return true;
}
} // namespace
class ValueNumberingReducer::Entry FINAL : public ZoneObject {
public:
Entry(Node* node, Entry* next) : node_(node), next_(next) {}
Node* node() const { return node_; }
Entry* next() const { return next_; }
private:
Node* node_;
Entry* next_;
};
ValueNumberingReducer::ValueNumberingReducer(Zone* zone) : zone_(zone) {
for (size_t i = 0; i < arraysize(buckets_); ++i) {
buckets_[i] = NULL;
}
}
ValueNumberingReducer::~ValueNumberingReducer() {}
Reduction ValueNumberingReducer::Reduce(Node* node) {
Entry** head = &buckets_[HashCode(node) % arraysize(buckets_)];
for (Entry* entry = *head; entry; entry = entry->next()) {
if (entry->node()->IsDead()) continue;
if (entry->node() == node) return NoChange();
if (Equals(node, entry->node())) {
return Replace(entry->node());
}
}
*head = new (zone()) Entry(node, *head);
return NoChange();
}
} // namespace compiler
} // namespace internal
} // namespace v8