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Ben Murdoch3ef787d2012-04-12 10:51:47 +01001// Copyright 2011 the V8 project authors. All rights reserved.
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3// modification, are permitted provided that the following conditions are
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27
28#ifndef V8_STORE_BUFFER_H_
29#define V8_STORE_BUFFER_H_
30
31#include "allocation.h"
32#include "checks.h"
33#include "globals.h"
34#include "platform.h"
35#include "v8globals.h"
36
37namespace v8 {
38namespace internal {
39
40class StoreBuffer;
41
42typedef void (*ObjectSlotCallback)(HeapObject** from, HeapObject* to);
43
44typedef void (StoreBuffer::*RegionCallback)(
45 Address start, Address end, ObjectSlotCallback slot_callback);
46
47// Used to implement the write barrier by collecting addresses of pointers
48// between spaces.
49class StoreBuffer {
50 public:
51 explicit StoreBuffer(Heap* heap);
52
53 static void StoreBufferOverflow(Isolate* isolate);
54
55 inline Address TopAddress();
56
57 void SetUp();
58 void TearDown();
59
60 // This is used by the mutator to enter addresses into the store buffer.
61 inline void Mark(Address addr);
62
63 // This is used by the heap traversal to enter the addresses into the store
64 // buffer that should still be in the store buffer after GC. It enters
65 // addresses directly into the old buffer because the GC starts by wiping the
66 // old buffer and thereafter only visits each cell once so there is no need
67 // to attempt to remove any dupes. During the first part of a GC we
68 // are using the store buffer to access the old spaces and at the same time
69 // we are rebuilding the store buffer using this function. There is, however
70 // no issue of overwriting the buffer we are iterating over, because this
71 // stage of the scavenge can only reduce the number of addresses in the store
72 // buffer (some objects are promoted so pointers to them do not need to be in
73 // the store buffer). The later parts of the GC scan the pages that are
74 // exempt from the store buffer and process the promotion queue. These steps
75 // can overflow this buffer. We check for this and on overflow we call the
76 // callback set up with the StoreBufferRebuildScope object.
77 inline void EnterDirectlyIntoStoreBuffer(Address addr);
78
79 // Iterates over all pointers that go from old space to new space. It will
80 // delete the store buffer as it starts so the callback should reenter
81 // surviving old-to-new pointers into the store buffer to rebuild it.
82 void IteratePointersToNewSpace(ObjectSlotCallback callback);
83
84 static const int kStoreBufferOverflowBit = 1 << (14 + kPointerSizeLog2);
85 static const int kStoreBufferSize = kStoreBufferOverflowBit;
86 static const int kStoreBufferLength = kStoreBufferSize / sizeof(Address);
87 static const int kOldStoreBufferLength = kStoreBufferLength * 16;
88 static const int kHashSetLengthLog2 = 12;
89 static const int kHashSetLength = 1 << kHashSetLengthLog2;
90
91 void Compact();
92
93 void GCPrologue();
94 void GCEpilogue();
95
96 Object*** Limit() { return reinterpret_cast<Object***>(old_limit_); }
97 Object*** Start() { return reinterpret_cast<Object***>(old_start_); }
98 Object*** Top() { return reinterpret_cast<Object***>(old_top_); }
99 void SetTop(Object*** top) {
100 ASSERT(top >= Start());
101 ASSERT(top <= Limit());
102 old_top_ = reinterpret_cast<Address*>(top);
103 }
104
105 bool old_buffer_is_sorted() { return old_buffer_is_sorted_; }
106 bool old_buffer_is_filtered() { return old_buffer_is_filtered_; }
107
108 // Goes through the store buffer removing pointers to things that have
109 // been promoted. Rebuilds the store buffer completely if it overflowed.
110 void SortUniq();
111
112 void EnsureSpace(intptr_t space_needed);
113 void Verify();
114
115 bool PrepareForIteration();
116
117#ifdef DEBUG
118 void Clean();
119 // Slow, for asserts only.
120 bool CellIsInStoreBuffer(Address cell);
121#endif
122
123 void Filter(int flag);
124
125 private:
126 Heap* heap_;
127
128 // The store buffer is divided up into a new buffer that is constantly being
129 // filled by mutator activity and an old buffer that is filled with the data
130 // from the new buffer after compression.
131 Address* start_;
132 Address* limit_;
133
134 Address* old_start_;
135 Address* old_limit_;
136 Address* old_top_;
137 Address* old_reserved_limit_;
138 VirtualMemory* old_virtual_memory_;
139
140 bool old_buffer_is_sorted_;
141 bool old_buffer_is_filtered_;
142 bool during_gc_;
143 // The garbage collector iterates over many pointers to new space that are not
144 // handled by the store buffer. This flag indicates whether the pointers
145 // found by the callbacks should be added to the store buffer or not.
146 bool store_buffer_rebuilding_enabled_;
147 StoreBufferCallback callback_;
148 bool may_move_store_buffer_entries_;
149
150 VirtualMemory* virtual_memory_;
151
152 // Two hash sets used for filtering.
153 // If address is in the hash set then it is guaranteed to be in the
154 // old part of the store buffer.
155 uintptr_t* hash_set_1_;
156 uintptr_t* hash_set_2_;
157 bool hash_sets_are_empty_;
158
159 void ClearFilteringHashSets();
160
161 void CheckForFullBuffer();
162 void Uniq();
163 void ExemptPopularPages(int prime_sample_step, int threshold);
164
165 void FindPointersToNewSpaceInRegion(Address start,
166 Address end,
167 ObjectSlotCallback slot_callback);
168
169 // For each region of pointers on a page in use from an old space call
170 // visit_pointer_region callback.
171 // If either visit_pointer_region or callback can cause an allocation
172 // in old space and changes in allocation watermark then
173 // can_preallocate_during_iteration should be set to true.
174 void IteratePointersOnPage(
175 PagedSpace* space,
176 Page* page,
177 RegionCallback region_callback,
178 ObjectSlotCallback slot_callback);
179
180 void FindPointersToNewSpaceInMaps(
181 Address start,
182 Address end,
183 ObjectSlotCallback slot_callback);
184
185 void FindPointersToNewSpaceInMapsRegion(
186 Address start,
187 Address end,
188 ObjectSlotCallback slot_callback);
189
190 void FindPointersToNewSpaceOnPage(
191 PagedSpace* space,
192 Page* page,
193 RegionCallback region_callback,
194 ObjectSlotCallback slot_callback);
195
196 void IteratePointersInStoreBuffer(ObjectSlotCallback slot_callback);
197
198#ifdef DEBUG
199 void VerifyPointers(PagedSpace* space, RegionCallback region_callback);
200 void VerifyPointers(LargeObjectSpace* space);
201#endif
202
203 friend class StoreBufferRebuildScope;
204 friend class DontMoveStoreBufferEntriesScope;
205};
206
207
208class StoreBufferRebuildScope {
209 public:
210 explicit StoreBufferRebuildScope(Heap* heap,
211 StoreBuffer* store_buffer,
212 StoreBufferCallback callback)
213 : heap_(heap),
214 store_buffer_(store_buffer),
215 stored_state_(store_buffer->store_buffer_rebuilding_enabled_),
216 stored_callback_(store_buffer->callback_) {
217 store_buffer_->store_buffer_rebuilding_enabled_ = true;
218 store_buffer_->callback_ = callback;
219 (*callback)(heap, NULL, kStoreBufferStartScanningPagesEvent);
220 }
221
222 ~StoreBufferRebuildScope() {
223 store_buffer_->callback_ = stored_callback_;
224 store_buffer_->store_buffer_rebuilding_enabled_ = stored_state_;
225 store_buffer_->CheckForFullBuffer();
226 }
227
228 private:
229 Heap* heap_;
230 StoreBuffer* store_buffer_;
231 bool stored_state_;
232 StoreBufferCallback stored_callback_;
233};
234
235
236class DontMoveStoreBufferEntriesScope {
237 public:
238 explicit DontMoveStoreBufferEntriesScope(StoreBuffer* store_buffer)
239 : store_buffer_(store_buffer),
240 stored_state_(store_buffer->may_move_store_buffer_entries_) {
241 store_buffer_->may_move_store_buffer_entries_ = false;
242 }
243
244 ~DontMoveStoreBufferEntriesScope() {
245 store_buffer_->may_move_store_buffer_entries_ = stored_state_;
246 }
247
248 private:
249 StoreBuffer* store_buffer_;
250 bool stored_state_;
251};
252
253} } // namespace v8::internal
254
255#endif // V8_STORE_BUFFER_H_