Ben Murdoch | 097c5b2 | 2016-05-18 11:27:45 +0100 | [diff] [blame^] | 1 | #!/usr/bin/env python |
| 2 | |
| 3 | # Copyright (c) 2009 Google Inc. All rights reserved. |
| 4 | # Use of this source code is governed by a BSD-style license that can be |
| 5 | # found in the LICENSE file. |
| 6 | |
| 7 | """ |
| 8 | Verifies building a target and a subsidiary dependent target from a |
| 9 | .gyp file in a subdirectory, without specifying an explicit output build |
| 10 | directory, and using the generated solution or project file at the top |
| 11 | of the tree as the entry point. |
| 12 | |
| 13 | There is a difference here in the default behavior of the underlying |
| 14 | build tools. Specifically, when building the entire "solution", Xcode |
| 15 | puts the output of each project relative to the .xcodeproj directory, |
| 16 | while Visual Studio (and our implementation of Make) put it |
| 17 | in a build directory relative to the "solution"--that is, the entry-point |
| 18 | from which you built the entire tree. |
| 19 | """ |
| 20 | |
| 21 | import TestGyp |
| 22 | |
| 23 | test = TestGyp.TestGyp() |
| 24 | |
| 25 | test.run_gyp('prog1.gyp', chdir='src') |
| 26 | |
| 27 | test.relocate('src', 'relocate/src') |
| 28 | |
| 29 | test.build('prog1.gyp', chdir='relocate/src') |
| 30 | |
| 31 | test.run_built_executable('prog1', |
| 32 | stdout="Hello from prog1.c\n", |
| 33 | chdir='relocate/src') |
| 34 | |
| 35 | if test.format == 'xcode': |
| 36 | chdir = 'relocate/src/subdir' |
| 37 | else: |
| 38 | chdir = 'relocate/src' |
| 39 | test.run_built_executable('prog2', |
| 40 | chdir=chdir, |
| 41 | stdout="Hello from prog2.c\n") |
| 42 | |
| 43 | test.pass_test() |