blob: 8a237fd0ec916e8191c877817221e91cfbe2ffe5 [file] [log] [blame]
Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2006-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#include <stdlib.h>
29
30#include "v8.h"
31
32#include "scopeinfo.h"
33#include "scopes.h"
34
35namespace v8 {
36namespace internal {
37
38
39static int CompareLocal(Variable* const* v, Variable* const* w) {
40 Slot* s = (*v)->slot();
41 Slot* t = (*w)->slot();
42 // We may have rewritten parameters (that are in the arguments object)
43 // and which may have a NULL slot... - find a better solution...
44 int x = (s != NULL ? s->index() : 0);
45 int y = (t != NULL ? t->index() : 0);
46 // Consider sorting them according to type as well?
47 return x - y;
48}
49
50
51template<class Allocator>
52ScopeInfo<Allocator>::ScopeInfo(Scope* scope)
53 : function_name_(Factory::empty_symbol()),
54 calls_eval_(scope->calls_eval()),
55 parameters_(scope->num_parameters()),
56 stack_slots_(scope->num_stack_slots()),
57 context_slots_(scope->num_heap_slots()),
58 context_modes_(scope->num_heap_slots()) {
59 // Add parameters.
60 for (int i = 0; i < scope->num_parameters(); i++) {
61 ASSERT(parameters_.length() == i);
62 parameters_.Add(scope->parameter(i)->name());
63 }
64
65 // Add stack locals and collect heap locals.
66 // We are assuming that the locals' slots are allocated in
67 // increasing order, so we can simply add them to the
68 // ScopeInfo lists. However, due to usage analysis, this is
69 // not true for context-allocated locals: Some of them
70 // may be parameters which are allocated before the
71 // non-parameter locals. When the non-parameter locals are
72 // sorted according to usage, the allocated slot indices may
73 // not be in increasing order with the variable list anymore.
74 // Thus, we first collect the context-allocated locals, and then
75 // sort them by context slot index before adding them to the
76 // ScopeInfo list.
77 List<Variable*, Allocator> locals(32); // 32 is a wild guess
78 ASSERT(locals.is_empty());
79 scope->CollectUsedVariables(&locals);
80 locals.Sort(&CompareLocal);
81
82 List<Variable*, Allocator> heap_locals(locals.length());
83 for (int i = 0; i < locals.length(); i++) {
84 Variable* var = locals[i];
85 if (var->var_uses()->is_used()) {
86 Slot* slot = var->slot();
87 if (slot != NULL) {
88 switch (slot->type()) {
89 case Slot::PARAMETER:
90 // explicitly added to parameters_ above - ignore
91 break;
92
93 case Slot::LOCAL:
94 ASSERT(stack_slots_.length() == slot->index());
95 stack_slots_.Add(var->name());
96 break;
97
98 case Slot::CONTEXT:
99 heap_locals.Add(var);
100 break;
101
102 case Slot::LOOKUP:
103 case Slot::GLOBAL:
104 // these are currently not used
105 UNREACHABLE();
106 break;
107 }
108 }
109 }
110 }
111
112 // Add heap locals.
113 if (scope->num_heap_slots() > 0) {
114 // Add user-defined slots.
115 for (int i = 0; i < heap_locals.length(); i++) {
116 ASSERT(heap_locals[i]->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
117 context_slots_.length());
118 ASSERT(heap_locals[i]->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
119 context_modes_.length());
120 context_slots_.Add(heap_locals[i]->name());
121 context_modes_.Add(heap_locals[i]->mode());
122 }
123
124 } else {
125 ASSERT(heap_locals.length() == 0);
126 }
127
128 // Add the function context slot, if present.
129 // For now, this must happen at the very end because of the
130 // ordering of the scope info slots and the respective slot indices.
131 if (scope->is_function_scope()) {
132 Variable* var = scope->function();
133 if (var != NULL &&
134 var->var_uses()->is_used() &&
135 var->slot()->type() == Slot::CONTEXT) {
136 function_name_ = var->name();
137 // Note that we must not find the function name in the context slot
138 // list - instead it must be handled separately in the
139 // Contexts::Lookup() function. Thus record an empty symbol here so we
140 // get the correct number of context slots.
141 ASSERT(var->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
142 context_slots_.length());
143 ASSERT(var->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
144 context_modes_.length());
145 context_slots_.Add(Factory::empty_symbol());
146 context_modes_.Add(Variable::INTERNAL);
147 }
148 }
149}
150
151
152// Encoding format in the Code object:
153//
154// - function name
155//
156// - number of variables in the context object (smi) (= function context
157// slot index + 1)
158// - list of pairs (name, Var mode) of context-allocated variables (starting
159// with context slot 0)
160// - NULL (sentinel)
161//
162// - number of parameters (smi)
163// - list of parameter names (starting with parameter 0 first)
164// - NULL (sentinel)
165//
166// - number of variables on the stack (smi)
167// - list of names of stack-allocated variables (starting with stack slot 0)
168// - NULL (sentinel)
169
170// The ScopeInfo representation could be simplified and the ScopeInfo
171// re-implemented (with almost the same interface). Here is a
172// suggestion for the new format:
173//
174// - have a single list with all variable names (parameters, stack locals,
175// context locals), followed by a list of non-Object* values containing
176// the variables information (what kind, index, attributes)
177// - searching the linear list of names is fast and yields an index into the
178// list if the variable name is found
179// - that list index is then used to find the variable information in the
180// subsequent list
181// - the list entries don't have to be in any particular order, so all the
182// current sorting business can go away
183// - the ScopeInfo lookup routines can be reduced to perhaps a single lookup
184// which returns all information at once
185// - when gathering the information from a Scope, we only need to iterate
186// through the local variables (parameters and context info is already
187// present)
188
189
190static inline Object** ReadInt(Object** p, int* x) {
191 *x = (reinterpret_cast<Smi*>(*p++))->value();
192 return p;
193}
194
195
196static inline Object** ReadBool(Object** p, bool* x) {
197 *x = (reinterpret_cast<Smi*>(*p++))->value() != 0;
198 return p;
199}
200
201
202static inline Object** ReadSymbol(Object** p, Handle<String>* s) {
203 *s = Handle<String>(reinterpret_cast<String*>(*p++));
204 return p;
205}
206
207
208static inline Object** ReadSentinel(Object** p) {
209 ASSERT(*p == NULL);
210 return p + 1;
211}
212
213
214template <class Allocator>
215static Object** ReadList(Object** p, List<Handle<String>, Allocator >* list) {
216 ASSERT(list->is_empty());
217 int n;
218 p = ReadInt(p, &n);
219 while (n-- > 0) {
220 Handle<String> s;
221 p = ReadSymbol(p, &s);
222 list->Add(s);
223 }
224 return ReadSentinel(p);
225}
226
227
228template <class Allocator>
229static Object** ReadList(Object** p,
230 List<Handle<String>, Allocator>* list,
231 List<Variable::Mode, Allocator>* modes) {
232 ASSERT(list->is_empty());
233 int n;
234 p = ReadInt(p, &n);
235 while (n-- > 0) {
236 Handle<String> s;
237 int m;
238 p = ReadSymbol(p, &s);
239 p = ReadInt(p, &m);
240 list->Add(s);
241 modes->Add(static_cast<Variable::Mode>(m));
242 }
243 return ReadSentinel(p);
244}
245
246
247template<class Allocator>
248ScopeInfo<Allocator>::ScopeInfo(Code* code)
249 : function_name_(Factory::empty_symbol()),
250 parameters_(4),
251 stack_slots_(8),
252 context_slots_(8),
253 context_modes_(8) {
254 if (code == NULL || code->sinfo_size() == 0) return;
255
256 Object** p0 = &Memory::Object_at(code->sinfo_start());
257 Object** p = p0;
258 p = ReadSymbol(p, &function_name_);
259 p = ReadBool(p, &calls_eval_);
260 p = ReadList<Allocator>(p, &context_slots_, &context_modes_);
261 p = ReadList<Allocator>(p, &parameters_);
262 p = ReadList<Allocator>(p, &stack_slots_);
263 ASSERT((p - p0) * kPointerSize == code->sinfo_size());
264}
265
266
267static inline Object** WriteInt(Object** p, int x) {
268 *p++ = Smi::FromInt(x);
269 return p;
270}
271
272
273static inline Object** WriteBool(Object** p, bool b) {
274 *p++ = Smi::FromInt(b ? 1 : 0);
275 return p;
276}
277
278
279static inline Object** WriteSymbol(Object** p, Handle<String> s) {
280 *p++ = *s;
281 return p;
282}
283
284
285static inline Object** WriteSentinel(Object** p) {
286 *p++ = NULL;
287 return p;
288}
289
290
291template <class Allocator>
292static Object** WriteList(Object** p, List<Handle<String>, Allocator >* list) {
293 const int n = list->length();
294 p = WriteInt(p, n);
295 for (int i = 0; i < n; i++) {
296 p = WriteSymbol(p, list->at(i));
297 }
298 return WriteSentinel(p);
299}
300
301
302template <class Allocator>
303static Object** WriteList(Object** p,
304 List<Handle<String>, Allocator>* list,
305 List<Variable::Mode, Allocator>* modes) {
306 const int n = list->length();
307 p = WriteInt(p, n);
308 for (int i = 0; i < n; i++) {
309 p = WriteSymbol(p, list->at(i));
310 p = WriteInt(p, modes->at(i));
311 }
312 return WriteSentinel(p);
313}
314
315
316template<class Allocator>
317int ScopeInfo<Allocator>::Serialize(Code* code) {
318 // function name, calls eval, length & sentinel for 3 tables:
319 const int extra_slots = 1 + 1 + 2 * 3;
320 int size = (extra_slots +
321 context_slots_.length() * 2 +
322 parameters_.length() +
323 stack_slots_.length()) * kPointerSize;
324
325 if (code != NULL) {
326 CHECK(code->sinfo_size() == size);
327 Object** p0 = &Memory::Object_at(code->sinfo_start());
328 Object** p = p0;
329 p = WriteSymbol(p, function_name_);
330 p = WriteBool(p, calls_eval_);
331 p = WriteList(p, &context_slots_, &context_modes_);
332 p = WriteList(p, &parameters_);
333 p = WriteList(p, &stack_slots_);
334 ASSERT((p - p0) * kPointerSize == size);
335 }
336
337 return size;
338}
339
340
341template<class Allocator>
342void ScopeInfo<Allocator>::IterateScopeInfo(Code* code, ObjectVisitor* v) {
343 Object** start = &Memory::Object_at(code->sinfo_start());
344 Object** end = &Memory::Object_at(code->sinfo_start() + code->sinfo_size());
345 v->VisitPointers(start, end);
346}
347
348
349static Object** ContextEntriesAddr(Code* code) {
350 ASSERT(code->sinfo_size() > 0);
351 // +2 for function name and calls eval:
352 return &Memory::Object_at(code->sinfo_start()) + 2;
353}
354
355
356static Object** ParameterEntriesAddr(Code* code) {
357 ASSERT(code->sinfo_size() > 0);
358 Object** p = ContextEntriesAddr(code);
359 int n; // number of context slots;
360 p = ReadInt(p, &n);
361 return p + n*2 + 1; // *2 for pairs, +1 for sentinel
362}
363
364
365static Object** StackSlotEntriesAddr(Code* code) {
366 ASSERT(code->sinfo_size() > 0);
367 Object** p = ParameterEntriesAddr(code);
368 int n; // number of parameter slots;
369 p = ReadInt(p, &n);
370 return p + n + 1; // +1 for sentinel
371}
372
373
374template<class Allocator>
375bool ScopeInfo<Allocator>::CallsEval(Code* code) {
376 if (code->sinfo_size() > 0) {
377 // +1 for function name:
378 Object** p = &Memory::Object_at(code->sinfo_start()) + 1;
379 bool calls_eval;
380 p = ReadBool(p, &calls_eval);
381 return calls_eval;
382 }
383 return true;
384}
385
386
387template<class Allocator>
388int ScopeInfo<Allocator>::NumberOfStackSlots(Code* code) {
389 if (code->sinfo_size() > 0) {
390 Object** p = StackSlotEntriesAddr(code);
391 int n; // number of stack slots;
392 ReadInt(p, &n);
393 return n;
394 }
395 return 0;
396}
397
398
399template<class Allocator>
400int ScopeInfo<Allocator>::NumberOfContextSlots(Code* code) {
401 if (code->sinfo_size() > 0) {
402 Object** p = ContextEntriesAddr(code);
403 int n; // number of context slots;
404 ReadInt(p, &n);
405 return n + Context::MIN_CONTEXT_SLOTS;
406 }
407 return 0;
408}
409
410
411template<class Allocator>
412int ScopeInfo<Allocator>::StackSlotIndex(Code* code, String* name) {
413 ASSERT(name->IsSymbol());
414 if (code->sinfo_size() > 0) {
415 // Loop below depends on the NULL sentinel after the stack slot names.
416 ASSERT(NumberOfStackSlots(code) > 0 ||
417 *(StackSlotEntriesAddr(code) + 1) == NULL);
418 // slots start after length entry
419 Object** p0 = StackSlotEntriesAddr(code) + 1;
420 Object** p = p0;
421 while (*p != NULL) {
422 if (*p == name) return p - p0;
423 p++;
424 }
425 }
426 return -1;
427}
428
429
430template<class Allocator>
431int ScopeInfo<Allocator>::ContextSlotIndex(Code* code,
432 String* name,
433 Variable::Mode* mode) {
434 ASSERT(name->IsSymbol());
435 int result = ContextSlotCache::Lookup(code, name, mode);
436 if (result != ContextSlotCache::kNotFound) return result;
437 if (code->sinfo_size() > 0) {
438 // Loop below depends on the NULL sentinel after the context slot names.
439 ASSERT(NumberOfContextSlots(code) >= Context::MIN_CONTEXT_SLOTS ||
440 *(ContextEntriesAddr(code) + 1) == NULL);
441
442 // slots start after length entry
443 Object** p0 = ContextEntriesAddr(code) + 1;
444 Object** p = p0;
445 // contexts may have no variable slots (in the presence of eval()).
446 while (*p != NULL) {
447 if (*p == name) {
448 ASSERT(((p - p0) & 1) == 0);
449 int v;
450 ReadInt(p + 1, &v);
451 Variable::Mode mode_value = static_cast<Variable::Mode>(v);
452 if (mode != NULL) *mode = mode_value;
453 result = ((p - p0) >> 1) + Context::MIN_CONTEXT_SLOTS;
454 ContextSlotCache::Update(code, name, mode_value, result);
455 return result;
456 }
457 p += 2;
458 }
459 }
460 ContextSlotCache::Update(code, name, Variable::INTERNAL, -1);
461 return -1;
462}
463
464
465template<class Allocator>
466int ScopeInfo<Allocator>::ParameterIndex(Code* code, String* name) {
467 ASSERT(name->IsSymbol());
468 if (code->sinfo_size() > 0) {
469 // We must read parameters from the end since for
470 // multiply declared parameters the value of the
471 // last declaration of that parameter is used
472 // inside a function (and thus we need to look
473 // at the last index). Was bug# 1110337.
474 //
475 // Eventually, we should only register such parameters
476 // once, with corresponding index. This requires a new
477 // implementation of the ScopeInfo code. See also other
478 // comments in this file regarding this.
479 Object** p = ParameterEntriesAddr(code);
480 int n; // number of parameters
481 Object** p0 = ReadInt(p, &n);
482 p = p0 + n;
483 while (p > p0) {
484 p--;
485 if (*p == name) return p - p0;
486 }
487 }
488 return -1;
489}
490
491
492template<class Allocator>
493int ScopeInfo<Allocator>::FunctionContextSlotIndex(Code* code, String* name) {
494 ASSERT(name->IsSymbol());
495 if (code->sinfo_size() > 0) {
496 Object** p = &Memory::Object_at(code->sinfo_start());
497 if (*p == name) {
498 p = ContextEntriesAddr(code);
499 int n; // number of context slots
500 ReadInt(p, &n);
501 ASSERT(n != 0);
502 // The function context slot is the last entry.
503 return n + Context::MIN_CONTEXT_SLOTS - 1;
504 }
505 }
506 return -1;
507}
508
509
510template<class Allocator>
511Handle<String> ScopeInfo<Allocator>::LocalName(int i) const {
512 // A local variable can be allocated either on the stack or in the context.
513 // For variables allocated in the context they are always preceded by the
514 // number Context::MIN_CONTEXT_SLOTS number of fixed allocated slots in the
515 // context.
516 if (i < number_of_stack_slots()) {
517 return stack_slot_name(i);
518 } else {
519 return context_slot_name(i - number_of_stack_slots() +
520 Context::MIN_CONTEXT_SLOTS);
521 }
522}
523
524
525template<class Allocator>
526int ScopeInfo<Allocator>::NumberOfLocals() const {
527 int number_of_locals = number_of_stack_slots();
528 if (number_of_context_slots() > 0) {
529 ASSERT(number_of_context_slots() >= Context::MIN_CONTEXT_SLOTS);
530 number_of_locals += number_of_context_slots() - Context::MIN_CONTEXT_SLOTS;
531 }
532 return number_of_locals;
533}
534
535
536int ContextSlotCache::Hash(Code* code, String* name) {
537 // Uses only lower 32 bits if pointers are larger.
538 uintptr_t addr_hash =
539 static_cast<uint32_t>(reinterpret_cast<uintptr_t>(code)) >> 2;
540 return (addr_hash ^ name->Hash()) % kLength;
541}
542
543
544int ContextSlotCache::Lookup(Code* code,
545 String* name,
546 Variable::Mode* mode) {
547 int index = Hash(code, name);
548 Key& key = keys_[index];
549 if ((key.code == code) && key.name->Equals(name)) {
550 Value result(values_[index]);
551 if (mode != NULL) *mode = result.mode();
552 return result.index() + kNotFound;
553 }
554 return kNotFound;
555}
556
557
558void ContextSlotCache::Update(Code* code,
559 String* name,
560 Variable::Mode mode,
561 int slot_index) {
562 String* symbol;
563 ASSERT(slot_index > kNotFound);
564 if (Heap::LookupSymbolIfExists(name, &symbol)) {
565 int index = Hash(code, symbol);
566 Key& key = keys_[index];
567 key.code = code;
568 key.name = symbol;
569 // Please note value only takes a uint as index.
570 values_[index] = Value(mode, slot_index - kNotFound).raw();
571#ifdef DEBUG
572 ValidateEntry(code, name, mode, slot_index);
573#endif
574 }
575}
576
577
578void ContextSlotCache::Clear() {
579 for (int index = 0; index < kLength; index++) keys_[index].code = NULL;
580}
581
582
583ContextSlotCache::Key ContextSlotCache::keys_[ContextSlotCache::kLength];
584
585
586uint32_t ContextSlotCache::values_[ContextSlotCache::kLength];
587
588
589#ifdef DEBUG
590
591void ContextSlotCache::ValidateEntry(Code* code,
592 String* name,
593 Variable::Mode mode,
594 int slot_index) {
595 String* symbol;
596 if (Heap::LookupSymbolIfExists(name, &symbol)) {
597 int index = Hash(code, name);
598 Key& key = keys_[index];
599 ASSERT(key.code == code);
600 ASSERT(key.name->Equals(name));
601 Value result(values_[index]);
602 ASSERT(result.mode() == mode);
603 ASSERT(result.index() + kNotFound == slot_index);
604 }
605}
606
607
608template <class Allocator>
609static void PrintList(const char* list_name,
610 int nof_internal_slots,
611 List<Handle<String>, Allocator>& list) {
612 if (list.length() > 0) {
613 PrintF("\n // %s\n", list_name);
614 if (nof_internal_slots > 0) {
615 PrintF(" %2d - %2d [internal slots]\n", 0 , nof_internal_slots - 1);
616 }
617 for (int i = 0; i < list.length(); i++) {
618 PrintF(" %2d ", i + nof_internal_slots);
619 list[i]->ShortPrint();
620 PrintF("\n");
621 }
622 }
623}
624
625
626template<class Allocator>
627void ScopeInfo<Allocator>::Print() {
628 PrintF("ScopeInfo ");
629 if (function_name_->length() > 0)
630 function_name_->ShortPrint();
631 else
632 PrintF("/* no function name */");
633 PrintF("{");
634
635 PrintList<Allocator>("parameters", 0, parameters_);
636 PrintList<Allocator>("stack slots", 0, stack_slots_);
637 PrintList<Allocator>("context slots", Context::MIN_CONTEXT_SLOTS,
638 context_slots_);
639
640 PrintF("}\n");
641}
642#endif // DEBUG
643
644
645// Make sure the classes get instantiated by the template system.
646template class ScopeInfo<FreeStoreAllocationPolicy>;
647template class ScopeInfo<PreallocatedStorage>;
648template class ScopeInfo<ZoneListAllocationPolicy>;
649
650} } // namespace v8::internal