blob: 465a6679e009271bd8ecfa310485301e051d2ba3 [file] [log] [blame]
Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "src/compiler/linkage.h"
6
7#include "src/code-stubs.h"
8#include "src/compiler.h"
9#include "src/compiler/node.h"
10#include "src/compiler/pipeline.h"
11#include "src/scopes.h"
12
13namespace v8 {
14namespace internal {
15namespace compiler {
16
17
18OStream& operator<<(OStream& os, const CallDescriptor::Kind& k) {
19 switch (k) {
20 case CallDescriptor::kCallCodeObject:
21 os << "Code";
22 break;
23 case CallDescriptor::kCallJSFunction:
24 os << "JS";
25 break;
26 case CallDescriptor::kCallAddress:
27 os << "Addr";
28 break;
29 }
30 return os;
31}
32
33
34OStream& operator<<(OStream& os, const CallDescriptor& d) {
35 // TODO(svenpanne) Output properties etc. and be less cryptic.
36 return os << d.kind() << ":" << d.debug_name() << ":r" << d.ReturnCount()
37 << "j" << d.JSParameterCount() << "i" << d.InputCount() << "f"
38 << d.FrameStateCount();
39}
40
41
42Linkage::Linkage(CompilationInfo* info) : info_(info) {
43 if (info->function() != NULL) {
44 // If we already have the function literal, use the number of parameters
45 // plus the receiver.
46 incoming_ = GetJSCallDescriptor(1 + info->function()->parameter_count());
47 } else if (!info->closure().is_null()) {
48 // If we are compiling a JS function, use a JS call descriptor,
49 // plus the receiver.
50 SharedFunctionInfo* shared = info->closure()->shared();
51 incoming_ = GetJSCallDescriptor(1 + shared->formal_parameter_count());
52 } else if (info->code_stub() != NULL) {
53 // Use the code stub interface descriptor.
54 CallInterfaceDescriptor descriptor =
55 info->code_stub()->GetCallInterfaceDescriptor();
56 incoming_ = GetStubCallDescriptor(descriptor);
57 } else {
58 incoming_ = NULL; // TODO(titzer): ?
59 }
60}
61
62
63FrameOffset Linkage::GetFrameOffset(int spill_slot, Frame* frame, int extra) {
64 if (frame->GetSpillSlotCount() > 0 || incoming_->IsJSFunctionCall() ||
65 incoming_->kind() == CallDescriptor::kCallAddress) {
66 int offset;
67 int register_save_area_size = frame->GetRegisterSaveAreaSize();
68 if (spill_slot >= 0) {
69 // Local or spill slot. Skip the frame pointer, function, and
70 // context in the fixed part of the frame.
71 offset =
72 -(spill_slot + 1) * kPointerSize - register_save_area_size + extra;
73 } else {
74 // Incoming parameter. Skip the return address.
75 offset = -(spill_slot + 1) * kPointerSize + kFPOnStackSize +
76 kPCOnStackSize + extra;
77 }
78 return FrameOffset::FromFramePointer(offset);
79 } else {
80 // No frame. Retrieve all parameters relative to stack pointer.
81 DCHECK(spill_slot < 0); // Must be a parameter.
82 int register_save_area_size = frame->GetRegisterSaveAreaSize();
83 int offset = register_save_area_size - (spill_slot + 1) * kPointerSize +
84 kPCOnStackSize + extra;
85 return FrameOffset::FromStackPointer(offset);
86 }
87}
88
89
90CallDescriptor* Linkage::GetJSCallDescriptor(int parameter_count) {
91 return GetJSCallDescriptor(parameter_count, this->info_->zone());
92}
93
94
95CallDescriptor* Linkage::GetRuntimeCallDescriptor(
96 Runtime::FunctionId function, int parameter_count,
97 Operator::Properties properties) {
98 return GetRuntimeCallDescriptor(function, parameter_count, properties,
99 this->info_->zone());
100}
101
102
103CallDescriptor* Linkage::GetStubCallDescriptor(
104 CallInterfaceDescriptor descriptor, int stack_parameter_count,
105 CallDescriptor::Flags flags) {
106 return GetStubCallDescriptor(descriptor, stack_parameter_count, flags,
107 this->info_->zone());
108}
109
110
111// static
112bool Linkage::NeedsFrameState(Runtime::FunctionId function) {
113 if (!FLAG_turbo_deoptimization) {
114 return false;
115 }
116 // TODO(jarin) At the moment, we only add frame state for
117 // few chosen runtime functions.
118 switch (function) {
119 case Runtime::kDebugBreak:
120 case Runtime::kDebugGetLoadedScripts:
121 case Runtime::kDeoptimizeFunction:
122 case Runtime::kInlineCallFunction:
123 case Runtime::kPrepareStep:
124 case Runtime::kSetScriptBreakPoint:
125 case Runtime::kStackGuard:
126 case Runtime::kCheckExecutionState:
127 case Runtime::kDebugEvaluate:
128 case Runtime::kCollectStackTrace:
129 return true;
130 default:
131 return false;
132 }
133}
134
135
136//==============================================================================
137// Provide unimplemented methods on unsupported architectures, to at least link.
138//==============================================================================
139#if !V8_TURBOFAN_BACKEND
140CallDescriptor* Linkage::GetJSCallDescriptor(int parameter_count, Zone* zone) {
141 UNIMPLEMENTED();
142 return NULL;
143}
144
145
146CallDescriptor* Linkage::GetRuntimeCallDescriptor(
147 Runtime::FunctionId function, int parameter_count,
148 Operator::Properties properties, Zone* zone) {
149 UNIMPLEMENTED();
150 return NULL;
151}
152
153
154CallDescriptor* Linkage::GetStubCallDescriptor(
155 CallInterfaceDescriptor descriptor, int stack_parameter_count,
156 CallDescriptor::Flags flags, Zone* zone) {
157 UNIMPLEMENTED();
158 return NULL;
159}
160
161
162CallDescriptor* Linkage::GetSimplifiedCDescriptor(Zone* zone,
163 MachineSignature* sig) {
164 UNIMPLEMENTED();
165 return NULL;
166}
167#endif // !V8_TURBOFAN_BACKEND
168}
169}
170} // namespace v8::internal::compiler