Ben Murdoch | b8a8cc1 | 2014-11-26 15:28:44 +0000 | [diff] [blame^] | 1 | // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "src/heap/gc-idle-time-handler.h" |
| 6 | #include "src/heap/gc-tracer.h" |
| 7 | #include "src/utils.h" |
| 8 | |
| 9 | namespace v8 { |
| 10 | namespace internal { |
| 11 | |
| 12 | const double GCIdleTimeHandler::kConservativeTimeRatio = 0.9; |
| 13 | const size_t GCIdleTimeHandler::kMaxMarkCompactTimeInMs = 1000; |
| 14 | const size_t GCIdleTimeHandler::kMinTimeForFinalizeSweeping = 100; |
| 15 | const int GCIdleTimeHandler::kMaxMarkCompactsInIdleRound = 7; |
| 16 | const int GCIdleTimeHandler::kIdleScavengeThreshold = 5; |
| 17 | |
| 18 | |
| 19 | void GCIdleTimeAction::Print() { |
| 20 | switch (type) { |
| 21 | case DONE: |
| 22 | PrintF("done"); |
| 23 | break; |
| 24 | case DO_NOTHING: |
| 25 | PrintF("no action"); |
| 26 | break; |
| 27 | case DO_INCREMENTAL_MARKING: |
| 28 | PrintF("incremental marking with step %" V8_PTR_PREFIX "d", parameter); |
| 29 | break; |
| 30 | case DO_SCAVENGE: |
| 31 | PrintF("scavenge"); |
| 32 | break; |
| 33 | case DO_FULL_GC: |
| 34 | PrintF("full GC"); |
| 35 | break; |
| 36 | case DO_FINALIZE_SWEEPING: |
| 37 | PrintF("finalize sweeping"); |
| 38 | break; |
| 39 | } |
| 40 | } |
| 41 | |
| 42 | |
| 43 | size_t GCIdleTimeHandler::EstimateMarkingStepSize( |
| 44 | size_t idle_time_in_ms, size_t marking_speed_in_bytes_per_ms) { |
| 45 | DCHECK(idle_time_in_ms > 0); |
| 46 | |
| 47 | if (marking_speed_in_bytes_per_ms == 0) { |
| 48 | marking_speed_in_bytes_per_ms = kInitialConservativeMarkingSpeed; |
| 49 | } |
| 50 | |
| 51 | size_t marking_step_size = marking_speed_in_bytes_per_ms * idle_time_in_ms; |
| 52 | if (marking_step_size / marking_speed_in_bytes_per_ms != idle_time_in_ms) { |
| 53 | // In the case of an overflow we return maximum marking step size. |
| 54 | return kMaximumMarkingStepSize; |
| 55 | } |
| 56 | |
| 57 | if (marking_step_size > kMaximumMarkingStepSize) |
| 58 | return kMaximumMarkingStepSize; |
| 59 | |
| 60 | return static_cast<size_t>(marking_step_size * kConservativeTimeRatio); |
| 61 | } |
| 62 | |
| 63 | |
| 64 | size_t GCIdleTimeHandler::EstimateMarkCompactTime( |
| 65 | size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) { |
| 66 | if (mark_compact_speed_in_bytes_per_ms == 0) { |
| 67 | mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed; |
| 68 | } |
| 69 | size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms; |
| 70 | return Min(result, kMaxMarkCompactTimeInMs); |
| 71 | } |
| 72 | |
| 73 | |
| 74 | size_t GCIdleTimeHandler::EstimateScavengeTime( |
| 75 | size_t new_space_size, size_t scavenge_speed_in_bytes_per_ms) { |
| 76 | if (scavenge_speed_in_bytes_per_ms == 0) { |
| 77 | scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed; |
| 78 | } |
| 79 | return new_space_size / scavenge_speed_in_bytes_per_ms; |
| 80 | } |
| 81 | |
| 82 | |
| 83 | bool GCIdleTimeHandler::ScavangeMayHappenSoon( |
| 84 | size_t available_new_space_memory, |
| 85 | size_t new_space_allocation_throughput_in_bytes_per_ms) { |
| 86 | if (available_new_space_memory <= |
| 87 | new_space_allocation_throughput_in_bytes_per_ms * |
| 88 | kMaxFrameRenderingIdleTime) { |
| 89 | return true; |
| 90 | } |
| 91 | return false; |
| 92 | } |
| 93 | |
| 94 | |
| 95 | // The following logic is implemented by the controller: |
| 96 | // (1) If the new space is almost full and we can effort a Scavenge, then a |
| 97 | // Scavenge is performed. |
| 98 | // (2) If there is currently no MarkCompact idle round going on, we start a |
| 99 | // new idle round if enough garbage was created or we received a context |
| 100 | // disposal event. Otherwise we do not perform garbage collection to keep |
| 101 | // system utilization low. |
| 102 | // (3) If incremental marking is done, we perform a full garbage collection |
| 103 | // if context was disposed or if we are allowed to still do full garbage |
| 104 | // collections during this idle round or if we are not allowed to start |
| 105 | // incremental marking. Otherwise we do not perform garbage collection to |
| 106 | // keep system utilization low. |
| 107 | // (4) If sweeping is in progress and we received a large enough idle time |
| 108 | // request, we finalize sweeping here. |
| 109 | // (5) If incremental marking is in progress, we perform a marking step. Note, |
| 110 | // that this currently may trigger a full garbage collection. |
| 111 | GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms, |
| 112 | HeapState heap_state) { |
| 113 | if (idle_time_in_ms <= kMaxFrameRenderingIdleTime && |
| 114 | ScavangeMayHappenSoon( |
| 115 | heap_state.available_new_space_memory, |
| 116 | heap_state.new_space_allocation_throughput_in_bytes_per_ms) && |
| 117 | idle_time_in_ms >= |
| 118 | EstimateScavengeTime(heap_state.new_space_capacity, |
| 119 | heap_state.scavenge_speed_in_bytes_per_ms)) { |
| 120 | return GCIdleTimeAction::Scavenge(); |
| 121 | } |
| 122 | if (IsMarkCompactIdleRoundFinished()) { |
| 123 | if (EnoughGarbageSinceLastIdleRound() || heap_state.contexts_disposed > 0) { |
| 124 | StartIdleRound(); |
| 125 | } else { |
| 126 | return GCIdleTimeAction::Done(); |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | if (idle_time_in_ms == 0) { |
| 131 | return GCIdleTimeAction::Nothing(); |
| 132 | } |
| 133 | |
| 134 | if (heap_state.incremental_marking_stopped) { |
| 135 | size_t estimated_time_in_ms = |
| 136 | EstimateMarkCompactTime(heap_state.size_of_objects, |
| 137 | heap_state.mark_compact_speed_in_bytes_per_ms); |
| 138 | if (idle_time_in_ms >= estimated_time_in_ms || |
| 139 | (heap_state.size_of_objects < kSmallHeapSize && |
| 140 | heap_state.contexts_disposed > 0)) { |
| 141 | // If there are no more than two GCs left in this idle round and we are |
| 142 | // allowed to do a full GC, then make those GCs full in order to compact |
| 143 | // the code space. |
| 144 | // TODO(ulan): Once we enable code compaction for incremental marking, we |
| 145 | // can get rid of this special case and always start incremental marking. |
| 146 | int remaining_mark_sweeps = |
| 147 | kMaxMarkCompactsInIdleRound - mark_compacts_since_idle_round_started_; |
| 148 | if (heap_state.contexts_disposed > 0 || |
| 149 | (idle_time_in_ms > kMaxFrameRenderingIdleTime && |
| 150 | (remaining_mark_sweeps <= 2 || |
| 151 | !heap_state.can_start_incremental_marking))) { |
| 152 | return GCIdleTimeAction::FullGC(); |
| 153 | } |
| 154 | } |
| 155 | if (!heap_state.can_start_incremental_marking) { |
| 156 | return GCIdleTimeAction::Nothing(); |
| 157 | } |
| 158 | } |
| 159 | // TODO(hpayer): Estimate finalize sweeping time. |
| 160 | if (heap_state.sweeping_in_progress && |
| 161 | idle_time_in_ms >= kMinTimeForFinalizeSweeping) { |
| 162 | return GCIdleTimeAction::FinalizeSweeping(); |
| 163 | } |
| 164 | |
| 165 | if (heap_state.incremental_marking_stopped && |
| 166 | !heap_state.can_start_incremental_marking) { |
| 167 | return GCIdleTimeAction::Nothing(); |
| 168 | } |
| 169 | size_t step_size = EstimateMarkingStepSize( |
| 170 | idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms); |
| 171 | return GCIdleTimeAction::IncrementalMarking(step_size); |
| 172 | } |
| 173 | } |
| 174 | } |