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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_DEBUG_AGENT_H_
29#define V8_DEBUG_AGENT_H_
30
31#ifdef ENABLE_DEBUGGER_SUPPORT
32#include "../include/v8-debug.h"
33#include "platform.h"
34
35namespace v8 {
36namespace internal {
37
38// Forward decelrations.
39class DebuggerAgentSession;
40
41
42// Debugger agent which starts a socket listener on the debugger port and
43// handles connection from a remote debugger.
44class DebuggerAgent: public Thread {
45 public:
Steve Block44f0eee2011-05-26 01:26:41 +010046 DebuggerAgent(Isolate* isolate, const char* name, int port)
47 : Thread(isolate, name),
Steve Block9fac8402011-05-12 15:51:54 +010048 name_(StrDup(name)), port_(port),
Steve Blocka7e24c12009-10-30 11:49:00 +000049 server_(OS::CreateSocket()), terminate_(false),
50 session_access_(OS::CreateMutex()), session_(NULL),
51 terminate_now_(OS::CreateSemaphore(0)),
52 listening_(OS::CreateSemaphore(0)) {
Steve Block44f0eee2011-05-26 01:26:41 +010053 ASSERT(Isolate::Current()->debugger_agent_instance() == NULL);
54 Isolate::Current()->set_debugger_agent_instance(this);
Steve Blocka7e24c12009-10-30 11:49:00 +000055 }
56 ~DebuggerAgent() {
Steve Block44f0eee2011-05-26 01:26:41 +010057 Isolate::Current()->set_debugger_agent_instance(NULL);
Steve Blocka7e24c12009-10-30 11:49:00 +000058 delete server_;
59 }
60
61 void Shutdown();
62 void WaitUntilListening();
63
64 private:
65 void Run();
66 void CreateSession(Socket* socket);
67 void DebuggerMessage(const v8::Debug::Message& message);
68 void CloseSession();
69 void OnSessionClosed(DebuggerAgentSession* session);
70
71 SmartPointer<const char> name_; // Name of the embedding application.
72 int port_; // Port to use for the agent.
73 Socket* server_; // Server socket for listen/accept.
74 bool terminate_; // Termination flag.
75 Mutex* session_access_; // Mutex guarging access to session_.
76 DebuggerAgentSession* session_; // Current active session if any.
77 Semaphore* terminate_now_; // Semaphore to signal termination.
78 Semaphore* listening_;
79
Steve Blocka7e24c12009-10-30 11:49:00 +000080 friend class DebuggerAgentSession;
81 friend void DebuggerAgentMessageHandler(const v8::Debug::Message& message);
82
83 DISALLOW_COPY_AND_ASSIGN(DebuggerAgent);
84};
85
86
87// Debugger agent session. The session receives requests from the remote
88// debugger and sends debugger events/responses to the remote debugger.
89class DebuggerAgentSession: public Thread {
90 public:
Steve Block44f0eee2011-05-26 01:26:41 +010091 DebuggerAgentSession(Isolate* isolate, DebuggerAgent* agent, Socket* client)
92 : Thread(isolate, "v8:DbgAgntSessn"),
Steve Block9fac8402011-05-12 15:51:54 +010093 agent_(agent), client_(client) {}
Steve Blocka7e24c12009-10-30 11:49:00 +000094
95 void DebuggerMessage(Vector<uint16_t> message);
96 void Shutdown();
97
98 private:
99 void Run();
100
101 void DebuggerMessage(Vector<char> message);
102
103 DebuggerAgent* agent_;
104 Socket* client_;
105
106 DISALLOW_COPY_AND_ASSIGN(DebuggerAgentSession);
107};
108
109
110// Utility methods factored out to be used by the D8 shell as well.
111class DebuggerAgentUtil {
112 public:
Steve Block44f0eee2011-05-26 01:26:41 +0100113 static const char* const kContentLength;
114 static const int kContentLengthSize;
Steve Blocka7e24c12009-10-30 11:49:00 +0000115
116 static SmartPointer<char> ReceiveMessage(const Socket* conn);
117 static bool SendConnectMessage(const Socket* conn,
118 const char* embedding_host);
119 static bool SendMessage(const Socket* conn, const Vector<uint16_t> message);
120 static bool SendMessage(const Socket* conn,
121 const v8::Handle<v8::String> message);
122 static int ReceiveAll(const Socket* conn, char* data, int len);
123};
124
125} } // namespace v8::internal
126
127#endif // ENABLE_DEBUGGER_SUPPORT
128
129#endif // V8_DEBUG_AGENT_H_