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Ben Murdoch4a90d5f2016-03-22 12:00:34 +00001// Copyright 2011 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
6#define V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_
7
8#include "src/macro-assembler.h"
9#include "src/mips/assembler-mips.h"
10#include "src/regexp/regexp-macro-assembler.h"
11
12namespace v8 {
13namespace internal {
14
15#ifndef V8_INTERPRETED_REGEXP
16class RegExpMacroAssemblerMIPS: public NativeRegExpMacroAssembler {
17 public:
18 RegExpMacroAssemblerMIPS(Isolate* isolate, Zone* zone, Mode mode,
19 int registers_to_save);
20 virtual ~RegExpMacroAssemblerMIPS();
21 virtual int stack_limit_slack();
22 virtual void AdvanceCurrentPosition(int by);
23 virtual void AdvanceRegister(int reg, int by);
24 virtual void Backtrack();
25 virtual void Bind(Label* label);
26 virtual void CheckAtStart(Label* on_at_start);
27 virtual void CheckCharacter(uint32_t c, Label* on_equal);
28 virtual void CheckCharacterAfterAnd(uint32_t c,
29 uint32_t mask,
30 Label* on_equal);
31 virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
32 virtual void CheckCharacterLT(uc16 limit, Label* on_less);
33 // A "greedy loop" is a loop that is both greedy and with a simple
34 // body. It has a particularly simple implementation.
35 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
36 virtual void CheckNotAtStart(int cp_offset, Label* on_not_at_start);
37 virtual void CheckNotBackReference(int start_reg, bool read_backward,
38 Label* on_no_match);
39 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
40 bool read_backward,
41 Label* on_no_match);
42 virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
43 virtual void CheckNotCharacterAfterAnd(uint32_t c,
44 uint32_t mask,
45 Label* on_not_equal);
46 virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
47 uc16 minus,
48 uc16 mask,
49 Label* on_not_equal);
50 virtual void CheckCharacterInRange(uc16 from,
51 uc16 to,
52 Label* on_in_range);
53 virtual void CheckCharacterNotInRange(uc16 from,
54 uc16 to,
55 Label* on_not_in_range);
56 virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
57
58 // Checks whether the given offset from the current position is before
59 // the end of the string.
60 virtual void CheckPosition(int cp_offset, Label* on_outside_input);
61 virtual bool CheckSpecialCharacterClass(uc16 type,
62 Label* on_no_match);
63 virtual void Fail();
64 virtual Handle<HeapObject> GetCode(Handle<String> source);
65 virtual void GoTo(Label* label);
66 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
67 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
68 virtual void IfRegisterEqPos(int reg, Label* if_eq);
69 virtual IrregexpImplementation Implementation();
70 virtual void LoadCurrentCharacter(int cp_offset,
71 Label* on_end_of_input,
72 bool check_bounds = true,
73 int characters = 1);
74 virtual void PopCurrentPosition();
75 virtual void PopRegister(int register_index);
76 virtual void PushBacktrack(Label* label);
77 virtual void PushCurrentPosition();
78 virtual void PushRegister(int register_index,
79 StackCheckFlag check_stack_limit);
80 virtual void ReadCurrentPositionFromRegister(int reg);
81 virtual void ReadStackPointerFromRegister(int reg);
82 virtual void SetCurrentPositionFromEnd(int by);
83 virtual void SetRegister(int register_index, int to);
84 virtual bool Succeed();
85 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
86 virtual void ClearRegisters(int reg_from, int reg_to);
87 virtual void WriteStackPointerToRegister(int reg);
88 virtual bool CanReadUnaligned();
89
90 // Called from RegExp if the stack-guard is triggered.
91 // If the code object is relocated, the return address is fixed before
92 // returning.
93 static int CheckStackGuardState(Address* return_address,
94 Code* re_code,
95 Address re_frame);
96
97 private:
98 // Offsets from frame_pointer() of function parameters and stored registers.
99 static const int kFramePointer = 0;
100
101 // Above the frame pointer - Stored registers and stack passed parameters.
102 // Registers s0 to s7, fp, and ra.
103 static const int kStoredRegisters = kFramePointer;
104 // Return address (stored from link register, read into pc on return).
105 static const int kReturnAddress = kStoredRegisters + 9 * kPointerSize;
106 static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
107 // Stack frame header.
108 static const int kStackFrameHeader = kReturnAddress + kPointerSize;
109 // Stack parameters placed by caller.
110 static const int kRegisterOutput = kStackFrameHeader + 20;
111 static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
112 static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
113 static const int kDirectCall = kStackHighEnd + kPointerSize;
114 static const int kIsolate = kDirectCall + kPointerSize;
115
116 // Below the frame pointer.
117 // Register parameters stored by setup code.
118 static const int kInputEnd = kFramePointer - kPointerSize;
119 static const int kInputStart = kInputEnd - kPointerSize;
120 static const int kStartIndex = kInputStart - kPointerSize;
121 static const int kInputString = kStartIndex - kPointerSize;
122 // When adding local variables remember to push space for them in
123 // the frame in GetCode.
124 static const int kSuccessfulCaptures = kInputString - kPointerSize;
125 static const int kStringStartMinusOne = kSuccessfulCaptures - kPointerSize;
126 // First register address. Following registers are below it on the stack.
127 static const int kRegisterZero = kStringStartMinusOne - kPointerSize;
128
129 // Initial size of code buffer.
130 static const size_t kRegExpCodeSize = 1024;
131
132 // Load a number of characters at the given offset from the
133 // current position, into the current-character register.
134 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
135
136 // Check whether preemption has been requested.
137 void CheckPreemption();
138
139 // Check whether we are exceeding the stack limit on the backtrack stack.
140 void CheckStackLimit();
141
142
143 // Generate a call to CheckStackGuardState.
144 void CallCheckStackGuardState(Register scratch);
145
146 // The ebp-relative location of a regexp register.
147 MemOperand register_location(int register_index);
148
149 // Register holding the current input position as negative offset from
150 // the end of the string.
151 inline Register current_input_offset() { return t2; }
152
153 // The register containing the current character after LoadCurrentCharacter.
154 inline Register current_character() { return t3; }
155
156 // Register holding address of the end of the input string.
157 inline Register end_of_input_address() { return t6; }
158
159 // Register holding the frame address. Local variables, parameters and
160 // regexp registers are addressed relative to this.
161 inline Register frame_pointer() { return fp; }
162
163 // The register containing the backtrack stack top. Provides a meaningful
164 // name to the register.
165 inline Register backtrack_stackpointer() { return t4; }
166
167 // Register holding pointer to the current code object.
168 inline Register code_pointer() { return t1; }
169
170 // Byte size of chars in the string to match (decided by the Mode argument).
171 inline int char_size() { return static_cast<int>(mode_); }
172
173 // Equivalent to a conditional branch to the label, unless the label
174 // is NULL, in which case it is a conditional Backtrack.
175 void BranchOrBacktrack(Label* to,
176 Condition condition,
177 Register rs,
178 const Operand& rt);
179
180 // Call and return internally in the generated code in a way that
181 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
182 inline void SafeCall(Label* to,
183 Condition cond,
184 Register rs,
185 const Operand& rt);
186 inline void SafeReturn();
187 inline void SafeCallTarget(Label* name);
188
189 // Pushes the value of a register on the backtrack stack. Decrements the
190 // stack pointer by a word size and stores the register's value there.
191 inline void Push(Register source);
192
193 // Pops a value from the backtrack stack. Reads the word at the stack pointer
194 // and increments it by a word size.
195 inline void Pop(Register target);
196
197 Isolate* isolate() const { return masm_->isolate(); }
198
199 MacroAssembler* masm_;
200
201 // Which mode to generate code for (Latin1 or UC16).
202 Mode mode_;
203
204 // One greater than maximal register index actually used.
205 int num_registers_;
206
207 // Number of registers to output at the end (the saved registers
208 // are always 0..num_saved_registers_-1).
209 int num_saved_registers_;
210
211 // Labels used internally.
212 Label entry_label_;
213 Label start_label_;
214 Label success_label_;
215 Label backtrack_label_;
216 Label exit_label_;
217 Label check_preempt_label_;
218 Label stack_overflow_label_;
219 Label internal_failure_label_;
220};
221
222#endif // V8_INTERPRETED_REGEXP
223
224
225} // namespace internal
226} // namespace v8
227
228#endif // V8_REGEXP_MIPS_REGEXP_MACRO_ASSEMBLER_MIPS_H_