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// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "compiler.h"
#include "bootstrapper.h"
#include "codegen-inl.h"
#include "compilation-cache.h"
#include "data-flow.h"
#include "debug.h"
#include "full-codegen.h"
#include "liveedit.h"
#include "oprofile-agent.h"
#include "parser.h"
#include "rewriter.h"
#include "scopeinfo.h"
#include "scopes.h"
namespace v8 {
namespace internal {
CompilationInfo::CompilationInfo(Handle<Script> script)
: flags_(0),
function_(NULL),
scope_(NULL),
script_(script),
extension_(NULL),
pre_parse_data_(NULL) {
}
CompilationInfo::CompilationInfo(Handle<SharedFunctionInfo> shared_info)
: flags_(IsLazy::encode(true)),
function_(NULL),
scope_(NULL),
shared_info_(shared_info),
script_(Handle<Script>(Script::cast(shared_info->script()))),
extension_(NULL),
pre_parse_data_(NULL) {
}
CompilationInfo::CompilationInfo(Handle<JSFunction> closure)
: flags_(IsLazy::encode(true)),
function_(NULL),
scope_(NULL),
closure_(closure),
shared_info_(Handle<SharedFunctionInfo>(closure->shared())),
script_(Handle<Script>(Script::cast(shared_info_->script()))),
extension_(NULL),
pre_parse_data_(NULL) {
}
// For normal operation the syntax checker is used to determine whether to
// use the full compiler for top level code or not. However if the flag
// --always-full-compiler is specified or debugging is active the full
// compiler will be used for all code.
static bool AlwaysFullCompiler() {
#ifdef ENABLE_DEBUGGER_SUPPORT
return FLAG_always_full_compiler || Debugger::IsDebuggerActive();
#else
return FLAG_always_full_compiler;
#endif
}
static bool MakeCode(CompilationInfo* info) {
// Precondition: code has been parsed. Postcondition: the code field in
// the compilation info is set if compilation succeeded.
ASSERT(info->function() != NULL);
if (Rewriter::Rewrite(info) &&
Scope::Analyze(info) &&
Rewriter::Analyze(info)) {
// Generate code and return it. Code generator selection is governed by
// which backends are enabled and whether the function is considered
// run-once code or not.
//
// --full-compiler enables the dedicated backend for code we expect to
// be run once
//
// The normal choice of backend can be overridden with the flags
// --always-full-compiler.
Handle<SharedFunctionInfo> shared = info->shared_info();
bool is_run_once = (shared.is_null())
? info->scope()->is_global_scope()
: (shared->is_toplevel() || shared->try_full_codegen());
bool can_use_full =
FLAG_full_compiler && !info->function()->contains_loops();
if (AlwaysFullCompiler() || (is_run_once && can_use_full)) {
return FullCodeGenerator::MakeCode(info);
} else {
AssignedVariablesAnalyzer ava;
return ava.Analyze(info) && CodeGenerator::MakeCode(info);
}
}
return false;
}
#ifdef ENABLE_DEBUGGER_SUPPORT
bool Compiler::MakeCodeForLiveEdit(CompilationInfo* info) {
// Precondition: code has been parsed. Postcondition: the code field in
// the compilation info is set if compilation succeeded.
bool succeeded = MakeCode(info);
if (!info->shared_info().is_null()) {
Handle<SerializedScopeInfo> scope_info =
SerializedScopeInfo::Create(info->scope());
info->shared_info()->set_scope_info(*scope_info);
}
return succeeded;
}
#endif
static Handle<SharedFunctionInfo> MakeFunctionInfo(CompilationInfo* info) {
CompilationZoneScope zone_scope(DELETE_ON_EXIT);
PostponeInterruptsScope postpone;
ASSERT(!i::Top::global_context().is_null());
Handle<Script> script = info->script();
script->set_context_data((*i::Top::global_context())->data());
#ifdef ENABLE_DEBUGGER_SUPPORT
if (info->is_eval()) {
Script::CompilationType compilation_type = Script::COMPILATION_TYPE_EVAL;
script->set_compilation_type(Smi::FromInt(compilation_type));
// For eval scripts add information on the function from which eval was
// called.
if (info->is_eval()) {
StackTraceFrameIterator it;
if (!it.done()) {
script->set_eval_from_shared(
JSFunction::cast(it.frame()->function())->shared());
int offset = static_cast<int>(
it.frame()->pc() - it.frame()->code()->instruction_start());
script->set_eval_from_instructions_offset(Smi::FromInt(offset));
}
}
}
// Notify debugger
Debugger::OnBeforeCompile(script);
#endif
// Only allow non-global compiles for eval.
ASSERT(info->is_eval() || info->is_global());
if (!ParserApi::Parse(info)) return Handle<SharedFunctionInfo>::null();
// Measure how long it takes to do the compilation; only take the
// rest of the function into account to avoid overlap with the
// parsing statistics.
HistogramTimer* rate = info->is_eval()
? &Counters::compile_eval
: &Counters::compile;
HistogramTimerScope timer(rate);
// Compile the code.
FunctionLiteral* lit = info->function();
LiveEditFunctionTracker live_edit_tracker(lit);
if (!MakeCode(info)) {
Top::StackOverflow();
return Handle<SharedFunctionInfo>::null();
}
ASSERT(!info->code().is_null());
if (script->name()->IsString()) {
PROFILE(CodeCreateEvent(
info->is_eval()
? Logger::EVAL_TAG
: Logger::ToNativeByScript(Logger::SCRIPT_TAG, *script),
*info->code(),
String::cast(script->name())));
OPROFILE(CreateNativeCodeRegion(String::cast(script->name()),
info->code()->instruction_start(),
info->code()->instruction_size()));
} else {
PROFILE(CodeCreateEvent(
info->is_eval()
? Logger::EVAL_TAG
: Logger::ToNativeByScript(Logger::SCRIPT_TAG, *script),
*info->code(),
""));
OPROFILE(CreateNativeCodeRegion(info->is_eval() ? "Eval" : "Script",
info->code()->instruction_start(),
info->code()->instruction_size()));
}
// Allocate function.
Handle<SharedFunctionInfo> result =
Factory::NewSharedFunctionInfo(
lit->name(),
lit->materialized_literal_count(),
info->code(),
SerializedScopeInfo::Create(info->scope()));
ASSERT_EQ(RelocInfo::kNoPosition, lit->function_token_position());
Compiler::SetFunctionInfo(result, lit, true, script);
// Hint to the runtime system used when allocating space for initial
// property space by setting the expected number of properties for
// the instances of the function.
SetExpectedNofPropertiesFromEstimate(result, lit->expected_property_count());
#ifdef ENABLE_DEBUGGER_SUPPORT
// Notify debugger
Debugger::OnAfterCompile(script, Debugger::NO_AFTER_COMPILE_FLAGS);
#endif
live_edit_tracker.RecordFunctionInfo(result, lit);
return result;
}
Handle<SharedFunctionInfo> Compiler::Compile(Handle<String> source,
Handle<Object> script_name,
int line_offset,
int column_offset,
v8::Extension* extension,
ScriptDataImpl* input_pre_data,
Handle<Object> script_data,
NativesFlag natives) {
int source_length = source->length();
Counters::total_load_size.Increment(source_length);
Counters::total_compile_size.Increment(source_length);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Do a lookup in the compilation cache but not for extensions.
Handle<SharedFunctionInfo> result;
if (extension == NULL) {
result = CompilationCache::LookupScript(source,
script_name,
line_offset,
column_offset);
}
if (result.is_null()) {
// No cache entry found. Do pre-parsing, if it makes sense, and compile
// the script.
// Building preparse data that is only used immediately after is only a
// saving if we might skip building the AST for lazily compiled functions.
// I.e., preparse data isn't relevant when the lazy flag is off, and
// for small sources, odds are that there aren't many functions
// that would be compiled lazily anyway, so we skip the preparse step
// in that case too.
ScriptDataImpl* pre_data = input_pre_data;
if (pre_data == NULL
&& source_length >= FLAG_min_preparse_length) {
pre_data = ParserApi::PartialPreParse(source, NULL, extension);
}
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
if (natives == NATIVES_CODE) {
script->set_type(Smi::FromInt(Script::TYPE_NATIVE));
}
if (!script_name.is_null()) {
script->set_name(*script_name);
script->set_line_offset(Smi::FromInt(line_offset));
script->set_column_offset(Smi::FromInt(column_offset));
}
script->set_data(script_data.is_null() ? Heap::undefined_value()
: *script_data);
// Compile the function and add it to the cache.
CompilationInfo info(script);
info.MarkAsGlobal();
info.SetExtension(extension);
info.SetPreParseData(pre_data);
result = MakeFunctionInfo(&info);
if (extension == NULL && !result.is_null()) {
CompilationCache::PutScript(source, result);
}
// Get rid of the pre-parsing data (if necessary).
if (input_pre_data == NULL && pre_data != NULL) {
delete pre_data;
}
}
if (result.is_null()) Top::ReportPendingMessages();
return result;
}
Handle<SharedFunctionInfo> Compiler::CompileEval(Handle<String> source,
Handle<Context> context,
bool is_global) {
int source_length = source->length();
Counters::total_eval_size.Increment(source_length);
Counters::total_compile_size.Increment(source_length);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
// Do a lookup in the compilation cache; if the entry is not there, invoke
// the compiler and add the result to the cache.
Handle<SharedFunctionInfo> result;
result = CompilationCache::LookupEval(source, context, is_global);
if (result.is_null()) {
// Create a script object describing the script to be compiled.
Handle<Script> script = Factory::NewScript(source);
CompilationInfo info(script);
info.MarkAsEval();
if (is_global) info.MarkAsGlobal();
info.SetCallingContext(context);
result = MakeFunctionInfo(&info);
if (!result.is_null()) {
CompilationCache::PutEval(source, context, is_global, result);
}
}
return result;
}
bool Compiler::CompileLazy(CompilationInfo* info) {
CompilationZoneScope zone_scope(DELETE_ON_EXIT);
// The VM is in the COMPILER state until exiting this function.
VMState state(COMPILER);
PostponeInterruptsScope postpone;
Handle<SharedFunctionInfo> shared = info->shared_info();
int compiled_size = shared->end_position() - shared->start_position();
Counters::total_compile_size.Increment(compiled_size);
// Generate the AST for the lazily compiled function.
if (ParserApi::Parse(info)) {
// Measure how long it takes to do the lazy compilation; only take the
// rest of the function into account to avoid overlap with the lazy
// parsing statistics.
HistogramTimerScope timer(&Counters::compile_lazy);
// Compile the code.
if (!MakeCode(info)) {
Top::StackOverflow();
} else {
ASSERT(!info->code().is_null());
RecordFunctionCompilation(Logger::LAZY_COMPILE_TAG,
Handle<String>(shared->DebugName()),
shared->start_position(),
info);
// Update the shared function info with the compiled code and the
// scope info. Please note, that the order of the sharedfunction
// initialization is important since SerializedScopeInfo::Create might
// trigger a GC, causing the ASSERT below to be invalid if the code
// was flushed. By setting the code object last we avoid this.
Handle<SerializedScopeInfo> scope_info =
SerializedScopeInfo::Create(info->scope());
shared->set_scope_info(*scope_info);
shared->set_code(*info->code());
if (!info->closure().is_null()) {
info->closure()->set_code(*info->code());
}
// Set the expected number of properties for instances.
FunctionLiteral* lit = info->function();
SetExpectedNofPropertiesFromEstimate(shared,
lit->expected_property_count());
// Set the optimization hints after performing lazy compilation, as
// these are not set when the function is set up as a lazily compiled
// function.
shared->SetThisPropertyAssignmentsInfo(
lit->has_only_simple_this_property_assignments(),
*lit->this_property_assignments());
// Check the function has compiled code.
ASSERT(shared->is_compiled());
shared->set_code_age(0);
ASSERT(!info->code().is_null());
return true;
}
}
ASSERT(info->code().is_null());
return false;
}
Handle<SharedFunctionInfo> Compiler::BuildFunctionInfo(FunctionLiteral* literal,
Handle<Script> script) {
#ifdef DEBUG
// We should not try to compile the same function literal more than
// once.
literal->mark_as_compiled();
#endif
// Precondition: code has been parsed and scopes have been analyzed.
CompilationInfo info(script);
info.SetFunction(literal);
info.SetScope(literal->scope());
LiveEditFunctionTracker live_edit_tracker(literal);
// Determine if the function can be lazily compiled. This is necessary to
// allow some of our builtin JS files to be lazily compiled. These
// builtins cannot be handled lazily by the parser, since we have to know
// if a function uses the special natives syntax, which is something the
// parser records.
bool allow_lazy = literal->AllowsLazyCompilation() &&
!LiveEditFunctionTracker::IsActive();
Handle<SerializedScopeInfo> scope_info(SerializedScopeInfo::Empty());
// Generate code
if (FLAG_lazy && allow_lazy) {
Handle<Code> code(Builtins::builtin(Builtins::LazyCompile));
info.SetCode(code);
} else {
// Generate code and return it. The way that the compilation mode
// is controlled by the command-line flags is described in
// the static helper function MakeCode.
//
// The bodies of function literals have not yet been visited by
// the AST analyzer.
if (!Rewriter::Analyze(&info)) return Handle<SharedFunctionInfo>::null();
bool is_run_once = literal->try_full_codegen();
bool use_full = FLAG_full_compiler && !literal->contains_loops();
if (AlwaysFullCompiler() || (use_full && is_run_once)) {
if (!FullCodeGenerator::MakeCode(&info)) {
return Handle<SharedFunctionInfo>::null();
}
} else {
// We fall back to the classic V8 code generator.
AssignedVariablesAnalyzer ava;
if (!ava.Analyze(&info)) return Handle<SharedFunctionInfo>::null();
if (!CodeGenerator::MakeCode(&info)) {
return Handle<SharedFunctionInfo>::null();
}
}
// Function compilation complete.
RecordFunctionCompilation(Logger::FUNCTION_TAG,
literal->debug_name(),
literal->start_position(),
&info);
scope_info = SerializedScopeInfo::Create(info.scope());
}
// Create a shared function info object.
Handle<SharedFunctionInfo> result =
Factory::NewSharedFunctionInfo(literal->name(),
literal->materialized_literal_count(),
info.code(),
scope_info);
SetFunctionInfo(result, literal, false, script);
// Set the expected number of properties for instances and return
// the resulting function.
SetExpectedNofPropertiesFromEstimate(result,
literal->expected_property_count());
live_edit_tracker.RecordFunctionInfo(result, literal);
return result;
}
// Sets the function info on a function.
// The start_position points to the first '(' character after the function name
// in the full script source. When counting characters in the script source the
// the first character is number 0 (not 1).
void Compiler::SetFunctionInfo(Handle<SharedFunctionInfo> function_info,
FunctionLiteral* lit,
bool is_toplevel,
Handle<Script> script) {
function_info->set_length(lit->num_parameters());
function_info->set_formal_parameter_count(lit->num_parameters());
function_info->set_script(*script);
function_info->set_function_token_position(lit->function_token_position());
function_info->set_start_position(lit->start_position());
function_info->set_end_position(lit->end_position());
function_info->set_is_expression(lit->is_expression());
function_info->set_is_toplevel(is_toplevel);
function_info->set_inferred_name(*lit->inferred_name());
function_info->SetThisPropertyAssignmentsInfo(
lit->has_only_simple_this_property_assignments(),
*lit->this_property_assignments());
function_info->set_try_full_codegen(lit->try_full_codegen());
function_info->set_allows_lazy_compilation(lit->AllowsLazyCompilation());
}
void Compiler::RecordFunctionCompilation(Logger::LogEventsAndTags tag,
Handle<String> name,
int start_position,
CompilationInfo* info) {
// Log the code generation. If source information is available include
// script name and line number. Check explicitly whether logging is
// enabled as finding the line number is not free.
if (Logger::is_logging() ||
OProfileAgent::is_enabled() ||
CpuProfiler::is_profiling()) {
Handle<Script> script = info->script();
Handle<Code> code = info->code();
if (script->name()->IsString()) {
int line_num = GetScriptLineNumber(script, start_position) + 1;
USE(line_num);
PROFILE(CodeCreateEvent(Logger::ToNativeByScript(tag, *script),
*code,
*name,
String::cast(script->name()),
line_num));
OPROFILE(CreateNativeCodeRegion(*name,
String::cast(script->name()),
line_num,
code->instruction_start(),
code->instruction_size()));
} else {
PROFILE(CodeCreateEvent(Logger::ToNativeByScript(tag, *script),
*code,
*name));
OPROFILE(CreateNativeCodeRegion(*name,
code->instruction_start(),
code->instruction_size()));
}
}
}
} } // namespace v8::internal