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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2008 the V8 project authors. All rights reserved.
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27
28#ifndef V8_HASHMAP_H_
29#define V8_HASHMAP_H_
30
31namespace v8 {
32namespace internal {
33
34
35// Allocator defines the memory allocator interface
36// used by HashMap and implements a default allocator.
37class Allocator BASE_EMBEDDED {
38 public:
39 virtual ~Allocator() {}
40 virtual void* New(size_t size) { return Malloced::New(size); }
41 virtual void Delete(void* p) { Malloced::Delete(p); }
42};
43
44
45class HashMap {
46 public:
47 static Allocator DefaultAllocator;
48
49 typedef bool (*MatchFun) (void* key1, void* key2);
50
51 // Dummy constructor. This constructor doesn't set up the hash
Steve Block1e0659c2011-05-24 12:43:12 +010052 // map properly so don't use it unless you have good reason (e.g.,
53 // you know that the HashMap will never be used).
Steve Blocka7e24c12009-10-30 11:49:00 +000054 HashMap();
55
56 // initial_capacity is the size of the initial hash map;
57 // it must be a power of 2 (and thus must not be 0).
58 HashMap(MatchFun match,
59 Allocator* allocator = &DefaultAllocator,
60 uint32_t initial_capacity = 8);
61
62 ~HashMap();
63
64 // HashMap entries are (key, value, hash) triplets.
65 // Some clients may not need to use the value slot
66 // (e.g. implementers of sets, where the key is the value).
67 struct Entry {
68 void* key;
69 void* value;
70 uint32_t hash; // the full hash value for key
71 };
72
73 // If an entry with matching key is found, Lookup()
74 // returns that entry. If no matching entry is found,
75 // but insert is set, a new entry is inserted with
76 // corresponding key, key hash, and NULL value.
77 // Otherwise, NULL is returned.
78 Entry* Lookup(void* key, uint32_t hash, bool insert);
79
80 // Removes the entry with matching key.
81 void Remove(void* key, uint32_t hash);
82
83 // Empties the hash map (occupancy() == 0).
84 void Clear();
85
86 // The number of (non-empty) entries in the table.
Kristian Monsen0d5e1162010-09-30 15:31:59 +010087 uint32_t occupancy() const { return occupancy_; }
Steve Blocka7e24c12009-10-30 11:49:00 +000088
89 // The capacity of the table. The implementation
90 // makes sure that occupancy is at most 80% of
91 // the table capacity.
Kristian Monsen0d5e1162010-09-30 15:31:59 +010092 uint32_t capacity() const { return capacity_; }
Steve Blocka7e24c12009-10-30 11:49:00 +000093
94 // Iteration
95 //
96 // for (Entry* p = map.Start(); p != NULL; p = map.Next(p)) {
97 // ...
98 // }
99 //
100 // If entries are inserted during iteration, the effect of
101 // calling Next() is undefined.
102 Entry* Start() const;
103 Entry* Next(Entry* p) const;
104
105 private:
106 Allocator* allocator_;
107 MatchFun match_;
108 Entry* map_;
109 uint32_t capacity_;
110 uint32_t occupancy_;
111
Kristian Monsen0d5e1162010-09-30 15:31:59 +0100112 Entry* map_end() const { return map_ + capacity_; }
Steve Blocka7e24c12009-10-30 11:49:00 +0000113 Entry* Probe(void* key, uint32_t hash);
114 void Initialize(uint32_t capacity);
115 void Resize();
116};
117
118
119} } // namespace v8::internal
120
121#endif // V8_HASHMAP_H_