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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#ifndef V8_V8THREADS_H_
29#define V8_V8THREADS_H_
30
31namespace v8 {
32namespace internal {
33
34
35class ThreadState {
36 public:
Steve Blocka7e24c12009-10-30 11:49:00 +000037 // Returns NULL after the last one.
38 ThreadState* Next();
39
40 enum List {FREE_LIST, IN_USE_LIST};
41
42 void LinkInto(List list);
43 void Unlink();
44
Steve Blocka7e24c12009-10-30 11:49:00 +000045 // Id of thread.
46 void set_id(int id) { id_ = id; }
47 int id() { return id_; }
48
49 // Should the thread be terminated when it is restored?
50 bool terminate_on_restore() { return terminate_on_restore_; }
51 void set_terminate_on_restore(bool terminate_on_restore) {
52 terminate_on_restore_ = terminate_on_restore;
53 }
54
55 // Get data area for archiving a thread.
56 char* data() { return data_; }
57 private:
Steve Block44f0eee2011-05-26 01:26:41 +010058 explicit ThreadState(ThreadManager* thread_manager);
Steve Blocka7e24c12009-10-30 11:49:00 +000059
60 void AllocateSpace();
61
62 int id_;
63 bool terminate_on_restore_;
64 char* data_;
65 ThreadState* next_;
66 ThreadState* previous_;
67
Steve Block44f0eee2011-05-26 01:26:41 +010068 ThreadManager* thread_manager_;
69
70 friend class ThreadManager;
Steve Blocka7e24c12009-10-30 11:49:00 +000071};
72
73
Steve Block6ded16b2010-05-10 14:33:55 +010074// Defined in top.h
75class ThreadLocalTop;
76
77
78class ThreadVisitor {
79 public:
80 // ThreadLocalTop may be only available during this call.
81 virtual void VisitThread(ThreadLocalTop* top) = 0;
82
83 protected:
84 virtual ~ThreadVisitor() {}
85};
86
87
Steve Block44f0eee2011-05-26 01:26:41 +010088class ThreadManager {
Steve Blocka7e24c12009-10-30 11:49:00 +000089 public:
Steve Block44f0eee2011-05-26 01:26:41 +010090 void Lock();
91 void Unlock();
Steve Blocka7e24c12009-10-30 11:49:00 +000092
Steve Block44f0eee2011-05-26 01:26:41 +010093 void ArchiveThread();
94 bool RestoreThread();
95 void FreeThreadResources();
96 bool IsArchived();
Steve Blocka7e24c12009-10-30 11:49:00 +000097
Steve Block44f0eee2011-05-26 01:26:41 +010098 void Iterate(ObjectVisitor* v);
99 void IterateArchivedThreads(ThreadVisitor* v);
100 bool IsLockedByCurrentThread() { return mutex_owner_.IsSelf(); }
Steve Blocka7e24c12009-10-30 11:49:00 +0000101
Steve Block44f0eee2011-05-26 01:26:41 +0100102 int CurrentId();
Steve Blocka7e24c12009-10-30 11:49:00 +0000103
Steve Block44f0eee2011-05-26 01:26:41 +0100104 void TerminateExecution(int thread_id);
105
106 // Iterate over in-use states.
107 ThreadState* FirstThreadStateInUse();
108 ThreadState* GetFreeThreadState();
Steve Blocka7e24c12009-10-30 11:49:00 +0000109
110 static const int kInvalidId = -1;
111 private:
Steve Block44f0eee2011-05-26 01:26:41 +0100112 ThreadManager();
113 ~ThreadManager();
Steve Blocka7e24c12009-10-30 11:49:00 +0000114
Steve Block44f0eee2011-05-26 01:26:41 +0100115 void EagerlyArchiveThread();
116
117 Mutex* mutex_;
118 ThreadHandle mutex_owner_;
119 ThreadHandle lazily_archived_thread_;
120 ThreadState* lazily_archived_thread_state_;
121
122 // In the following two lists there is always at least one object on the list.
123 // The first object is a flying anchor that is only there to simplify linking
124 // and unlinking.
125 // Head of linked list of free states.
126 ThreadState* free_anchor_;
127 // Head of linked list of states in use.
128 ThreadState* in_use_anchor_;
129
130 Isolate* isolate_;
131
132 friend class Isolate;
133 friend class ThreadState;
Steve Blocka7e24c12009-10-30 11:49:00 +0000134};
135
136
137// The ContextSwitcher thread is used to schedule regular preemptions to
138// multiple running V8 threads. Generally it is necessary to call
139// StartPreemption if there is more than one thread running. If not, a single
140// JavaScript can take full control of V8 and not allow other threads to run.
141class ContextSwitcher: public Thread {
142 public:
143 // Set the preemption interval for the ContextSwitcher thread.
144 static void StartPreemption(int every_n_ms);
145
146 // Stop sending preemption requests to threads.
147 static void StopPreemption();
148
149 // Preempted thread needs to call back to the ContextSwitcher to acknowledge
150 // the handling of a preemption request.
151 static void PreemptionReceived();
152
153 private:
Steve Block44f0eee2011-05-26 01:26:41 +0100154 explicit ContextSwitcher(Isolate* isolate, int every_n_ms);
Steve Blocka7e24c12009-10-30 11:49:00 +0000155
156 void Run();
157
158 bool keep_going_;
159 int sleep_ms_;
Steve Blocka7e24c12009-10-30 11:49:00 +0000160};
161
162} } // namespace v8::internal
163
164#endif // V8_V8THREADS_H_