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Ben Murdoch4a90d5f2016-03-22 12:00:34 +00001// Copyright 2013 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "src/key-accumulator.h"
6
7#include "src/elements.h"
8#include "src/factory.h"
9#include "src/isolate-inl.h"
10#include "src/objects-inl.h"
11#include "src/property-descriptor.h"
12
13
14namespace v8 {
15namespace internal {
16
17
18KeyAccumulator::~KeyAccumulator() {
19 for (size_t i = 0; i < elements_.size(); i++) {
20 delete elements_[i];
21 }
22}
23
24
25Handle<FixedArray> KeyAccumulator::GetKeys(GetKeysConversion convert) {
26 if (length_ == 0) {
27 return isolate_->factory()->empty_fixed_array();
28 }
29 // Make sure we have all the lengths collected.
30 NextPrototype();
31
32 // Assemble the result array by first adding the element keys and then the
33 // property keys. We use the total number of String + Symbol keys per level in
34 // |level_lengths_| and the available element keys in the corresponding bucket
35 // in |elements_| to deduce the number of keys to take from the
36 // |string_properties_| and |symbol_properties_| set.
37 Handle<FixedArray> result = isolate_->factory()->NewFixedArray(length_);
38 int insertion_index = 0;
39 int string_properties_index = 0;
40 int symbol_properties_index = 0;
41 // String and Symbol lengths always come in pairs:
42 size_t max_level = level_lengths_.size() / 2;
43 for (size_t level = 0; level < max_level; level++) {
44 int num_string_properties = level_lengths_[level * 2];
45 int num_symbol_properties = level_lengths_[level * 2 + 1];
46 if (num_string_properties < 0) {
47 // If the |num_string_properties| is negative, the current level contains
48 // properties from a proxy, hence we skip the integer keys in |elements_|
49 // since proxies define the complete ordering.
50 num_string_properties = -num_string_properties;
51 } else if (level < elements_.size()) {
52 // Add the element indices for this prototype level.
53 std::vector<uint32_t>* elements = elements_[level];
54 int num_elements = static_cast<int>(elements->size());
55 for (int i = 0; i < num_elements; i++) {
56 Handle<Object> key;
57 if (convert == KEEP_NUMBERS) {
58 key = isolate_->factory()->NewNumberFromUint(elements->at(i));
59 } else {
60 key = isolate_->factory()->Uint32ToString(elements->at(i));
61 }
62 result->set(insertion_index, *key);
63 insertion_index++;
64 }
65 }
66 // Add the string property keys for this prototype level.
67 for (int i = 0; i < num_string_properties; i++) {
68 Object* key = string_properties_->KeyAt(string_properties_index);
69 result->set(insertion_index, key);
70 insertion_index++;
71 string_properties_index++;
72 }
73 // Add the symbol property keys for this prototype level.
74 for (int i = 0; i < num_symbol_properties; i++) {
75 Object* key = symbol_properties_->KeyAt(symbol_properties_index);
76 result->set(insertion_index, key);
77 insertion_index++;
78 symbol_properties_index++;
79 }
80 }
81
82 DCHECK_EQ(insertion_index, length_);
83 return result;
84}
85
86
87namespace {
88
89bool AccumulatorHasKey(std::vector<uint32_t>* sub_elements, uint32_t key) {
90 return std::binary_search(sub_elements->begin(), sub_elements->end(), key);
91}
92
93} // namespace
94
95bool KeyAccumulator::AddKey(Object* key, AddKeyConversion convert) {
96 return AddKey(handle(key, isolate_), convert);
97}
98
99
100bool KeyAccumulator::AddKey(Handle<Object> key, AddKeyConversion convert) {
101 if (key->IsSymbol()) {
102 if (filter_ & SKIP_SYMBOLS) return false;
103 if (Handle<Symbol>::cast(key)->is_private()) return false;
104 return AddSymbolKey(key);
105 }
106 if (filter_ & SKIP_STRINGS) return false;
107 // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
108 DCHECK_LE(0, level_string_length_);
109 // In some cases (e.g. proxies) we might get in String-converted ints which
110 // should be added to the elements list instead of the properties. For
111 // proxies we have to convert as well but also respect the original order.
112 // Therefore we add a converted key to both sides
113 if (convert == CONVERT_TO_ARRAY_INDEX || convert == PROXY_MAGIC) {
114 uint32_t index = 0;
115 int prev_length = length_;
116 int prev_proto = level_string_length_;
117 if ((key->IsString() && Handle<String>::cast(key)->AsArrayIndex(&index)) ||
118 key->ToArrayIndex(&index)) {
119 bool key_was_added = AddIntegerKey(index);
120 if (convert == CONVERT_TO_ARRAY_INDEX) return key_was_added;
121 if (convert == PROXY_MAGIC) {
122 // If we had an array index (number) and it wasn't added, the key
123 // already existed before, hence we cannot add it to the properties
124 // keys as it would lead to duplicate entries.
125 if (!key_was_added) {
126 return false;
127 }
128 length_ = prev_length;
129 level_string_length_ = prev_proto;
130 }
131 }
132 }
133 return AddStringKey(key, convert);
134}
135
136
137bool KeyAccumulator::AddKey(uint32_t key) { return AddIntegerKey(key); }
138
139
140bool KeyAccumulator::AddIntegerKey(uint32_t key) {
141 // Make sure we do not add keys to a proxy-level (see AddKeysFromProxy).
142 // We mark proxy-levels with a negative length
143 DCHECK_LE(0, level_string_length_);
144 // Binary search over all but the last level. The last one might not be
145 // sorted yet.
146 for (size_t i = 1; i < elements_.size(); i++) {
147 if (AccumulatorHasKey(elements_[i - 1], key)) return false;
148 }
149 elements_.back()->push_back(key);
150 length_++;
151 return true;
152}
153
154
155bool KeyAccumulator::AddStringKey(Handle<Object> key,
156 AddKeyConversion convert) {
157 if (string_properties_.is_null()) {
158 string_properties_ = OrderedHashSet::Allocate(isolate_, 16);
159 }
160 // TODO(cbruni): remove this conversion once we throw the correct TypeError
161 // for non-string/symbol elements returned by proxies
162 if (convert == PROXY_MAGIC && key->IsNumber()) {
163 key = isolate_->factory()->NumberToString(key);
164 }
165 int prev_size = string_properties_->NumberOfElements();
166 string_properties_ = OrderedHashSet::Add(string_properties_, key);
167 if (prev_size < string_properties_->NumberOfElements()) {
168 length_++;
169 level_string_length_++;
170 return true;
171 } else {
172 return false;
173 }
174}
175
176
177bool KeyAccumulator::AddSymbolKey(Handle<Object> key) {
178 if (symbol_properties_.is_null()) {
179 symbol_properties_ = OrderedHashSet::Allocate(isolate_, 16);
180 }
181 int prev_size = symbol_properties_->NumberOfElements();
182 symbol_properties_ = OrderedHashSet::Add(symbol_properties_, key);
183 if (prev_size < symbol_properties_->NumberOfElements()) {
184 length_++;
185 level_symbol_length_++;
186 return true;
187 } else {
188 return false;
189 }
190}
191
192
193void KeyAccumulator::AddKeys(Handle<FixedArray> array,
194 AddKeyConversion convert) {
195 int add_length = array->length();
196 if (add_length == 0) return;
197 for (int i = 0; i < add_length; i++) {
198 Handle<Object> current(array->get(i), isolate_);
199 AddKey(current, convert);
200 }
201}
202
203
204void KeyAccumulator::AddKeys(Handle<JSObject> array_like,
205 AddKeyConversion convert) {
206 DCHECK(array_like->IsJSArray() || array_like->HasSloppyArgumentsElements());
207 ElementsAccessor* accessor = array_like->GetElementsAccessor();
208 accessor->AddElementsToKeyAccumulator(array_like, this, convert);
209}
210
211
212void KeyAccumulator::AddKeysFromProxy(Handle<JSObject> array_like) {
213 // Proxies define a complete list of keys with no distinction of
214 // elements and properties, which breaks the normal assumption for the
215 // KeyAccumulator.
216 AddKeys(array_like, PROXY_MAGIC);
217 // Invert the current length to indicate a present proxy, so we can ignore
218 // element keys for this level. Otherwise we would not fully respect the order
219 // given by the proxy.
220 level_string_length_ = -level_string_length_;
221}
222
223
224MaybeHandle<FixedArray> FilterProxyKeys(Isolate* isolate, Handle<JSProxy> owner,
225 Handle<FixedArray> keys,
226 PropertyFilter filter) {
227 if (filter == ALL_PROPERTIES) {
228 // Nothing to do.
229 return keys;
230 }
231 int store_position = 0;
232 for (int i = 0; i < keys->length(); ++i) {
233 Handle<Name> key(Name::cast(keys->get(i)), isolate);
234 if (key->FilterKey(filter)) continue; // Skip this key.
235 if (filter & ONLY_ENUMERABLE) {
236 PropertyDescriptor desc;
237 Maybe<bool> found =
238 JSProxy::GetOwnPropertyDescriptor(isolate, owner, key, &desc);
239 MAYBE_RETURN(found, MaybeHandle<FixedArray>());
240 if (!found.FromJust() || !desc.enumerable()) continue; // Skip this key.
241 }
242 // Keep this key.
243 if (store_position != i) {
244 keys->set(store_position, *key);
245 }
246 store_position++;
247 }
248 if (store_position == 0) return isolate->factory()->empty_fixed_array();
249 keys->Shrink(store_position);
250 return keys;
251}
252
253
254// Returns "nothing" in case of exception, "true" on success.
255Maybe<bool> KeyAccumulator::AddKeysFromProxy(Handle<JSProxy> proxy,
256 Handle<FixedArray> keys) {
257 ASSIGN_RETURN_ON_EXCEPTION_VALUE(
258 isolate_, keys, FilterProxyKeys(isolate_, proxy, keys, filter_),
259 Nothing<bool>());
260 // Proxies define a complete list of keys with no distinction of
261 // elements and properties, which breaks the normal assumption for the
262 // KeyAccumulator.
263 AddKeys(keys, PROXY_MAGIC);
264 // Invert the current length to indicate a present proxy, so we can ignore
265 // element keys for this level. Otherwise we would not fully respect the order
266 // given by the proxy.
267 level_string_length_ = -level_string_length_;
268 return Just(true);
269}
270
271
272void KeyAccumulator::AddElementKeysFromInterceptor(
273 Handle<JSObject> array_like) {
274 AddKeys(array_like, CONVERT_TO_ARRAY_INDEX);
275 // The interceptor might introduce duplicates for the current level, since
276 // these keys get added after the objects's normal element keys.
277 SortCurrentElementsListRemoveDuplicates();
278}
279
280
281void KeyAccumulator::SortCurrentElementsListRemoveDuplicates() {
282 // Sort and remove duplicates from the current elements level and adjust.
283 // the lengths accordingly.
284 auto last_level = elements_.back();
285 size_t nof_removed_keys = last_level->size();
286 std::sort(last_level->begin(), last_level->end());
287 last_level->erase(std::unique(last_level->begin(), last_level->end()),
288 last_level->end());
289 // Adjust total length by the number of removed duplicates.
290 nof_removed_keys -= last_level->size();
291 length_ -= static_cast<int>(nof_removed_keys);
292}
293
294
295void KeyAccumulator::SortCurrentElementsList() {
296 if (elements_.empty()) return;
297 auto element_keys = elements_.back();
298 std::sort(element_keys->begin(), element_keys->end());
299}
300
301
302void KeyAccumulator::NextPrototype() {
303 // Store the protoLength on the first call of this method.
304 if (!elements_.empty()) {
305 level_lengths_.push_back(level_string_length_);
306 level_lengths_.push_back(level_symbol_length_);
307 }
308 elements_.push_back(new std::vector<uint32_t>());
309 level_string_length_ = 0;
310 level_symbol_length_ = 0;
311}
312
313
314} // namespace internal
315} // namespace v8